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@ -141,9 +141,11 @@ void ESM4::Weapon::load(ESM4::Reader& reader)
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case ESM4::SUB_MO2T: // FO3
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case ESM4::SUB_MO2S: // FO3
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case ESM4::SUB_NAM6: // FO3
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case ESM4::SUB_MOD4: // FO3
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case ESM4::SUB_MO4T: // FO3
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case ESM4::SUB_MO4S: // FO3
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case ESM4::SUB_MOD4: // First person model data
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case ESM4::SUB_MO4T:
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case ESM4::SUB_MO4S:
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case ESM4::SUB_MO4C:
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case ESM4::SUB_MO4F: // First person model data end
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case ESM4::SUB_BIPL: // FO3
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case ESM4::SUB_NAM7: // FO3
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case ESM4::SUB_MOD3: // FO3
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@ -182,7 +184,17 @@ void ESM4::Weapon::load(ESM4::Reader& reader)
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case ESM4::SUB_WNM6: // FONV
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case ESM4::SUB_WNM7: // FONV
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case ESM4::SUB_EFSD: // FONV DeadMoney
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case ESM4::SUB_APPR: // FO4
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case ESM4::SUB_DAMA: // FO4
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case ESM4::SUB_FLTR: // FO4
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case ESM4::SUB_FNAM: // FO4
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case ESM4::SUB_INRD: // FO4
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case ESM4::SUB_LNAM: // FO4
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case ESM4::SUB_MASE: // FO4
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case ESM4::SUB_PTRN: // FO4
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case ESM4::SUB_STCP: // FO4
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case ESM4::SUB_WAMD: // FO4
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case ESM4::SUB_WZMD: // FO4
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case ESM4::SUB_OBTE: // FO4 object template start
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case ESM4::SUB_OBTF:
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case ESM4::SUB_OBTS:
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