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	Allow opposite gender's parts as fallback (Fixes #1404)
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					 1 changed files with 14 additions and 2 deletions
				
			
		|  | @ -408,8 +408,6 @@ void NpcAnimation::updateParts() | ||||||
|             if (bodypart.mData.mType != ESM::BodyPart::MT_Skin) |             if (bodypart.mData.mType != ESM::BodyPart::MT_Skin) | ||||||
|                 continue; |                 continue; | ||||||
| 
 | 
 | ||||||
|             if (!mNpc->isMale() != (bodypart.mData.mFlags & ESM::BodyPart::BPF_Female)) |  | ||||||
|                 continue; |  | ||||||
|             if (!Misc::StringUtils::ciEqual(bodypart.mRace, mNpc->mRace)) |             if (!Misc::StringUtils::ciEqual(bodypart.mRace, mNpc->mRace)) | ||||||
|                 continue; |                 continue; | ||||||
| 
 | 
 | ||||||
|  | @ -435,6 +433,20 @@ void NpcAnimation::updateParts() | ||||||
|                 } |                 } | ||||||
|                 continue; |                 continue; | ||||||
|             } |             } | ||||||
|  | 
 | ||||||
|  |             if (!mNpc->isMale() != (bodypart.mData.mFlags & ESM::BodyPart::BPF_Female)) | ||||||
|  |             { | ||||||
|  |                 // Allow opposite gender's parts as fallback if parts for our gender are missing
 | ||||||
|  |                 BodyPartMapType::const_iterator bIt = sBodyPartMap.lower_bound(BodyPartMapType::key_type(bodypart.mData.mPart)); | ||||||
|  |                 while(bIt != sBodyPartMap.end() && bIt->first == bodypart.mData.mPart) | ||||||
|  |                 { | ||||||
|  |                     if(!parts[bIt->second]) | ||||||
|  |                         parts[bIt->second] = &*it; | ||||||
|  |                     ++bIt; | ||||||
|  |                 } | ||||||
|  |                 continue; | ||||||
|  |             } | ||||||
|  | 
 | ||||||
|             BodyPartMapType::const_iterator bIt = sBodyPartMap.lower_bound(BodyPartMapType::key_type(bodypart.mData.mPart)); |             BodyPartMapType::const_iterator bIt = sBodyPartMap.lower_bound(BodyPartMapType::key_type(bodypart.mData.mPart)); | ||||||
|             while(bIt != sBodyPartMap.end() && bIt->first == bodypart.mData.mPart) |             while(bIt != sBodyPartMap.end() && bIt->first == bodypart.mData.mPart) | ||||||
|             { |             { | ||||||
|  |  | ||||||
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