diff --git a/components/misc/rng.hpp b/components/misc/rng.hpp index d7ab7f3e7a..5663b86a02 100644 --- a/components/misc/rng.hpp +++ b/components/misc/rng.hpp @@ -10,6 +10,7 @@ */ namespace Misc::Rng { + /// The use of a rather minimalistic prng is preferred to avoid saving a lot of state in the save game. using Generator = std::minstd_rand; Generator& getGenerator();