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Issue-6706 Save the size of the Options window
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4 changed files with 29 additions and 0 deletions
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@ -152,6 +152,7 @@
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Feature #6600: Support NiSortAdjustNode
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Feature #6600: Support NiSortAdjustNode
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Feature #6684: Support NiFltAnimationNode
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Feature #6684: Support NiFltAnimationNode
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Feature #6699: Ignored flag
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Feature #6699: Ignored flag
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Feature #6706: Save the size of the Options window
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Task #6201: Remove the "Note: No relevant classes found. No output generated" warnings
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Task #6201: Remove the "Note: No relevant classes found. No output generated" warnings
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Task #6264: Remove the old classes in animation.cpp
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Task #6264: Remove the old classes in animation.cpp
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Task #6553: Simplify interpreter instruction registration
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Task #6553: Simplify interpreter instruction registration
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@ -388,6 +388,7 @@ namespace MWGui
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mSettingsWindow = new SettingsWindow();
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mSettingsWindow = new SettingsWindow();
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mWindows.push_back(mSettingsWindow);
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mWindows.push_back(mSettingsWindow);
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trackWindow(mSettingsWindow, "settings");
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mGuiModeStates[GM_Settings] = GuiModeState(mSettingsWindow);
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mGuiModeStates[GM_Settings] = GuiModeState(mSettingsWindow);
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mConfirmationDialog = new ConfirmationDialog();
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mConfirmationDialog = new ConfirmationDialog();
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@ -244,3 +244,19 @@ console
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The console command window.
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The console command window.
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Activated by pressing the tilde (~) key.
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Activated by pressing the tilde (~) key.
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settings
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--------
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:Default:
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x = 0.33
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y = 0.18
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w = 0.33
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h = 0.66
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The settings window.
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Activated by clicking Options in the main menu.
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@ -822,6 +822,17 @@ companion maximized w = 0.97
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companion maximized h = 0.875
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companion maximized h = 0.875
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companion maximized = false
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companion maximized = false
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# Settings menu
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settings x = 0.33
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settings y = 0.18
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settings w = 0.33
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settings h = 0.67
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settings maximized x = 0.015
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settings maximized y = 0.02
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settings maximized w = 0.97
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settings maximized h = 0.875
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settings maximized = false
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[Navigator]
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[Navigator]
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# Enable navigator (true, false). When enabled background threads are started to build navmesh for world geometry.
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# Enable navigator (true, false). When enabled background threads are started to build navmesh for world geometry.
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