mirror of https://github.com/OpenMW/openmw.git
Forgot to add directory
parent
062ff189a2
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#include "Actions.hpp"
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#include "../Main/Factory.hpp"
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namespace sh
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{
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void ActionDeleteMaterial::execute()
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{
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sh::Factory::getInstance().destroyMaterialInstance(mName);
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}
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void ActionCloneMaterial::execute()
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{
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sh::MaterialInstance* sourceMaterial = sh::Factory::getInstance().getMaterialInstance(mSourceName);
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std::string sourceMaterialParent = static_cast<sh::MaterialInstance*>(sourceMaterial->getParent())->getName();
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sh::MaterialInstance* material = sh::Factory::getInstance().createMaterialInstance(
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mDestName, sourceMaterialParent);
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sourceMaterial->copyAll(material, sourceMaterial, false);
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material->setSourceFile(sourceMaterial->getSourceFile());
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}
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void ActionSaveAll::execute()
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{
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sh::Factory::getInstance().saveAll();
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}
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void ActionChangeGlobalSetting::execute()
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{
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sh::Factory::getInstance().setGlobalSetting(mName, mNewValue);
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}
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void ActionCreateConfiguration::execute()
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{
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sh::Configuration newConfiguration;
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sh::Factory::getInstance().createConfiguration(mName);
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}
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void ActionDeleteConfiguration::execute()
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{
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sh::Factory::getInstance().destroyConfiguration(mName);
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}
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void ActionChangeConfiguration::execute()
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{
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sh::Configuration* c = sh::Factory::getInstance().getConfiguration(mName);
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c->setProperty(mKey, sh::makeProperty(new sh::StringValue(mValue)));
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeleteConfigurationProperty::execute()
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{
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sh::Configuration* c = sh::Factory::getInstance().getConfiguration(mName);
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c->deleteProperty(mKey);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionSetMaterialProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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m->setProperty(mKey, sh::makeProperty(mValue));
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeleteMaterialProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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m->deleteProperty(mKey);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionCreatePass::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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m->createPass();
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeletePass::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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m->deletePass(mPassIndex);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionSetPassProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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m->getPasses()->at(mPassIndex).setProperty (mKey, sh::makeProperty(mValue));
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeletePassProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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m->getPasses()->at(mPassIndex).deleteProperty(mKey);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionSetShaderProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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m->getPasses()->at(mPassIndex).mShaderProperties.setProperty (mKey, sh::makeProperty(mValue));
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeleteShaderProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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m->getPasses()->at(mPassIndex).mShaderProperties.deleteProperty (mKey);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionSetTextureProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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assert (m->getPasses()->at(mPassIndex).mTexUnits.size() > mTextureIndex);
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m->getPasses()->at(mPassIndex).mTexUnits.at(mTextureIndex).setProperty(mKey, sh::makeProperty(mValue));
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeleteTextureProperty::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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assert (m->getPasses()->at(mPassIndex).mTexUnits.size() > mTextureIndex);
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m->getPasses()->at(mPassIndex).mTexUnits.at(mTextureIndex).deleteProperty(mKey);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionCreateTextureUnit::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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m->getPasses()->at(mPassIndex).createTextureUnit(mTexUnitName);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionDeleteTextureUnit::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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assert (m->getPasses()->at(mPassIndex).mTexUnits.size() > mTextureIndex);
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m->getPasses()->at(mPassIndex).mTexUnits.erase(m->getPasses()->at(mPassIndex).mTexUnits.begin() + mTextureIndex);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionMoveTextureUnit::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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assert (m->getPasses()->at(mPassIndex).mTexUnits.size() > mTextureIndex);
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if (!mMoveUp)
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assert (m->getPasses()->at(mPassIndex).mTexUnits.size() > mTextureIndex+1);
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std::vector<MaterialInstanceTextureUnit> textures = m->getPasses()->at(mPassIndex).mTexUnits;
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if (mMoveUp)
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std::swap(textures[mTextureIndex-1], textures[mTextureIndex]);
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else
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std::swap(textures[mTextureIndex+1], textures[mTextureIndex]);
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m->getPasses()->at(mPassIndex).mTexUnits = textures;
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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void ActionChangeTextureUnitName::execute()
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{
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sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
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assert (m->getPasses()->size() > mPassIndex);
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assert (m->getPasses()->at(mPassIndex).mTexUnits.size() > mTextureIndex);
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m->getPasses()->at(mPassIndex).mTexUnits[mTextureIndex].setName(mTexUnitName);
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sh::Factory::getInstance().notifyConfigurationChanged();
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}
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}
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@ -0,0 +1,307 @@
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#ifndef SH_ACTIONS_H
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#define SH_ACTIONS_H
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#include <string>
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namespace sh
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{
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class Action
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{
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public:
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virtual void execute() = 0;
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virtual ~Action();
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};
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class ActionDeleteMaterial : public Action
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{
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public:
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ActionDeleteMaterial(const std::string& name)
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: mName(name) {}
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virtual void execute();
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private:
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std::string mName;
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};
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class ActionCloneMaterial : public Action
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{
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public:
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ActionCloneMaterial(const std::string& sourceName, const std::string& destName)
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: mSourceName(sourceName), mDestName(destName) {}
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virtual void execute();
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private:
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std::string mSourceName;
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std::string mDestName;
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};
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class ActionSaveAll : public Action
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{
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public:
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virtual void execute();
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};
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class ActionChangeGlobalSetting : public Action
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{
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public:
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ActionChangeGlobalSetting(const std::string& name, const std::string& newValue)
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: mName(name), mNewValue(newValue) {}
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virtual void execute();
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private:
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std::string mName;
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std::string mNewValue;
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};
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// configuration
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class ActionCreateConfiguration : public Action
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{
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public:
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ActionCreateConfiguration(const std::string& name)
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: mName(name) {}
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virtual void execute();
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private:
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std::string mName;
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};
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class ActionDeleteConfiguration : public Action
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{
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public:
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ActionDeleteConfiguration(const std::string& name)
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: mName(name) {}
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virtual void execute();
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private:
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std::string mName;
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};
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class ActionChangeConfiguration : public Action
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{
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public:
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ActionChangeConfiguration (const std::string& name, const std::string& key, const std::string& value)
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: mName(name), mKey(key), mValue(value) {}
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virtual void execute();
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private:
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std::string mName;
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std::string mKey;
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std::string mValue;
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};
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class ActionDeleteConfigurationProperty : public Action
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{
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public:
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ActionDeleteConfigurationProperty (const std::string& name, const std::string& key)
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: mName(name), mKey(key) {}
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virtual void execute();
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private:
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std::string mName;
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std::string mKey;
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};
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// material
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class ActionSetMaterialProperty : public Action
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{
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public:
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ActionSetMaterialProperty (const std::string& name, const std::string& key, const std::string& value)
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: mName(name), mKey(key), mValue(value) {}
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virtual void execute();
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private:
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std::string mName;
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std::string mKey;
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std::string mValue;
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};
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class ActionDeleteMaterialProperty : public Action
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{
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public:
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ActionDeleteMaterialProperty (const std::string& name, const std::string& key)
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: mName(name), mKey(key) {}
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virtual void execute();
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private:
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std::string mName;
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std::string mKey;
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};
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// pass
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class ActionCreatePass : public Action
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{
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public:
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ActionCreatePass (const std::string& name)
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: mName(name) {}
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virtual void execute();
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private:
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std::string mName;
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};
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class ActionDeletePass : public Action
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{
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public:
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ActionDeletePass (const std::string& name, int passIndex)
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: mName(name), mPassIndex(passIndex) {}
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virtual void execute();
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private:
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std::string mName;
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int mPassIndex;
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};
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class ActionSetPassProperty : public Action
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{
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public:
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ActionSetPassProperty (const std::string& name, int passIndex, const std::string& key, const std::string& value)
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: mName(name), mPassIndex(passIndex), mKey(key), mValue(value) {}
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virtual void execute();
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private:
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std::string mName;
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int mPassIndex;
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std::string mKey;
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std::string mValue;
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};
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class ActionDeletePassProperty : public Action
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{
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public:
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ActionDeletePassProperty (const std::string& name, int passIndex, const std::string& key)
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: mName(name), mPassIndex(passIndex), mKey(key) {}
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virtual void execute();
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private:
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std::string mName;
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int mPassIndex;
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std::string mKey;
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};
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// shader
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class ActionSetShaderProperty : public Action
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{
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public:
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ActionSetShaderProperty (const std::string& name, int passIndex, const std::string& key, const std::string& value)
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: mName(name), mPassIndex(passIndex), mKey(key), mValue(value) {}
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virtual void execute();
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private:
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std::string mName;
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int mPassIndex;
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std::string mKey;
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std::string mValue;
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};
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class ActionDeleteShaderProperty : public Action
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{
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public:
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ActionDeleteShaderProperty (const std::string& name, int passIndex, const std::string& key)
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: mName(name), mPassIndex(passIndex), mKey(key) {}
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virtual void execute();
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private:
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std::string mName;
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int mPassIndex;
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std::string mKey;
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};
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// texture unit
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class ActionChangeTextureUnitName : public Action
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{
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public:
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ActionChangeTextureUnitName (const std::string& name, int passIndex, int textureIndex, const std::string& texUnitName)
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: mName(name), mPassIndex(passIndex), mTextureIndex(textureIndex), mTexUnitName(texUnitName) {}
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virtual void execute();
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private:
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std::string mName;
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int mPassIndex;
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int mTextureIndex;
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std::string mTexUnitName;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ActionCreateTextureUnit : public Action
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ActionCreateTextureUnit (const std::string& name, int passIndex, const std::string& texUnitName)
|
||||||
|
: mName(name), mPassIndex(passIndex), mTexUnitName(texUnitName) {}
|
||||||
|
|
||||||
|
virtual void execute();
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string mName;
|
||||||
|
int mPassIndex;
|
||||||
|
std::string mTexUnitName;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ActionDeleteTextureUnit : public Action
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ActionDeleteTextureUnit (const std::string& name, int passIndex, int textureIndex)
|
||||||
|
: mName(name), mPassIndex(passIndex), mTextureIndex(textureIndex) {}
|
||||||
|
|
||||||
|
virtual void execute();
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string mName;
|
||||||
|
int mPassIndex;
|
||||||
|
int mTextureIndex;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ActionMoveTextureUnit : public Action
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ActionMoveTextureUnit (const std::string& name, int passIndex, int textureIndex, bool moveUp)
|
||||||
|
: mName(name), mPassIndex(passIndex), mTextureIndex(textureIndex), mMoveUp(moveUp) {}
|
||||||
|
|
||||||
|
virtual void execute();
|
||||||
|
|
||||||
|
private:
|
||||||
|
std::string mName;
|
||||||
|
int mPassIndex;
|
||||||
|
int mTextureIndex;
|
||||||
|
bool mMoveUp;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ActionSetTextureProperty : public Action
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ActionSetTextureProperty (const std::string& name, int passIndex, int textureIndex, const std::string& key, const std::string& value)
|
||||||
|
: mName(name), mPassIndex(passIndex), mTextureIndex(textureIndex), mKey(key), mValue(value) {}
|
||||||
|
|
||||||
|
virtual void execute();
|
||||||
|
private:
|
||||||
|
std::string mName;
|
||||||
|
int mPassIndex;
|
||||||
|
int mTextureIndex;
|
||||||
|
std::string mKey;
|
||||||
|
std::string mValue;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ActionDeleteTextureProperty : public Action
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ActionDeleteTextureProperty (const std::string& name, int passIndex, int textureIndex, const std::string& key)
|
||||||
|
: mName(name), mPassIndex(passIndex), mTextureIndex(textureIndex), mKey(key) {}
|
||||||
|
|
||||||
|
virtual void execute();
|
||||||
|
private:
|
||||||
|
std::string mName;
|
||||||
|
int mPassIndex;
|
||||||
|
int mTextureIndex;
|
||||||
|
std::string mKey;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,31 @@
|
|||||||
|
#include "AddPropertyDialog.hpp"
|
||||||
|
#include "ui_addpropertydialog.h"
|
||||||
|
|
||||||
|
AddPropertyDialog::AddPropertyDialog(QWidget *parent)
|
||||||
|
: QDialog(parent)
|
||||||
|
, ui(new Ui::AddPropertyDialog)
|
||||||
|
, mType(0)
|
||||||
|
{
|
||||||
|
ui->setupUi(this);
|
||||||
|
|
||||||
|
connect(ui->buttonBox, SIGNAL(accepted()),
|
||||||
|
this, SLOT(accepted()));
|
||||||
|
connect(ui->buttonBox, SIGNAL(rejected()),
|
||||||
|
this, SLOT(rejected()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void AddPropertyDialog::accepted()
|
||||||
|
{
|
||||||
|
mName = ui->lineEdit->text();
|
||||||
|
mType = ui->comboBox->currentIndex();
|
||||||
|
}
|
||||||
|
|
||||||
|
void AddPropertyDialog::rejected()
|
||||||
|
{
|
||||||
|
mName = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
AddPropertyDialog::~AddPropertyDialog()
|
||||||
|
{
|
||||||
|
delete ui;
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
#ifndef ADDPROPERTYDIALOG_H
|
||||||
|
#define ADDPROPERTYDIALOG_H
|
||||||
|
|
||||||
|
#include <QDialog>
|
||||||
|
|
||||||
|
namespace Ui {
|
||||||
|
class AddPropertyDialog;
|
||||||
|
}
|
||||||
|
|
||||||
|
class AddPropertyDialog : public QDialog
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
explicit AddPropertyDialog(QWidget *parent = 0);
|
||||||
|
~AddPropertyDialog();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Ui::AddPropertyDialog *ui;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // ADDPROPERTYDIALOG_H
|
@ -0,0 +1,29 @@
|
|||||||
|
#ifndef ADDPROPERTYDIALOG_H
|
||||||
|
#define ADDPROPERTYDIALOG_H
|
||||||
|
|
||||||
|
#include <QDialog>
|
||||||
|
|
||||||
|
namespace Ui {
|
||||||
|
class AddPropertyDialog;
|
||||||
|
}
|
||||||
|
|
||||||
|
class AddPropertyDialog : public QDialog
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
explicit AddPropertyDialog(QWidget *parent = 0);
|
||||||
|
~AddPropertyDialog();
|
||||||
|
|
||||||
|
int mType;
|
||||||
|
QString mName;
|
||||||
|
|
||||||
|
public slots:
|
||||||
|
void accepted();
|
||||||
|
void rejected();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Ui::AddPropertyDialog *ui;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // ADDPROPERTYDIALOG_H
|
@ -0,0 +1,61 @@
|
|||||||
|
set(SHINY_EDITOR_LIBRARY "shiny.Editor")
|
||||||
|
|
||||||
|
find_package(Qt4)
|
||||||
|
|
||||||
|
if (QT_FOUND)
|
||||||
|
|
||||||
|
add_definitions(-DSHINY_BUILD_MATERIAL_EDITOR=1)
|
||||||
|
set (SHINY_BUILD_EDITOR_FLAG -DSHINY_BUILD_MATERIAL_EDITOR=1 PARENT_SCOPE)
|
||||||
|
|
||||||
|
set(QT_USE_QTGUI 1)
|
||||||
|
|
||||||
|
# Headers that must be preprocessed
|
||||||
|
set(SHINY_EDITOR_HEADER_MOC
|
||||||
|
MainWindow.hpp
|
||||||
|
NewMaterialDialog.hpp
|
||||||
|
AddPropertyDialog.hpp
|
||||||
|
PropertySortModel.hpp
|
||||||
|
)
|
||||||
|
|
||||||
|
set(SHINY_EDITOR_UI
|
||||||
|
mainwindow.ui
|
||||||
|
newmaterialdialog.ui
|
||||||
|
addpropertydialog.ui
|
||||||
|
)
|
||||||
|
|
||||||
|
QT4_WRAP_CPP(MOC_SRCS ${SHINY_EDITOR_HEADER_MOC})
|
||||||
|
QT4_WRAP_UI(UI_HDRS ${SHINY_EDITOR_UI})
|
||||||
|
|
||||||
|
set(SOURCE_FILES
|
||||||
|
NewMaterialDialog.cpp
|
||||||
|
AddPropertyDialog.cpp
|
||||||
|
ColoredTabWidget.hpp
|
||||||
|
MainWindow.cpp
|
||||||
|
Editor.cpp
|
||||||
|
Actions.cpp
|
||||||
|
Query.cpp
|
||||||
|
PropertySortModel.cpp
|
||||||
|
${SHINY_EDITOR_UI} # Just to have them in the IDE's file explorer
|
||||||
|
)
|
||||||
|
|
||||||
|
include(${QT_USE_FILE})
|
||||||
|
|
||||||
|
set (CMAKE_INCLUDE_CURRENT_DIR "true")
|
||||||
|
|
||||||
|
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||||
|
|
||||||
|
add_library(${SHINY_EDITOR_LIBRARY} STATIC ${SOURCE_FILES} ${MOC_SRCS} ${UI_HDRS})
|
||||||
|
|
||||||
|
set(SHINY_LIBRARIES ${SHINY_LIBRARIES}
|
||||||
|
${SHINY_EDITOR_LIBRARY}
|
||||||
|
${QT_LIBRARIES}
|
||||||
|
)
|
||||||
|
set(SHINY_LIBRARIES ${SHINY_LIBRARIES} PARENT_SCOPE)
|
||||||
|
|
||||||
|
else (QT_FOUND)
|
||||||
|
|
||||||
|
add_definitions(-DSHINY_BUILD_MATERIAL_EDITOR=0)
|
||||||
|
set (SHINY_BUILD_EDITOR_FLAG -DSHINY_BUILD_MATERIAL_EDITOR=0 PARENT_SCOPE)
|
||||||
|
message(STATUS "QT4 was not found. You will not be able to use the material editor.")
|
||||||
|
|
||||||
|
endif(QT_FOUND)
|
@ -0,0 +1,24 @@
|
|||||||
|
#ifndef SHINY_EDITOR_COLOREDTABWIDGET_H
|
||||||
|
#define SHINY_EDITOR_COLOREDTABWIDGET_H
|
||||||
|
|
||||||
|
#include <QTabWidget>
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
/// Makes tabBar() public to allow changing tab title colors.
|
||||||
|
class ColoredTabWidget : public QTabWidget
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ColoredTabWidget(QWidget* parent = 0)
|
||||||
|
: QTabWidget(parent) {}
|
||||||
|
|
||||||
|
QTabBar* tabBar()
|
||||||
|
{
|
||||||
|
return QTabWidget::tabBar();
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,117 @@
|
|||||||
|
#include "Editor.hpp"
|
||||||
|
|
||||||
|
|
||||||
|
#include <QApplication>
|
||||||
|
#include <QTimer>
|
||||||
|
|
||||||
|
#include <boost/thread.hpp>
|
||||||
|
|
||||||
|
#include "../Main/Factory.hpp"
|
||||||
|
|
||||||
|
#include "MainWindow.hpp"
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
Editor::Editor()
|
||||||
|
: mMainWindow(NULL)
|
||||||
|
, mApplication(NULL)
|
||||||
|
, mInitialized(false)
|
||||||
|
, mThread(NULL)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
Editor::~Editor()
|
||||||
|
{
|
||||||
|
if (mMainWindow)
|
||||||
|
mMainWindow->mRequestExit = true;
|
||||||
|
|
||||||
|
if (mThread)
|
||||||
|
mThread->join();
|
||||||
|
delete mThread;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Editor::show()
|
||||||
|
{
|
||||||
|
if (!mInitialized)
|
||||||
|
{
|
||||||
|
mInitialized = true;
|
||||||
|
|
||||||
|
mThread = new boost::thread(boost::bind(&Editor::runThread, this));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (mMainWindow)
|
||||||
|
mMainWindow->mRequestShowWindow = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Editor::runThread()
|
||||||
|
{
|
||||||
|
int argc = 0;
|
||||||
|
char** argv = NULL;
|
||||||
|
mApplication = new QApplication(argc, argv);
|
||||||
|
mApplication->setQuitOnLastWindowClosed(false);
|
||||||
|
mMainWindow = new MainWindow();
|
||||||
|
mMainWindow->mSync = &mSync;
|
||||||
|
mMainWindow->show();
|
||||||
|
|
||||||
|
mApplication->exec();
|
||||||
|
|
||||||
|
delete mApplication;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Editor::update()
|
||||||
|
{
|
||||||
|
sh::Factory::getInstance().doMonitorShaderFiles();
|
||||||
|
|
||||||
|
if (!mMainWindow)
|
||||||
|
return;
|
||||||
|
|
||||||
|
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mSync.mActionMutex);
|
||||||
|
|
||||||
|
// execute pending actions
|
||||||
|
while (mMainWindow->mActionQueue.size())
|
||||||
|
{
|
||||||
|
Action* action = mMainWindow->mActionQueue.front();
|
||||||
|
action->execute();
|
||||||
|
delete action;
|
||||||
|
mMainWindow->mActionQueue.pop();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mSync.mQueryMutex);
|
||||||
|
|
||||||
|
// execute pending queries
|
||||||
|
for (std::vector<Query*>::iterator it = mMainWindow->mQueries.begin(); it != mMainWindow->mQueries.end(); ++it)
|
||||||
|
{
|
||||||
|
Query* query = *it;
|
||||||
|
if (!query->mDone)
|
||||||
|
query->execute();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
boost::mutex::scoped_lock lock2(mSync.mUpdateMutex);
|
||||||
|
|
||||||
|
// update the list of materials
|
||||||
|
mMainWindow->mState.mMaterialList.clear();
|
||||||
|
sh::Factory::getInstance().listMaterials(mMainWindow->mState.mMaterialList);
|
||||||
|
|
||||||
|
// update global settings
|
||||||
|
mMainWindow->mState.mGlobalSettingsMap.clear();
|
||||||
|
sh::Factory::getInstance().listGlobalSettings(mMainWindow->mState.mGlobalSettingsMap);
|
||||||
|
|
||||||
|
// update configuration list
|
||||||
|
mMainWindow->mState.mConfigurationList.clear();
|
||||||
|
sh::Factory::getInstance().listConfigurationNames(mMainWindow->mState.mConfigurationList);
|
||||||
|
|
||||||
|
// update shader list
|
||||||
|
mMainWindow->mState.mShaderSets.clear();
|
||||||
|
sh::Factory::getInstance().listShaderSets(mMainWindow->mState.mShaderSets);
|
||||||
|
|
||||||
|
mMainWindow->mState.mErrors += sh::Factory::getInstance().getErrorLog();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,73 @@
|
|||||||
|
#ifndef SH_EDITOR_H
|
||||||
|
#define SH_EDITOR_H
|
||||||
|
|
||||||
|
#if SHINY_BUILD_MATERIAL_EDITOR
|
||||||
|
class QApplication;
|
||||||
|
|
||||||
|
#include <boost/thread/condition_variable.hpp>
|
||||||
|
#include <boost/thread/mutex.hpp>
|
||||||
|
|
||||||
|
namespace boost
|
||||||
|
{
|
||||||
|
class thread;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
class MainWindow;
|
||||||
|
|
||||||
|
struct SynchronizationState
|
||||||
|
{
|
||||||
|
boost::mutex mUpdateMutex;
|
||||||
|
boost::mutex mActionMutex;
|
||||||
|
boost::mutex mQueryMutex;
|
||||||
|
};
|
||||||
|
|
||||||
|
class Editor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
|
||||||
|
Editor();
|
||||||
|
~Editor();
|
||||||
|
|
||||||
|
void show();
|
||||||
|
void update();
|
||||||
|
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool mInitialized;
|
||||||
|
|
||||||
|
MainWindow* mMainWindow;
|
||||||
|
QApplication* mApplication;
|
||||||
|
|
||||||
|
SynchronizationState mSync;
|
||||||
|
|
||||||
|
boost::thread* mThread;
|
||||||
|
|
||||||
|
void runThread();
|
||||||
|
|
||||||
|
void processShowWindow();
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
// Dummy implementation, so that the user's code does not have to be polluted with #ifdefs
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
class Editor
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Editor() {}
|
||||||
|
~Editor() {}
|
||||||
|
void show() {}
|
||||||
|
void update() {}
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,950 @@
|
|||||||
|
#include "MainWindow.hpp"
|
||||||
|
#include "ui_mainwindow.h"
|
||||||
|
|
||||||
|
#include <QCloseEvent>
|
||||||
|
#include <QTimer>
|
||||||
|
|
||||||
|
#include <QInputDialog>
|
||||||
|
#include <QMessageBox>
|
||||||
|
|
||||||
|
#include "Editor.hpp"
|
||||||
|
#include "ColoredTabWidget.hpp"
|
||||||
|
#include "AddPropertyDialog.hpp"
|
||||||
|
|
||||||
|
sh::MainWindow::MainWindow(QWidget *parent)
|
||||||
|
: QMainWindow(parent)
|
||||||
|
, ui(new Ui::MainWindow)
|
||||||
|
, mRequestShowWindow(false)
|
||||||
|
, mRequestExit(false)
|
||||||
|
, mIgnoreGlobalSettingChange(false)
|
||||||
|
, mIgnoreConfigurationChange(false)
|
||||||
|
, mIgnoreMaterialChange(false)
|
||||||
|
, mIgnoreMaterialPropertyChange(false)
|
||||||
|
{
|
||||||
|
ui->setupUi(this);
|
||||||
|
|
||||||
|
QTimer *timer = new QTimer(this);
|
||||||
|
connect(timer, SIGNAL(timeout()), this, SLOT(onIdle()));
|
||||||
|
timer->start(50);
|
||||||
|
|
||||||
|
QList<int> sizes;
|
||||||
|
sizes << 250;
|
||||||
|
sizes << 550;
|
||||||
|
ui->splitter->setSizes(sizes);
|
||||||
|
|
||||||
|
mMaterialModel = new QStringListModel(this);
|
||||||
|
|
||||||
|
mMaterialProxyModel = new QSortFilterProxyModel(this);
|
||||||
|
mMaterialProxyModel->setSourceModel(mMaterialModel);
|
||||||
|
mMaterialProxyModel->setFilterCaseSensitivity(Qt::CaseInsensitive);
|
||||||
|
mMaterialProxyModel->setDynamicSortFilter(true);
|
||||||
|
mMaterialProxyModel->setSortCaseSensitivity(Qt::CaseInsensitive);
|
||||||
|
|
||||||
|
ui->materialList->setModel(mMaterialProxyModel);
|
||||||
|
ui->materialList->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||||
|
ui->materialList->setEditTriggers(QAbstractItemView::NoEditTriggers);
|
||||||
|
ui->materialList->setAlternatingRowColors(true);
|
||||||
|
|
||||||
|
connect(ui->materialList->selectionModel(), SIGNAL(currentChanged(QModelIndex,QModelIndex)),
|
||||||
|
this, SLOT(onMaterialSelectionChanged(QModelIndex,QModelIndex)));
|
||||||
|
|
||||||
|
mMaterialPropertyModel = new QStandardItemModel(0, 2, this);
|
||||||
|
mMaterialPropertyModel->setHorizontalHeaderItem(0, new QStandardItem(QString("Name")));
|
||||||
|
mMaterialPropertyModel->setHorizontalHeaderItem(1, new QStandardItem(QString("Value")));
|
||||||
|
connect(mMaterialPropertyModel, SIGNAL(itemChanged(QStandardItem*)),
|
||||||
|
this, SLOT(onMaterialPropertyChanged(QStandardItem*)));
|
||||||
|
|
||||||
|
mMaterialSortModel = new PropertySortModel(this);
|
||||||
|
mMaterialSortModel->setSourceModel(mMaterialPropertyModel);
|
||||||
|
mMaterialSortModel->setDynamicSortFilter(true);
|
||||||
|
mMaterialSortModel->setSortCaseSensitivity(Qt::CaseInsensitive);
|
||||||
|
|
||||||
|
ui->materialView->setModel(mMaterialSortModel);
|
||||||
|
ui->materialView->setContextMenuPolicy(Qt::CustomContextMenu);
|
||||||
|
ui->materialView->setAlternatingRowColors(true);
|
||||||
|
ui->materialView->setSortingEnabled(true);
|
||||||
|
connect(ui->materialView, SIGNAL(customContextMenuRequested(QPoint)),
|
||||||
|
this, SLOT(onContextMenuRequested(QPoint)));
|
||||||
|
|
||||||
|
mGlobalSettingsModel = new QStandardItemModel(0, 2, this);
|
||||||
|
mGlobalSettingsModel->setHorizontalHeaderItem(0, new QStandardItem(QString("Name")));
|
||||||
|
mGlobalSettingsModel->setHorizontalHeaderItem(1, new QStandardItem(QString("Value")));
|
||||||
|
connect(mGlobalSettingsModel, SIGNAL(itemChanged(QStandardItem*)),
|
||||||
|
this, SLOT(onGlobalSettingChanged(QStandardItem*)));
|
||||||
|
|
||||||
|
ui->globalSettingsView->setModel(mGlobalSettingsModel);
|
||||||
|
ui->globalSettingsView->verticalHeader()->setResizeMode(QHeaderView::ResizeToContents);
|
||||||
|
ui->globalSettingsView->verticalHeader()->hide();
|
||||||
|
ui->globalSettingsView->horizontalHeader()->setResizeMode(QHeaderView::Stretch);
|
||||||
|
ui->globalSettingsView->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||||
|
|
||||||
|
ui->configurationList->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||||
|
ui->configurationList->setEditTriggers(QAbstractItemView::NoEditTriggers);
|
||||||
|
connect(ui->configurationList, SIGNAL(currentTextChanged(QString)),
|
||||||
|
this, SLOT(onConfigurationSelectionChanged(QString)));
|
||||||
|
|
||||||
|
mConfigurationModel = new QStandardItemModel(0, 2, this);
|
||||||
|
mConfigurationModel->setHorizontalHeaderItem(0, new QStandardItem(QString("Name")));
|
||||||
|
mConfigurationModel->setHorizontalHeaderItem(1, new QStandardItem(QString("Value")));
|
||||||
|
connect(mConfigurationModel, SIGNAL(itemChanged(QStandardItem*)),
|
||||||
|
this, SLOT(onConfigurationChanged(QStandardItem*)));
|
||||||
|
|
||||||
|
ui->configurationView->setModel(mConfigurationModel);
|
||||||
|
ui->configurationView->verticalHeader()->setResizeMode(QHeaderView::ResizeToContents);
|
||||||
|
ui->configurationView->verticalHeader()->hide();
|
||||||
|
ui->configurationView->horizontalHeader()->setResizeMode(QHeaderView::Stretch);
|
||||||
|
ui->configurationView->setSelectionMode(QAbstractItemView::SingleSelection);
|
||||||
|
}
|
||||||
|
|
||||||
|
sh::MainWindow::~MainWindow()
|
||||||
|
{
|
||||||
|
delete ui;
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::closeEvent(QCloseEvent *event)
|
||||||
|
{
|
||||||
|
this->hide();
|
||||||
|
event->ignore();
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onIdle()
|
||||||
|
{
|
||||||
|
if (mRequestShowWindow)
|
||||||
|
{
|
||||||
|
mRequestShowWindow = false;
|
||||||
|
show();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mRequestExit)
|
||||||
|
{
|
||||||
|
QApplication::exit();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
boost::mutex::scoped_lock lock(mSync->mUpdateMutex);
|
||||||
|
|
||||||
|
|
||||||
|
mIgnoreMaterialChange = true;
|
||||||
|
QString selected;
|
||||||
|
|
||||||
|
QModelIndex selectedIndex = ui->materialList->selectionModel()->currentIndex();
|
||||||
|
if (selectedIndex.isValid())
|
||||||
|
selected = mMaterialModel->data(selectedIndex, Qt::DisplayRole).toString();
|
||||||
|
|
||||||
|
QStringList list;
|
||||||
|
|
||||||
|
for (std::vector<std::string>::const_iterator it = mState.mMaterialList.begin(); it != mState.mMaterialList.end(); ++it)
|
||||||
|
{
|
||||||
|
list.push_back(QString::fromStdString(*it));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (mMaterialModel->stringList() != list)
|
||||||
|
{
|
||||||
|
mMaterialModel->setStringList(list);
|
||||||
|
|
||||||
|
// quick hack to keep our selection when the model has changed
|
||||||
|
if (!selected.isEmpty())
|
||||||
|
for (int i=0; i<mMaterialModel->rowCount(); ++i)
|
||||||
|
{
|
||||||
|
const QModelIndex& index = mMaterialModel->index(i,0);
|
||||||
|
if (mMaterialModel->data(index, Qt::DisplayRole).toString() == selected)
|
||||||
|
{
|
||||||
|
ui->materialList->setCurrentIndex(index);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mIgnoreMaterialChange = false;
|
||||||
|
|
||||||
|
mIgnoreGlobalSettingChange = true;
|
||||||
|
for (std::map<std::string, std::string>::const_iterator it = mState.mGlobalSettingsMap.begin();
|
||||||
|
it != mState.mGlobalSettingsMap.end(); ++it)
|
||||||
|
{
|
||||||
|
QList<QStandardItem *> list = mGlobalSettingsModel->findItems(QString::fromStdString(it->first));
|
||||||
|
if (!list.empty()) // item was already there
|
||||||
|
{
|
||||||
|
// if it changed, set the value column
|
||||||
|
if (mGlobalSettingsModel->data(mGlobalSettingsModel->index(list.front()->row(), 1)).toString()
|
||||||
|
!= QString::fromStdString(it->second))
|
||||||
|
{
|
||||||
|
mGlobalSettingsModel->setItem(list.front()->row(), 1, new QStandardItem(QString::fromStdString(it->second)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else // item wasn't there; insert new row
|
||||||
|
{
|
||||||
|
QList<QStandardItem*> toAdd;
|
||||||
|
QStandardItem* name = new QStandardItem(QString::fromStdString(it->first));
|
||||||
|
name->setFlags(name->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
QStandardItem* value = new QStandardItem(QString::fromStdString(it->second));
|
||||||
|
toAdd.push_back(name);
|
||||||
|
toAdd.push_back(value);
|
||||||
|
mGlobalSettingsModel->appendRow(toAdd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mIgnoreGlobalSettingChange = false;
|
||||||
|
|
||||||
|
|
||||||
|
mIgnoreConfigurationChange = true;
|
||||||
|
QList<QListWidgetItem*> selected_ = ui->configurationList->selectedItems();
|
||||||
|
QString selectedStr;
|
||||||
|
if (selected_.size())
|
||||||
|
selectedStr = selected_.front()->text();
|
||||||
|
|
||||||
|
ui->configurationList->clear();
|
||||||
|
|
||||||
|
for (std::vector<std::string>::const_iterator it = mState.mConfigurationList.begin(); it != mState.mConfigurationList.end(); ++it)
|
||||||
|
ui->configurationList->addItem(QString::fromStdString(*it));
|
||||||
|
|
||||||
|
if (!selectedStr.isEmpty())
|
||||||
|
for (int i=0; i<ui->configurationList->count(); ++i)
|
||||||
|
{
|
||||||
|
if (ui->configurationList->item(i)->text() == selectedStr)
|
||||||
|
{
|
||||||
|
ui->configurationList->setCurrentItem(ui->configurationList->item(i), QItemSelectionModel::ClearAndSelect);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
mIgnoreConfigurationChange = false;
|
||||||
|
|
||||||
|
if (!mState.mErrors.empty())
|
||||||
|
{
|
||||||
|
ui->errorLog->append(QString::fromStdString(mState.mErrors));
|
||||||
|
mState.mErrors = "";
|
||||||
|
QColor color = ui->tabWidget->palette().color(QPalette::Normal, QPalette::Link);
|
||||||
|
ui->tabWidget->tabBar()->setTabTextColor(3, color);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// process query results
|
||||||
|
boost::mutex::scoped_lock lock2(mSync->mQueryMutex);
|
||||||
|
for (std::vector<Query*>::iterator it = mQueries.begin(); it != mQueries.end();)
|
||||||
|
{
|
||||||
|
if ((*it)->mDone)
|
||||||
|
{
|
||||||
|
if (typeid(**it) == typeid(ConfigurationQuery))
|
||||||
|
buildConfigurationModel(static_cast<ConfigurationQuery*>(*it));
|
||||||
|
else if (typeid(**it) == typeid(MaterialQuery))
|
||||||
|
buildMaterialModel(static_cast<MaterialQuery*>(*it));
|
||||||
|
else if (typeid(**it) == typeid(MaterialPropertyQuery))
|
||||||
|
{
|
||||||
|
MaterialPropertyQuery* q = static_cast<MaterialPropertyQuery*>(*it);
|
||||||
|
mIgnoreMaterialPropertyChange = true;
|
||||||
|
if (getSelectedMaterial().toStdString() == q->mName)
|
||||||
|
{
|
||||||
|
for (int i=0; i<mMaterialPropertyModel->rowCount(); ++i)
|
||||||
|
{
|
||||||
|
if (mMaterialPropertyModel->item(i,0)->text() == QString::fromStdString(q->mPropertyName))
|
||||||
|
{
|
||||||
|
mMaterialPropertyModel->item(i,1)->setText(QString::fromStdString(q->mValue));
|
||||||
|
if (mMaterialPropertyModel->item(i,1)->isCheckable())
|
||||||
|
mMaterialPropertyModel->item(i,1)->setCheckState ((q->mValue == "true")
|
||||||
|
? Qt::Checked : Qt::Unchecked);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mIgnoreMaterialPropertyChange = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
delete *it;
|
||||||
|
it = mQueries.erase(it);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
++it;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onMaterialSelectionChanged (const QModelIndex & current, const QModelIndex & previous)
|
||||||
|
{
|
||||||
|
if (mIgnoreMaterialChange)
|
||||||
|
return;
|
||||||
|
|
||||||
|
QString name = getSelectedMaterial();
|
||||||
|
if (!name.isEmpty())
|
||||||
|
requestQuery(new sh::MaterialQuery(name.toStdString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
QString sh::MainWindow::getSelectedMaterial()
|
||||||
|
{
|
||||||
|
QModelIndex selectedIndex = ui->materialList->selectionModel()->currentIndex();
|
||||||
|
if (!selectedIndex.isValid())
|
||||||
|
return QString("");
|
||||||
|
|
||||||
|
return mMaterialProxyModel->data(selectedIndex, Qt::DisplayRole).toString();
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onConfigurationSelectionChanged (const QString& current)
|
||||||
|
{
|
||||||
|
if (mIgnoreConfigurationChange)
|
||||||
|
return;
|
||||||
|
requestQuery(new sh::ConfigurationQuery(current.toStdString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onGlobalSettingChanged(QStandardItem *item)
|
||||||
|
{
|
||||||
|
if (mIgnoreGlobalSettingChange)
|
||||||
|
return; // we are only interested in changes by the user, not by the backend.
|
||||||
|
|
||||||
|
std::string name = mGlobalSettingsModel->data(mGlobalSettingsModel->index(item->row(), 0)).toString().toStdString();
|
||||||
|
std::string value = mGlobalSettingsModel->data(mGlobalSettingsModel->index(item->row(), 1)).toString().toStdString();
|
||||||
|
|
||||||
|
queueAction(new sh::ActionChangeGlobalSetting(name, value));
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onConfigurationChanged (QStandardItem* item)
|
||||||
|
{
|
||||||
|
QList<QListWidgetItem*> items = ui->configurationList->selectedItems();
|
||||||
|
if (items.size())
|
||||||
|
{
|
||||||
|
std::string name = items.front()->text().toStdString();
|
||||||
|
std::string key = mConfigurationModel->data(mConfigurationModel->index(item->row(), 0)).toString().toStdString();
|
||||||
|
std::string value = mConfigurationModel->data(mConfigurationModel->index(item->row(), 1)).toString().toStdString();
|
||||||
|
|
||||||
|
queueAction(new sh::ActionChangeConfiguration(name, key, value));
|
||||||
|
|
||||||
|
requestQuery(new sh::ConfigurationQuery(name));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_lineEdit_textEdited(const QString &arg1)
|
||||||
|
{
|
||||||
|
mMaterialProxyModel->setFilterFixedString(arg1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionSave_triggered()
|
||||||
|
{
|
||||||
|
queueAction (new sh::ActionSaveAll());
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionNewMaterial_triggered()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionDeleteMaterial_triggered()
|
||||||
|
{
|
||||||
|
QModelIndex selectedIndex = ui->materialList->selectionModel()->currentIndex();
|
||||||
|
QString name = mMaterialProxyModel->data(selectedIndex, Qt::DisplayRole).toString();
|
||||||
|
|
||||||
|
queueAction (new sh::ActionDeleteMaterial(name.toStdString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::queueAction(Action* action)
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mSync->mActionMutex);
|
||||||
|
mActionQueue.push(action);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::requestQuery(Query *query)
|
||||||
|
{
|
||||||
|
boost::mutex::scoped_lock lock(mSync->mActionMutex);
|
||||||
|
mQueries.push_back(query);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionQuit_triggered()
|
||||||
|
{
|
||||||
|
hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionNewConfiguration_triggered()
|
||||||
|
{
|
||||||
|
QInputDialog dialog(this);
|
||||||
|
|
||||||
|
QString text = QInputDialog::getText(this, tr("New Configuration"),
|
||||||
|
tr("Configuration name:"));
|
||||||
|
|
||||||
|
if (!text.isEmpty())
|
||||||
|
{
|
||||||
|
queueAction(new ActionCreateConfiguration(text.toStdString()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionDeleteConfiguration_triggered()
|
||||||
|
{
|
||||||
|
QList<QListWidgetItem*> items = ui->configurationList->selectedItems();
|
||||||
|
if (items.size())
|
||||||
|
queueAction(new ActionDeleteConfiguration(items.front()->text().toStdString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionDeleteConfigurationProperty_triggered()
|
||||||
|
{
|
||||||
|
QList<QListWidgetItem*> items = ui->configurationList->selectedItems();
|
||||||
|
if (items.empty())
|
||||||
|
return;
|
||||||
|
std::string configurationName = items.front()->text().toStdString();
|
||||||
|
|
||||||
|
QModelIndex current = ui->configurationView->currentIndex();
|
||||||
|
if (!current.isValid())
|
||||||
|
return;
|
||||||
|
|
||||||
|
std::string propertyName = mConfigurationModel->data(mConfigurationModel->index(current.row(), 0)).toString().toStdString();
|
||||||
|
|
||||||
|
queueAction(new sh::ActionDeleteConfigurationProperty(configurationName, propertyName));
|
||||||
|
requestQuery(new sh::ConfigurationQuery(configurationName));
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionCloneMaterial_triggered()
|
||||||
|
{
|
||||||
|
QModelIndex selectedIndex = ui->materialList->selectionModel()->currentIndex();
|
||||||
|
QString name = mMaterialProxyModel->data(selectedIndex, Qt::DisplayRole).toString();
|
||||||
|
if (name.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
QInputDialog dialog(this);
|
||||||
|
|
||||||
|
QString text = QInputDialog::getText(this, tr("Clone material"),
|
||||||
|
tr("Name:"));
|
||||||
|
|
||||||
|
if (!text.isEmpty())
|
||||||
|
{
|
||||||
|
queueAction(new ActionCloneMaterial(name.toStdString(), text.toStdString()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onContextMenuRequested(const QPoint &point)
|
||||||
|
{
|
||||||
|
QPoint globalPos = ui->materialView->viewport()->mapToGlobal(point);
|
||||||
|
|
||||||
|
QMenu menu;
|
||||||
|
|
||||||
|
QList <QAction*> actions;
|
||||||
|
actions.push_back(ui->actionNewProperty);
|
||||||
|
actions.push_back(ui->actionDeleteProperty);
|
||||||
|
actions.push_back(ui->actionCreatePass);
|
||||||
|
actions.push_back(ui->actionCreateTextureUnit);
|
||||||
|
menu.addActions(actions);
|
||||||
|
|
||||||
|
menu.exec(globalPos);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::getContext(QModelIndex index, int* passIndex, int* textureIndex, bool* isInPass, bool* isInTextureUnit)
|
||||||
|
{
|
||||||
|
if (passIndex)
|
||||||
|
{
|
||||||
|
*passIndex = 0;
|
||||||
|
if (isInPass)
|
||||||
|
*isInPass = false;
|
||||||
|
QModelIndex passModelIndex = index;
|
||||||
|
// go up until we find the pass item.
|
||||||
|
while (getPropertyKey(passModelIndex) != "pass" && passModelIndex.isValid())
|
||||||
|
passModelIndex = passModelIndex.parent();
|
||||||
|
|
||||||
|
if (passModelIndex.isValid())
|
||||||
|
{
|
||||||
|
if (passModelIndex.column() != 0)
|
||||||
|
passModelIndex = passModelIndex.parent().child(passModelIndex.row(), 0);
|
||||||
|
for (int i=0; i<mMaterialPropertyModel->rowCount(); ++i)
|
||||||
|
{
|
||||||
|
if (mMaterialPropertyModel->data(mMaterialPropertyModel->index(i, 0)).toString() == QString("pass"))
|
||||||
|
{
|
||||||
|
if (mMaterialPropertyModel->index(i, 0) == passModelIndex)
|
||||||
|
{
|
||||||
|
if (isInPass)
|
||||||
|
*isInPass = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
++(*passIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (textureIndex)
|
||||||
|
{
|
||||||
|
*textureIndex = 0;
|
||||||
|
if (isInTextureUnit)
|
||||||
|
*isInTextureUnit = false;
|
||||||
|
QModelIndex texModelIndex = index;
|
||||||
|
// go up until we find the texture_unit item.
|
||||||
|
while (getPropertyKey(texModelIndex) != "texture_unit" && texModelIndex.isValid())
|
||||||
|
texModelIndex = texModelIndex.parent();
|
||||||
|
if (texModelIndex.isValid())
|
||||||
|
{
|
||||||
|
if (texModelIndex.column() != 0)
|
||||||
|
texModelIndex = texModelIndex.parent().child(texModelIndex.row(), 0);
|
||||||
|
for (int i=0; i<mMaterialPropertyModel->rowCount(texModelIndex.parent()); ++i)
|
||||||
|
{
|
||||||
|
if (texModelIndex.parent().child(i, 0).data().toString() == QString("texture_unit"))
|
||||||
|
{
|
||||||
|
if (texModelIndex.parent().child(i, 0) == texModelIndex)
|
||||||
|
{
|
||||||
|
if (isInTextureUnit)
|
||||||
|
*isInTextureUnit = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
++(*textureIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string sh::MainWindow::getPropertyKey(QModelIndex index)
|
||||||
|
{
|
||||||
|
if (!index.parent().isValid())
|
||||||
|
return mMaterialPropertyModel->data(mMaterialPropertyModel->index(index.row(), 0)).toString().toStdString();
|
||||||
|
else
|
||||||
|
return index.parent().child(index.row(), 0).data().toString().toStdString();
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string sh::MainWindow::getPropertyValue(QModelIndex index)
|
||||||
|
{
|
||||||
|
if (!index.parent().isValid())
|
||||||
|
return mMaterialPropertyModel->data(mMaterialPropertyModel->index(index.row(), 1)).toString().toStdString();
|
||||||
|
else
|
||||||
|
return index.parent().child(index.row(), 1).data().toString().toStdString();
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::onMaterialPropertyChanged(QStandardItem *item)
|
||||||
|
{
|
||||||
|
if (mIgnoreMaterialPropertyChange)
|
||||||
|
return;
|
||||||
|
|
||||||
|
QString material = getSelectedMaterial();
|
||||||
|
if (material.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
// handle checkboxes being checked/unchecked
|
||||||
|
std::string value = getPropertyValue(item->index());
|
||||||
|
if (item->data(Qt::UserRole).toInt() == MaterialProperty::Boolean)
|
||||||
|
{
|
||||||
|
if (item->checkState() == Qt::Checked && value != "true")
|
||||||
|
value = "true";
|
||||||
|
else if (item->checkState() == Qt::Unchecked && value == "true")
|
||||||
|
value = "false";
|
||||||
|
item->setText(QString::fromStdString(value));
|
||||||
|
}
|
||||||
|
|
||||||
|
// handle inherited properties being changed, i.e. overridden by the current (derived) material
|
||||||
|
if (item->data(Qt::UserRole+1).toInt() == MaterialProperty::Inherited_Unchanged)
|
||||||
|
{
|
||||||
|
QColor normalColor = ui->materialView->palette().color(QPalette::Normal, QPalette::WindowText);
|
||||||
|
mIgnoreMaterialPropertyChange = true;
|
||||||
|
mMaterialPropertyModel->item(item->index().row(), 0)
|
||||||
|
->setData(QVariant(MaterialProperty::Inherited_Changed), Qt::UserRole+1);
|
||||||
|
mMaterialPropertyModel->item(item->index().row(), 0)
|
||||||
|
->setData(normalColor, Qt::ForegroundRole);
|
||||||
|
mMaterialPropertyModel->item(item->index().row(), 1)
|
||||||
|
->setData(QVariant(MaterialProperty::Inherited_Changed), Qt::UserRole+1);
|
||||||
|
mMaterialPropertyModel->item(item->index().row(), 1)
|
||||||
|
->setData(normalColor, Qt::ForegroundRole);
|
||||||
|
mIgnoreMaterialPropertyChange = false;
|
||||||
|
|
||||||
|
ui->materialView->scrollTo(mMaterialSortModel->mapFromSource(item->index()));
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!item->index().parent().isValid())
|
||||||
|
{
|
||||||
|
// top level material property
|
||||||
|
queueAction(new ActionSetMaterialProperty(
|
||||||
|
material.toStdString(), getPropertyKey(item->index()), value));
|
||||||
|
}
|
||||||
|
else if (getPropertyKey(item->index()) == "texture_unit")
|
||||||
|
{
|
||||||
|
// texture unit name changed
|
||||||
|
int passIndex, textureIndex;
|
||||||
|
getContext(item->index(), &passIndex, &textureIndex);
|
||||||
|
std::cout << "passIndex " << passIndex << " " << textureIndex << std::endl;
|
||||||
|
|
||||||
|
queueAction(new ActionChangeTextureUnitName(
|
||||||
|
material.toStdString(), passIndex, textureIndex, value));
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (item->index().parent().data().toString() == "pass")
|
||||||
|
{
|
||||||
|
// pass property
|
||||||
|
int passIndex;
|
||||||
|
getContext(item->index(), &passIndex, NULL);
|
||||||
|
/// \todo if shaders are changed, check that the material provides all properties needed by the shader
|
||||||
|
queueAction(new ActionSetPassProperty(
|
||||||
|
material.toStdString(), passIndex, getPropertyKey(item->index()), value));
|
||||||
|
}
|
||||||
|
else if (item->index().parent().data().toString() == "shader_properties")
|
||||||
|
{
|
||||||
|
// shader property
|
||||||
|
int passIndex;
|
||||||
|
getContext(item->index(), &passIndex, NULL);
|
||||||
|
queueAction(new ActionSetShaderProperty(
|
||||||
|
material.toStdString(), passIndex, getPropertyKey(item->index()), value));
|
||||||
|
}
|
||||||
|
else if (item->index().parent().data().toString() == "texture_unit")
|
||||||
|
{
|
||||||
|
// texture property
|
||||||
|
int passIndex, textureIndex;
|
||||||
|
getContext(item->index(), &passIndex, &textureIndex);
|
||||||
|
queueAction(new ActionSetTextureProperty(
|
||||||
|
material.toStdString(), passIndex, textureIndex, getPropertyKey(item->index()), value));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::buildMaterialModel(MaterialQuery *data)
|
||||||
|
{
|
||||||
|
mMaterialPropertyModel->clear();
|
||||||
|
|
||||||
|
mMaterialPropertyModel->setHorizontalHeaderItem(0, new QStandardItem(QString("Name")));
|
||||||
|
mMaterialPropertyModel->setHorizontalHeaderItem(1, new QStandardItem(QString("Value")));
|
||||||
|
|
||||||
|
for (std::map<std::string, MaterialProperty>::const_iterator it = data->mProperties.begin();
|
||||||
|
it != data->mProperties.end(); ++it)
|
||||||
|
{
|
||||||
|
addProperty(mMaterialPropertyModel->invisibleRootItem(), it->first, it->second);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (std::vector<PassInfo>::iterator it = data->mPasses.begin();
|
||||||
|
it != data->mPasses.end(); ++it)
|
||||||
|
{
|
||||||
|
QStandardItem* passItem = new QStandardItem (QString("pass"));
|
||||||
|
passItem->setFlags(passItem->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
passItem->setData(QVariant(static_cast<int>(MaterialProperty::Object)), Qt::UserRole);
|
||||||
|
|
||||||
|
if (it->mShaderProperties.size())
|
||||||
|
{
|
||||||
|
QStandardItem* shaderPropertiesItem = new QStandardItem (QString("shader_properties"));
|
||||||
|
shaderPropertiesItem->setFlags(shaderPropertiesItem->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
shaderPropertiesItem->setData(QVariant(static_cast<int>(MaterialProperty::Object)), Qt::UserRole);
|
||||||
|
|
||||||
|
for (std::map<std::string, MaterialProperty>::iterator pit = it->mShaderProperties.begin();
|
||||||
|
pit != it->mShaderProperties.end(); ++pit)
|
||||||
|
{
|
||||||
|
addProperty(shaderPropertiesItem, pit->first, pit->second);
|
||||||
|
}
|
||||||
|
passItem->appendRow(shaderPropertiesItem);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (std::map<std::string, MaterialProperty>::iterator pit = it->mProperties.begin();
|
||||||
|
pit != it->mProperties.end(); ++pit)
|
||||||
|
{
|
||||||
|
addProperty(passItem, pit->first, pit->second);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (std::vector<TextureUnitInfo>::iterator tIt = it->mTextureUnits.begin();
|
||||||
|
tIt != it->mTextureUnits.end(); ++tIt)
|
||||||
|
{
|
||||||
|
QStandardItem* unitItem = new QStandardItem (QString("texture_unit"));
|
||||||
|
unitItem->setFlags(unitItem->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
unitItem->setData(QVariant(static_cast<int>(MaterialProperty::Object)), Qt::UserRole);
|
||||||
|
QStandardItem* nameItem = new QStandardItem (QString::fromStdString(tIt->mName));
|
||||||
|
nameItem->setData(QVariant(static_cast<int>(MaterialProperty::Object)), Qt::UserRole);
|
||||||
|
|
||||||
|
QList<QStandardItem*> texUnit;
|
||||||
|
texUnit << unitItem << nameItem;
|
||||||
|
|
||||||
|
for (std::map<std::string, MaterialProperty>::iterator pit = tIt->mProperties.begin();
|
||||||
|
pit != tIt->mProperties.end(); ++pit)
|
||||||
|
{
|
||||||
|
addProperty(unitItem, pit->first, pit->second);
|
||||||
|
}
|
||||||
|
|
||||||
|
passItem->appendRow(texUnit);
|
||||||
|
}
|
||||||
|
|
||||||
|
QList<QStandardItem*> toAdd;
|
||||||
|
toAdd << passItem;
|
||||||
|
toAdd << new QStandardItem(QString(""));
|
||||||
|
mMaterialPropertyModel->appendRow(toAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
ui->materialView->expandAll();
|
||||||
|
ui->materialView->resizeColumnToContents(0);
|
||||||
|
ui->materialView->resizeColumnToContents(1);
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::addProperty(QStandardItem *parent, const std::string &key, MaterialProperty value, bool scrollTo)
|
||||||
|
{
|
||||||
|
QList<QStandardItem*> toAdd;
|
||||||
|
QStandardItem* keyItem = new QStandardItem(QString::fromStdString(key));
|
||||||
|
keyItem->setFlags(keyItem->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
keyItem->setData(QVariant(value.mType), Qt::UserRole);
|
||||||
|
keyItem->setData(QVariant(value.mSource), Qt::UserRole+1);
|
||||||
|
toAdd.push_back(keyItem);
|
||||||
|
|
||||||
|
QStandardItem* valueItem = NULL;
|
||||||
|
if (value.mSource != MaterialProperty::None)
|
||||||
|
{
|
||||||
|
valueItem = new QStandardItem(QString::fromStdString(value.mValue));
|
||||||
|
valueItem->setData(QVariant(value.mType), Qt::UserRole);
|
||||||
|
valueItem->setData(QVariant(value.mSource), Qt::UserRole+1);
|
||||||
|
toAdd.push_back(valueItem);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (value.mSource == MaterialProperty::Inherited_Unchanged)
|
||||||
|
{
|
||||||
|
QColor color = ui->configurationView->palette().color(QPalette::Disabled, QPalette::WindowText);
|
||||||
|
keyItem->setData(color, Qt::ForegroundRole);
|
||||||
|
if (valueItem)
|
||||||
|
valueItem->setData(color, Qt::ForegroundRole);
|
||||||
|
}
|
||||||
|
if (value.mType == MaterialProperty::Boolean && valueItem)
|
||||||
|
{
|
||||||
|
valueItem->setCheckable(true);
|
||||||
|
valueItem->setCheckState((value.mValue == "true") ? Qt::Checked : Qt::Unchecked);
|
||||||
|
}
|
||||||
|
|
||||||
|
parent->appendRow(toAdd);
|
||||||
|
|
||||||
|
if (scrollTo)
|
||||||
|
ui->materialView->scrollTo(mMaterialSortModel->mapFromSource(keyItem->index()));
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::buildConfigurationModel(ConfigurationQuery *data)
|
||||||
|
{
|
||||||
|
while (mConfigurationModel->rowCount())
|
||||||
|
mConfigurationModel->removeRow(0);
|
||||||
|
for (std::map<std::string, std::string>::iterator it = data->mProperties.begin();
|
||||||
|
it != data->mProperties.end(); ++it)
|
||||||
|
{
|
||||||
|
QList<QStandardItem*> toAdd;
|
||||||
|
QStandardItem* name = new QStandardItem(QString::fromStdString(it->first));
|
||||||
|
name->setFlags(name->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
QStandardItem* value = new QStandardItem(QString::fromStdString(it->second));
|
||||||
|
toAdd.push_back(name);
|
||||||
|
toAdd.push_back(value);
|
||||||
|
mConfigurationModel->appendRow(toAdd);
|
||||||
|
}
|
||||||
|
|
||||||
|
// add items that are in global settings, but not in this configuration (with a "inactive" color)
|
||||||
|
for (std::map<std::string, std::string>::const_iterator it = mState.mGlobalSettingsMap.begin();
|
||||||
|
it != mState.mGlobalSettingsMap.end(); ++it)
|
||||||
|
{
|
||||||
|
if (data->mProperties.find(it->first) == data->mProperties.end())
|
||||||
|
{
|
||||||
|
QColor color = ui->configurationView->palette().color(QPalette::Disabled, QPalette::WindowText);
|
||||||
|
QList<QStandardItem*> toAdd;
|
||||||
|
QStandardItem* name = new QStandardItem(QString::fromStdString(it->first));
|
||||||
|
name->setFlags(name->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
name->setData(color, Qt::ForegroundRole);
|
||||||
|
QStandardItem* value = new QStandardItem(QString::fromStdString(it->second));
|
||||||
|
value->setData(color, Qt::ForegroundRole);
|
||||||
|
toAdd.push_back(name);
|
||||||
|
toAdd.push_back(value);
|
||||||
|
mConfigurationModel->appendRow(toAdd);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionCreatePass_triggered()
|
||||||
|
{
|
||||||
|
QString material = getSelectedMaterial();
|
||||||
|
if (!material.isEmpty())
|
||||||
|
{
|
||||||
|
addProperty(mMaterialPropertyModel->invisibleRootItem(),
|
||||||
|
"pass", MaterialProperty("", MaterialProperty::Object, MaterialProperty::None), true);
|
||||||
|
|
||||||
|
queueAction (new ActionCreatePass(material.toStdString()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionDeleteProperty_triggered()
|
||||||
|
{
|
||||||
|
QModelIndex selectedIndex = mMaterialSortModel->mapToSource(ui->materialView->selectionModel()->currentIndex());
|
||||||
|
QString material = getSelectedMaterial();
|
||||||
|
if (material.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
mIgnoreMaterialPropertyChange = true;
|
||||||
|
|
||||||
|
if (getPropertyKey(selectedIndex) == "pass")
|
||||||
|
{
|
||||||
|
// delete whole pass
|
||||||
|
int passIndex;
|
||||||
|
getContext(selectedIndex, &passIndex, NULL);
|
||||||
|
if (passIndex == 0)
|
||||||
|
{
|
||||||
|
QMessageBox msgBox;
|
||||||
|
msgBox.setText("The first pass can not be deleted.");
|
||||||
|
msgBox.exec();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
queueAction(new ActionDeletePass(material.toStdString(), passIndex));
|
||||||
|
mMaterialPropertyModel->removeRow(selectedIndex.row(), selectedIndex.parent());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (getPropertyKey(selectedIndex) == "texture_unit")
|
||||||
|
{
|
||||||
|
// delete whole texture unit
|
||||||
|
int passIndex, textureIndex;
|
||||||
|
getContext(selectedIndex, &passIndex, &textureIndex);
|
||||||
|
queueAction(new ActionDeleteTextureUnit(material.toStdString(), passIndex, textureIndex));
|
||||||
|
mMaterialPropertyModel->removeRow(selectedIndex.row(), selectedIndex.parent());
|
||||||
|
}
|
||||||
|
else if (!selectedIndex.parent().isValid())
|
||||||
|
{
|
||||||
|
// top level material property
|
||||||
|
MaterialProperty::Source source = static_cast<MaterialProperty::Source>(
|
||||||
|
mMaterialPropertyModel->itemFromIndex(selectedIndex)->data(Qt::UserRole+1).toInt());
|
||||||
|
if (source == MaterialProperty::Inherited_Unchanged)
|
||||||
|
{
|
||||||
|
QMessageBox msgBox;
|
||||||
|
msgBox.setText("Inherited properties can not be deleted.");
|
||||||
|
msgBox.exec();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
queueAction(new ActionDeleteMaterialProperty(
|
||||||
|
material.toStdString(), getPropertyKey(selectedIndex)));
|
||||||
|
std::cout << "source is " << source << std::endl;
|
||||||
|
if (source == MaterialProperty::Inherited_Changed)
|
||||||
|
{
|
||||||
|
QColor inactiveColor = ui->materialView->palette().color(QPalette::Disabled, QPalette::WindowText);
|
||||||
|
mMaterialPropertyModel->item(selectedIndex.row(), 0)
|
||||||
|
->setData(QVariant(MaterialProperty::Inherited_Unchanged), Qt::UserRole+1);
|
||||||
|
mMaterialPropertyModel->item(selectedIndex.row(), 0)
|
||||||
|
->setData(inactiveColor, Qt::ForegroundRole);
|
||||||
|
mMaterialPropertyModel->item(selectedIndex.row(), 1)
|
||||||
|
->setData(QVariant(MaterialProperty::Inherited_Unchanged), Qt::UserRole+1);
|
||||||
|
mMaterialPropertyModel->item(selectedIndex.row(), 1)
|
||||||
|
->setData(inactiveColor, Qt::ForegroundRole);
|
||||||
|
|
||||||
|
// make sure to update the property's value
|
||||||
|
requestQuery(new sh::MaterialPropertyQuery(material.toStdString(), getPropertyKey(selectedIndex)));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
mMaterialPropertyModel->removeRow(selectedIndex.row());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (selectedIndex.parent().data().toString() == "pass")
|
||||||
|
{
|
||||||
|
// pass property
|
||||||
|
int passIndex;
|
||||||
|
getContext(selectedIndex, &passIndex, NULL);
|
||||||
|
queueAction(new ActionDeletePassProperty(
|
||||||
|
material.toStdString(), passIndex, getPropertyKey(selectedIndex)));
|
||||||
|
mMaterialPropertyModel->removeRow(selectedIndex.row(), selectedIndex.parent());
|
||||||
|
}
|
||||||
|
else if (selectedIndex.parent().data().toString() == "shader_properties")
|
||||||
|
{
|
||||||
|
// shader property
|
||||||
|
int passIndex;
|
||||||
|
getContext(selectedIndex, &passIndex, NULL);
|
||||||
|
queueAction(new ActionDeleteShaderProperty(
|
||||||
|
material.toStdString(), passIndex, getPropertyKey(selectedIndex)));
|
||||||
|
mMaterialPropertyModel->removeRow(selectedIndex.row(), selectedIndex.parent());
|
||||||
|
}
|
||||||
|
else if (selectedIndex.parent().data().toString() == "texture_unit")
|
||||||
|
{
|
||||||
|
// texture property
|
||||||
|
int passIndex, textureIndex;
|
||||||
|
getContext(selectedIndex, &passIndex, &textureIndex);
|
||||||
|
queueAction(new ActionDeleteTextureProperty(
|
||||||
|
material.toStdString(), passIndex, textureIndex, getPropertyKey(selectedIndex)));
|
||||||
|
mMaterialPropertyModel->removeRow(selectedIndex.row(), selectedIndex.parent());
|
||||||
|
}
|
||||||
|
mIgnoreMaterialPropertyChange = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionNewProperty_triggered()
|
||||||
|
{
|
||||||
|
QModelIndex selectedIndex = mMaterialSortModel->mapToSource(ui->materialView->selectionModel()->currentIndex());
|
||||||
|
QString material = getSelectedMaterial();
|
||||||
|
if (material.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
AddPropertyDialog* dialog = new AddPropertyDialog(this);
|
||||||
|
dialog->exec();
|
||||||
|
QString propertyName = dialog->mName;
|
||||||
|
QString defaultValue = "";
|
||||||
|
|
||||||
|
/// \todo check if this property name exists already
|
||||||
|
|
||||||
|
if (!propertyName.isEmpty())
|
||||||
|
{
|
||||||
|
int passIndex, textureIndex;
|
||||||
|
bool isInPass, isInTextureUnit;
|
||||||
|
getContext(selectedIndex, &passIndex, &textureIndex, &isInPass, &isInTextureUnit);
|
||||||
|
|
||||||
|
QList<QStandardItem*> items;
|
||||||
|
QStandardItem* keyItem = new QStandardItem(propertyName);
|
||||||
|
keyItem->setFlags(keyItem->flags() &= ~Qt::ItemIsEditable);
|
||||||
|
items << keyItem;
|
||||||
|
items << new QStandardItem(defaultValue);
|
||||||
|
|
||||||
|
// figure out which item the new property should be a child of
|
||||||
|
QModelIndex parentIndex = selectedIndex;
|
||||||
|
if (selectedIndex.data(Qt::UserRole) != MaterialProperty::Object)
|
||||||
|
parentIndex = selectedIndex.parent();
|
||||||
|
QStandardItem* parentItem;
|
||||||
|
if (!parentIndex.isValid())
|
||||||
|
parentItem = mMaterialPropertyModel->invisibleRootItem();
|
||||||
|
else
|
||||||
|
parentItem = mMaterialPropertyModel->itemFromIndex(parentIndex);
|
||||||
|
|
||||||
|
if (isInTextureUnit)
|
||||||
|
{
|
||||||
|
queueAction(new ActionSetTextureProperty(
|
||||||
|
material.toStdString(), passIndex, textureIndex, propertyName.toStdString(), defaultValue.toStdString()));
|
||||||
|
}
|
||||||
|
else if (isInPass)
|
||||||
|
{
|
||||||
|
if (selectedIndex.parent().child(selectedIndex.row(),0).data().toString() == "shader_properties"
|
||||||
|
|| selectedIndex.parent().data().toString() == "shader_properties")
|
||||||
|
{
|
||||||
|
queueAction(new ActionSetShaderProperty(
|
||||||
|
material.toStdString(), passIndex, propertyName.toStdString(), defaultValue.toStdString()));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
queueAction(new ActionSetPassProperty(
|
||||||
|
material.toStdString(), passIndex, propertyName.toStdString(), defaultValue.toStdString()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
queueAction(new ActionSetMaterialProperty(
|
||||||
|
material.toStdString(), propertyName.toStdString(), defaultValue.toStdString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
addProperty(parentItem, propertyName.toStdString(),
|
||||||
|
MaterialProperty (defaultValue.toStdString(), MaterialProperty::Misc, MaterialProperty::Normal), true);
|
||||||
|
|
||||||
|
/// \todo scroll to newly added property
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_actionCreateTextureUnit_triggered()
|
||||||
|
{
|
||||||
|
QString material = getSelectedMaterial();
|
||||||
|
if (material.isEmpty())
|
||||||
|
return;
|
||||||
|
|
||||||
|
QInputDialog dialog(this);
|
||||||
|
|
||||||
|
QString text = QInputDialog::getText(this, tr("New texture unit"),
|
||||||
|
tr("Texture unit name (for referencing in shaders):"));
|
||||||
|
if (!text.isEmpty())
|
||||||
|
{
|
||||||
|
QModelIndex selectedIndex = mMaterialSortModel->mapToSource(ui->materialView->selectionModel()->currentIndex());
|
||||||
|
int passIndex;
|
||||||
|
getContext(selectedIndex, &passIndex, NULL);
|
||||||
|
queueAction(new ActionCreateTextureUnit(material.toStdString(), passIndex, text.toStdString()));
|
||||||
|
|
||||||
|
// add to model
|
||||||
|
int index = 0;
|
||||||
|
for (int i=0; i<mMaterialPropertyModel->rowCount(); ++i)
|
||||||
|
{
|
||||||
|
if (mMaterialPropertyModel->data(mMaterialPropertyModel->index(i, 0)).toString() == QString("pass"))
|
||||||
|
{
|
||||||
|
if (index == passIndex)
|
||||||
|
{
|
||||||
|
addProperty(mMaterialPropertyModel->itemFromIndex(mMaterialPropertyModel->index(i, 0)),
|
||||||
|
"texture_unit", MaterialProperty(text.toStdString(), MaterialProperty::Object), true);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
++index;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_clearButton_clicked()
|
||||||
|
{
|
||||||
|
ui->errorLog->clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
void sh::MainWindow::on_tabWidget_currentChanged(int index)
|
||||||
|
{
|
||||||
|
QColor color = ui->tabWidget->palette().color(QPalette::Normal, QPalette::WindowText);
|
||||||
|
|
||||||
|
if (index == 3)
|
||||||
|
ui->tabWidget->tabBar()->setTabTextColor(3, color);
|
||||||
|
}
|
@ -0,0 +1,139 @@
|
|||||||
|
#ifndef SHINY_EDITOR_MAINWINDOW_HPP
|
||||||
|
#define SHINY_EDITOR_MAINWINDOW_HPP
|
||||||
|
|
||||||
|
#include <QMainWindow>
|
||||||
|
|
||||||
|
#include <QSortFilterProxyModel>
|
||||||
|
#include <QStandardItemModel>
|
||||||
|
#include <QStringListModel>
|
||||||
|
|
||||||
|
#include <queue>
|
||||||
|
|
||||||
|
#include "Actions.hpp"
|
||||||
|
#include "Query.hpp"
|
||||||
|
|
||||||
|
#include "PropertySortModel.hpp"
|
||||||
|
|
||||||
|
namespace Ui {
|
||||||
|
class MainWindow;
|
||||||
|
}
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
struct SynchronizationState;
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief A snapshot of the material system's state. Lock the mUpdateMutex before accessing.
|
||||||
|
*/
|
||||||
|
struct MaterialSystemState
|
||||||
|
{
|
||||||
|
std::vector<std::string> mMaterialList;
|
||||||
|
|
||||||
|
std::map<std::string, std::string> mGlobalSettingsMap;
|
||||||
|
|
||||||
|
std::vector<std::string> mConfigurationList;
|
||||||
|
|
||||||
|
std::vector<std::string> mMaterialFiles;
|
||||||
|
std::vector<std::string> mConfigurationFiles;
|
||||||
|
|
||||||
|
std::vector<std::string> mShaderSets;
|
||||||
|
|
||||||
|
std::string mErrors;
|
||||||
|
};
|
||||||
|
|
||||||
|
class MainWindow : public QMainWindow
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
explicit MainWindow(QWidget *parent = 0);
|
||||||
|
~MainWindow();
|
||||||
|
|
||||||
|
// really should be an std::atomic
|
||||||
|
volatile bool mRequestShowWindow;
|
||||||
|
// dito
|
||||||
|
volatile bool mRequestExit;
|
||||||
|
|
||||||
|
SynchronizationState* mSync;
|
||||||
|
|
||||||
|
/// \todo Is there a better way to ignore manual model changes?
|
||||||
|
bool mIgnoreGlobalSettingChange;
|
||||||
|
bool mIgnoreConfigurationChange;
|
||||||
|
bool mIgnoreMaterialChange;
|
||||||
|
bool mIgnoreMaterialPropertyChange;
|
||||||
|
|
||||||
|
std::queue<Action*> mActionQueue;
|
||||||
|
std::vector<Query*> mQueries;
|
||||||
|
|
||||||
|
MaterialSystemState mState;
|
||||||
|
|
||||||
|
private:
|
||||||
|
Ui::MainWindow *ui;
|
||||||
|
|
||||||
|
// material tab
|
||||||
|
QStringListModel* mMaterialModel;
|
||||||
|
QSortFilterProxyModel* mMaterialProxyModel;
|
||||||
|
|
||||||
|
QStandardItemModel* mMaterialPropertyModel;
|
||||||
|
PropertySortModel* mMaterialSortModel;
|
||||||
|
|
||||||
|
// global settings tab
|
||||||
|
QStandardItemModel* mGlobalSettingsModel;
|
||||||
|
|
||||||
|
// configuration tab
|
||||||
|
QStandardItemModel* mConfigurationModel;
|
||||||
|
|
||||||
|
void queueAction(Action* action);
|
||||||
|
void requestQuery(Query* query);
|
||||||
|
|
||||||
|
void buildMaterialModel (MaterialQuery* data);
|
||||||
|
void buildConfigurationModel (ConfigurationQuery* data);
|
||||||
|
|
||||||
|
QString getSelectedMaterial();
|
||||||
|
|
||||||
|
/// get the context of an index in the material property model
|
||||||
|
void getContext(QModelIndex index, int* passIndex, int* textureIndex, bool* isInPass=NULL, bool* isInTextureUnit=NULL);
|
||||||
|
|
||||||
|
std::string getPropertyKey(QModelIndex index);
|
||||||
|
std::string getPropertyValue(QModelIndex index);
|
||||||
|
|
||||||
|
void addProperty (QStandardItem* parent, const std::string& key, MaterialProperty value, bool scrollTo=false);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
void closeEvent(QCloseEvent *event);
|
||||||
|
|
||||||
|
public slots:
|
||||||
|
void onIdle();
|
||||||
|
|
||||||
|
void onMaterialSelectionChanged (const QModelIndex & current, const QModelIndex & previous);
|
||||||
|
void onConfigurationSelectionChanged (const QString& current);
|
||||||
|
|
||||||
|
void onGlobalSettingChanged (QStandardItem* item);
|
||||||
|
void onConfigurationChanged (QStandardItem* item);
|
||||||
|
void onMaterialPropertyChanged (QStandardItem* item);
|
||||||
|
|
||||||
|
void onContextMenuRequested(const QPoint& point);
|
||||||
|
|
||||||
|
private slots:
|
||||||
|
void on_lineEdit_textEdited(const QString &arg1);
|
||||||
|
void on_actionSave_triggered();
|
||||||
|
void on_actionNewMaterial_triggered();
|
||||||
|
void on_actionDeleteMaterial_triggered();
|
||||||
|
void on_actionQuit_triggered();
|
||||||
|
void on_actionNewConfiguration_triggered();
|
||||||
|
void on_actionDeleteConfiguration_triggered();
|
||||||
|
void on_actionDeleteConfigurationProperty_triggered();
|
||||||
|
void on_actionCloneMaterial_triggered();
|
||||||
|
void on_actionCreatePass_triggered();
|
||||||
|
void on_actionDeleteProperty_triggered();
|
||||||
|
void on_actionNewProperty_triggered();
|
||||||
|
void on_actionCreateTextureUnit_triggered();
|
||||||
|
void on_clearButton_clicked();
|
||||||
|
void on_tabWidget_currentChanged(int index);
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // MAINWINDOW_HPP
|
@ -0,0 +1,14 @@
|
|||||||
|
#include "NewMaterialDialog.hpp"
|
||||||
|
#include "ui_newmaterialdialog.h"
|
||||||
|
|
||||||
|
NewMaterialDialog::NewMaterialDialog(QWidget *parent) :
|
||||||
|
QDialog(parent),
|
||||||
|
ui(new Ui::NewMaterialDialog)
|
||||||
|
{
|
||||||
|
ui->setupUi(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
NewMaterialDialog::~NewMaterialDialog()
|
||||||
|
{
|
||||||
|
delete ui;
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
#ifndef NEWMATERIALDIALOG_HPP
|
||||||
|
#define NEWMATERIALDIALOG_HPP
|
||||||
|
|
||||||
|
#include <QDialog>
|
||||||
|
|
||||||
|
namespace Ui {
|
||||||
|
class NewMaterialDialog;
|
||||||
|
}
|
||||||
|
|
||||||
|
class NewMaterialDialog : public QDialog
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
explicit NewMaterialDialog(QWidget *parent = 0);
|
||||||
|
~NewMaterialDialog();
|
||||||
|
|
||||||
|
private:
|
||||||
|
Ui::NewMaterialDialog *ui;
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif // NEWMATERIALDIALOG_HPP
|
@ -0,0 +1,35 @@
|
|||||||
|
#include "PropertySortModel.hpp"
|
||||||
|
|
||||||
|
#include "Query.hpp"
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
sh::PropertySortModel::PropertySortModel(QObject *parent)
|
||||||
|
: QSortFilterProxyModel(parent)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
bool sh::PropertySortModel::lessThan(const QModelIndex &left, const QModelIndex &right) const
|
||||||
|
{
|
||||||
|
if (left.data(Qt::UserRole+1).toInt() != 0 && right.data(Qt::UserRole+1).toInt() != 0)
|
||||||
|
{
|
||||||
|
int sourceL = left.data(Qt::UserRole+1).toInt();
|
||||||
|
int sourceR = right.data(Qt::UserRole+1).toInt();
|
||||||
|
|
||||||
|
if (sourceL > sourceR)
|
||||||
|
return true;
|
||||||
|
else if (sourceR > sourceL)
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
int typeL = left.data(Qt::UserRole).toInt();
|
||||||
|
int typeR = right.data(Qt::UserRole).toInt();
|
||||||
|
|
||||||
|
if (typeL > typeR)
|
||||||
|
return true;
|
||||||
|
else if (typeR > typeL)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
QString nameL = left.data().toString();
|
||||||
|
QString nameR = right.data().toString();
|
||||||
|
return nameL > nameR;
|
||||||
|
}
|
@ -0,0 +1,21 @@
|
|||||||
|
#ifndef SHINY_EDITOR_PROPERTYSORTMODEL_H
|
||||||
|
#define SHINY_EDITOR_PROPERTYSORTMODEL_H
|
||||||
|
|
||||||
|
#include <QSortFilterProxyModel>
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
class PropertySortModel : public QSortFilterProxyModel
|
||||||
|
{
|
||||||
|
Q_OBJECT
|
||||||
|
|
||||||
|
public:
|
||||||
|
PropertySortModel(QObject* parent);
|
||||||
|
protected:
|
||||||
|
bool lessThan(const QModelIndex &left, const QModelIndex &right) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,134 @@
|
|||||||
|
#include "Query.hpp"
|
||||||
|
|
||||||
|
#include "../Main/Factory.hpp"
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
void Query::execute()
|
||||||
|
{
|
||||||
|
executeImpl();
|
||||||
|
mDone = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
ConfigurationQuery::ConfigurationQuery(const std::string &name)
|
||||||
|
: mName(name)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
void ConfigurationQuery::executeImpl()
|
||||||
|
{
|
||||||
|
sh::Factory::getInstance().listConfigurationSettings(mName, mProperties);
|
||||||
|
}
|
||||||
|
|
||||||
|
void MaterialQuery::executeImpl()
|
||||||
|
{
|
||||||
|
sh::MaterialInstance* instance = sh::Factory::getInstance().getMaterialInstance(mName);
|
||||||
|
|
||||||
|
if (instance->getParent())
|
||||||
|
mParent = static_cast<sh::MaterialInstance*>(instance->getParent())->getName();
|
||||||
|
|
||||||
|
// add the inherited properties
|
||||||
|
sh::PropertySetGet* parent = instance;
|
||||||
|
std::vector<std::string> inheritedPropertiesVector;
|
||||||
|
while (parent->getParent())
|
||||||
|
{
|
||||||
|
parent = parent->getParent();
|
||||||
|
const sh::PropertyMap& parentProperties = parent->listProperties();
|
||||||
|
|
||||||
|
for (PropertyMap::const_iterator it = parentProperties.begin(); it != parentProperties.end(); ++it)
|
||||||
|
{
|
||||||
|
MaterialProperty::Source source = MaterialProperty::Inherited_Unchanged;
|
||||||
|
MaterialProperty::Type type = getType(it->first, parent->getProperty(it->first));
|
||||||
|
mProperties[it->first] = MaterialProperty (
|
||||||
|
retrieveValue<sh::StringValue>(parent->getProperty(it->first), NULL).get(),
|
||||||
|
type, source);
|
||||||
|
inheritedPropertiesVector.push_back(it->first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// add our properties
|
||||||
|
const sh::PropertyMap& ourProperties = instance->listProperties();
|
||||||
|
for (PropertyMap::const_iterator it = ourProperties.begin(); it != ourProperties.end(); ++it)
|
||||||
|
{
|
||||||
|
MaterialProperty::Source source =
|
||||||
|
(std::find(inheritedPropertiesVector.begin(), inheritedPropertiesVector.end(), it->first)
|
||||||
|
!= inheritedPropertiesVector.end()) ?
|
||||||
|
MaterialProperty::Inherited_Changed : MaterialProperty::Normal;
|
||||||
|
MaterialProperty::Type type = getType(it->first, instance->getProperty(it->first));
|
||||||
|
mProperties[it->first] = MaterialProperty (
|
||||||
|
retrieveValue<sh::StringValue>(instance->getProperty(it->first), NULL).get(),
|
||||||
|
type, source);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<MaterialInstancePass>* passes = instance->getPasses();
|
||||||
|
for (std::vector<MaterialInstancePass>::iterator it = passes->begin(); it != passes->end(); ++it)
|
||||||
|
{
|
||||||
|
mPasses.push_back(PassInfo());
|
||||||
|
|
||||||
|
const sh::PropertyMap& passProperties = it->listProperties();
|
||||||
|
for (PropertyMap::const_iterator pit = passProperties.begin(); pit != passProperties.end(); ++pit)
|
||||||
|
{
|
||||||
|
PropertyValuePtr property = it->getProperty(pit->first);
|
||||||
|
MaterialProperty::Type type = getType(pit->first, property);
|
||||||
|
if (typeid(*property).name() == typeid(sh::LinkedValue).name())
|
||||||
|
mPasses.back().mProperties[pit->first] = MaterialProperty("$" + property->_getStringValue(), type);
|
||||||
|
else
|
||||||
|
mPasses.back().mProperties[pit->first] = MaterialProperty(
|
||||||
|
retrieveValue<sh::StringValue>(property, NULL).get(), type);
|
||||||
|
}
|
||||||
|
|
||||||
|
const sh::PropertyMap& shaderProperties = it->mShaderProperties.listProperties();
|
||||||
|
for (PropertyMap::const_iterator pit = shaderProperties.begin(); pit != shaderProperties.end(); ++pit)
|
||||||
|
{
|
||||||
|
PropertyValuePtr property = it->mShaderProperties.getProperty(pit->first);
|
||||||
|
MaterialProperty::Type type = getType(pit->first, property);
|
||||||
|
if (typeid(*property).name() == typeid(sh::LinkedValue).name())
|
||||||
|
mPasses.back().mShaderProperties[pit->first] = MaterialProperty("$" + property->_getStringValue(), type);
|
||||||
|
else
|
||||||
|
mPasses.back().mShaderProperties[pit->first] = MaterialProperty(
|
||||||
|
retrieveValue<sh::StringValue>(property, NULL).get(), type);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::vector<MaterialInstanceTextureUnit>* texUnits = &it->mTexUnits;
|
||||||
|
for (std::vector<MaterialInstanceTextureUnit>::iterator tIt = texUnits->begin(); tIt != texUnits->end(); ++tIt)
|
||||||
|
{
|
||||||
|
mPasses.back().mTextureUnits.push_back(TextureUnitInfo());
|
||||||
|
mPasses.back().mTextureUnits.back().mName = tIt->getName();
|
||||||
|
const sh::PropertyMap& unitProperties = tIt->listProperties();
|
||||||
|
for (PropertyMap::const_iterator pit = unitProperties.begin(); pit != unitProperties.end(); ++pit)
|
||||||
|
{
|
||||||
|
PropertyValuePtr property = tIt->getProperty(pit->first);
|
||||||
|
MaterialProperty::Type type = getType(pit->first, property);
|
||||||
|
if (typeid(*property).name() == typeid(sh::LinkedValue).name())
|
||||||
|
mPasses.back().mTextureUnits.back().mProperties[pit->first] = MaterialProperty(
|
||||||
|
"$" + property->_getStringValue(), MaterialProperty::Linked);
|
||||||
|
else
|
||||||
|
mPasses.back().mTextureUnits.back().mProperties[pit->first] = MaterialProperty(
|
||||||
|
retrieveValue<sh::StringValue>(property, NULL).get(), type);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
MaterialProperty::Type MaterialQuery::getType(const std::string &key, PropertyValuePtr value)
|
||||||
|
{
|
||||||
|
if (typeid(*value).name() == typeid(sh::LinkedValue).name())
|
||||||
|
return MaterialProperty::Linked;
|
||||||
|
|
||||||
|
if (key == "vertex_program" || key == "fragment_program")
|
||||||
|
return MaterialProperty::Shader;
|
||||||
|
|
||||||
|
std::string valueStr = retrieveValue<sh::StringValue>(value, NULL).get();
|
||||||
|
|
||||||
|
if (valueStr == "false" || valueStr == "true")
|
||||||
|
return MaterialProperty::Boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
void MaterialPropertyQuery::executeImpl()
|
||||||
|
{
|
||||||
|
sh::MaterialInstance* m = sh::Factory::getInstance().getMaterialInstance(mName);
|
||||||
|
mValue = retrieveValue<sh::StringValue>(m->getProperty(mPropertyName), m).get();
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
@ -0,0 +1,121 @@
|
|||||||
|
#ifndef SH_QUERY_H
|
||||||
|
#define SH_QUERY_H
|
||||||
|
|
||||||
|
#include <string>
|
||||||
|
#include <map>
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
#include "../Main/PropertyBase.hpp"
|
||||||
|
|
||||||
|
namespace sh
|
||||||
|
{
|
||||||
|
|
||||||
|
class Query
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
Query()
|
||||||
|
: mDone(false) {}
|
||||||
|
virtual ~Query();
|
||||||
|
|
||||||
|
void execute();
|
||||||
|
|
||||||
|
bool mDone;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
virtual void executeImpl() = 0;
|
||||||
|
};
|
||||||
|
|
||||||
|
class ConfigurationQuery : public Query
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
ConfigurationQuery(const std::string& name);
|
||||||
|
|
||||||
|
std::map<std::string, std::string> mProperties;
|
||||||
|
protected:
|
||||||
|
std::string mName;
|
||||||
|
virtual void executeImpl();
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
struct MaterialProperty
|
||||||
|
{
|
||||||
|
|
||||||
|
enum Type
|
||||||
|
{
|
||||||
|
Texture,
|
||||||
|
Color,
|
||||||
|
Boolean,
|
||||||
|
Shader,
|
||||||
|
Misc,
|
||||||
|
Linked,
|
||||||
|
Object // child object, i.e. pass, texture unit, shader properties
|
||||||
|
};
|
||||||
|
|
||||||
|
enum Source
|
||||||
|
{
|
||||||
|
Normal,
|
||||||
|
Inherited_Changed,
|
||||||
|
Inherited_Unchanged,
|
||||||
|
None // there is no property source (e.g. a pass, which does not have a name)
|
||||||
|
};
|
||||||
|
|
||||||
|
MaterialProperty() {}
|
||||||
|
MaterialProperty (const std::string& value, Type type, Source source=Normal)
|
||||||
|
: mValue(value), mType(type), mSource(source) {}
|
||||||
|
|
||||||
|
std::string mValue;
|
||||||
|
Type mType;
|
||||||
|
Source mSource;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
struct TextureUnitInfo
|
||||||
|
{
|
||||||
|
std::string mName;
|
||||||
|
std::map<std::string, MaterialProperty> mProperties;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct PassInfo
|
||||||
|
{
|
||||||
|
std::map<std::string, MaterialProperty> mShaderProperties;
|
||||||
|
|
||||||
|
std::map<std::string, MaterialProperty> mProperties;
|
||||||
|
std::vector<TextureUnitInfo> mTextureUnits;
|
||||||
|
};
|
||||||
|
|
||||||
|
class MaterialQuery : public Query
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
MaterialQuery(const std::string& name)
|
||||||
|
: mName(name) {}
|
||||||
|
|
||||||
|
std::string mParent;
|
||||||
|
std::vector<PassInfo> mPasses;
|
||||||
|
std::map<std::string, MaterialProperty> mProperties;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
std::string mName;
|
||||||
|
virtual void executeImpl();
|
||||||
|
|
||||||
|
MaterialProperty::Type getType (const std::string& key, PropertyValuePtr value);
|
||||||
|
};
|
||||||
|
|
||||||
|
class MaterialPropertyQuery : public Query
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
MaterialPropertyQuery(const std::string& name, const std::string& propertyName)
|
||||||
|
: mName(name), mPropertyName(propertyName)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string mValue;
|
||||||
|
|
||||||
|
std::string mName;
|
||||||
|
std::string mPropertyName;
|
||||||
|
protected:
|
||||||
|
virtual void executeImpl();
|
||||||
|
};
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -0,0 +1,118 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>AddPropertyDialog</class>
|
||||||
|
<widget class="QDialog" name="AddPropertyDialog">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>257</width>
|
||||||
|
<height>133</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>Dialog</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
|
<item>
|
||||||
|
<layout class="QGridLayout" name="gridLayout">
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QLineEdit" name="lineEdit"/>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="0">
|
||||||
|
<widget class="QLabel" name="label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Property name</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0">
|
||||||
|
<widget class="QLabel" name="label_2">
|
||||||
|
<property name="text">
|
||||||
|
<string>Editing widget</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="1">
|
||||||
|
<widget class="QComboBox" name="comboBox">
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Checkbox</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Shader</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Color</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Texture</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<property name="text">
|
||||||
|
<string>Other</string>
|
||||||
|
</property>
|
||||||
|
</item>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QDialogButtonBox" name="buttonBox">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="standardButtons">
|
||||||
|
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<resources/>
|
||||||
|
<connections>
|
||||||
|
<connection>
|
||||||
|
<sender>buttonBox</sender>
|
||||||
|
<signal>accepted()</signal>
|
||||||
|
<receiver>AddPropertyDialog</receiver>
|
||||||
|
<slot>accept()</slot>
|
||||||
|
<hints>
|
||||||
|
<hint type="sourcelabel">
|
||||||
|
<x>248</x>
|
||||||
|
<y>254</y>
|
||||||
|
</hint>
|
||||||
|
<hint type="destinationlabel">
|
||||||
|
<x>157</x>
|
||||||
|
<y>274</y>
|
||||||
|
</hint>
|
||||||
|
</hints>
|
||||||
|
</connection>
|
||||||
|
<connection>
|
||||||
|
<sender>buttonBox</sender>
|
||||||
|
<signal>rejected()</signal>
|
||||||
|
<receiver>AddPropertyDialog</receiver>
|
||||||
|
<slot>reject()</slot>
|
||||||
|
<hints>
|
||||||
|
<hint type="sourcelabel">
|
||||||
|
<x>316</x>
|
||||||
|
<y>260</y>
|
||||||
|
</hint>
|
||||||
|
<hint type="destinationlabel">
|
||||||
|
<x>286</x>
|
||||||
|
<y>274</y>
|
||||||
|
</hint>
|
||||||
|
</hints>
|
||||||
|
</connection>
|
||||||
|
</connections>
|
||||||
|
</ui>
|
@ -0,0 +1,420 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>MainWindow</class>
|
||||||
|
<widget class="QMainWindow" name="MainWindow">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>647</width>
|
||||||
|
<height>512</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>MainWindow</string>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="centralwidget">
|
||||||
|
<layout class="QHBoxLayout" name="verticalLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="sh::ColoredTabWidget" name="tabWidget">
|
||||||
|
<property name="currentIndex">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="tab">
|
||||||
|
<property name="accessibleName">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Materials</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||||
|
<item>
|
||||||
|
<widget class="QSplitter" name="splitter">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="verticalLayoutWidget">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||||
|
<item>
|
||||||
|
<widget class="QLineEdit" name="lineEdit">
|
||||||
|
<property name="text">
|
||||||
|
<string/>
|
||||||
|
</property>
|
||||||
|
<property name="placeholderText">
|
||||||
|
<string>Search</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QListView" name="materialList">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Preferred" vsizetype="Expanding">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QToolBar" name="toolBar1">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="iconSize">
|
||||||
|
<size>
|
||||||
|
<width>16</width>
|
||||||
|
<height>16</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<addaction name="actionNewMaterial"/>
|
||||||
|
<addaction name="actionCloneMaterial"/>
|
||||||
|
<addaction name="actionDeleteMaterial"/>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="verticalLayoutWidget2">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_6">
|
||||||
|
<item>
|
||||||
|
<widget class="QTreeView" name="materialView">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
|
||||||
|
<horstretch>1</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QToolBar" name="toolBar4">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Expanding" vsizetype="Fixed">
|
||||||
|
<horstretch>1</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="iconSize">
|
||||||
|
<size>
|
||||||
|
<width>16</width>
|
||||||
|
<height>16</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<property name="toolButtonStyle">
|
||||||
|
<enum>Qt::ToolButtonIconOnly</enum>
|
||||||
|
</property>
|
||||||
|
<addaction name="actionNewProperty"/>
|
||||||
|
<addaction name="actionDeleteProperty"/>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tab2">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Global settings</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_3">
|
||||||
|
<item>
|
||||||
|
<widget class="QTableView" name="globalSettingsView"/>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tab_2">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Configurations</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QHBoxLayout" name="horizontalLayout_2">
|
||||||
|
<item>
|
||||||
|
<widget class="QSplitter" name="splitter_2">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<widget class="QWidget" name="layoutWidget">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||||
|
<item>
|
||||||
|
<widget class="QListWidget" name="configurationList"/>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QToolBar" name="toolBar2">
|
||||||
|
<property name="iconSize">
|
||||||
|
<size>
|
||||||
|
<width>16</width>
|
||||||
|
<height>16</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<addaction name="actionNewConfiguration"/>
|
||||||
|
<addaction name="actionDeleteConfiguration"/>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="layoutWidget2">
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||||
|
<item>
|
||||||
|
<widget class="QTableView" name="configurationView"/>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QToolBar" name="toolBar2_2">
|
||||||
|
<property name="iconSize">
|
||||||
|
<size>
|
||||||
|
<width>16</width>
|
||||||
|
<height>16</height>
|
||||||
|
</size>
|
||||||
|
</property>
|
||||||
|
<addaction name="actionDeleteConfigurationProperty"/>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="tab_3">
|
||||||
|
<attribute name="title">
|
||||||
|
<string>Errors</string>
|
||||||
|
</attribute>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_7">
|
||||||
|
<item>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout_5">
|
||||||
|
<item>
|
||||||
|
<widget class="QTextEdit" name="errorLog">
|
||||||
|
<property name="readOnly">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QPushButton" name="clearButton">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Clear</string>
|
||||||
|
</property>
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-clear"/>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QDialogButtonBox" name="buttonBox"/>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<widget class="QMenuBar" name="menubar">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>647</width>
|
||||||
|
<height>25</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="defaultUp">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
<widget class="QMenu" name="menuFile">
|
||||||
|
<property name="title">
|
||||||
|
<string>File</string>
|
||||||
|
</property>
|
||||||
|
<addaction name="actionSave"/>
|
||||||
|
<addaction name="actionQuit"/>
|
||||||
|
</widget>
|
||||||
|
<widget class="QMenu" name="menuMaterial">
|
||||||
|
<property name="title">
|
||||||
|
<string>Material</string>
|
||||||
|
</property>
|
||||||
|
<addaction name="actionNewMaterial"/>
|
||||||
|
<addaction name="actionCloneMaterial"/>
|
||||||
|
<addaction name="actionDeleteMaterial"/>
|
||||||
|
<addaction name="actionChange_parent"/>
|
||||||
|
</widget>
|
||||||
|
<widget class="QMenu" name="menuHistory">
|
||||||
|
<property name="title">
|
||||||
|
<string>History</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
<addaction name="menuFile"/>
|
||||||
|
<addaction name="menuMaterial"/>
|
||||||
|
<addaction name="menuHistory"/>
|
||||||
|
</widget>
|
||||||
|
<action name="actionQuit">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="application-exit">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Quit</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionSave">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="document-save">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Save</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Save all</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionDeleteMaterial">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-delete">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Delete</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Delete selected material</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionChange_parent">
|
||||||
|
<property name="text">
|
||||||
|
<string>Change parent...</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionNewMaterial">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="document-new">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>New</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Create a new material</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionCloneMaterial">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-copy">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Clone</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Clone selected material</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionDeleteConfiguration">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-delete">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Delete</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Delete selected configuration</string>
|
||||||
|
</property>
|
||||||
|
<property name="shortcut">
|
||||||
|
<string>Del</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionNewConfiguration">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="document-new">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>New</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Create a new configuration</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionDeleteConfigurationProperty">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-delete">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Delete</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Delete property</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionDeleteProperty">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="remove">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Delete</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Delete item</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionNewProperty">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="add">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>New property</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionCreatePass">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-add">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Create pass</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="actionCreateTextureUnit">
|
||||||
|
<property name="icon">
|
||||||
|
<iconset theme="edit-add">
|
||||||
|
<normaloff/>
|
||||||
|
</iconset>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Create texture unit</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
</widget>
|
||||||
|
<customwidgets>
|
||||||
|
<customwidget>
|
||||||
|
<class>sh::ColoredTabWidget</class>
|
||||||
|
<extends>QTabWidget</extends>
|
||||||
|
<header>ColoredTabWidget.hpp</header>
|
||||||
|
<container>1</container>
|
||||||
|
</customwidget>
|
||||||
|
</customwidgets>
|
||||||
|
<resources/>
|
||||||
|
<connections/>
|
||||||
|
</ui>
|
@ -0,0 +1,98 @@
|
|||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<ui version="4.0">
|
||||||
|
<class>NewMaterialDialog</class>
|
||||||
|
<widget class="QDialog" name="NewMaterialDialog">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>385</width>
|
||||||
|
<height>198</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>Dialog</string>
|
||||||
|
</property>
|
||||||
|
<layout class="QVBoxLayout" name="verticalLayout">
|
||||||
|
<item>
|
||||||
|
<layout class="QGridLayout" name="gridLayout">
|
||||||
|
<item row="0" column="0">
|
||||||
|
<widget class="QLabel" name="label">
|
||||||
|
<property name="text">
|
||||||
|
<string>Name</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="0">
|
||||||
|
<widget class="QLabel" name="label_2">
|
||||||
|
<property name="text">
|
||||||
|
<string>Parent material</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="1" column="1">
|
||||||
|
<widget class="QLineEdit" name="lineEdit_2"/>
|
||||||
|
</item>
|
||||||
|
<item row="0" column="1">
|
||||||
|
<widget class="QLineEdit" name="lineEdit"/>
|
||||||
|
</item>
|
||||||
|
<item row="2" column="0">
|
||||||
|
<widget class="QLabel" name="label_3">
|
||||||
|
<property name="text">
|
||||||
|
<string>File</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
<item row="2" column="1">
|
||||||
|
<widget class="QComboBox" name="comboBox"/>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QDialogButtonBox" name="buttonBox">
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="standardButtons">
|
||||||
|
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
<resources/>
|
||||||
|
<connections>
|
||||||
|
<connection>
|
||||||
|
<sender>buttonBox</sender>
|
||||||
|
<signal>accepted()</signal>
|
||||||
|
<receiver>NewMaterialDialog</receiver>
|
||||||
|
<slot>accept()</slot>
|
||||||
|
<hints>
|
||||||
|
<hint type="sourcelabel">
|
||||||
|
<x>248</x>
|
||||||
|
<y>254</y>
|
||||||
|
</hint>
|
||||||
|
<hint type="destinationlabel">
|
||||||
|
<x>157</x>
|
||||||
|
<y>274</y>
|
||||||
|
</hint>
|
||||||
|
</hints>
|
||||||
|
</connection>
|
||||||
|
<connection>
|
||||||
|
<sender>buttonBox</sender>
|
||||||
|
<signal>rejected()</signal>
|
||||||
|
<receiver>NewMaterialDialog</receiver>
|
||||||
|
<slot>reject()</slot>
|
||||||
|
<hints>
|
||||||
|
<hint type="sourcelabel">
|
||||||
|
<x>316</x>
|
||||||
|
<y>260</y>
|
||||||
|
</hint>
|
||||||
|
<hint type="destinationlabel">
|
||||||
|
<x>286</x>
|
||||||
|
<y>274</y>
|
||||||
|
</hint>
|
||||||
|
</hints>
|
||||||
|
</connection>
|
||||||
|
</connections>
|
||||||
|
</ui>
|
Loading…
Reference in New Issue