mirror of
https://github.com/OpenMW/openmw.git
synced 2025-10-15 07:26:33 +00:00
Add whole set of button icons
This commit is contained in:
parent
c0694d3c0e
commit
e01291ec4a
49 changed files with 457 additions and 178 deletions
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@ -59,7 +59,12 @@ namespace MWGui
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BirthDialog::onOkClicked);
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if (Settings::gui().mControllerMenus)
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{
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mOkButton->setStateSelected(true);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.x = "#{sDone}";
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}
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updateBirths();
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updateSpells();
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@ -273,11 +278,6 @@ namespace MWGui
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mSpellArea->setViewOffset(MyGUI::IntPoint(0, 0));
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}
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std::string BirthDialog::getButtonStr()
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{
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return "(A) #{sSelect} (X) #{sDone} (B) #{sBack}";
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}
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bool BirthDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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@ -38,8 +38,6 @@ namespace MWGui
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*/
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EventHandle_WindowBase eventDone;
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std::string getButtonStr() override;
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protected:
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void onSelectBirth(MyGUI::ListBox* _sender, size_t _index);
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@ -70,6 +70,10 @@ namespace MWGui
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MyGUI::IntCoord(0, 0, (64 - 7) * scale, mNextPageButton->getSize().height * scale));
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}
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mControllerButtons.l1 = "#{sPrev}";
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mControllerButtons.r1 = "#{sNext}";
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mControllerButtons.b = "#{sClose}";
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center();
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}
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@ -222,12 +226,10 @@ namespace MWGui
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}
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}
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std::string BookWindow::getButtonStr()
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ControllerButtonStr* BookWindow::getControllerButtons()
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{
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if (mTakeButton->getVisible())
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return "(A) #{sTake} (LB) #{sPrev} (RB) #{sNext} (B) #{sClose}";
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else
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return "(LB) #{sPrev} (RB) #{sNext} (B) #{sClose}";
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mControllerButtons.a = mTakeButton->getVisible() ? "#{sTake}" : "";
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return &mControllerButtons;
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}
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bool BookWindow::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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@ -21,7 +21,7 @@ namespace MWGui
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bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
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std::string_view getWindowIdForLua() const override { return "Book"; }
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std::string getButtonStr() override;
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ControllerButtonStr* getControllerButtons() override;
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protected:
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void onNextPageButtonClicked(MyGUI::Widget* sender);
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@ -60,6 +60,8 @@ namespace MWGui
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mOkButton->setStateSelected(true);
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trackFocusEvents(mBackButton);
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trackFocusEvents(mOkButton);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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}
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center();
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@ -77,11 +79,6 @@ namespace MWGui
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center();
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}
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std::string GenerateClassResultDialog::getButtonStr()
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{
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return "(A) #{sSelect} (B) #{sBack}";
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}
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bool GenerateClassResultDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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@ -155,7 +152,12 @@ namespace MWGui
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mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &PickClassDialog::onOkClicked);
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if (Settings::gui().mControllerMenus)
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{
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mOkButton->setStateSelected(true);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.x = "#{sDone}";
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}
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updateClasses();
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updateStats();
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@ -317,11 +319,6 @@ namespace MWGui
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setClassImage(mClassImage, mCurrentClassId);
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}
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std::string PickClassDialog::getButtonStr()
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{
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return "(A) #{sSelect} (X) #{sDone} (B) #{sBack}";
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}
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bool PickClassDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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@ -419,6 +416,8 @@ namespace MWGui
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getWidget(mButtonBar, "ButtonBar");
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center();
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mControllerButtons.a = "#{sSelect}";
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}
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void InfoBoxDialog::setText(const std::string& str)
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@ -490,11 +489,6 @@ namespace MWGui
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}
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}
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std::string InfoBoxDialog::getButtonStr()
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{
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return "(A) #{sSelect}";
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}
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bool InfoBoxDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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@ -623,7 +617,12 @@ namespace MWGui
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mButtons.push_back(okButton);
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if (Settings::gui().mControllerMenus)
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{
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okButton->setStateSelected(true);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sBack}";
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mControllerButtons.x = "#{sDone}";
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}
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// Set default skills, attributes
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@ -718,11 +717,6 @@ namespace MWGui
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MyGUI::UString(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", {})));
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}
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std::string CreateClassDialog::getButtonStr()
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{
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return "(A) #{sSelect} (X) #{sDone} (B) #{sCancel}";
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}
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bool CreateClassDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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@ -939,6 +933,9 @@ namespace MWGui
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MyGUI::Button* cancelButton;
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getWidget(cancelButton, "CancelButton");
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sCancel}";
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}
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SelectSpecializationDialog::~SelectSpecializationDialog() {}
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@ -970,11 +967,6 @@ namespace MWGui
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return true;
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}
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std::string SelectSpecializationDialog::getButtonStr()
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{
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return "(A) #{sSelect} (B) #{sCancel}";
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}
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bool SelectSpecializationDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_B)
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@ -1016,6 +1008,9 @@ namespace MWGui
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MyGUI::Button* cancelButton;
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getWidget(cancelButton, "CancelButton");
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectAttributeDialog::onCancelClicked);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sCancel}";
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}
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// widget controls
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@ -1037,11 +1032,6 @@ namespace MWGui
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return true;
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}
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std::string SelectAttributeDialog::getButtonStr()
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{
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return "(A) #{sSelect} (B) #{sCancel}";
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}
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bool SelectAttributeDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_B)
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@ -1093,6 +1083,9 @@ namespace MWGui
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MyGUI::Button* cancelButton;
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getWidget(cancelButton, "CancelButton");
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cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSkillDialog::onCancelClicked);
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mControllerButtons.a = "#{sSelect}";
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mControllerButtons.b = "#{sCancel}";
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}
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SelectSkillDialog::~SelectSkillDialog() {}
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@ -1116,11 +1109,6 @@ namespace MWGui
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return true;
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}
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std::string SelectSkillDialog::getButtonStr()
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{
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return "(A) #{sSelect} (B) #{sCancel}";
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}
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bool SelectSkillDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_B)
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@ -40,8 +40,6 @@ namespace MWGui
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*/
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EventHandle_Int eventButtonSelected;
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std::string getButtonStr() override;
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protected:
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void onButtonClicked(MyGUI::Widget* _sender);
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bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
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@ -93,8 +91,6 @@ namespace MWGui
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*/
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EventHandle_WindowBase eventDone;
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std::string getButtonStr() override;
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protected:
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void onOkClicked(MyGUI::Widget* _sender);
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void onBackClicked(MyGUI::Widget* _sender);
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@ -136,8 +132,6 @@ namespace MWGui
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*/
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EventHandle_WindowBase eventDone;
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std::string getButtonStr() override;
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protected:
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void onSelectClass(MyGUI::ListBox* _sender, size_t _index);
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void onAccept(MyGUI::ListBox* _sender, size_t _index);
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@ -189,8 +183,6 @@ namespace MWGui
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*/
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EventHandle_Void eventItemSelected;
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std::string getButtonStr() override;
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protected:
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void onSpecializationClicked(MyGUI::Widget* _sender);
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void onCancelClicked(MyGUI::Widget* _sender);
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@ -225,8 +217,6 @@ namespace MWGui
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*/
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EventHandle_Void eventItemSelected;
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std::string getButtonStr() override;
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protected:
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void onAttributeClicked(Widgets::MWAttributePtr _sender);
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void onCancelClicked(MyGUI::Widget* _sender);
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@ -259,8 +249,6 @@ namespace MWGui
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*/
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EventHandle_Void eventItemSelected;
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std::string getButtonStr() override;
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protected:
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void onSkillClicked(Widgets::MWSkillPtr _sender);
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void onCancelClicked(MyGUI::Widget* _sender);
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@ -322,8 +310,6 @@ namespace MWGui
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*/
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EventHandle_WindowBase eventDone;
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std::string getButtonStr() override;
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protected:
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void onOkClicked(MyGUI::Widget* _sender);
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void onBackClicked(MyGUI::Widget* _sender);
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@ -24,6 +24,8 @@ namespace MWGui
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{
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trackFocusEvents(mOkButton);
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trackFocusEvents(mCancelButton);
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mControllerButtons.a = "#{sOk}";
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mControllerButtons.b = "#{sCancel}";
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}
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}
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@ -72,11 +74,6 @@ namespace MWGui
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eventOkClicked();
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}
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std::string ConfirmationDialog::getButtonStr()
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{
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return "(A) #{sOk} (B) #{sCancel}";
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}
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bool ConfirmationDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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{
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if (arg.button == SDL_CONTROLLER_BUTTON_A)
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@ -20,8 +20,6 @@ namespace MWGui
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EventHandle_Void eventOkClicked;
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EventHandle_Void eventCancelClicked;
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std::string getButtonStr() override;
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private:
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MyGUI::EditBox* mMessage;
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MyGUI::Button* mOkButton;
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@ -56,6 +56,12 @@ namespace MWGui
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mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerWindow::onTakeAllButtonClicked);
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setCoord(200, 0, 600, 300);
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mControllerButtons.a = "#{sTake}";
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mControllerButtons.b = "#{sClose}";
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mControllerButtons.x = "#{sTakeAll}";
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mControllerButtons.y = "#{sInfo}";
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mControllerButtons.l2 = "#{sInventory}";
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}
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void ContainerWindow::onItemSelected(int index)
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@ -352,12 +358,10 @@ namespace MWGui
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MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container);
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}
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std::string ContainerWindow::getButtonStr()
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ControllerButtonStr* ContainerWindow::getControllerButtons()
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{
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if (mDisposeCorpseButton->getVisible())
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return "(A) #{sTake} (X) #{sTakeAll} (LB) #{sDisposeofCorpse} (Y) #{sInfo} [LT] #{sInventory} (B) #{sClose}";
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else
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return "(A) #{sTake} (X) #{sTakeAll} (Y) #{sInfo} [LT] #{sInventory} (B) #{sClose}";
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mControllerButtons.l1 = mDisposeCorpseButton->getVisible() ? "#{sDisposeofCorpse}" : "";
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return &mControllerButtons;
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}
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bool ContainerWindow::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
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@ -40,7 +40,7 @@ namespace MWGui
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std::string_view getWindowIdForLua() const override { return "Container"; }
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std::string getButtonStr() override;
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ControllerButtonStr* getControllerButtons() override;
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void setActiveControllerWindow(bool active) override;
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private:
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@ -1,8 +1,5 @@
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#include "controllerbuttonsoverlay.hpp"
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#include <MyGUI_Button.h>
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#include <MyGUI_EditBox.h>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/windowmanager.hpp"
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@ -11,16 +8,94 @@ namespace MWGui
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ControllerButtonsOverlay::ControllerButtonsOverlay()
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: WindowBase("openmw_controllerbuttons.layout")
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{
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getWidget(mButtonStr, "ButtonStr");
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getWidget(mImageA, "BtnAImage");
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getWidget(mTextA, "BtnAText");
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getWidget(mImageB, "BtnBImage");
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getWidget(mTextB, "BtnBText");
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getWidget(mImageL1, "BtnL1Image");
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getWidget(mTextL1, "BtnL1Text");
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getWidget(mImageL2, "BtnL2Image");
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getWidget(mTextL2, "BtnL2Text");
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getWidget(mImageL3, "BtnL3Image");
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getWidget(mTextL3, "BtnL3Text");
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getWidget(mImageLStick, "BtnLStickImage");
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getWidget(mTextLStick, "BtnLStickText");
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getWidget(mImageMenu, "BtnMenuImage");
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getWidget(mTextMenu, "BtnMenuText");
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getWidget(mImageR1, "BtnR1Image");
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getWidget(mTextR1, "BtnR1Text");
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getWidget(mImageR2, "BtnR2Image");
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getWidget(mTextR2, "BtnR2Text");
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getWidget(mImageR3, "BtnR3Image");
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getWidget(mTextR3, "BtnR3Text");
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getWidget(mImageRStick, "BtnRStickImage");
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getWidget(mTextRStick, "BtnRStickText");
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getWidget(mImageView, "BtnViewImage");
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getWidget(mTextView, "BtnViewText");
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getWidget(mImageX, "BtnXImage");
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getWidget(mTextX, "BtnXText");
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getWidget(mImageY, "BtnYImage");
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getWidget(mTextY, "BtnYText");
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getWidget(mHBox, "ButtonBox");
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}
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void ControllerButtonsOverlay::setButtonStr(const std::string& buttonStr)
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void ControllerButtonsOverlay::setButtons(ControllerButtonStr* buttons)
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{
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mButtonStr->setCaptionWithReplacing(buttonStr);
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int buttonCount = 0;
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buttonCount += updateButton(mTextA, mImageA, buttons->a);
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buttonCount += updateButton(mTextB, mImageB, buttons->b);
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buttonCount += updateButton(mTextL1, mImageL1, buttons->l1);
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buttonCount += updateButton(mTextL2, mImageL2, buttons->l2);
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buttonCount += updateButton(mTextL3, mImageL3, buttons->l3);
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buttonCount += updateButton(mTextLStick, mImageLStick, buttons->lStick);
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buttonCount += updateButton(mTextMenu, mImageMenu, buttons->menu);
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buttonCount += updateButton(mTextR1, mImageR1, buttons->r1);
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buttonCount += updateButton(mTextR2, mImageR2, buttons->r2);
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buttonCount += updateButton(mTextR3, mImageR3, buttons->r3);
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buttonCount += updateButton(mTextRStick, mImageRStick, buttons->rStick);
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buttonCount += updateButton(mTextView, mImageView, buttons->view);
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buttonCount += updateButton(mTextX, mImageX, buttons->x);
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buttonCount += updateButton(mTextY, mImageY, buttons->y);
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mHBox->notifyChildrenSizeChanged();
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// int height = mMessage->getTextSize().height + 60;
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// int width = mMessage->getTextSize().width + 24;
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// mMainWidget->setSize(width, height);
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// mMessage->setSize(mMessage->getWidth(), mMessage->getTextSize().height + 24);
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setVisible(buttonCount > 0);
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}
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int ControllerButtonsOverlay::updateButton(MyGUI::TextBox* text, MyGUI::ImageBox* image, const std::string& buttonStr)
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{
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if (buttonStr.length() > 0)
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{
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image->setVisible(true);
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image->setUserString("Hidden", "false");
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text->setCaptionWithReplacing(buttonStr);
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text->setVisible(true);
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text->setUserString("Hidden", "false");
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text->setSize(text->getTextSize().width + 16, 48);
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return 1;
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}
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else
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{
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image->setVisible(false);
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image->setUserString("Hidden", "true");
|
||||
|
||||
text->setVisible(false);
|
||||
text->setUserString("Hidden", "true");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,11 @@
|
|||
#ifndef MWGUI_CONTROLLERBUTTONSOVERLAY_H
|
||||
#define MWGUI_CONTROLLERBUTTONSOVERLAY_H
|
||||
|
||||
#include <MyGUI_ImageBox.h>
|
||||
#include <MyGUI_TextBox.h>
|
||||
|
||||
#include <components/widgets/box.hpp>
|
||||
|
||||
#include "windowbase.hpp"
|
||||
|
||||
namespace MWGui
|
||||
|
@ -10,10 +15,54 @@ namespace MWGui
|
|||
public:
|
||||
ControllerButtonsOverlay();
|
||||
|
||||
void setButtonStr(const std::string& buttonStr);
|
||||
void setButtons(ControllerButtonStr* buttons);
|
||||
|
||||
private:
|
||||
MyGUI::TextBox* mButtonStr;
|
||||
MyGUI::ImageBox* mImageA;
|
||||
MyGUI::TextBox* mTextA;
|
||||
|
||||
MyGUI::ImageBox* mImageB;
|
||||
MyGUI::TextBox* mTextB;
|
||||
|
||||
MyGUI::ImageBox* mImageL1;
|
||||
MyGUI::TextBox* mTextL1;
|
||||
|
||||
MyGUI::ImageBox* mImageL2;
|
||||
MyGUI::TextBox* mTextL2;
|
||||
|
||||
MyGUI::ImageBox* mImageL3;
|
||||
MyGUI::TextBox* mTextL3;
|
||||
|
||||
MyGUI::ImageBox* mImageLStick;
|
||||
MyGUI::TextBox* mTextLStick;
|
||||
|
||||
MyGUI::ImageBox* mImageMenu;
|
||||
MyGUI::TextBox* mTextMenu;
|
||||
|
||||
MyGUI::ImageBox* mImageR1;
|
||||
MyGUI::TextBox* mTextR1;
|
||||
|
||||
MyGUI::ImageBox* mImageR2;
|
||||
MyGUI::TextBox* mTextR2;
|
||||
|
||||
MyGUI::ImageBox* mImageR3;
|
||||
MyGUI::TextBox* mTextR3;
|
||||
|
||||
MyGUI::ImageBox* mImageRStick;
|
||||
MyGUI::TextBox* mTextRStick;
|
||||
|
||||
MyGUI::ImageBox* mImageView;
|
||||
MyGUI::TextBox* mTextView;
|
||||
|
||||
MyGUI::ImageBox* mImageX;
|
||||
MyGUI::TextBox* mTextX;
|
||||
|
||||
MyGUI::ImageBox* mImageY;
|
||||
MyGUI::TextBox* mTextY;
|
||||
|
||||
Gui::HBox* mHBox;
|
||||
|
||||
int updateButton(MyGUI::TextBox* text, MyGUI::ImageBox* image, const std::string& buttonStr);
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -218,6 +218,10 @@ namespace
|
|||
}
|
||||
}
|
||||
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.x = "Quests";
|
||||
mControllerButtons.y = "#{sTopics}";
|
||||
|
||||
mQuestMode = false;
|
||||
mAllQuests = false;
|
||||
mOptionsMode = false;
|
||||
|
@ -669,14 +673,12 @@ namespace
|
|||
}
|
||||
}
|
||||
|
||||
std::string getButtonStr() override
|
||||
MWGui::ControllerButtonStr* getControllerButtons() override
|
||||
{
|
||||
if (mOptionsMode)
|
||||
return "(A) #{sSelect} (X) Quests (Y) #{sTopics} (B) #{sBack}";
|
||||
else if (mStates.size() > 1)
|
||||
return "(A) #{sSelect} (LB) #{sPrev} (RB) #{sNext} (X) Quests (Y) #{sTopics} (B) #{sBack}";
|
||||
else
|
||||
return "(A) #{sSelect} (LB) #{sPrev} (RB) #{sNext} (X) Quests (Y) #{sTopics} (B) #{sClose}";
|
||||
mControllerButtons.b = mOptionsMode || mStates.size() > 1 ? "#{sBack}" : "#{sClose}";
|
||||
mControllerButtons.l1 = mOptionsMode ? "" : "#{sPrev}";
|
||||
mControllerButtons.r1 = mOptionsMode ? "" : "#{sNext}";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override
|
||||
|
|
|
@ -207,11 +207,6 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
std::string MainMenu::getButtonStr()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
bool MainMenu::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
{
|
||||
// REMOVEME
|
||||
|
|
|
@ -55,8 +55,6 @@ namespace MWGui
|
|||
|
||||
bool exit() override;
|
||||
|
||||
std::string getButtonStr() override;
|
||||
|
||||
private:
|
||||
const VFS::Manager* mVFS;
|
||||
|
||||
|
|
|
@ -282,10 +282,13 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
if (Settings::gui().mControllerMenus && mButtons.size() > 1)
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mControllerButtons.a = "#{sOk}";
|
||||
|
||||
// If we have more than one button, we need to set the focus to the first one.
|
||||
mButtons[0]->setStateSelected(true);
|
||||
if (mButtons.size() > 1)
|
||||
mButtons[0]->setStateSelected(true);
|
||||
}
|
||||
|
||||
MyGUI::IntSize mainWidgetSize;
|
||||
|
@ -439,11 +442,6 @@ namespace MWGui
|
|||
return mButtonPressed;
|
||||
}
|
||||
|
||||
std::string InteractiveMessageBox::getButtonStr()
|
||||
{
|
||||
return "InteractiveMessageBox (A) #{sOk}";
|
||||
}
|
||||
|
||||
bool InteractiveMessageBox::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
{
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||
|
|
|
@ -103,7 +103,6 @@ namespace MWGui
|
|||
|
||||
bool mMarkedToDelete;
|
||||
|
||||
std::string getButtonStr() override;
|
||||
bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
|
||||
|
||||
private:
|
||||
|
|
|
@ -117,7 +117,15 @@ namespace MWGui
|
|||
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &RaceDialog::onOkClicked);
|
||||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mOkButton->setStateSelected(true);
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.x = "#{sDone}";
|
||||
mControllerButtons.y = "#{sSex}";
|
||||
mControllerButtons.l1 = "#{sHair}";
|
||||
mControllerButtons.r1 = "#{sFace}";
|
||||
}
|
||||
|
||||
updateRaces();
|
||||
updateSkills();
|
||||
|
@ -463,11 +471,6 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
std::string RaceDialog::getButtonStr()
|
||||
{
|
||||
return "(A) #{sSelect} (Y) #{sSex} (LB) #{sHair} (RB) #{sFace} (X) #{sDone} (B) #{sBack}";
|
||||
}
|
||||
|
||||
bool RaceDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
{
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||
|
|
|
@ -65,8 +65,6 @@ namespace MWGui
|
|||
*/
|
||||
EventHandle_WindowBase eventDone;
|
||||
|
||||
std::string getButtonStr() override;
|
||||
|
||||
protected:
|
||||
void onPreviewScroll(MyGUI::Widget* _sender, int _delta);
|
||||
void onHeadRotate(MyGUI::ScrollBar* _sender, size_t _position);
|
||||
|
|
|
@ -126,7 +126,12 @@ namespace MWGui
|
|||
mButtons.push_back(okButton);
|
||||
|
||||
if (Settings::gui().mControllerMenus)
|
||||
{
|
||||
mButtons[mControllerFocus]->setStateSelected(true);
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sBack}";
|
||||
mControllerButtons.x = "#{sDone}";
|
||||
}
|
||||
}
|
||||
|
||||
void ReviewDialog::onOpen()
|
||||
|
@ -537,11 +542,6 @@ namespace MWGui
|
|||
MyGUI::IntPoint(0, static_cast<int>(mSkillView->getViewOffset().top + _rel * 0.3)));
|
||||
}
|
||||
|
||||
std::string ReviewDialog::getButtonStr()
|
||||
{
|
||||
return "(A) #{sSelect} (X) #{sDone} (B) #{sBack}";
|
||||
}
|
||||
|
||||
bool ReviewDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
{
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||
|
|
|
@ -62,8 +62,6 @@ namespace MWGui
|
|||
|
||||
EventHandle_Int eventActivateDialog;
|
||||
|
||||
std::string getButtonStr() override;
|
||||
|
||||
protected:
|
||||
void onOkClicked(MyGUI::Widget* _sender);
|
||||
void onBackClicked(MyGUI::Widget* _sender);
|
||||
|
|
|
@ -66,6 +66,8 @@ namespace MWGui
|
|||
|
||||
trackFocusEvents(mCancelButton);
|
||||
trackFocusEvents(mDeleteButton);
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sClose}";
|
||||
}
|
||||
|
||||
void SaveGameDialog::onSlotActivated(MyGUI::ListBox* sender, size_t pos)
|
||||
|
@ -504,12 +506,10 @@ namespace MWGui
|
|||
mScreenshot->setRenderItemTexture(mScreenshotTexture.get());
|
||||
}
|
||||
|
||||
std::string SaveGameDialog::getButtonStr()
|
||||
ControllerButtonStr* SaveGameDialog::getControllerButtons()
|
||||
{
|
||||
if (mSaving)
|
||||
return "(A) #{sSelect} (B) #{sClose}";
|
||||
else
|
||||
return "(A) #{sSelect} (Y) Select Character (B) #{sClose}";
|
||||
mControllerButtons.y = mSaving ? "" : "Select Character";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
bool SaveGameDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
|
|
|
@ -24,7 +24,7 @@ namespace MWGui
|
|||
|
||||
void setLoadOrSave(bool load);
|
||||
|
||||
std::string getButtonStr() override;
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
|
||||
private:
|
||||
void confirmDeleteSave();
|
||||
|
|
|
@ -41,6 +41,9 @@ namespace MWGui
|
|||
mCloseButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &ScrollWindow::onKeyButtonPressed);
|
||||
mTakeButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &ScrollWindow::onKeyButtonPressed);
|
||||
|
||||
mControllerButtons.b = "#{sClose}";
|
||||
mControllerButtons.rStick = "#{sScrolldown}";
|
||||
|
||||
center();
|
||||
}
|
||||
|
||||
|
@ -126,12 +129,10 @@ namespace MWGui
|
|||
BookWindowBase::onClose();
|
||||
}
|
||||
|
||||
std::string ScrollWindow::getButtonStr()
|
||||
ControllerButtonStr* ScrollWindow::getControllerButtons()
|
||||
{
|
||||
if (mTakeButton->getVisible())
|
||||
return "(A) #{sTake} (RS) #{sScrolldown} (B) #{sClose}";
|
||||
else
|
||||
return "(A) #{sTake} (RS) #{sScrolldown} (B) #{sClose}";
|
||||
mControllerButtons.a = mTakeButton->getVisible() ? "#{sTake}" : "";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
bool ScrollWindow::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace MWGui
|
|||
|
||||
std::string_view getWindowIdForLua() const override { return "Scroll"; }
|
||||
|
||||
std::string getButtonStr() override;
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
|
||||
protected:
|
||||
void onCloseButtonClicked(MyGUI::Widget* _sender);
|
||||
|
|
|
@ -459,6 +459,11 @@ namespace MWGui
|
|||
|
||||
i++;
|
||||
}
|
||||
|
||||
mControllerButtons.a = "#{sSelect}";
|
||||
mControllerButtons.b = "#{sOk}";
|
||||
mControllerButtons.l1 = "#{sPrev} Tab";
|
||||
mControllerButtons.r1 = "#{sNext} Tab";
|
||||
}
|
||||
|
||||
void SettingsWindow::onTabChanged(MyGUI::TabControl* /*_sender*/, size_t /*index*/)
|
||||
|
@ -1129,11 +1134,6 @@ namespace MWGui
|
|||
mControlsBox->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
}
|
||||
|
||||
std::string SettingsWindow::getButtonStr()
|
||||
{
|
||||
return "(A) #{sSelect} (LB) #{sPrev} Tab (RB) #{sNext} Tab (B) #{sOk}";
|
||||
}
|
||||
|
||||
bool SettingsWindow::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
{
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
||||
|
|
|
@ -26,7 +26,6 @@ namespace MWGui
|
|||
|
||||
void onResChange(int, int) override;
|
||||
|
||||
std::string getButtonStr() override;
|
||||
bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
|
||||
|
||||
protected:
|
||||
|
|
|
@ -25,6 +25,8 @@ namespace MWGui
|
|||
|
||||
// Make sure the edit box has focus
|
||||
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit);
|
||||
|
||||
mControllerButtons.a = "#{sOk}";
|
||||
}
|
||||
|
||||
void TextInputDialog::setNextButtonShow(bool shown)
|
||||
|
@ -83,11 +85,6 @@ namespace MWGui
|
|||
mTextEdit->setCaption(text);
|
||||
}
|
||||
|
||||
std::string TextInputDialog::getButtonStr()
|
||||
{
|
||||
return "(A) #{sOk}";
|
||||
}
|
||||
|
||||
bool TextInputDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
{
|
||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||
|
|
|
@ -24,8 +24,6 @@ namespace MWGui
|
|||
*/
|
||||
EventHandle_WindowBase eventDone;
|
||||
|
||||
std::string getButtonStr() override;
|
||||
|
||||
protected:
|
||||
void onOkClicked(MyGUI::Widget* _sender);
|
||||
void onTextAccepted(MyGUI::EditBox* _sender);
|
||||
|
|
|
@ -86,6 +86,8 @@ namespace MWGui
|
|||
trackFocusEvents(mCancelButton);
|
||||
for (MyGUI::Widget* widget : mHourSlider->getAllWidgets())
|
||||
trackFocusEvents(widget);
|
||||
|
||||
mControllerButtons.b = "#{sCancel}";
|
||||
}
|
||||
|
||||
void WaitDialog::setPtr(const MWWorld::Ptr& ptr)
|
||||
|
@ -332,17 +334,11 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
std::string WaitDialog::getButtonStr()
|
||||
ControllerButtonStr* WaitDialog::getControllerButtons()
|
||||
{
|
||||
if (mSleeping)
|
||||
{
|
||||
if (mUntilHealedButton->getVisible())
|
||||
return "(X) #{sUntilHealed} (A) #{sRest} (B) #{sCancel}";
|
||||
else
|
||||
return "(A) #{sRest} (B) #{sCancel}";
|
||||
}
|
||||
else
|
||||
return "(A) #{sWait} (B) #{sCancel}";
|
||||
mControllerButtons.a = mSleeping ? "#{sRest}" : "#{sWait}";
|
||||
mControllerButtons.x = mSleeping && mUntilHealedButton->getVisible() ? "#{sUntilHealed}" : "";
|
||||
return &mControllerButtons;
|
||||
}
|
||||
|
||||
bool WaitDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||
|
|
|
@ -47,7 +47,7 @@ namespace MWGui
|
|||
|
||||
std::string_view getWindowIdForLua() const override { return "WaitDialog"; }
|
||||
|
||||
std::string getButtonStr() override;
|
||||
ControllerButtonStr* getControllerButtons() override;
|
||||
|
||||
protected:
|
||||
MyGUI::TextBox* mDateTimeText;
|
||||
|
|
|
@ -14,6 +14,24 @@ namespace MWGui
|
|||
{
|
||||
class DragAndDrop;
|
||||
|
||||
struct ControllerButtonStr
|
||||
{
|
||||
std::string a;
|
||||
std::string b;
|
||||
std::string l1;
|
||||
std::string l2;
|
||||
std::string l3;
|
||||
std::string lStick;
|
||||
std::string menu;
|
||||
std::string r1;
|
||||
std::string r2;
|
||||
std::string r3;
|
||||
std::string rStick;
|
||||
std::string view;
|
||||
std::string x;
|
||||
std::string y;
|
||||
};
|
||||
|
||||
class WindowBase : public Layout
|
||||
{
|
||||
public:
|
||||
|
@ -62,12 +80,13 @@ namespace MWGui
|
|||
// REMOVEME
|
||||
// virtual bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) = 0;
|
||||
// virtual bool onControllerThumbstickEvent(const SDL_ControllerAxisEvent& arg) = 0;
|
||||
virtual std::string getButtonStr() { return ""; }
|
||||
virtual ControllerButtonStr* getControllerButtons() { return &mControllerButtons; }
|
||||
virtual void setActiveControllerWindow(bool active) { mActiveControllerWindow = active; }
|
||||
|
||||
protected:
|
||||
virtual void onTitleDoubleClicked();
|
||||
|
||||
ControllerButtonStr mControllerButtons;
|
||||
MyGUI::Widget* mMouseFocus = nullptr;
|
||||
bool mActiveControllerWindow = false;
|
||||
void trackFocusEvents(MyGUI::Widget* widget);
|
||||
|
|
|
@ -2561,19 +2561,7 @@ namespace MWGui
|
|||
return;
|
||||
}
|
||||
|
||||
std::string buttonStr = topWin->getButtonStr();
|
||||
// REMOVEME
|
||||
Log(Debug::Error) << "WindowManager::updateControllerButtonsOverlay: showing overlay: " << buttonStr;
|
||||
if (buttonStr.length() > 0)
|
||||
{
|
||||
mControllerButtonsOverlay->setButtonStr(buttonStr);
|
||||
mControllerButtonsOverlay->setVisible(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
// REMOVEME
|
||||
Log(Debug::Error) << "WindowManager::updateControllerButtonsOverlay: ...psych, hiding it";
|
||||
mControllerButtonsOverlay->setVisible(false);
|
||||
}
|
||||
// setButtons will handle setting visibility based on if any buttons are defined.
|
||||
mControllerButtonsOverlay->setButtons(topWin->getControllerButtons());
|
||||
}
|
||||
}
|
||||
|
|
|
@ -10,6 +10,20 @@ set(BUILTIN_DATA_FILES
|
|||
textures/omw_menu_scroll_center_h.dds
|
||||
textures/omw_menu_scroll_center_v.dds
|
||||
textures/omw_menu_icon_active.dds
|
||||
textures/omw_steam_button_a.dds
|
||||
textures/omw_steam_button_b.dds
|
||||
textures/omw_steam_button_l1.dds
|
||||
textures/omw_steam_button_l2.dds
|
||||
textures/omw_steam_button_l3.dds
|
||||
textures/omw_steam_button_lstick.dds
|
||||
textures/omw_steam_button_menu.dds
|
||||
textures/omw_steam_button_r1.dds
|
||||
textures/omw_steam_button_r2.dds
|
||||
textures/omw_steam_button_r3.dds
|
||||
textures/omw_steam_button_rstick.dds
|
||||
textures/omw_steam_button_view.dds
|
||||
textures/omw_steam_button_x.dds
|
||||
textures/omw_steam_button_y.dds
|
||||
textures/omw/water_nm.png
|
||||
|
||||
fonts/DejaVuFontLicense.txt
|
||||
|
|
|
@ -4,15 +4,194 @@
|
|||
<Widget type="Window" skin="BlackBG" layer="ControllerButtons" position="0 0 800 48" align="HStretch Bottom" name="_Main">
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
<Widget type="HBox" position="0 0 800 48" align="Center Bottom">
|
||||
<Widget type="HBox" position="0 0 800 48" align="Center Bottom" name="ButtonBox">
|
||||
<Property key="Padding" value="0"/>
|
||||
<Property key="Spacing" value="0"/>
|
||||
|
||||
<Widget type="Spacer"/>
|
||||
<Widget type="TextBox" skin="HeaderText" position="0 0 800 48" name="ButtonStr" align="HStretch">
|
||||
<Property key="Caption" value="[LT] #{sMenuPrevXbox} (LB) #{sPrev} (A) #{sSelect} (B) #{sBack} (RB) #{sNext} [RT] #{sMenuNextXbox}"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnLStickImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_lstick.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnLStickText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnRStickImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_rstick.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnRStickText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnAImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_a.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnAText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnMenuImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_menu.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnMenuText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnViewImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_view.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnViewText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnL1Image">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_l1.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnL1Text">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnR1Image">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_r1.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnR1Text">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnXImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_x.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnXText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnYImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_y.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnYText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnL3Image">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_l3.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnL3Text">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnR3Image">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_r3.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnR3Text">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnL2Image">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_l2.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnL2Text">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnR2Image">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_r2.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnR2Text">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="ImageBox" skin="ImageBox" align="Stretch" position="0 0 24 24" name="BtnBImage">
|
||||
<Property key="ImageTexture" value="textures\omw_steam_button_b.dds"/>
|
||||
<Property key="Colour" value="#ccb589"/>
|
||||
<Property key="Alpha" value="0.7"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="HeaderText" align="Center" position="0 0 0 48" name="BtnBText">
|
||||
<Property key="Caption" value=""/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
<Property key="TextShadow" value="true"/>
|
||||
<Property key="TextShadowColour" value="0 0 0"/>
|
||||
<Property key="ReadOnly" value="true"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="Spacer"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
|
BIN
files/data/textures/omw_steam_button_a.dds
Normal file
BIN
files/data/textures/omw_steam_button_a.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_b.dds
Normal file
BIN
files/data/textures/omw_steam_button_b.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_l1.dds
Normal file
BIN
files/data/textures/omw_steam_button_l1.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_l2.dds
Normal file
BIN
files/data/textures/omw_steam_button_l2.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_l3.dds
Normal file
BIN
files/data/textures/omw_steam_button_l3.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_lstick.dds
Normal file
BIN
files/data/textures/omw_steam_button_lstick.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_menu.dds
Normal file
BIN
files/data/textures/omw_steam_button_menu.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_r1.dds
Normal file
BIN
files/data/textures/omw_steam_button_r1.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_r2.dds
Normal file
BIN
files/data/textures/omw_steam_button_r2.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_r3.dds
Normal file
BIN
files/data/textures/omw_steam_button_r3.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_rstick.dds
Normal file
BIN
files/data/textures/omw_steam_button_rstick.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_view.dds
Normal file
BIN
files/data/textures/omw_steam_button_view.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_x.dds
Normal file
BIN
files/data/textures/omw_steam_button_x.dds
Normal file
Binary file not shown.
BIN
files/data/textures/omw_steam_button_y.dds
Normal file
BIN
files/data/textures/omw_steam_button_y.dds
Normal file
Binary file not shown.
Loading…
Reference in a new issue