Add some missing changelog entries

macos_ci_fix
Abdu Sharif 5 months ago committed by Alexei Kotov
parent 7cdf702a14
commit e043ed935e

@ -70,6 +70,8 @@
Bug #7298: Water ripples from projectiles sometimes are not spawned
Bug #7307: Alchemy "Magic Effect" search string does not match on tool tip for effects related to attributes
Bug #7322: Shadows don't cover groundcover depending on the view angle and perspective with compute scene bounds = primitives
Bug #7354: Disabling post processing in-game causes a crash
Bug #7364: Post processing is not reflected in savegame previews
Bug #7380: NiZBufferProperty issue
Bug #7413: Generated wilderness cells don't spawn fish
Bug #7415: Unbreakable lock discrepancies
@ -127,12 +129,14 @@
Feature #7477: NegativeLight Magic Effect flag
Feature #7499: OpenMW-CS: Generate record filters by drag & dropping cell content to the filters field
Feature #7546: Start the game on Fredas
Feature #7554: Controller binding for tab for menu navigation
Feature #7568: Uninterruptable scripted music
Feature #7608: Make the missing dependencies warning when loading a savegame more helpful
Feature #7618: Show the player character's health in the save details
Feature #7625: Add some missing console error outputs
Feature #7634: Support NiParticleBomb
Feature #7652: Sort inactive post processing shaders list properly
Feature #7698: Implement sAbsorb, sDamage, sDrain, sFortify and sRestore
Feature #7709: Improve resolution selection in Launcher
Task #5896: Do not use deprecated MyGUI properties
Task #7113: Move from std::atoi to std::from_char

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