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@ -41,13 +41,13 @@ set(GAMEGUI
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)
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source_group(apps\\openmw\\mwgui FILES ${GAMEGUI_HEADER} ${GAMEGUI})
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set(GAMEDIALOG_HEADER
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mwdialog/dialogmanager.hpp
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set(GAMEDIALOGUE_HEADER
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mwdialogue/dialoguemanager.hpp
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)
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set(GAMEDIALOG
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mwdialog/dialogmanager.cpp
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set(GAMEDIALOGUE
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mwdialogue/dialoguemanager.cpp
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)
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source_group(apps\\openmw\\mwdialog FILES ${GAMEDIALOG_HEADER} ${GAMEDIALOG})
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source_group(apps\\openmw\\mwdialogue FILES ${GAMEDIALOGUE_HEADER} ${GAMEDIALOGUE})
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set(GAMESCRIPT
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mwscript/scriptmanager.cpp
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@ -162,11 +162,11 @@ set(GAMEMECHANICS_HEADER
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source_group(apps\\openmw\\mwmechanics FILES ${GAMEMECHANICS} ${GAMEMECHANICS_HEADER})
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set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD}
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${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOG}
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${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOGUE}
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)
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set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
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${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER} ${GAMECLASS_HEADER}
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${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADER}
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${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADERUE}
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)
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# Main executable
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