changed file names to ensure consistent spelling

pull/7/head
Marc Zinnschlag 15 years ago
parent 8045320ac9
commit d6541d4f3c

@ -41,13 +41,13 @@ set(GAMEGUI
)
source_group(apps\\openmw\\mwgui FILES ${GAMEGUI_HEADER} ${GAMEGUI})
set(GAMEDIALOG_HEADER
mwdialog/dialogmanager.hpp
set(GAMEDIALOGUE_HEADER
mwdialogue/dialoguemanager.hpp
)
set(GAMEDIALOG
mwdialog/dialogmanager.cpp
set(GAMEDIALOGUE
mwdialogue/dialoguemanager.cpp
)
source_group(apps\\openmw\\mwdialog FILES ${GAMEDIALOG_HEADER} ${GAMEDIALOG})
source_group(apps\\openmw\\mwdialogue FILES ${GAMEDIALOGUE_HEADER} ${GAMEDIALOGUE})
set(GAMESCRIPT
mwscript/scriptmanager.cpp
@ -162,11 +162,11 @@ set(GAMEMECHANICS_HEADER
source_group(apps\\openmw\\mwmechanics FILES ${GAMEMECHANICS} ${GAMEMECHANICS_HEADER})
set(OPENMW_CPP ${GAME} ${GAMEREND} ${GAMEINPUT} ${GAMESCRIPT} ${GAMESOUND} ${GAMEGUI} ${GAMEWORLD}
${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOG}
${GAMECLASS} ${GAMEMECHANICS} ${GAMEDIALOGUE}
)
set(OPENMW_HEADER ${GAME_HEADER} ${GAMEREND_HEADER} ${GAMEINPUT_HEADER} ${GAMESCRIPT_HEADER}
${GAMESOUND_HEADER} ${GAMEGUI_HEADER} ${GAMEWORLD_HEADER} ${GAMECLASS_HEADER}
${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADER}
${GAMEMECHANICS_HEADER} ${GAMEDIALOG_HEADERUE}
)
# Main executable

@ -28,7 +28,7 @@
#include "mwclass/classes.hpp"
#include "mwdialog/dialogmanager.hpp"
#include "mwdialogue/dialoguemanager.hpp"
#include "mwmechanics/mechanicsmanager.hpp"

@ -1,5 +1,5 @@
#include "dialogmanager.hpp"
#include "dialoguemanager.hpp"
#include "../mwworld/class.hpp"
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