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I'm sorry clang, forgive me

This commit is contained in:
epochwon 2025-07-02 17:28:53 -04:00
parent ba361302a1
commit db22706e8e

View file

@ -1144,8 +1144,8 @@ namespace MWSound
alSource3f(source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
}
void OpenALOutput::initCommon3D(ALuint source, const osg::Vec3f& pos, const osg::Vec3f& vel, ALfloat mindist, ALfloat maxdist,
ALfloat gain, ALfloat pitch, bool loop, bool useenv)
void OpenALOutput::initCommon3D(ALuint source, const osg::Vec3f& pos, const osg::Vec3f& vel, ALfloat mindist,
ALfloat maxdist, ALfloat gain, ALfloat pitch, bool loop, bool useenv)
{
alSourcef(source, AL_REFERENCE_DISTANCE, mindist);
alSourcef(source, AL_MAX_DISTANCE, maxdist);
@ -1250,8 +1250,9 @@ namespace MWSound
}
source = mFreeSources.front();
initCommon3D(source, sound->getPosition(), sound->getVelocity(), sound->getMinDistance(), sound->getMaxDistance(),
sound->getRealVolume(), getTimeScaledPitch(sound), sound->getIsLooping(), sound->getUseEnv());
initCommon3D(source, sound->getPosition(), sound->getVelocity(), sound->getMinDistance(),
sound->getMaxDistance(), sound->getRealVolume(), getTimeScaledPitch(sound), sound->getIsLooping(),
sound->getUseEnv());
alSourcei(source, AL_BUFFER, GET_PTRID(data));
alSourcef(source, AL_SEC_OFFSET, offset);
if (getALError() != AL_NO_ERROR)