Reset holstered shield before rebuilding an NPC animation

pull/2626/head
Andrei Kortunov 5 years ago
parent ab4b3677e3
commit d66b81d7f7

@ -409,6 +409,7 @@ void NpcAnimation::setRenderBin()
void NpcAnimation::rebuild()
{
mScabbard.reset();
mHolsteredShield.reset();
updateNpcBase();
MWBase::Environment::get().getMechanicsManager()->forceStateUpdate(mPtr);

Loading…
Cancel
Save