mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-20 08:53:52 +00:00
Merge remote branch 'zinnschlag/master'
This commit is contained in:
commit
d4dccc0b54
9 changed files with 202 additions and 195 deletions
|
@ -209,7 +209,8 @@ find_path (UUID_INCLUDE_DIR uuid/uuid.h)
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include_directories(${UUID_INCLUDE_DIR})
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endif (WIN32)
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if (MSVC10)
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set(PLATFORM_INCLUDE_DIR "")
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set(PLATFORM_INCLUDE_DIR "")
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add_definitions(-DMYGUI_DONT_REPLACE_NULLPTR)
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endif()
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# Dependencies
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|
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@ -16,6 +16,12 @@
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#include "../mwmechanics/mechanicsmanager.hpp"
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#include <OgreSceneNode.h>
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namespace
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{
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const Ogre::Radian kOgrePi (Ogre::Math::PI);
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const Ogre::Radian kOgrePiOverTwo (Ogre::Math::PI / Ogre::Real(2.0));
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}
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namespace MWClass
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{
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std::string Npc::getId (const MWWorld::Ptr& ptr) const
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@ -107,18 +113,18 @@ namespace MWClass
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std::string upperarmpath[2] = {npcName + "chest", npcName + "upper arm"};
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if (groin){
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cellRender.insertMesh("meshes\\" + groin->model, pos2, axis, Ogre::Radian(3.14), npcName + "groin", addresses, numbers);
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cellRender.insertMesh("meshes\\" + groin->model, pos2, axis, kOgrePi, npcName + "groin", addresses, numbers);
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addresses2[numbers] = npcName + "groin";
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addresses[numbers++] = npcName + "groin";
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}
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if (tail) {
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cellRender.insertMesh("tail\\" + tail->model, Ogre::Vector3(0 , 0, -76), axis, Ogre::Radian(3.14), npcName + "tail", addresses, numbers, "tail");
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cellRender.insertMesh("tail\\" + tail->model, Ogre::Vector3(0 , 0, -76), axis, kOgrePi, npcName + "tail", addresses, numbers, "tail");
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//std::cout << "TAIL\n";
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}
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//addresses[1] = npcName + "groin";
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if(upperleg){
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cellRender.insertMesh ("meshes\\" + upperleg->model, Ogre::Vector3( 6, 0, -16), axis, Ogre::Radian(3.14), npcName + "upper leg", addresses, numbers); //-18
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cellRender.insertMesh ("meshes\\" + upperleg->model, Ogre::Vector3( 6, 0, -16), axis, kOgrePi, npcName + "upper leg", addresses, numbers); //-18
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cellRender.insertMesh ("meshes\\" + upperleg->model, Ogre::Vector3( -6, 0, -16), axis, Ogre::Radian(0), npcName + "upper leg2", addresses2, numbers);
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addresses2[numbers] = npcName + "upper leg2";
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addresses[numbers++] = npcName + "upper leg";
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@ -158,9 +164,9 @@ namespace MWClass
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}
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if(feet){
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cellRender.insertMesh ("foot\\" + feet->model, Ogre::Vector3( 7, 4, -16), axis, Ogre::Radian(3.14), npcName + "foot", addresses, numbers); //9, 0, -14
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cellRender.insertMesh ("foot\\" + feet->model, Ogre::Vector3( 7, 4, -16), axis, kOgrePi, npcName + "foot", addresses, numbers); //9, 0, -14
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cellRender.insertMesh ("foot\\" + feet->model, Ogre::Vector3( 7, 4, -16), axis, Ogre::Radian(3.14), npcName + "foot2", addresses2, numbers);
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cellRender.insertMesh ("foot\\" + feet->model, Ogre::Vector3( 7, 4, -16), axis, kOgrePi, npcName + "foot2", addresses2, numbers);
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addresses2[numbers] = npcName + "foot2";
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addresses[numbers++] = npcName + "foot";
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//cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), addresses, numbers);
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@ -169,20 +175,20 @@ namespace MWClass
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if (arm){
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//010
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cellRender.insertMesh("meshes\\" + arm->model, Ogre::Vector3(-12.5, 0, 104), Ogre::Vector3(0, 1, 0), Ogre::Radian(-3.14 / 2), npcName + "upper arm", upperleft, uppernumbers); //1, 0,.75
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cellRender.insertMesh("meshes\\" + arm->model, Ogre::Vector3(-12.5, 0, 104), Ogre::Vector3(0, 1, 0), -kOgrePiOverTwo, npcName + "upper arm", upperleft, uppernumbers); //1, 0,.75
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//cellRender.rotateMesh(Ogre::Vector3(1, 0, 0), Ogre::Radian (.45), upperarmpath, 2); //-.5, 0, -.75
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cellRender.insertMesh("meshes\\" + arm->model, Ogre::Vector3(12.5, 0, 105), Ogre::Vector3(-.5, 0, -.75), Ogre::Radian(3.14), npcName + "upper arm2", upperright, uppernumbers);
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cellRender.insertMesh("meshes\\" + arm->model, Ogre::Vector3(12.5, 0, 105), Ogre::Vector3(-.5, 0, -.75), kOgrePi, npcName + "upper arm2", upperright, uppernumbers);
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upperleft[uppernumbers] = npcName + "upper arm";
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upperright[uppernumbers++] = npcName + "upper arm2";
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cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), upperleft, uppernumbers); //1 -1 1
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cellRender.rotateMesh(Ogre::Vector3(0, .1, 0), Ogre::Radian(3.14/2), upperleft, uppernumbers);
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cellRender.rotateMesh(Ogre::Vector3(0, 1, 0), kOgrePiOverTwo, upperleft, uppernumbers);
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}
|
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|
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if (forearm)
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{
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//addresses[1] = npcName + "upper arm";
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cellRender.insertMesh("meshes\\" + forearm->model, Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "forearm", upperleft, uppernumbers);
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cellRender.insertMesh("meshes\\" + forearm->model, Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "forearm2", upperright, uppernumbers);
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cellRender.insertMesh("meshes\\" + forearm->model, Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "forearm", upperleft, uppernumbers);
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cellRender.insertMesh("meshes\\" + forearm->model, Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "forearm2", upperright, uppernumbers);
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upperleft[uppernumbers] = npcName + "forearm";
|
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upperright[uppernumbers++] = npcName + "forearm2";
|
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}
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@ -192,14 +198,14 @@ namespace MWClass
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{
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if(upperleft[uppernumbers - 1].compare(npcName + "upper arm") == 0)
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{
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cellRender.insertMesh("meshes\\b\\B_N_Argonian_M_Forearm.nif", Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "forearm", upperleft, uppernumbers);
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cellRender.insertMesh("meshes\\b\\B_N_Argonian_M_Forearm.nif", Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "forearm2", upperright, uppernumbers);
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cellRender.insertMesh("meshes\\b\\B_N_Argonian_M_Forearm.nif", Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "forearm", upperleft, uppernumbers);
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cellRender.insertMesh("meshes\\b\\B_N_Argonian_M_Forearm.nif", Ogre::Vector3(-12.5, 0, 0), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "forearm2", upperright, uppernumbers);
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upperleft[uppernumbers] = npcName + "forearm";
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upperright[uppernumbers++] = npcName + "forearm2";
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}
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cellRender.insertMesh("meshes\\" + wrist->model, Ogre::Vector3(-9.5, 0, 0), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "wrist", upperleft, uppernumbers);
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cellRender.insertMesh("meshes\\" + wrist->model, Ogre::Vector3(-9.5, 0, 0), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "wrist2", upperright, uppernumbers);
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cellRender.insertMesh("meshes\\" + wrist->model, Ogre::Vector3(-9.5, 0, 0), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "wrist", upperleft, uppernumbers);
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cellRender.insertMesh("meshes\\" + wrist->model, Ogre::Vector3(-9.5, 0, 0), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "wrist2", upperright, uppernumbers);
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upperleft[uppernumbers] = npcName + "wrist";
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upperright[uppernumbers++] = npcName + "wrist2";
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}
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@ -215,11 +221,11 @@ namespace MWClass
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pass = "b\\B_N_Dark Elf_M_Hands.1st.NIF";
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else
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pass = hand->model;
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "hand", upperleft, uppernumbers,false); //0, 100, -100 0,0,120
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0,0), Ogre::Radian(3.14), npcName + "hand2", upperright, uppernumbers, false); //0, 100, -100 0,0,120
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "hand", upperleft, uppernumbers,false); //0, 100, -100 0,0,120
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0,0), kOgrePi, npcName + "hand2", upperright, uppernumbers, false); //0, 100, -100 0,0,120
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upperleft[uppernumbers] = npcName + "hand";
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upperright[uppernumbers++] = npcName + "hand2";
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//cellRender.rotateMesh(Ogre::Vector3(0, 0,0), Ogre::Radian(3.14), upperleft, uppernumbers);
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//cellRender.rotateMesh(Ogre::Vector3(0, 0,0), kOgrePi, upperleft, uppernumbers);
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cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), upperleft, uppernumbers);
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cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), upperright, uppernumbers);
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}
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@ -232,9 +238,9 @@ namespace MWClass
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pass = "b\\B_N_Nord_M_Hands.1st.nif";
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else
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pass =hands->model; //-50, 0, -120
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1,-110), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "hand", upperleft, uppernumbers, false); //0, 100, -100 42, 0, -110
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//cellRender.insertMesh("meshes\\" + hands->model, Ogre::Vector3(42, 0,110), Ogre::Vector3(1, 0, 0), Ogre::Radian(3.14), npcName + "hand", upperleft, uppernumbers, false); //0, 100, -100 42, 0, -110
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0, 0), Ogre::Radian(3.14), npcName + "hand2", upperright, uppernumbers, false); //0, 100, -100 0,0,120
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1,-110), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "hand", upperleft, uppernumbers, false); //0, 100, -100 42, 0, -110
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//cellRender.insertMesh("meshes\\" + hands->model, Ogre::Vector3(42, 0,110), Ogre::Vector3(1, 0, 0), kOgrePi, npcName + "hand", upperleft, uppernumbers, false); //0, 100, -100 42, 0, -110
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cellRender.insertMesh("meshes\\" + pass, Ogre::Vector3(42, 1, -110), Ogre::Vector3(0, 0, 0), kOgrePi, npcName + "hand2", upperright, uppernumbers, false); //0, 100, -100 0,0,120
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upperleft[uppernumbers] = npcName + "hand";
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upperright[uppernumbers++] = npcName + "hand2";
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cellRender.scaleMesh(Ogre::Vector3(1, -1, 1), upperleft, uppernumbers);
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@ -244,7 +250,7 @@ namespace MWClass
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//neck will reset chest counter
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if(neck)
|
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{
|
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cellRender.insertMesh ("meshes\\" + neck->model, Ogre::Vector3( 0, 0, 120), axis, Ogre::Radian(3.14), npcName + "neck", neckandup, neckNumbers);
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cellRender.insertMesh ("meshes\\" + neck->model, Ogre::Vector3( 0, 0, 120), axis, kOgrePi, npcName + "neck", neckandup, neckNumbers);
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neckandup[neckNumbers++] = npcName + "neck";
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}
|
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cellRender.insertMesh (headModel, Ogre::Vector3( 0, 0, 5), axis, Ogre::Radian(0), npcName + "head", neckandup, neckNumbers);
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|
|
|
@ -55,8 +55,8 @@ StatsWindow::StatsWindow (MWWorld::Environment& environment)
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|
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for (int i = 0; i < ESM::Skill::Length; ++i)
|
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{
|
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skillValues.insert(std::pair<int, MWMechanics::Stat<float> >(i, MWMechanics::Stat<float>()));
|
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skillWidgetMap.insert(std::pair<int, MyGUI::StaticTextPtr>(i, nullptr));
|
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skillValues.insert(std::make_pair(i, MWMechanics::Stat<float>()));
|
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skillWidgetMap.insert(std::make_pair(i, static_cast<MyGUI::StaticText*> (0)));
|
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}
|
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|
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MyGUI::WindowPtr t = static_cast<MyGUI::WindowPtr>(mMainWidget);
|
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|
|
|
@ -81,8 +81,8 @@ ReviewDialog::ReviewDialog(MWWorld::Environment& environment)
|
|||
|
||||
for (int i = 0; i < ESM::Skill::Length; ++i)
|
||||
{
|
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skillValues.insert(std::pair<int, MWMechanics::Stat<float> >(i, MWMechanics::Stat<float>()));
|
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skillWidgetMap.insert(std::pair<int, MyGUI::StaticTextPtr>(i, nullptr));
|
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skillValues.insert(std::make_pair(i, MWMechanics::Stat<float>()));
|
||||
skillWidgetMap.insert(std::make_pair(i, static_cast<MyGUI::StaticText*> (0)));
|
||||
}
|
||||
|
||||
static_cast<MyGUI::WindowPtr>(mMainWidget)->eventWindowChangeCoord = MyGUI::newDelegate(this, &ReviewDialog::onWindowResize);
|
||||
|
|
|
@ -35,14 +35,14 @@ bool ExteriorCellRender::lightOutQuadInLin = false;
|
|||
|
||||
void ExteriorCellRender::insertBegin (ESM::CellRef &ref)
|
||||
{
|
||||
assert (!insert);
|
||||
assert (!mInsert);
|
||||
|
||||
// Create and place scene node for this object
|
||||
insert = base->createChildSceneNode();
|
||||
mInsert = mBase->createChildSceneNode();
|
||||
|
||||
const float *f = ref.pos.pos;
|
||||
insert->setPosition(f[0], f[1], f[2]);
|
||||
insert->setScale(ref.scale, ref.scale, ref.scale);
|
||||
mInsert->setPosition(f[0], f[1], f[2]);
|
||||
mInsert->setScale(ref.scale, ref.scale, ref.scale);
|
||||
|
||||
// Convert MW rotation to a quaternion:
|
||||
f = ref.pos.rot;
|
||||
|
@ -57,14 +57,14 @@ void ExteriorCellRender::insertBegin (ESM::CellRef &ref)
|
|||
Quaternion zr(Radian(-f[2]), Vector3::UNIT_Z);
|
||||
|
||||
// Rotates first around z, then y, then x
|
||||
insert->setOrientation(xr*yr*zr);
|
||||
mInsert->setOrientation(xr*yr*zr);
|
||||
}
|
||||
|
||||
|
||||
void ExteriorCellRender::rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName[], int elements)
|
||||
{
|
||||
assert(insert);
|
||||
Ogre::SceneNode *parent = insert;
|
||||
assert(mInsert);
|
||||
Ogre::SceneNode *parent = mInsert;
|
||||
//std::cout << "ELEMENTS:" << elements;
|
||||
for (int i = 0; i < elements; i++){
|
||||
if(sceneNodeName[i] != "" && parent->getChild(sceneNodeName[i]))
|
||||
|
@ -74,24 +74,24 @@ void ExteriorCellRender::rotateMesh(Ogre::Vector3 axis, Ogre::Radian angle, std
|
|||
}
|
||||
/*
|
||||
void ExteriorCellRender::insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements){
|
||||
assert (insert);
|
||||
//insert->
|
||||
Ogre::SceneNode *parent = insert;
|
||||
assert (mInsert);
|
||||
//mInsert->
|
||||
Ogre::SceneNode *parent = mInsert;
|
||||
for (int i = 0; i < elements; i++){
|
||||
if(sceneParent[i] != "" && parent->getChild(sceneParent[i]))
|
||||
parent = dynamic_cast<Ogre::SceneNode*> (parent->getChild(sceneParent[i]));
|
||||
}
|
||||
|
||||
npcPart = parent->createChildSceneNode(sceneNodeName);
|
||||
mNpcPart = parent->createChildSceneNode(sceneNodeName);
|
||||
NIFLoader::load(mesh);
|
||||
MovableObject *ent = scene.getMgr()->createEntity(mesh);
|
||||
MovableObject *ent = mScene.getMgr()->createEntity(mesh);
|
||||
|
||||
npcPart->translate(vec);
|
||||
npcPart->rotate(axis, angle);
|
||||
// npcPart->translate(vec);
|
||||
//npcPart->rotate(axis, angle);
|
||||
npcPart->attachObject(ent);
|
||||
//npcPart->
|
||||
mNpcPart->translate(vec);
|
||||
mNpcPart->rotate(axis, angle);
|
||||
// mNpcPart->translate(vec);
|
||||
//mNpcPart->rotate(axis, angle);
|
||||
mNpcPart->attachObject(ent);
|
||||
//mNpcPart->
|
||||
|
||||
}
|
||||
*/
|
||||
|
@ -101,30 +101,30 @@ void ExteriorCellRender::insertMesh(const std::string &mesh, Ogre::Vector3 vec,
|
|||
}
|
||||
void ExteriorCellRender::insertMesh(const std::string &mesh, Ogre::Vector3 vec, Ogre::Vector3 axis, Ogre::Radian angle, std::string sceneNodeName, std::string sceneParent[], int elements, bool translateFirst){
|
||||
|
||||
assert (insert);
|
||||
//insert->
|
||||
Ogre::SceneNode *parent = insert;
|
||||
assert (mInsert);
|
||||
//mInsert->
|
||||
Ogre::SceneNode *parent = mInsert;
|
||||
for (int i = 0; i < elements; i++){
|
||||
if(sceneParent[i] != "" && parent->getChild(sceneParent[i]))
|
||||
parent = dynamic_cast<Ogre::SceneNode*> (parent->getChild(sceneParent[i]));
|
||||
}
|
||||
|
||||
npcPart = parent->createChildSceneNode(sceneNodeName);
|
||||
mNpcPart = parent->createChildSceneNode(sceneNodeName);
|
||||
MeshPtr good2 = NIFLoader::load(mesh);
|
||||
|
||||
MovableObject *ent = scene.getMgr()->createEntity(mesh);
|
||||
MovableObject *ent = mScene.getMgr()->createEntity(mesh);
|
||||
|
||||
|
||||
if(translateFirst){
|
||||
npcPart->translate(vec);
|
||||
npcPart->rotate(axis, angle);
|
||||
mNpcPart->translate(vec);
|
||||
mNpcPart->rotate(axis, angle);
|
||||
}
|
||||
else{
|
||||
|
||||
npcPart->rotate(axis, angle);
|
||||
npcPart->translate(vec);
|
||||
mNpcPart->rotate(axis, angle);
|
||||
mNpcPart->translate(vec);
|
||||
}
|
||||
npcPart->attachObject(ent);
|
||||
mNpcPart->attachObject(ent);
|
||||
|
||||
Ogre::MeshManager *m = MeshManager::getSingletonPtr();
|
||||
const std::string beast1 ="meshes\\b\\B_N_Khajiit_F_Skins.nif";
|
||||
|
@ -182,8 +182,8 @@ void ExteriorCellRender::insertMesh(const std::string &mesh, Ogre::Vector3 vec,
|
|||
|
||||
void ExteriorCellRender::scaleMesh(Ogre::Vector3 axis, std::string sceneNodeName[], int elements)
|
||||
{
|
||||
assert(insert);
|
||||
Ogre::SceneNode *parent = insert;
|
||||
assert(mInsert);
|
||||
Ogre::SceneNode *parent = mInsert;
|
||||
//std::cout << "ELEMENTS:" << elements;
|
||||
for (int i = 0; i < elements; i++){
|
||||
if(sceneNodeName[i] != "" && parent->getChild(sceneNodeName[i]))
|
||||
|
@ -197,19 +197,19 @@ void ExteriorCellRender::scaleMesh(Ogre::Vector3 axis, std::string sceneNodeNam
|
|||
|
||||
void ExteriorCellRender::insertMesh(const std::string &mesh)
|
||||
{
|
||||
assert (insert);
|
||||
assert (mInsert);
|
||||
|
||||
NIFLoader::load(mesh);
|
||||
MovableObject *ent = scene.getMgr()->createEntity(mesh);
|
||||
insert->attachObject(ent);
|
||||
MovableObject *ent = mScene.getMgr()->createEntity(mesh);
|
||||
mInsert->attachObject(ent);
|
||||
}
|
||||
|
||||
// insert a light related to the most recent insertBegin call.
|
||||
void ExteriorCellRender::insertLight(float r, float g, float b, float radius)
|
||||
{
|
||||
assert (insert);
|
||||
assert (mInsert);
|
||||
|
||||
Ogre::Light *light = scene.getMgr()->createLight();
|
||||
Ogre::Light *light = mScene.getMgr()->createLight();
|
||||
light->setDiffuseColour (r, g, b);
|
||||
|
||||
float cval=0.0f, lval=0.0f, qval=0.0f;
|
||||
|
@ -237,21 +237,21 @@ void ExteriorCellRender::insertLight(float r, float g, float b, float radius)
|
|||
|
||||
light->setAttenuation(10*radius, cval, lval, qval);
|
||||
|
||||
insert->attachObject(light);
|
||||
mInsert->attachObject(light);
|
||||
}
|
||||
|
||||
// finish inserting a new reference and return a handle to it.
|
||||
|
||||
std::string ExteriorCellRender::insertEnd (bool enable)
|
||||
{
|
||||
assert (insert);
|
||||
assert (mInsert);
|
||||
|
||||
std::string handle = insert->getName();
|
||||
std::string handle = mInsert->getName();
|
||||
|
||||
if (!enable)
|
||||
insert->setVisible (false);
|
||||
mInsert->setVisible (false);
|
||||
|
||||
insert = 0;
|
||||
mInsert = 0;
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
@ -260,14 +260,14 @@ std::string ExteriorCellRender::insertEnd (bool enable)
|
|||
|
||||
void ExteriorCellRender::configureAmbient()
|
||||
{
|
||||
ambientColor.setAsABGR (cell.cell->ambi.ambient);
|
||||
mAmbientColor.setAsABGR (mCell.cell->ambi.ambient);
|
||||
setAmbientMode();
|
||||
|
||||
// Create a "sun" that shines light downwards. It doesn't look
|
||||
// completely right, but leave it for now.
|
||||
Ogre::Light *light = scene.getMgr()->createLight();
|
||||
Ogre::Light *light = mScene.getMgr()->createLight();
|
||||
Ogre::ColourValue colour;
|
||||
colour.setAsABGR (cell.cell->ambi.sunlight);
|
||||
colour.setAsABGR (mCell.cell->ambi.sunlight);
|
||||
light->setDiffuseColour (colour);
|
||||
light->setType(Ogre::Light::LT_DIRECTIONAL);
|
||||
light->setDirection(0,-1,0);
|
||||
|
@ -277,74 +277,74 @@ void ExteriorCellRender::configureAmbient()
|
|||
void ExteriorCellRender::configureFog()
|
||||
{
|
||||
Ogre::ColourValue color;
|
||||
color.setAsABGR (cell.cell->ambi.fog);
|
||||
color.setAsABGR (mCell.cell->ambi.fog);
|
||||
|
||||
float high = 4500 + 9000 * (1-cell.cell->ambi.fogDensity);
|
||||
float high = 4500 + 9000 * (1-mCell.cell->ambi.fogDensity);
|
||||
float low = 200;
|
||||
|
||||
scene.getMgr()->setFog (FOG_LINEAR, color, 0, low, high);
|
||||
scene.getCamera()->setFarClipDistance (high + 10);
|
||||
scene.getViewport()->setBackgroundColour (color);
|
||||
mScene.getMgr()->setFog (FOG_LINEAR, color, 0, low, high);
|
||||
mScene.getCamera()->setFarClipDistance (high + 10);
|
||||
mScene.getViewport()->setBackgroundColour (color);
|
||||
}
|
||||
|
||||
void ExteriorCellRender::setAmbientMode()
|
||||
{
|
||||
switch (ambientMode)
|
||||
switch (mAmbientMode)
|
||||
{
|
||||
case 0:
|
||||
|
||||
scene.getMgr()->setAmbientLight(ambientColor);
|
||||
mScene.getMgr()->setAmbientLight(mAmbientColor);
|
||||
break;
|
||||
|
||||
case 1:
|
||||
|
||||
scene.getMgr()->setAmbientLight(0.7f*ambientColor + 0.3f*ColourValue(1,1,1));
|
||||
mScene.getMgr()->setAmbientLight(0.7f*mAmbientColor + 0.3f*ColourValue(1,1,1));
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
||||
scene.getMgr()->setAmbientLight(ColourValue(1,1,1));
|
||||
mScene.getMgr()->setAmbientLight(ColourValue(1,1,1));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void ExteriorCellRender::show()
|
||||
{
|
||||
base = scene.getRoot()->createChildSceneNode();
|
||||
mBase = mScene.getRoot()->createChildSceneNode();
|
||||
|
||||
configureAmbient();
|
||||
configureFog();
|
||||
|
||||
insertCell(cell, mEnvironment);
|
||||
insertCell(mCell, mEnvironment);
|
||||
}
|
||||
|
||||
void ExteriorCellRender::hide()
|
||||
{
|
||||
if(base)
|
||||
base->setVisible(false);
|
||||
if(mBase)
|
||||
mBase->setVisible(false);
|
||||
}
|
||||
|
||||
void ExteriorCellRender::destroy()
|
||||
{
|
||||
if(base)
|
||||
if(mBase)
|
||||
{
|
||||
base->removeAndDestroyAllChildren();
|
||||
scene.getMgr()->destroySceneNode(base);
|
||||
mBase->removeAndDestroyAllChildren();
|
||||
mScene.getMgr()->destroySceneNode(mBase);
|
||||
}
|
||||
|
||||
base = NULL;
|
||||
mBase = NULL;
|
||||
}
|
||||
|
||||
// Switch through lighting modes.
|
||||
|
||||
void ExteriorCellRender::toggleLight()
|
||||
{
|
||||
if (ambientMode==2)
|
||||
ambientMode = 0;
|
||||
if (mAmbientMode==2)
|
||||
mAmbientMode = 0;
|
||||
else
|
||||
++ambientMode;
|
||||
++mAmbientMode;
|
||||
|
||||
switch (ambientMode)
|
||||
switch (mAmbientMode)
|
||||
{
|
||||
case 0: std::cout << "Setting lights to normal\n"; break;
|
||||
case 1: std::cout << "Turning the lights up\n"; break;
|
||||
|
@ -357,21 +357,21 @@ void ExteriorCellRender::toggleLight()
|
|||
void ExteriorCellRender::enable (const std::string& handle)
|
||||
{
|
||||
if (!handle.empty())
|
||||
scene.getMgr()->getSceneNode (handle)->setVisible (true);
|
||||
mScene.getMgr()->getSceneNode (handle)->setVisible (true);
|
||||
}
|
||||
|
||||
void ExteriorCellRender::disable (const std::string& handle)
|
||||
{
|
||||
if (!handle.empty())
|
||||
scene.getMgr()->getSceneNode (handle)->setVisible (false);
|
||||
mScene.getMgr()->getSceneNode (handle)->setVisible (false);
|
||||
}
|
||||
|
||||
void ExteriorCellRender::deleteObject (const std::string& handle)
|
||||
{
|
||||
if (!handle.empty())
|
||||
{
|
||||
Ogre::SceneNode *node = scene.getMgr()->getSceneNode (handle);
|
||||
Ogre::SceneNode *node = mScene.getMgr()->getSceneNode (handle);
|
||||
node->removeAndDestroyAllChildren();
|
||||
scene.getMgr()->destroySceneNode (node);
|
||||
mScene.getMgr()->destroySceneNode (node);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -45,21 +45,21 @@ namespace MWRender
|
|||
|
||||
static bool lightOutQuadInLin;
|
||||
|
||||
ESMS::CellStore<MWWorld::RefData> &cell;
|
||||
ESMS::CellStore<MWWorld::RefData> &mCell;
|
||||
MWWorld::Environment &mEnvironment;
|
||||
MWScene &scene;
|
||||
MWScene &mScene;
|
||||
|
||||
/// The scene node that contains all objects belonging to this
|
||||
/// cell.
|
||||
Ogre::SceneNode *base;
|
||||
Ogre::SceneNode *mBase;
|
||||
|
||||
Ogre::SceneNode *insert;
|
||||
Ogre::SceneNode *npcPart;
|
||||
Ogre::SceneNode *mInsert;
|
||||
Ogre::SceneNode *mNpcPart;
|
||||
|
||||
// 0 normal, 1 more bright, 2 max
|
||||
int ambientMode;
|
||||
int mAmbientMode;
|
||||
|
||||
Ogre::ColourValue ambientColor;
|
||||
Ogre::ColourValue mAmbientColor;
|
||||
|
||||
/// start inserting a new reference.
|
||||
virtual void insertBegin (ESM::CellRef &ref);
|
||||
|
@ -91,7 +91,7 @@ namespace MWRender
|
|||
|
||||
ExteriorCellRender(ESMS::CellStore<MWWorld::RefData> &_cell, MWWorld::Environment& environment,
|
||||
MWScene &_scene)
|
||||
: cell(_cell), mEnvironment (environment), scene(_scene), base(NULL), insert(NULL), ambientMode (0) {}
|
||||
: mCell(_cell), mEnvironment (environment), mScene(_scene), mBase(NULL), mInsert(NULL), mAmbientMode (0) {}
|
||||
|
||||
virtual ~ExteriorCellRender() { destroy(); }
|
||||
|
||||
|
|
|
@ -152,15 +152,15 @@ public:
|
|||
*
|
||||
*************************************************************************/
|
||||
|
||||
int getVer() { return c.header.version; }
|
||||
float getFVer() { return *((float*)&c.header.version); }
|
||||
int getSpecial() { return spf; }
|
||||
const std::string getAuthor() { return c.header.author.toString(); }
|
||||
const std::string getDesc() { return c.header.desc.toString(); }
|
||||
const SaveData &getSaveData() { return saveData; }
|
||||
const MasterList &getMasters() { return masters; }
|
||||
const NAME &retSubName() { return c.subName; }
|
||||
uint32_t getSubSize() { return c.leftSub; }
|
||||
int getVer() { return mCtx.header.version; }
|
||||
float getFVer() { return *((float*)&mCtx.header.version); }
|
||||
int getSpecial() { return mSpf; }
|
||||
const std::string getAuthor() { return mCtx.header.author.toString(); }
|
||||
const std::string getDesc() { return mCtx.header.desc.toString(); }
|
||||
const SaveData &getSaveData() { return mSaveData; }
|
||||
const MasterList &getMasters() { return mMasters; }
|
||||
const NAME &retSubName() { return mCtx.subName; }
|
||||
uint32_t getSubSize() { return mCtx.leftSub; }
|
||||
|
||||
/*************************************************************************
|
||||
*
|
||||
|
@ -174,22 +174,22 @@ public:
|
|||
ESM_Context getContext()
|
||||
{
|
||||
// Update the file position before returning
|
||||
c.filePos = esm->tell();
|
||||
return c;
|
||||
mCtx.filePos = mEsm->tell();
|
||||
return mCtx;
|
||||
}
|
||||
|
||||
/** Restore a previously saved context */
|
||||
void restoreContext(const ESM_Context &rc)
|
||||
{
|
||||
// Reopen the file if necessary
|
||||
if(c.filename != rc.filename)
|
||||
if(mCtx.filename != rc.filename)
|
||||
openRaw(rc.filename);
|
||||
|
||||
// Copy the data
|
||||
c = rc;
|
||||
mCtx = rc;
|
||||
|
||||
// Make sure we seek to the right place
|
||||
esm->seek(c.filePos);
|
||||
mEsm->seek(mCtx.filePos);
|
||||
}
|
||||
|
||||
/** Close the file, resets all information. After calling close()
|
||||
|
@ -197,14 +197,14 @@ public:
|
|||
*/
|
||||
void close()
|
||||
{
|
||||
esm.reset();
|
||||
c.filename.clear();
|
||||
c.leftFile = 0;
|
||||
c.leftRec = 0;
|
||||
c.leftSub = 0;
|
||||
c.subCached = false;
|
||||
c.recName.val = 0;
|
||||
c.subName.val = 0;
|
||||
mEsm.reset();
|
||||
mCtx.filename.clear();
|
||||
mCtx.leftFile = 0;
|
||||
mCtx.leftRec = 0;
|
||||
mCtx.leftSub = 0;
|
||||
mCtx.subCached = false;
|
||||
mCtx.recName.val = 0;
|
||||
mCtx.subName.val = 0;
|
||||
}
|
||||
|
||||
/// Raw opening. Opens the file and sets everything up but doesn't
|
||||
|
@ -212,17 +212,17 @@ public:
|
|||
void openRaw(Mangle::Stream::StreamPtr _esm, const std::string &name)
|
||||
{
|
||||
close();
|
||||
esm = _esm;
|
||||
c.filename = name;
|
||||
c.leftFile = esm->size();
|
||||
mEsm = _esm;
|
||||
mCtx.filename = name;
|
||||
mCtx.leftFile = mEsm->size();
|
||||
|
||||
// Flag certain files for special treatment, based on the file
|
||||
// name.
|
||||
const char *cstr = c.filename.c_str();
|
||||
if(iends(cstr, "Morrowind.esm")) spf = SF_Morrowind;
|
||||
else if(iends(cstr, "Tribunal.esm")) spf = SF_Tribunal;
|
||||
else if(iends(cstr, "Bloodmoon.esm")) spf = SF_Bloodmoon;
|
||||
else spf = SF_Other;
|
||||
const char *cstr = mCtx.filename.c_str();
|
||||
if(iends(cstr, "Morrowind.esm")) mSpf = SF_Morrowind;
|
||||
else if(iends(cstr, "Tribunal.esm")) mSpf = SF_Tribunal;
|
||||
else if(iends(cstr, "Bloodmoon.esm")) mSpf = SF_Bloodmoon;
|
||||
else mSpf = SF_Other;
|
||||
}
|
||||
|
||||
/// Load ES file from a new stream, parses the header. Closes the
|
||||
|
@ -237,10 +237,10 @@ public:
|
|||
getRecHeader();
|
||||
|
||||
// Get the header
|
||||
getHNT(c.header, "HEDR", 300);
|
||||
getHNT(mCtx.header, "HEDR", 300);
|
||||
|
||||
if(c.header.version != VER_12 &&
|
||||
c.header.version != VER_13)
|
||||
if(mCtx.header.version != VER_12 &&
|
||||
mCtx.header.version != VER_13)
|
||||
fail("Unsupported file format version");
|
||||
|
||||
while(isNextSub("MAST"))
|
||||
|
@ -248,15 +248,15 @@ public:
|
|||
MasterData m;
|
||||
m.name = getHString();
|
||||
m.size = getHNLong("DATA");
|
||||
masters.push_back(m);
|
||||
mMasters.push_back(m);
|
||||
}
|
||||
|
||||
if(c.header.type == FT_ESS)
|
||||
if(mCtx.header.type == FT_ESS)
|
||||
{
|
||||
// Savegame-related data
|
||||
|
||||
// Player position etc
|
||||
getHNT(saveData, "GMDT", 124);
|
||||
getHNT(mSaveData, "GMDT", 124);
|
||||
|
||||
/* Image properties, five ints. Is always:
|
||||
Red-mask: 0xff0000
|
||||
|
@ -332,7 +332,7 @@ public:
|
|||
void getHT(X &x)
|
||||
{
|
||||
getSubHeader();
|
||||
if(c.leftSub != sizeof(X))
|
||||
if(mCtx.leftSub != sizeof(X))
|
||||
fail("getHT(): subrecord size mismatch");
|
||||
getT(x);
|
||||
}
|
||||
|
@ -371,23 +371,23 @@ public:
|
|||
// them. For some reason, they break the rules, and contain a byte
|
||||
// (value 0) even if the header says there is no data. If
|
||||
// Morrowind accepts it, so should we.
|
||||
if(c.leftSub == 0)
|
||||
if(mCtx.leftSub == 0)
|
||||
{
|
||||
// Skip the following zero byte
|
||||
c.leftRec--;
|
||||
mCtx.leftRec--;
|
||||
char c;
|
||||
esm->read(&c,1);
|
||||
mEsm->read(&c,1);
|
||||
return "";
|
||||
}
|
||||
|
||||
return getString(c.leftSub);
|
||||
return getString(mCtx.leftSub);
|
||||
}
|
||||
|
||||
// Read the given number of bytes from a subrecord
|
||||
void getHExact(void*p, int size)
|
||||
{
|
||||
getSubHeader();
|
||||
if(size !=static_cast<int> (c.leftSub))
|
||||
if(size !=static_cast<int> (mCtx.leftSub))
|
||||
fail("getHExact() size mismatch");
|
||||
getExact(p,size);
|
||||
}
|
||||
|
@ -409,8 +409,8 @@ public:
|
|||
void getSubNameIs(const char* name)
|
||||
{
|
||||
getSubName();
|
||||
if(c.subName != name)
|
||||
fail("Expected subrecord " + std::string(name) + " but got " + c.subName.toString());
|
||||
if(mCtx.subName != name)
|
||||
fail("Expected subrecord " + std::string(name) + " but got " + mCtx.subName.toString());
|
||||
}
|
||||
|
||||
/** Checks if the next sub record name matches the parameter. If it
|
||||
|
@ -420,16 +420,16 @@ public:
|
|||
*/
|
||||
bool isNextSub(const char* name)
|
||||
{
|
||||
if(!c.leftRec) return false;
|
||||
if(!mCtx.leftRec) return false;
|
||||
|
||||
getSubName();
|
||||
|
||||
// If the name didn't match, then mark the it as 'cached' so it's
|
||||
// available for the next call to getSubName.
|
||||
c.subCached = (c.subName != name);
|
||||
mCtx.subCached = (mCtx.subName != name);
|
||||
|
||||
// If subCached is false, then subName == name.
|
||||
return !c.subCached;
|
||||
return !mCtx.subCached;
|
||||
}
|
||||
|
||||
// Read subrecord name. This gets called a LOT, so I've optimized it
|
||||
|
@ -437,25 +437,25 @@ public:
|
|||
void getSubName()
|
||||
{
|
||||
// If the name has already been read, do nothing
|
||||
if(c.subCached)
|
||||
if(mCtx.subCached)
|
||||
{
|
||||
c.subCached = false;
|
||||
mCtx.subCached = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Don't bother with error checking, we will catch an EOF upon
|
||||
// reading the subrecord data anyway.
|
||||
esm->read(c.subName.name, 4);
|
||||
c.leftRec -= 4;
|
||||
mEsm->read(mCtx.subName.name, 4);
|
||||
mCtx.leftRec -= 4;
|
||||
}
|
||||
|
||||
// This is specially optimized for LoadINFO.
|
||||
bool isEmptyOrGetName()
|
||||
{
|
||||
if(c.leftRec)
|
||||
if(mCtx.leftRec)
|
||||
{
|
||||
esm->read(c.subName.name, 4);
|
||||
c.leftRec -= 4;
|
||||
mEsm->read(mCtx.subName.name, 4);
|
||||
mCtx.leftRec -= 4;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
|
@ -466,14 +466,14 @@ public:
|
|||
void skipHSub()
|
||||
{
|
||||
getSubHeader();
|
||||
skip(c.leftSub);
|
||||
skip(mCtx.leftSub);
|
||||
}
|
||||
|
||||
// Skip sub record and check its size
|
||||
void skipHSubSize(int size)
|
||||
{
|
||||
skipHSub();
|
||||
if(static_cast<int> (c.leftSub) != size)
|
||||
if(static_cast<int> (mCtx.leftSub) != size)
|
||||
fail("skipHSubSize() mismatch");
|
||||
}
|
||||
|
||||
|
@ -482,17 +482,17 @@ public:
|
|||
*/
|
||||
void getSubHeader()
|
||||
{
|
||||
if(c.leftRec < 4)
|
||||
if(mCtx.leftRec < 4)
|
||||
fail("End of record while reading sub-record header");
|
||||
|
||||
// Get subrecord size
|
||||
getT(c.leftSub);
|
||||
getT(mCtx.leftSub);
|
||||
|
||||
// Adjust number of record bytes left
|
||||
c.leftRec -= c.leftSub + 4;
|
||||
mCtx.leftRec -= mCtx.leftSub + 4;
|
||||
|
||||
// Check that sizes added up
|
||||
if(c.leftRec < 0)
|
||||
if(mCtx.leftRec < 0)
|
||||
fail("Not enough bytes left in record for this subrecord.");
|
||||
}
|
||||
|
||||
|
@ -501,7 +501,7 @@ public:
|
|||
void getSubHeaderIs(int size)
|
||||
{
|
||||
getSubHeader();
|
||||
if(size != static_cast<int> (c.leftSub))
|
||||
if(size != static_cast<int> (mCtx.leftSub))
|
||||
fail("getSubHeaderIs(): Sub header mismatch");
|
||||
}
|
||||
|
||||
|
@ -516,29 +516,29 @@ public:
|
|||
{
|
||||
if(!hasMoreRecs())
|
||||
fail("No more records, getRecName() failed");
|
||||
getName(c.recName);
|
||||
c.leftFile -= 4;
|
||||
getName(mCtx.recName);
|
||||
mCtx.leftFile -= 4;
|
||||
|
||||
// Make sure we don't carry over any old cached subrecord
|
||||
// names. This can happen in some cases when we skip parts of a
|
||||
// record.
|
||||
c.subCached = false;
|
||||
mCtx.subCached = false;
|
||||
|
||||
return c.recName;
|
||||
return mCtx.recName;
|
||||
}
|
||||
|
||||
// Skip the rest of this record. Assumes the name and header have
|
||||
// already been read
|
||||
void skipRecord()
|
||||
{
|
||||
skip(c.leftRec);
|
||||
c.leftRec = 0;
|
||||
skip(mCtx.leftRec);
|
||||
mCtx.leftRec = 0;
|
||||
}
|
||||
|
||||
// Skip an entire record, including the header (but not the name)
|
||||
void skipHRecord()
|
||||
{
|
||||
if(!c.leftFile) return;
|
||||
if(!mCtx.leftFile) return;
|
||||
getRecHeader();
|
||||
skipRecord();
|
||||
}
|
||||
|
@ -551,26 +551,26 @@ public:
|
|||
void getRecHeader(uint32_t &flags)
|
||||
{
|
||||
// General error checking
|
||||
if(c.leftFile < 12)
|
||||
if(mCtx.leftFile < 12)
|
||||
fail("End of file while reading record header");
|
||||
if(c.leftRec)
|
||||
if(mCtx.leftRec)
|
||||
fail("Previous record contains unread bytes");
|
||||
|
||||
getUint(c.leftRec);
|
||||
getUint(mCtx.leftRec);
|
||||
getUint(flags);// This header entry is always zero
|
||||
getUint(flags);
|
||||
c.leftFile -= 12;
|
||||
mCtx.leftFile -= 12;
|
||||
|
||||
// Check that sizes add up
|
||||
if(c.leftFile < c.leftRec)
|
||||
if(mCtx.leftFile < mCtx.leftRec)
|
||||
fail("Record size is larger than rest of file");
|
||||
|
||||
// Adjust number of bytes c.left in file
|
||||
c.leftFile -= c.leftRec;
|
||||
// Adjust number of bytes mCtx.left in file
|
||||
mCtx.leftFile -= mCtx.leftRec;
|
||||
}
|
||||
|
||||
bool hasMoreRecs() { return c.leftFile > 0; }
|
||||
bool hasMoreSubs() { return c.leftRec > 0; }
|
||||
bool hasMoreRecs() { return mCtx.leftFile > 0; }
|
||||
bool hasMoreSubs() { return mCtx.leftRec > 0; }
|
||||
|
||||
|
||||
/*************************************************************************
|
||||
|
@ -584,7 +584,7 @@ public:
|
|||
|
||||
void getExact(void*x, int size)
|
||||
{
|
||||
int t = esm->read(x, size);
|
||||
int t = mEsm->read(x, size);
|
||||
if(t != size)
|
||||
fail("Read error");
|
||||
}
|
||||
|
@ -596,14 +596,14 @@ public:
|
|||
std::string getString(int size)
|
||||
{
|
||||
char *ptr = ToUTF8::getBuffer(size);
|
||||
esm->read(ptr,size);
|
||||
mEsm->read(ptr,size);
|
||||
|
||||
// Convert to UTF8 and return
|
||||
return ToUTF8::getUtf8(ToUTF8::WINDOWS_1252);
|
||||
}
|
||||
|
||||
void skip(int bytes) { esm->seek(esm->tell()+bytes); }
|
||||
uint64_t getOffset() { return esm->tell(); }
|
||||
void skip(int bytes) { mEsm->seek(mEsm->tell()+bytes); }
|
||||
uint64_t getOffset() { return mEsm->tell(); }
|
||||
|
||||
/// Used for error handling
|
||||
void fail(const std::string &msg)
|
||||
|
@ -613,24 +613,24 @@ public:
|
|||
stringstream ss;
|
||||
|
||||
ss << "ESM Error: " << msg;
|
||||
ss << "\n File: " << c.filename;
|
||||
ss << "\n Record: " << c.recName.toString();
|
||||
ss << "\n Subrecord: " << c.subName.toString();
|
||||
if(esm != NULL)
|
||||
ss << "\n Offset: 0x" << hex << esm->tell();
|
||||
ss << "\n File: " << mCtx.filename;
|
||||
ss << "\n Record: " << mCtx.recName.toString();
|
||||
ss << "\n Subrecord: " << mCtx.subName.toString();
|
||||
if(mEsm != NULL)
|
||||
ss << "\n Offset: 0x" << hex << mEsm->tell();
|
||||
throw std::runtime_error(ss.str());
|
||||
}
|
||||
|
||||
private:
|
||||
Mangle::Stream::StreamPtr esm;
|
||||
Mangle::Stream::StreamPtr mEsm;
|
||||
|
||||
ESM_Context c;
|
||||
ESM_Context mCtx;
|
||||
|
||||
// Special file signifier (see SpecialFile enum above)
|
||||
int spf;
|
||||
int mSpf;
|
||||
|
||||
SaveData saveData;
|
||||
MasterList masters;
|
||||
SaveData mSaveData;
|
||||
MasterList mMasters;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -1 +1 @@
|
|||
Subproject commit 377e7d71ceea5a1ca166b8df9a03a5b68df83bc5
|
||||
Subproject commit 7185eab18c29a0a5e03e44690d6bd8ece7e3792b
|
|
@ -6,7 +6,7 @@
|
|||
// For GCC, just use strings.h (this applies to mingw too)
|
||||
#if defined(__GNUC__)
|
||||
# include <strings.h>
|
||||
#elif defined(MSVC)
|
||||
#elif defined(MSVC) || defined(_MSC_VER)
|
||||
# pragma warning(disable: 4996)
|
||||
# define strcasecmp stricmp
|
||||
# define snprintf _snprintf
|
||||
|
|
Loading…
Reference in a new issue