OS X: enable high resolution mode for OpenMW & OpenCS

We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
pull/714/head
Nikolay Kasyanov 9 years ago
parent 7f398f8790
commit dbcce482a6

@ -289,7 +289,7 @@ if(MYGUI_STATIC)
endif (MYGUI_STATIC)
if (APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/mac/Info.plist
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw-Info.plist.in
"${APP_BUNDLE_DIR}/Contents/Info.plist")
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns

@ -192,6 +192,7 @@ if(APPLE)
MACOSX_BUNDLE_GUI_IDENTIFIER "org.openmw.opencs"
MACOSX_BUNDLE_SHORT_VERSION_STRING ${OPENMW_VERSION}
MACOSX_BUNDLE_BUNDLE_VERSION ${OPENMW_VERSION}
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/files/mac/openmw-cs-Info.plist.in"
)
set_source_files_properties(${OPENCS_MAC_ICON} PROPERTIES

@ -26,5 +26,7 @@
<true/>
<key>NSHumanReadableCopyright</key>
<string></string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>

@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleGetInfoString</key>
<string>${MACOSX_BUNDLE_INFO_STRING}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>LSRequiresCarbon</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
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