diff --git a/docs/source/reference/modding/settings/video.rst b/docs/source/reference/modding/settings/video.rst index a8a95739ea..040b9948f7 100644 --- a/docs/source/reference/modding/settings/video.rst +++ b/docs/source/reference/modding/settings/video.rst @@ -140,7 +140,7 @@ framerate limit :Type: floating point :Range: >= 0.0 -:Default: 0.0 +:Default: 300 This setting determines the maximum frame rate in frames per second. If this setting is 0.0, the frame rate is unlimited. @@ -159,8 +159,6 @@ in the sense that enabling vertical sync limits the frame rate to the refresh ra Choosing to limit the frame rate using this setting instead of vsync may reduce input lag due to the game not having to wait for the vertical blanking interval. -This setting can only be configured by editing the settings configuration file. - contrast -------- diff --git a/files/settings-default.cfg b/files/settings-default.cfg index d16e8c92c2..f8c31eed7b 100644 --- a/files/settings-default.cfg +++ b/files/settings-default.cfg @@ -445,7 +445,7 @@ antialiasing = 0 vsync = false # Maximum frames per second. 0.0 is unlimited, or >0.0 to limit. -framerate limit = 0.0 +framerate limit = 300 # Game video contrast. (>0.0). No effect in Linux. contrast = 1.0