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https://github.com/OpenMW/openmw.git
synced 2025-10-17 14:46:34 +00:00
Rename ControllerButtonStr struct and its internal fields
This commit is contained in:
parent
9870605aab
commit
dc2ff4bfa2
44 changed files with 211 additions and 211 deletions
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@ -94,11 +94,11 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.x = "#{sCreate}";
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mControllerButtons.y = "#{sMagicEffects}";
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mControllerButtons.r3 = "#{sInfo}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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mControllerButtons.mX = "#{sCreate}";
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mControllerButtons.mY = "#{sMagicEffects}";
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mControllerButtons.mR3 = "#{sInfo}";
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}
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center();
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@ -60,9 +60,9 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mControllerButtons.lStick = "#{sMouse}";
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.mLStick = "#{sMouse}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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}
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updateBirths();
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@ -78,13 +78,13 @@ namespace MWGui
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
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mControllerButtons.x = "#{sNext}";
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mControllerButtons.mX = "#{sNext}";
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}
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else if (Settings::gui().mControllerMenus)
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
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mControllerButtons.x = "#{sDone}";
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mControllerButtons.mX = "#{sDone}";
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}
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else
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okButton->setCaption(
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@ -66,9 +66,9 @@ namespace MWGui
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MyGUI::IntCoord(0, 0, (64 - 7) * scale, mNextPageButton->getSize().height * scale));
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}
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mControllerButtons.l1 = "#{sPrev}";
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mControllerButtons.r1 = "#{sNext}";
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mControllerButtons.b = "#{Interface:Close}";
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mControllerButtons.mL1 = "#{sPrev}";
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mControllerButtons.mR1 = "#{sNext}";
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mControllerButtons.mB = "#{Interface:Close}";
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center();
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}
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@ -222,9 +222,9 @@ namespace MWGui
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}
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}
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ControllerButtonStr* BookWindow::getControllerButtons()
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ControllerButtons* BookWindow::getControllerButtons()
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{
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mControllerButtons.a = mTakeButton->getVisible() ? "#{sTake}" : "";
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mControllerButtons.mA = mTakeButton->getVisible() ? "#{sTake}" : "";
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return &mControllerButtons;
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}
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@ -21,7 +21,7 @@ namespace MWGui
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bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
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std::string_view getWindowIdForLua() const override { return "Book"; }
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ControllerButtonStr* getControllerButtons() override;
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ControllerButtons* getControllerButtons() override;
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protected:
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void onNextPageButtonClicked(MyGUI::Widget* sender);
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@ -59,8 +59,8 @@ namespace MWGui
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{
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mOkButton->setStateSelected(true);
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mDisableGamepadCursor = true;
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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}
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center();
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@ -149,9 +149,9 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mControllerButtons.lStick = "#{sMouse}";
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.mLStick = "#{sMouse}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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}
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updateClasses();
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@ -167,13 +167,13 @@ namespace MWGui
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
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mControllerButtons.x = "#{sNext}";
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mControllerButtons.mX = "#{sNext}";
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}
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else if (Settings::gui().mControllerMenus)
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
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mControllerButtons.x = "#{sDone}";
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mControllerButtons.mX = "#{sDone}";
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}
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else
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okButton->setCaption(
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@ -393,7 +393,7 @@ namespace MWGui
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center();
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mDisableGamepadCursor = Settings::gui().mControllerMenus;
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.mA = "#{sSelect}";
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}
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void InfoBoxDialog::setText(const std::string& str)
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@ -586,9 +586,9 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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okButton->setStateSelected(true);
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mControllerButtons.lStick = "#{sMouse}";
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.mLStick = "#{sMouse}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{sBack}";
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}
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// Set default skills, attributes
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@ -680,13 +680,13 @@ namespace MWGui
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
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mControllerButtons.x = "#{sNext}";
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mControllerButtons.mX = "#{sNext}";
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}
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else if (Settings::gui().mControllerMenus)
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{
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okButton->setCaption(
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
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mControllerButtons.x = "#{sDone}";
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mControllerButtons.mX = "#{sDone}";
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}
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else
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okButton->setCaption(
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@ -884,8 +884,8 @@ namespace MWGui
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getWidget(cancelButton, "CancelButton");
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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SelectSpecializationDialog::~SelectSpecializationDialog() {}
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@ -966,8 +966,8 @@ namespace MWGui
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if (mAttributeButtons.size() > 0)
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mAttributeButtons[0]->setStateSelected(true);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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}
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@ -1066,8 +1066,8 @@ namespace MWGui
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if (mSkillButtons.size() > 0)
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mSkillButtons[0]->setStateSelected(true);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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}
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@ -1156,7 +1156,7 @@ namespace MWGui
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// Make sure the edit box has focus
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MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
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mControllerButtons.a = "#{Interface:OK}";
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mControllerButtons.mA = "#{Interface:OK}";
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}
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DescriptionDialog::~DescriptionDialog() {}
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@ -64,10 +64,10 @@ namespace MWGui
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setCoord(200, 0, 600, 300);
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mControllerButtons.a = "#{sTake}";
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mControllerButtons.b = "#{Interface:Close}";
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mControllerButtons.r3 = "#{sInfo}";
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mControllerButtons.l2 = "#{sInventory}";
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mControllerButtons.mA = "#{sTake}";
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mControllerButtons.mB = "#{Interface:Close}";
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mControllerButtons.mR3 = "#{sInfo}";
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mControllerButtons.mL2 = "#{sInventory}";
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}
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void CompanionWindow::onItemSelected(int index)
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@ -23,8 +23,8 @@ namespace MWGui
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if (Settings::gui().mControllerMenus)
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{
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mDisableGamepadCursor = true;
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mControllerButtons.a = "#{Interface:OK}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.mA = "#{Interface:OK}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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}
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@ -59,11 +59,11 @@ namespace MWGui
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setCoord(200, 0, 600, 300);
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mControllerButtons.a = "#{sTake}";
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mControllerButtons.b = "#{Interface:Close}";
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mControllerButtons.x = "#{sTakeAll}";
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mControllerButtons.r3 = "#{sInfo}";
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mControllerButtons.l2 = "#{sInventory}";
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mControllerButtons.mA = "#{sTake}";
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mControllerButtons.mB = "#{Interface:Close}";
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mControllerButtons.mX = "#{sTakeAll}";
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mControllerButtons.mR3 = "#{sInfo}";
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mControllerButtons.mL2 = "#{sInventory}";
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}
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void ContainerWindow::onItemSelected(int index)
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@ -353,9 +353,9 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
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}
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ControllerButtonStr* ContainerWindow::getControllerButtons()
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ControllerButtons* ContainerWindow::getControllerButtons()
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{
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mControllerButtons.r1 = mDisposeCorpseButton->getVisible() ? "#{sDisposeofCorpse}" : "";
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mControllerButtons.mR1 = mDisposeCorpseButton->getVisible() ? "#{sDisposeofCorpse}" : "";
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return &mControllerButtons;
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}
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@ -48,7 +48,7 @@ namespace MWGui
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std::string_view getWindowIdForLua() const override { return "Container"; }
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ControllerButtonStr* getControllerButtons() override;
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ControllerButtons* getControllerButtons() override;
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bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
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void setActiveControllerWindow(bool active) override;
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@ -46,24 +46,24 @@ namespace MWGui
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return window->getHeight();
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}
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void ControllerButtonsOverlay::setButtons(ControllerButtonStr* buttons)
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void ControllerButtonsOverlay::setButtons(ControllerButtons* buttons)
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{
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int buttonCount = 0;
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buttonCount += updateButton(Button::Button_A, buttons->a);
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buttonCount += updateButton(Button::Button_B, buttons->b);
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buttonCount += updateButton(Button::Button_Dpad, buttons->dpad);
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buttonCount += updateButton(Button::Button_L1, buttons->l1);
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buttonCount += updateButton(Button::Button_L2, buttons->l2);
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buttonCount += updateButton(Button::Button_L3, buttons->l3);
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buttonCount += updateButton(Button::Button_LStick, buttons->lStick);
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buttonCount += updateButton(Button::Button_Menu, buttons->menu);
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buttonCount += updateButton(Button::Button_R1, buttons->r1);
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buttonCount += updateButton(Button::Button_R2, buttons->r2);
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buttonCount += updateButton(Button::Button_R3, buttons->r3);
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buttonCount += updateButton(Button::Button_RStick, buttons->rStick);
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buttonCount += updateButton(Button::Button_View, buttons->view);
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buttonCount += updateButton(Button::Button_X, buttons->x);
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buttonCount += updateButton(Button::Button_Y, buttons->y);
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buttonCount += updateButton(Button::Button_A, buttons->mA);
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buttonCount += updateButton(Button::Button_B, buttons->mB);
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buttonCount += updateButton(Button::Button_Dpad, buttons->mDpad);
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buttonCount += updateButton(Button::Button_L1, buttons->mL1);
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buttonCount += updateButton(Button::Button_L2, buttons->mL2);
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buttonCount += updateButton(Button::Button_L3, buttons->mL3);
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buttonCount += updateButton(Button::Button_LStick, buttons->mLStick);
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buttonCount += updateButton(Button::Button_Menu, buttons->mMenu);
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buttonCount += updateButton(Button::Button_R1, buttons->mR1);
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buttonCount += updateButton(Button::Button_R2, buttons->mR2);
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buttonCount += updateButton(Button::Button_R3, buttons->mR3);
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buttonCount += updateButton(Button::Button_RStick, buttons->mRStick);
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buttonCount += updateButton(Button::Button_View, buttons->mView);
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buttonCount += updateButton(Button::Button_X, buttons->mX);
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buttonCount += updateButton(Button::Button_Y, buttons->mY);
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mHBox->notifyChildrenSizeChanged();
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@ -16,7 +16,7 @@ namespace MWGui
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ControllerButtonsOverlay();
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int getHeight();
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void setButtons(ControllerButtonStr* buttons);
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void setButtons(ControllerButtons* buttons);
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private:
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enum Button
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@ -28,8 +28,8 @@ namespace MWGui
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// make sure we read the enter key being pressed to accept multiple items
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mItemEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &CountDialog::onEnterKeyPressed);
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mControllerButtons.a = "#{Interface:OK}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.mA = "#{Interface:OK}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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void CountDialog::openCountDialog(const std::string& item, const std::string& message, const int maxCount)
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@ -90,8 +90,8 @@ namespace MWGui
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mBribe1000Button->eventMouseButtonClick += MyGUI::newDelegate(this, &PersuasionDialog::onPersuade);
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mDisableGamepadCursor = Settings::gui().mControllerMenus;
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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}
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void PersuasionDialog::adjustAction(MyGUI::Widget* action, int& totalHeight)
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@ -387,9 +387,9 @@ namespace MWGui
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+= MyGUI::newDelegate(this, &DialogueWindow::onWindowResize);
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mControllerScrollWidget = mHistory->getParent();
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mControllerButtons.a = "#{sAsk}";
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mControllerButtons.b = "#{sGoodbye}";
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mControllerButtons.rStick = "#{sScrollup}";
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mControllerButtons.mA = "#{sAsk}";
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mControllerButtons.mB = "#{sGoodbye}";
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mControllerButtons.mRStick = "#{sScrollup}";
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}
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void DialogueWindow::onTradeComplete()
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@ -60,11 +60,11 @@ namespace MWGui
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mTypeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onTypeButtonClicked);
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mName->eventEditSelectAccept += MyGUI::newDelegate(this, &EnchantingDialog::onAccept);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{Interface:Cancel}";
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mControllerButtons.y = "#{OMWEngine:EnchantType}";
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mControllerButtons.l1 = "#{sItem}";
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mControllerButtons.r1 = "#{sSoulGem}";
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mControllerButtons.mA = "#{sSelect}";
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mControllerButtons.mB = "#{Interface:Cancel}";
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mControllerButtons.mY = "#{OMWEngine:EnchantType}";
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mControllerButtons.mL1 = "#{sItem}";
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mControllerButtons.mR1 = "#{sSoulGem}";
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}
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void EnchantingDialog::onOpen()
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@ -158,7 +158,7 @@ namespace MWGui
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mEnchanting.setSelfEnchanting(false);
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mEnchanting.setEnchanter(ptr);
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mBuyButton->setCaptionWithReplacing("#{sBuy}");
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mControllerButtons.x = "#{sBuy}";
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mControllerButtons.mX = "#{sBuy}";
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mChanceLayout->setVisible(false);
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mPtr = ptr;
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setSoulGem(MWWorld::Ptr());
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@ -170,7 +170,7 @@ namespace MWGui
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mEnchanting.setSelfEnchanting(true);
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mEnchanting.setEnchanter(MWMechanics::getPlayer());
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mBuyButton->setCaptionWithReplacing("#{sCreate}");
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mControllerButtons.x = "#{sCreate}";
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mControllerButtons.mX = "#{sCreate}";
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mChanceLayout->setVisible(Settings::game().mShowEnchantChance);
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mPtr = MWMechanics::getPlayer();
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setSoulGem(ptr);
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@ -151,7 +151,7 @@ namespace MWGui
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image->setImageTexture(MWBase::Environment::get().getInputManager()->getControllerButtonIcon(
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SDL_CONTROLLER_BUTTON_RIGHTSHOULDER));
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mControllerButtons.r3 = "#{sInfo}";
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mControllerButtons.mR3 = "#{sInfo}";
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}
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adjustPanes();
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@ -966,34 +966,34 @@ namespace MWGui
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return osg::Vec2f(normalisedX * float(viewport.width - 1), (1.0 - normalisedY) * float(viewport.height - 1));
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}
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ControllerButtonStr* InventoryWindow::getControllerButtons()
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ControllerButtons* InventoryWindow::getControllerButtons()
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{
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switch (mGuiMode)
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{
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case MWGui::GM_Companion:
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mControllerButtons.a = "#{OMWEngine:InventorySelect}";
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mControllerButtons.b = "#{Interface:Close}";
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mControllerButtons.x.clear();
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mControllerButtons.r2 = "#{sCompanionShare}";
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mControllerButtons.mA = "#{OMWEngine:InventorySelect}";
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mControllerButtons.mB = "#{Interface:Close}";
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mControllerButtons.mX.clear();
|
||||
mControllerButtons.mR2 = "#{sCompanionShare}";
|
||||
break;
|
||||
case MWGui::GM_Container:
|
||||
mControllerButtons.a = "#{OMWEngine:InventorySelect}";
|
||||
mControllerButtons.b = "#{Interface:Close}";
|
||||
mControllerButtons.x = "#{sTakeAll}";
|
||||
mControllerButtons.r2 = "#{sContainer}";
|
||||
mControllerButtons.mA = "#{OMWEngine:InventorySelect}";
|
||||
mControllerButtons.mB = "#{Interface:Close}";
|
||||
mControllerButtons.mX = "#{sTakeAll}";
|
||||
mControllerButtons.mR2 = "#{sContainer}";
|
||||
break;
|
||||
case MWGui::GM_Barter:
|
||||
mControllerButtons.a = "#{sSell}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.x = "#{sOffer}";
|
||||
mControllerButtons.r2 = "#{sBarter}";
|
||||
mControllerButtons.mA = "#{sSell}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mX = "#{sOffer}";
|
||||
mControllerButtons.mR2 = "#{sBarter}";
|
||||
break;
|
||||
case MWGui::GM_Inventory:
|
||||
default:
|
||||
mControllerButtons.a = "#{sEquip}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.x = "#{sDrop}";
|
||||
mControllerButtons.r2.clear();
|
||||
mControllerButtons.mA = "#{sEquip}";
|
||||
mControllerButtons.mB = "#{sBack}";
|
||||
mControllerButtons.mX = "#{sDrop}";
|
||||
mControllerButtons.mR2.clear();
|
||||
break;
|
||||
}
|
||||
return &mControllerButtons;
|
||||
|
|
|
@ -77,7 +77,7 @@ namespace MWGui
|
|||
|
||||
std::string_view getWindowIdForLua() const override { return "Inventory"; }
|
||||
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
ControllerButtons* getControllerButtons() override;
|
||||
|
||||
protected:
|
||||
void onTitleDoubleClicked() override;
|
||||
|
|
|
@ -29,9 +29,9 @@ namespace MWGui
|
|||
|
||||
center();
|
||||
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.r3 = "#{sInfo}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mR3 = "#{sInfo}";
|
||||
}
|
||||
|
||||
bool ItemSelectionDialog::exit()
|
||||
|
|
|
@ -224,9 +224,9 @@ namespace
|
|||
if (isRussian) // Cyrillic is either (10 + 10 + 10) or (15 + 15)
|
||||
mIndexRowCount = MWGui::getCyrillicIndexPageCount();
|
||||
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.x = "#{OMWEngine:JournalQuests}";
|
||||
mControllerButtons.y = "#{sTopics}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mX = "#{OMWEngine:JournalQuests}";
|
||||
mControllerButtons.mY = "#{sTopics}";
|
||||
|
||||
mQuestMode = false;
|
||||
mAllQuests = false;
|
||||
|
@ -696,12 +696,12 @@ namespace
|
|||
}
|
||||
}
|
||||
|
||||
MWGui::ControllerButtonStr* getControllerButtons() override
|
||||
MWGui::ControllerButtons* getControllerButtons() override
|
||||
{
|
||||
mControllerButtons.b = mOptionsMode || mStates.size() > 1 ? "#{sBack}" : "#{Interface:Close}";
|
||||
mControllerButtons.l1 = mOptionsMode ? "" : "#{sPrev}";
|
||||
mControllerButtons.r1 = mOptionsMode ? "" : "#{sNext}";
|
||||
mControllerButtons.r3 = mOptionsMode && mQuestMode ? "#{OMWEngine:JournalShowAll}" : "";
|
||||
mControllerButtons.mB = mOptionsMode || mStates.size() > 1 ? "#{sBack}" : "#{Interface:Close}";
|
||||
mControllerButtons.mL1 = mOptionsMode ? "" : "#{sPrev}";
|
||||
mControllerButtons.mR1 = mOptionsMode ? "" : "#{sNext}";
|
||||
mControllerButtons.mR3 = mOptionsMode && mQuestMode ? "#{OMWEngine:JournalShowAll}" : "";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
|
|
|
@ -95,8 +95,8 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.x = "#{sDone}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mX = "#{sDone}";
|
||||
mOkButton->setCaption(
|
||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
||||
}
|
||||
|
|
|
@ -836,10 +836,10 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.x = global ? "#{sLocal}" : "#{sWorld}";
|
||||
mControllerButtons.y = "#{sCenter}";
|
||||
mControllerButtons.dpad = Settings::map().mAllowZooming ? "" : "#{sMove}";
|
||||
mControllerButtons.mB = "#{sBack}";
|
||||
mControllerButtons.mX = global ? "#{sLocal}" : "#{sWorld}";
|
||||
mControllerButtons.mY = "#{sCenter}";
|
||||
mControllerButtons.mDpad = Settings::map().mAllowZooming ? "" : "#{sMove}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1230,7 +1230,7 @@ namespace MWGui
|
|||
mLocalMap->setVisible(!global);
|
||||
|
||||
mButton->setCaptionWithReplacing(global ? "#{sLocal}" : "#{sWorld}");
|
||||
mControllerButtons.x = global ? "#{sLocal}" : "#{sWorld}";
|
||||
mControllerButtons.mX = global ? "#{sLocal}" : "#{sWorld}";
|
||||
MWBase::Environment::get().getWindowManager()->updateControllerButtonsOverlay();
|
||||
}
|
||||
|
||||
|
@ -1475,8 +1475,8 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.a = "#{Interface:OK}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{Interface:OK}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1529,9 +1529,9 @@ namespace MWGui
|
|||
eventDeleteClicked();
|
||||
}
|
||||
|
||||
ControllerButtonStr* EditNoteDialog::getControllerButtons()
|
||||
ControllerButtons* EditNoteDialog::getControllerButtons()
|
||||
{
|
||||
mControllerButtons.x = getDeleteButtonShown() ? "#{sDelete}" : "";
|
||||
mControllerButtons.mX = getDeleteButtonShown() ? "#{sDelete}" : "";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
|
|
|
@ -212,7 +212,7 @@ namespace MWGui
|
|||
EventHandle_Void eventDeleteClicked;
|
||||
EventHandle_Void eventOkClicked;
|
||||
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
ControllerButtons* getControllerButtons() override;
|
||||
|
||||
private:
|
||||
void onCancelButtonClicked(MyGUI::Widget* sender);
|
||||
|
|
|
@ -32,8 +32,8 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mControllerButtons.a = "#{sRepair}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{sRepair}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -285,7 +285,7 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mControllerButtons.a = "#{Interface:OK}";
|
||||
mControllerButtons.mA = "#{Interface:OK}";
|
||||
|
||||
// If we have more than one button, we need to set the focus to the first one.
|
||||
if (mButtons.size() > 1)
|
||||
|
|
|
@ -62,8 +62,8 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:OK}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:OK}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -541,8 +541,8 @@ namespace MWGui
|
|||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mItemButton->setStateSelected(true);
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
|
||||
center();
|
||||
|
@ -687,8 +687,8 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
|
||||
center();
|
||||
|
|
|
@ -108,12 +108,12 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.lStick = "#{sMouse}";
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.y = "#{sSex}";
|
||||
mControllerButtons.l1 = "#{sHair}";
|
||||
mControllerButtons.r1 = "#{sFace}";
|
||||
mControllerButtons.mLStick = "#{sMouse}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{sBack}";
|
||||
mControllerButtons.mY = "#{sSex}";
|
||||
mControllerButtons.mL1 = "#{sHair}";
|
||||
mControllerButtons.mR1 = "#{sFace}";
|
||||
}
|
||||
|
||||
updateRaces();
|
||||
|
@ -130,13 +130,13 @@ namespace MWGui
|
|||
{
|
||||
okButton->setCaption(
|
||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sNext", {})));
|
||||
mControllerButtons.x = "#{sNext}";
|
||||
mControllerButtons.mX = "#{sNext}";
|
||||
}
|
||||
else if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
okButton->setCaption(
|
||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
||||
mControllerButtons.x = "#{sDone}";
|
||||
mControllerButtons.mX = "#{sDone}";
|
||||
}
|
||||
else
|
||||
okButton->setCaption(
|
||||
|
|
|
@ -40,9 +40,9 @@ namespace MWGui
|
|||
|
||||
mGemIcon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onSelectItem);
|
||||
|
||||
mControllerButtons.a = "#{OMWEngine:RechargeSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.y = "#{sSoulGem}";
|
||||
mControllerButtons.mA = "#{OMWEngine:RechargeSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mY = "#{sSoulGem}";
|
||||
}
|
||||
|
||||
void Recharge::onOpen()
|
||||
|
|
|
@ -40,9 +40,9 @@ namespace MWGui
|
|||
|
||||
mToolIcon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onSelectItem);
|
||||
|
||||
mControllerButtons.a = "#{sRepair}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.y = "#{OMWEngine:RepairTool}";
|
||||
mControllerButtons.mA = "#{sRepair}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mY = "#{OMWEngine:RepairTool}";
|
||||
}
|
||||
|
||||
void Repair::onOpen()
|
||||
|
|
|
@ -123,9 +123,9 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
setControllerFocus(mButtons, mControllerFocus, true);
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.x = "#{sDone}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{sBack}";
|
||||
mControllerButtons.mX = "#{sDone}";
|
||||
okButton->setCaption(
|
||||
MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sDone", {})));
|
||||
}
|
||||
|
|
|
@ -67,8 +67,8 @@ namespace MWGui
|
|||
// To avoid accidental deletions
|
||||
mDeleteButton->setNeedKeyFocus(false);
|
||||
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
|
||||
void SaveGameDialog::onSlotActivated(MyGUI::ListBox* sender, size_t pos)
|
||||
|
@ -526,9 +526,9 @@ namespace MWGui
|
|||
mScreenshot->setRenderItemTexture(mScreenshotTexture.get());
|
||||
}
|
||||
|
||||
ControllerButtonStr* SaveGameDialog::getControllerButtons()
|
||||
ControllerButtons* SaveGameDialog::getControllerButtons()
|
||||
{
|
||||
mControllerButtons.y = mSaving ? "" : "#{OMWEngine:LoadingSelectCharacter}";
|
||||
mControllerButtons.mY = mSaving ? "" : "#{OMWEngine:LoadingSelectCharacter}";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWGui
|
|||
|
||||
void setLoadOrSave(bool load);
|
||||
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
ControllerButtons* getControllerButtons() override;
|
||||
|
||||
private:
|
||||
void confirmDeleteSave();
|
||||
|
|
|
@ -40,8 +40,8 @@ namespace MWGui
|
|||
mTakeButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &ScrollWindow::onKeyButtonPressed);
|
||||
|
||||
mControllerScrollWidget = mTextView;
|
||||
mControllerButtons.b = "#{Interface:Close}";
|
||||
mControllerButtons.dpad = "#{sScrolldown}";
|
||||
mControllerButtons.mB = "#{Interface:Close}";
|
||||
mControllerButtons.mDpad = "#{sScrolldown}";
|
||||
|
||||
center();
|
||||
}
|
||||
|
@ -128,9 +128,9 @@ namespace MWGui
|
|||
BookWindowBase::onClose();
|
||||
}
|
||||
|
||||
ControllerButtonStr* ScrollWindow::getControllerButtons()
|
||||
ControllerButtons* ScrollWindow::getControllerButtons()
|
||||
{
|
||||
mControllerButtons.a = mTakeButton->getVisible() ? "#{sTake}" : "";
|
||||
mControllerButtons.mA = mTakeButton->getVisible() ? "#{sTake}" : "";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace MWGui
|
|||
|
||||
std::string_view getWindowIdForLua() const override { return "Scroll"; }
|
||||
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
ControllerButtons* getControllerButtons() override;
|
||||
|
||||
protected:
|
||||
void onCloseButtonClicked(MyGUI::Widget* _sender);
|
||||
|
|
|
@ -463,9 +463,9 @@ namespace MWGui
|
|||
i++;
|
||||
}
|
||||
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:OK}";
|
||||
mControllerButtons.lStick = "#{sMouse}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:OK}";
|
||||
mControllerButtons.mLStick = "#{sMouse}";
|
||||
}
|
||||
|
||||
void SettingsWindow::onTabChanged(MyGUI::TabControl* /*_sender*/, size_t /*index*/)
|
||||
|
|
|
@ -38,9 +38,9 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mControllerButtons.a = "#{sBuy}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.r3 = "#{sInfo}";
|
||||
mControllerButtons.mA = "#{sBuy}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mR3 = "#{sInfo}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -100,9 +100,9 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.x = "#{Interface:OK}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mX = "#{Interface:OK}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -598,10 +598,10 @@ namespace MWGui
|
|||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.x = "#{sBuy}";
|
||||
mControllerButtons.r3 = "#{sInfo}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mX = "#{sBuy}";
|
||||
mControllerButtons.mR3 = "#{sInfo}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -62,9 +62,9 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
setPinButtonVisible(false);
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.r3 = "#{sInfo}";
|
||||
mControllerButtons.mA = "#{sSelect}";
|
||||
mControllerButtons.mB = "#{sBack}";
|
||||
mControllerButtons.mR3 = "#{sInfo}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -84,9 +84,9 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
setPinButtonVisible(false);
|
||||
mControllerButtons.lStick = "#{sMouse}";
|
||||
mControllerButtons.rStick = "#{sScrolldown}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.mLStick = "#{sMouse}";
|
||||
mControllerButtons.mRStick = "#{sScrolldown}";
|
||||
mControllerButtons.mB = "#{sBack}";
|
||||
}
|
||||
|
||||
onWindowResize(t);
|
||||
|
|
|
@ -28,7 +28,7 @@ namespace MWGui
|
|||
// Make sure the edit box has focus
|
||||
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
|
||||
|
||||
mControllerButtons.a = "#{Interface:OK}";
|
||||
mControllerButtons.mA = "#{Interface:OK}";
|
||||
}
|
||||
|
||||
void TextInputDialog::setNextButtonShow(bool shown)
|
||||
|
|
|
@ -188,11 +188,11 @@ namespace MWGui
|
|||
image->setImageTexture(MWBase::Environment::get().getInputManager()->getControllerButtonIcon(
|
||||
SDL_CONTROLLER_BUTTON_RIGHTSHOULDER));
|
||||
|
||||
mControllerButtons.a = "#{sBuy}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.x = "#{sOffer}";
|
||||
mControllerButtons.r3 = "#{sInfo}";
|
||||
mControllerButtons.l2 = "#{sInventory}";
|
||||
mControllerButtons.mA = "#{sBuy}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mControllerButtons.mX = "#{sOffer}";
|
||||
mControllerButtons.mR3 = "#{sInfo}";
|
||||
mControllerButtons.mL2 = "#{sInventory}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -40,8 +40,8 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mControllerButtons.a = "#{sBuy}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{sBuy}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -41,8 +41,8 @@ namespace MWGui
|
|||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mDisableGamepadCursor = true;
|
||||
mControllerButtons.a = "#{sTravel}";
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mA = "#{sTravel}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -80,7 +80,7 @@ namespace MWGui
|
|||
mTimeAdvancer.eventInterrupted += MyGUI::newDelegate(this, &WaitDialog::onWaitingInterrupted);
|
||||
mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &WaitDialog::onWaitingFinished);
|
||||
|
||||
mControllerButtons.b = "#{Interface:Cancel}";
|
||||
mControllerButtons.mB = "#{Interface:Cancel}";
|
||||
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
||||
}
|
||||
|
||||
|
@ -328,10 +328,10 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
ControllerButtonStr* WaitDialog::getControllerButtons()
|
||||
ControllerButtons* WaitDialog::getControllerButtons()
|
||||
{
|
||||
mControllerButtons.a = mSleeping ? "#{sRest}" : "#{sWait}";
|
||||
mControllerButtons.x = mSleeping && mUntilHealedButton->getVisible() ? "#{sUntilHealed}" : "";
|
||||
mControllerButtons.mA = mSleeping ? "#{sRest}" : "#{sWait}";
|
||||
mControllerButtons.mX = mSleeping && mUntilHealedButton->getVisible() ? "#{sUntilHealed}" : "";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
|
|
|
@ -46,7 +46,7 @@ namespace MWGui
|
|||
|
||||
std::string_view getWindowIdForLua() const override { return "WaitDialog"; }
|
||||
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
ControllerButtons* getControllerButtons() override;
|
||||
|
||||
protected:
|
||||
MyGUI::TextBox* mDateTimeText;
|
||||
|
|
|
@ -17,23 +17,23 @@ namespace MWGui
|
|||
int wrap(int index, int max);
|
||||
void setControllerFocus(const std::vector<MyGUI::Button*>& buttons, int index, bool selected);
|
||||
|
||||
struct ControllerButtonStr
|
||||
struct ControllerButtons
|
||||
{
|
||||
std::string a;
|
||||
std::string b;
|
||||
std::string dpad;
|
||||
std::string l1;
|
||||
std::string l2;
|
||||
std::string l3;
|
||||
std::string lStick;
|
||||
std::string menu;
|
||||
std::string r1;
|
||||
std::string r2;
|
||||
std::string r3;
|
||||
std::string rStick;
|
||||
std::string view;
|
||||
std::string x;
|
||||
std::string y;
|
||||
std::string mA;
|
||||
std::string mB;
|
||||
std::string mDpad;
|
||||
std::string mL1;
|
||||
std::string mL2;
|
||||
std::string mL3;
|
||||
std::string mLStick;
|
||||
std::string mMenu;
|
||||
std::string mR1;
|
||||
std::string mR2;
|
||||
std::string mR3;
|
||||
std::string mRStick;
|
||||
std::string mView;
|
||||
std::string mX;
|
||||
std::string mY;
|
||||
};
|
||||
|
||||
class WindowBase : public Layout
|
||||
|
@ -78,7 +78,7 @@ namespace MWGui
|
|||
|
||||
static void clampWindowCoordinates(MyGUI::Window* window);
|
||||
|
||||
virtual ControllerButtonStr* getControllerButtons() { return &mControllerButtons; }
|
||||
virtual ControllerButtons* getControllerButtons() { return &mControllerButtons; }
|
||||
MyGUI::Widget* getControllerScrollWidget() { return mControllerScrollWidget; }
|
||||
bool isGamepadCursorAllowed() { return !mDisableGamepadCursor; }
|
||||
virtual bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) { return true; }
|
||||
|
@ -88,7 +88,7 @@ namespace MWGui
|
|||
protected:
|
||||
virtual void onTitleDoubleClicked();
|
||||
|
||||
ControllerButtonStr mControllerButtons;
|
||||
ControllerButtons mControllerButtons;
|
||||
bool mActiveControllerWindow = false;
|
||||
bool mDisableGamepadCursor = false;
|
||||
MyGUI::Widget* mControllerScrollWidget = nullptr;
|
||||
|
|
Loading…
Reference in a new issue