From d4d4304f1e2187643f16d16e9cd93214f3e5c919 Mon Sep 17 00:00:00 2001 From: Alexei Kotov Date: Sat, 11 Jun 2022 03:21:14 +0300 Subject: [PATCH] Fix walk animation fallback replace call --- apps/openmw/mwmechanics/character.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwmechanics/character.cpp b/apps/openmw/mwmechanics/character.cpp index 1922a87dab..013d158661 100644 --- a/apps/openmw/mwmechanics/character.cpp +++ b/apps/openmw/mwmechanics/character.cpp @@ -561,7 +561,7 @@ void CharacterController::refreshMovementAnims(const std::string& weapShortGroup std::string::size_type runpos = movementAnimName.find("run"); if (runpos != std::string::npos) { - movementAnimName.replace(runpos, runpos+3, "walk"); + movementAnimName.replace(runpos, 3, "walk"); if (!mAnimation->hasAnimation(movementAnimName)) movementAnimName.clear(); }