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Simplify and reduce code duplication for BSA archive creation
This commit is contained in:
parent
a2345194c8
commit
df077a2524
3 changed files with 34 additions and 66 deletions
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@ -42,29 +42,10 @@ bool isBSA(const std::filesystem::path& filename)
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return hasExtension(filename, ".bsa") || hasExtension(filename, ".ba2");
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return hasExtension(filename, ".bsa") || hasExtension(filename, ".ba2");
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}
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}
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std::unique_ptr<VFS::Archive> makeBsaArchive(const std::filesystem::path& path)
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{
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switch (Bsa::BSAFile::detectVersion(path))
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{
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case Bsa::BSAVER_COMPRESSED:
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return std::make_unique<VFS::ArchiveSelector<Bsa::BSAVER_COMPRESSED>::type>(path);
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case Bsa::BSAVER_BA2_GNRL:
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return std::make_unique<VFS::ArchiveSelector<Bsa::BSAVER_BA2_GNRL>::type>(path);
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case Bsa::BSAVER_BA2_DX10:
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return std::make_unique<VFS::ArchiveSelector<Bsa::BSAVER_BA2_DX10>::type>(path);
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case Bsa::BSAVER_UNCOMPRESSED:
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return std::make_unique<VFS::ArchiveSelector<Bsa::BSAVER_UNCOMPRESSED>::type>(path);
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case Bsa::BSAVER_UNKNOWN:
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default:
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std::cerr << "'" << Files::pathToUnicodeString(path) << "' is not a recognized BSA archive" << std::endl;
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return nullptr;
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}
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}
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std::unique_ptr<VFS::Archive> makeArchive(const std::filesystem::path& path)
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std::unique_ptr<VFS::Archive> makeArchive(const std::filesystem::path& path)
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{
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{
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if (isBSA(path))
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if (isBSA(path))
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return makeBsaArchive(path);
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return VFS::makeBsaArchive(path);
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if (std::filesystem::is_directory(path))
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if (std::filesystem::is_directory(path))
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return std::make_unique<VFS::FileSystemArchive>(path);
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return std::make_unique<VFS::FileSystemArchive>(path);
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return nullptr;
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return nullptr;
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@ -124,17 +105,23 @@ void readVFS(std::unique_ptr<VFS::Archive>&& archive, const std::filesystem::pat
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if (!archivePath.empty() && !isBSA(archivePath))
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if (!archivePath.empty() && !isBSA(archivePath))
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{
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{
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Files::PathContainer dataDirs = { archivePath };
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const Files::Collections fileCollections({ archivePath });
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const Files::Collections fileCollections = Files::Collections(dataDirs);
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const Files::MultiDirCollection& bsaCol = fileCollections.getCollection(".bsa");
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const Files::MultiDirCollection& bsaCol = fileCollections.getCollection(".bsa");
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const Files::MultiDirCollection& ba2Col = fileCollections.getCollection(".ba2");
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const Files::MultiDirCollection& ba2Col = fileCollections.getCollection(".ba2");
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for (auto& file : bsaCol)
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for (const Files::MultiDirCollection& collection : { bsaCol, ba2Col })
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{
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{
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readVFS(makeBsaArchive(file.second), file.second, quiet);
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for (auto& file : collection)
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}
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{
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for (auto& file : ba2Col)
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try
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{
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{
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readVFS(makeBsaArchive(file.second), file.second, quiet);
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readVFS(VFS::makeBsaArchive(file.second), file.second, quiet);
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}
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catch (const std::exception& e)
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{
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std::cerr << "Failed to read archive file '" << Files::pathToUnicodeString(file.second)
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<< "': " << e.what() << std::endl;
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}
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}
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}
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}
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}
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}
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}
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}
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@ -11,6 +11,8 @@
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#include <components/bsa/compressedbsafile.hpp>
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#include <components/bsa/compressedbsafile.hpp>
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#include <algorithm>
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#include <algorithm>
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#include <memory>
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#include <stdexcept>
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namespace VFS
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namespace VFS
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{
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{
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@ -73,34 +75,24 @@ namespace VFS
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std::vector<VFS::Path::Normalized> mFiles;
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std::vector<VFS::Path::Normalized> mFiles;
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};
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};
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template <Bsa::BsaVersion>
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inline std::unique_ptr<VFS::Archive> makeBsaArchive(const std::filesystem::path& path)
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struct ArchiveSelector
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{
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{
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};
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switch (Bsa::BSAFile::detectVersion(path))
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{
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case Bsa::BSAVER_UNKNOWN:
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break;
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case Bsa::BSAVER_UNCOMPRESSED:
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return std::make_unique<BsaArchive<Bsa::BSAFile>>(path);
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case Bsa::BSAVER_COMPRESSED:
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return std::make_unique<BsaArchive<Bsa::CompressedBSAFile>>(path);
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case Bsa::BSAVER_BA2_GNRL:
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return std::make_unique<BsaArchive<Bsa::BA2GNRLFile>>(path);
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case Bsa::BSAVER_BA2_DX10:
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return std::make_unique<BsaArchive<Bsa::BA2DX10File>>(path);
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}
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template <>
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throw std::runtime_error("Unknown archive type '" + Files::pathToUnicodeString(path) + "'");
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struct ArchiveSelector<Bsa::BSAVER_UNCOMPRESSED>
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}
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{
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using type = BsaArchive<Bsa::BSAFile>;
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};
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template <>
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struct ArchiveSelector<Bsa::BSAVER_COMPRESSED>
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{
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using type = BsaArchive<Bsa::CompressedBSAFile>;
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};
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template <>
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struct ArchiveSelector<Bsa::BSAVER_BA2_GNRL>
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{
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using type = BsaArchive<Bsa::BA2GNRLFile>;
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};
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template <>
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struct ArchiveSelector<Bsa::BSAVER_BA2_DX10>
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{
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using type = BsaArchive<Bsa::BA2DX10File>;
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};
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}
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}
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#endif
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#endif
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@ -25,18 +25,7 @@ namespace VFS
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// Last BSA has the highest priority
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// Last BSA has the highest priority
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const auto archivePath = collections.getPath(*archive);
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const auto archivePath = collections.getPath(*archive);
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Log(Debug::Info) << "Adding BSA archive " << archivePath;
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Log(Debug::Info) << "Adding BSA archive " << archivePath;
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Bsa::BsaVersion bsaVersion = Bsa::BSAFile::detectVersion(archivePath);
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vfs->addArchive(makeBsaArchive(archivePath));
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if (bsaVersion == Bsa::BSAVER_COMPRESSED)
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vfs->addArchive(std::make_unique<ArchiveSelector<Bsa::BSAVER_COMPRESSED>::type>(archivePath));
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else if (bsaVersion == Bsa::BSAVER_BA2_GNRL)
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vfs->addArchive(std::make_unique<ArchiveSelector<Bsa::BSAVER_BA2_GNRL>::type>(archivePath));
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else if (bsaVersion == Bsa::BSAVER_BA2_DX10)
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vfs->addArchive(std::make_unique<ArchiveSelector<Bsa::BSAVER_BA2_DX10>::type>(archivePath));
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else if (bsaVersion == Bsa::BSAVER_UNCOMPRESSED)
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vfs->addArchive(std::make_unique<ArchiveSelector<Bsa::BSAVER_UNCOMPRESSED>::type>(archivePath));
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else
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throw std::runtime_error("Unknown archive type '" + *archive + "'");
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}
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}
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else
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else
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{
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{
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