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	Replaced std::pow with shift since clang doesn't like int as a first argument
(reports that call is ambiguous)
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					 3 changed files with 8 additions and 8 deletions
				
			
		|  | @ -20,7 +20,7 @@ namespace Terrain | |||
| 
 | ||||
|         // Set the total number of vertices
 | ||||
|         size_t numVertsOneSide = mNode->getSize() * (ESM::Land::LAND_SIZE-1); | ||||
|         numVertsOneSide /= std::pow(2, lodLevel); | ||||
|         numVertsOneSide /= 1 << lodLevel; | ||||
|         numVertsOneSide += 1; | ||||
|         assert((int)numVertsOneSide == ESM::Land::LAND_SIZE); | ||||
|         mVertexData->vertexCount = numVertsOneSide * numVertsOneSide; | ||||
|  | @ -92,7 +92,7 @@ namespace Terrain | |||
|             // Use 4 bits for each LOD delta
 | ||||
|             if (lod > 0) | ||||
|             { | ||||
|                 assert (lod - ourLod < std::pow(2,4)); | ||||
|                 assert (lod - ourLod < (1 << 4)); | ||||
|                 flags |= int(lod - ourLod) << (4*i); | ||||
|             } | ||||
|         } | ||||
|  |  | |||
|  | @ -131,7 +131,7 @@ namespace Terrain | |||
|                             Ogre::HardwareVertexBufferSharedPtr colourBuffer) | ||||
|     { | ||||
|         // LOD level n means every 2^n-th vertex is kept
 | ||||
|         size_t increment = std::pow(2, lodLevel); | ||||
|         size_t increment = 1 << lodLevel; | ||||
| 
 | ||||
|         Ogre::Vector2 origin = center - Ogre::Vector2(size/2.f, size/2.f); | ||||
|         assert(origin.x == (int) origin.x); | ||||
|  |  | |||
|  | @ -214,7 +214,7 @@ namespace Terrain | |||
| 
 | ||||
|         bool anyDeltas = (lodDeltas[North] || lodDeltas[South] || lodDeltas[West] || lodDeltas[East]); | ||||
| 
 | ||||
|         size_t increment = std::pow(2, lodLevel); | ||||
|         size_t increment = 1 << lodLevel; | ||||
|         assert((int)increment < ESM::Land::LAND_SIZE); | ||||
|         std::vector<short> indices; | ||||
|         indices.reserve((ESM::Land::LAND_SIZE-1)*(ESM::Land::LAND_SIZE-1)*2*3 / increment); | ||||
|  | @ -251,7 +251,7 @@ namespace Terrain | |||
| 
 | ||||
|             // South
 | ||||
|             size_t row = 0; | ||||
|             size_t outerStep = std::pow(2, lodDeltas[South] + lodLevel); | ||||
|             size_t outerStep = 1 << (lodDeltas[South] + lodLevel); | ||||
|             for (size_t col = 0; col < ESM::Land::LAND_SIZE-1; col += outerStep) | ||||
|             { | ||||
|                 indices.push_back(ESM::Land::LAND_SIZE*col+row); | ||||
|  | @ -275,7 +275,7 @@ namespace Terrain | |||
| 
 | ||||
|             // North
 | ||||
|             row = ESM::Land::LAND_SIZE-1; | ||||
|             outerStep = std::pow(2, lodDeltas[North] + lodLevel); | ||||
|             outerStep = 1 << (lodDeltas[North] + lodLevel); | ||||
|             for (size_t col = 0; col < ESM::Land::LAND_SIZE-1; col += outerStep) | ||||
|             { | ||||
|                 indices.push_back(ESM::Land::LAND_SIZE*(col+outerStep)+row); | ||||
|  | @ -299,7 +299,7 @@ namespace Terrain | |||
| 
 | ||||
|             // West
 | ||||
|             size_t col = 0; | ||||
|             outerStep = std::pow(2, lodDeltas[West] + lodLevel); | ||||
|             outerStep = 1 << (lodDeltas[West] + lodLevel); | ||||
|             for (size_t row = 0; row < ESM::Land::LAND_SIZE-1; row += outerStep) | ||||
|             { | ||||
|                 indices.push_back(ESM::Land::LAND_SIZE*col+row+outerStep); | ||||
|  | @ -323,7 +323,7 @@ namespace Terrain | |||
| 
 | ||||
|             // East
 | ||||
|             col = ESM::Land::LAND_SIZE-1; | ||||
|             outerStep = std::pow(2, lodDeltas[East] + lodLevel); | ||||
|             outerStep = 1 << (lodDeltas[East] + lodLevel); | ||||
|             for (size_t row = 0; row < ESM::Land::LAND_SIZE-1; row += outerStep) | ||||
|             { | ||||
|                 indices.push_back(ESM::Land::LAND_SIZE*col+row); | ||||
|  |  | |||
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