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Check type id of current package
If package is changed the following usage of it is not consistent.
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@ -275,6 +275,7 @@ void AiSequence::execute (const MWWorld::Ptr& actor, CharacterController& charac
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}
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package = mPackages.front();
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package = mPackages.front();
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packageTypeId = package->getTypeId();
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}
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}
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try
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try
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