mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-16 15:29:55 +00:00
Merge branch 'navmesh_raw' into 'master'
Add to navigator unmodified water and heightfield data See merge request OpenMW/openmw!1373
This commit is contained in:
commit
e04e139f37
28 changed files with 841 additions and 702 deletions
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@ -25,18 +25,10 @@ namespace
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};
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template <typename Random>
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TilePosition generateTilePosition(int max, Random& random)
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osg::Vec2i generateVec2i(int max, Random& random)
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{
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std::uniform_int_distribution<int> distribution(0, max);
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return TilePosition(distribution(random), distribution(random));
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}
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template <typename Random>
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TileBounds generateTileBounds(Random& random)
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{
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std::uniform_real_distribution<float> distribution(0.0, 1.0);
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const osg::Vec2f min(distribution(random), distribution(random));
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return TileBounds {min, min + osg::Vec2f(1.0, 1.0)};
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return osg::Vec2i(distribution(random), distribution(random));
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}
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template <typename Random>
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@ -91,8 +83,7 @@ namespace
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{
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std::uniform_real_distribution<float> distribution(0.0, 1.0);
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std::generate_n(out, count, [&] {
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const osg::Vec3f shift(distribution(random), distribution(random), distribution(random));
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return Cell {1, shift};
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return CellWater {generateVec2i(1000, random), Water {ESM::Land::REAL_SIZE, distribution(random)}};
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});
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}
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@ -117,16 +108,18 @@ namespace
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{
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std::uniform_real_distribution<float> distribution(0.0, 1.0);
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Heightfield result;
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result.mBounds = generateTileBounds(random);
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result.mCellPosition = generateVec2i(1000, random);
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result.mCellSize = ESM::Land::REAL_SIZE;
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result.mMinHeight = distribution(random);
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result.mMaxHeight = result.mMinHeight + 1.0;
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result.mShift = osg::Vec3f(distribution(random), distribution(random), distribution(random));
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result.mScale = distribution(random);
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result.mLength = static_cast<std::uint8_t>(ESM::Land::LAND_SIZE);
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std::generate_n(std::back_inserter(result.mHeights), ESM::Land::LAND_NUM_VERTS, [&]
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{
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return distribution(random);
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});
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result.mOriginalSize = ESM::Land::LAND_SIZE;
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result.mMinX = 0;
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result.mMinY = 0;
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return result;
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}
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@ -135,7 +128,8 @@ namespace
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{
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std::uniform_real_distribution<float> distribution(0.0, 1.0);
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FlatHeightfield result;
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result.mBounds = generateTileBounds(random);
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result.mCellPosition = generateVec2i(1000, random);
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result.mCellSize = ESM::Land::REAL_SIZE;
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result.mHeight = distribution(random);
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return result;
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}
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@ -144,11 +138,11 @@ namespace
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Key generateKey(std::size_t triangles, Random& random)
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{
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const osg::Vec3f agentHalfExtents = generateAgentHalfExtents(0.5, 1.5, random);
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const TilePosition tilePosition = generateTilePosition(10000, random);
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const TilePosition tilePosition = generateVec2i(10000, random);
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const std::size_t generation = std::uniform_int_distribution<std::size_t>(0, 100)(random);
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const std::size_t revision = std::uniform_int_distribution<std::size_t>(0, 10000)(random);
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Mesh mesh = generateMesh(triangles, random);
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std::vector<Cell> water;
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std::vector<CellWater> water;
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generateWater(std::back_inserter(water), 1, random);
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RecastMesh recastMesh(generation, revision, std::move(mesh), std::move(water),
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{generateHeightfield(random)}, {generateFlatHeightfield(random)});
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@ -404,7 +404,7 @@ namespace MWWorld
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return heights;
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}
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} ();
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mNavigator.addHeightfield(cellPosition, ESM::Land::REAL_SIZE, shift, shape);
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mNavigator.addHeightfield(cellPosition, ESM::Land::REAL_SIZE, shape);
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}
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}
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@ -434,18 +434,11 @@ namespace MWWorld
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if (cell->getCell()->isExterior())
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{
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if (const auto heightField = mPhysics->getHeightField(cellX, cellY))
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{
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const btTransform& transform =heightField->getCollisionObject()->getWorldTransform();
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mNavigator.addWater(osg::Vec2i(cellX, cellY), ESM::Land::REAL_SIZE,
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osg::Vec3f(static_cast<float>(transform.getOrigin().x()),
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static_cast<float>(transform.getOrigin().y()),
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waterLevel));
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}
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mNavigator.addWater(osg::Vec2i(cellX, cellY), ESM::Land::REAL_SIZE, waterLevel);
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}
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else
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{
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mNavigator.addWater(osg::Vec2i(cellX, cellY), std::numeric_limits<int>::max(),
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osg::Vec3f(0, 0, waterLevel));
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mNavigator.addWater(osg::Vec2i(cellX, cellY), std::numeric_limits<int>::max(), waterLevel);
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}
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}
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else
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|
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File diff suppressed because it is too large
Load diff
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@ -144,14 +144,14 @@ namespace
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const std::size_t mGeneration = 0;
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const std::size_t mRevision = 0;
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const Mesh mMesh {makeMesh()};
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const std::vector<Cell> mWater {};
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const std::vector<CellWater> mWater {};
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const std::vector<Heightfield> mHeightfields {};
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const std::vector<FlatHeightfield> mFlatHeightfields {};
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const RecastMesh mRecastMesh {mGeneration, mRevision, mMesh, mWater, mHeightfields, mFlatHeightfields};
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std::unique_ptr<PreparedNavMeshData> mPreparedNavMeshData {makePeparedNavMeshData(3)};
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const std::size_t mRecastMeshSize = sizeof(mRecastMesh) + getSize(mRecastMesh);
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const std::size_t mRecastMeshWithWaterSize = mRecastMeshSize + sizeof(Cell);
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const std::size_t mRecastMeshWithWaterSize = mRecastMeshSize + sizeof(CellWater);
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const std::size_t mPreparedNavMeshDataSize = sizeof(*mPreparedNavMeshData) + getSize(*mPreparedNavMeshData);
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};
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@ -234,7 +234,7 @@ namespace
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{
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const std::size_t maxSize = 1;
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> water(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh unexistentRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
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cache.set(mAgentHalfExtents, mTilePosition, mRecastMesh, std::move(mPreparedNavMeshData));
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@ -246,7 +246,7 @@ namespace
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const std::size_t maxSize = mRecastMeshWithWaterSize + mPreparedNavMeshDataSize;
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> water(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
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auto anotherPreparedNavMeshData = makePeparedNavMeshData(3);
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const auto copy = clone(*anotherPreparedNavMeshData);
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@ -264,7 +264,7 @@ namespace
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const std::size_t maxSize = mRecastMeshWithWaterSize + mPreparedNavMeshDataSize;
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> water(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
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auto anotherPreparedNavMeshData = makePeparedNavMeshData(3);
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@ -280,12 +280,12 @@ namespace
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NavMeshTilesCache cache(maxSize);
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const auto copy = clone(*mPreparedNavMeshData);
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const std::vector<Cell> leastRecentlySetWater {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> leastRecentlySetWater(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh leastRecentlySetRecastMesh {mGeneration, mRevision, mMesh, leastRecentlySetWater,
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mHeightfields, mFlatHeightfields};
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auto leastRecentlySetData = makePeparedNavMeshData(3);
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const std::vector<Cell> mostRecentlySetWater {1, Cell {2, osg::Vec3f()}};
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const std::vector<CellWater> mostRecentlySetWater(1, CellWater {osg::Vec2i(), Water {2, 0.0f}});
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const RecastMesh mostRecentlySetRecastMesh {mGeneration, mRevision, mMesh, mostRecentlySetWater,
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mHeightfields, mFlatHeightfields};
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auto mostRecentlySetData = makePeparedNavMeshData(3);
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@ -308,13 +308,13 @@ namespace
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const std::size_t maxSize = 2 * (mRecastMeshWithWaterSize + mPreparedNavMeshDataSize);
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> leastRecentlyUsedWater {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> leastRecentlyUsedWater(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh leastRecentlyUsedRecastMesh {mGeneration, mRevision, mMesh, leastRecentlyUsedWater,
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mHeightfields, mFlatHeightfields};
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auto leastRecentlyUsedData = makePeparedNavMeshData(3);
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const auto leastRecentlyUsedCopy = clone(*leastRecentlyUsedData);
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const std::vector<Cell> mostRecentlyUsedWater {1, Cell {2, osg::Vec3f()}};
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const std::vector<CellWater> mostRecentlyUsedWater(1, CellWater {osg::Vec2i(), Water {2, 0.0f}});
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const RecastMesh mostRecentlyUsedRecastMesh {mGeneration, mRevision, mMesh, mostRecentlyUsedWater,
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mHeightfields, mFlatHeightfields};
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auto mostRecentlyUsedData = makePeparedNavMeshData(3);
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@ -349,7 +349,7 @@ namespace
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const std::size_t maxSize = 2 * (mRecastMeshWithWaterSize + mPreparedNavMeshDataSize);
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> water(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh tooLargeRecastMesh {mGeneration, mRevision, mMesh, water,
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mHeightfields, mFlatHeightfields};
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auto tooLargeData = makePeparedNavMeshData(10);
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@ -364,12 +364,12 @@ namespace
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const std::size_t maxSize = 2 * (mRecastMeshWithWaterSize + mPreparedNavMeshDataSize);
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> anotherWater {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> anotherWater(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, anotherWater,
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mHeightfields, mFlatHeightfields};
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auto anotherData = makePeparedNavMeshData(3);
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const std::vector<Cell> tooLargeWater {1, Cell {2, osg::Vec3f()}};
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const std::vector<CellWater> tooLargeWater(1, CellWater {osg::Vec2i(), Water {2, 0.0f}});
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const RecastMesh tooLargeRecastMesh {mGeneration, mRevision, mMesh, tooLargeWater,
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mHeightfields, mFlatHeightfields};
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auto tooLargeData = makePeparedNavMeshData(10);
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@ -390,7 +390,7 @@ namespace
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const std::size_t maxSize = mRecastMeshWithWaterSize + mPreparedNavMeshDataSize;
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> water(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
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auto anotherData = makePeparedNavMeshData(3);
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@ -409,7 +409,7 @@ namespace
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const std::size_t maxSize = mRecastMeshWithWaterSize + mPreparedNavMeshDataSize;
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NavMeshTilesCache cache(maxSize);
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const std::vector<Cell> water {1, Cell {1, osg::Vec3f()}};
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const std::vector<CellWater> water(1, CellWater {osg::Vec2i(), Water {1, 0.0f}});
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const RecastMesh anotherRecastMesh {mGeneration, mRevision, mMesh, water, mHeightfields, mFlatHeightfields};
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auto anotherData = makePeparedNavMeshData(3);
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|
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|
|
|
@ -48,7 +48,7 @@ namespace testing
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template <>
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inline testing::Message& Message::operator <<(const osg::Vec3f& value)
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{
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return (*this) << "osg::Vec3f(" << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.x()
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return (*this) << "Vec3fEq(" << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.x()
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<< ", " << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.y()
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<< ", " << std::setprecision(std::numeric_limits<float>::max_exponent10) << value.z()
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<< ')';
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|
|
|
@ -23,9 +23,16 @@
|
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|
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namespace DetourNavigator
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{
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static inline bool operator ==(const Cell& lhs, const Cell& rhs)
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static inline bool operator ==(const Water& lhs, const Water& rhs)
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{
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return lhs.mSize == rhs.mSize && lhs.mShift == rhs.mShift;
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const auto tie = [] (const Water& v) { return std::tie(v.mCellSize, v.mLevel); };
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return tie(lhs) == tie(rhs);
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}
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|
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static inline bool operator ==(const CellWater& lhs, const CellWater& rhs)
|
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{
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const auto tie = [] (const CellWater& v) { return std::tie(v.mCellPosition, v.mWater); };
|
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return tie(lhs) == tie(rhs);
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}
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|
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static inline bool operator==(const Heightfield& lhs, const Heightfield& rhs)
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|
@ -35,26 +42,40 @@ namespace DetourNavigator
|
|||
|
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static inline bool operator==(const FlatHeightfield& lhs, const FlatHeightfield& rhs)
|
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{
|
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return std::tie(lhs.mBounds, lhs.mHeight) == std::tie(rhs.mBounds, rhs.mHeight);
|
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const auto tie = [] (const FlatHeightfield& v)
|
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{
|
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return std::tie(v.mCellPosition, v.mCellSize, v.mHeight);
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};
|
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return tie(lhs) == tie(rhs);
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}
|
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|
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static inline std::ostream& operator<<(std::ostream& s, const Water& v)
|
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{
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return s << "Water {" << v.mCellSize << ", " << v.mLevel << "}";
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}
|
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|
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static inline std::ostream& operator<<(std::ostream& s, const CellWater& v)
|
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{
|
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return s << "CellWater {" << v.mCellPosition << ", " << v.mWater << "}";
|
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}
|
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|
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static inline std::ostream& operator<<(std::ostream& s, const FlatHeightfield& v)
|
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{
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return s << "FlatHeightfield {" << v.mBounds << ", " << v.mHeight << "}";
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return s << "FlatHeightfield {" << v.mCellPosition << ", " << v.mCellSize << ", " << v.mHeight << "}";
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}
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|
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static inline std::ostream& operator<<(std::ostream& s, const Heightfield& v)
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{
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s << "Heightfield {.mBounds=" << v.mBounds
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<< ", .mLength=" << int(v.mLength)
|
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s << "Heightfield {.mCellPosition=" << v.mCellPosition
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<< ", .mCellSize=" << v.mCellSize
|
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<< ", .mLength=" << static_cast<int>(v.mLength)
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<< ", .mMinHeight=" << v.mMinHeight
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<< ", .mMaxHeight=" << v.mMaxHeight
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<< ", .mShift=" << v.mShift
|
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<< ", .mScale=" << v.mScale
|
||||
<< ", .mHeights={";
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for (float h : v.mHeights)
|
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s << h << ", ";
|
||||
return s << "}}";
|
||||
s << "}";
|
||||
return s << ", .mOriginalSize=" << v.mOriginalSize << "}";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -435,10 +456,10 @@ namespace
|
|||
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_water_then_get_water_should_return_it)
|
||||
{
|
||||
RecastMeshBuilder builder(mBounds);
|
||||
builder.addWater(1000, osg::Vec3f(100, 200, 300));
|
||||
builder.addWater(osg::Vec2i(1, 2), Water {1000, 300.0f});
|
||||
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
|
||||
EXPECT_EQ(recastMesh->getWater(), std::vector<Cell>({
|
||||
Cell {1000, osg::Vec3f(100, 200, 300)}
|
||||
EXPECT_EQ(recastMesh->getWater(), std::vector<CellWater>({
|
||||
CellWater {osg::Vec2i(1, 2), Water {1000, 300.0f}}
|
||||
}));
|
||||
}
|
||||
|
||||
|
@ -464,62 +485,111 @@ namespace
|
|||
|
||||
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_flat_heightfield_should_add_intersection)
|
||||
{
|
||||
mBounds.mMin = osg::Vec2f(0, 0);
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 1000;
|
||||
const float height = 10;
|
||||
mBounds.mMin = osg::Vec2f(100, 100);
|
||||
RecastMeshBuilder builder(mBounds);
|
||||
builder.addHeightfield(1000, osg::Vec3f(1, 2, 3), 10);
|
||||
builder.addHeightfield(cellPosition, cellSize, height);
|
||||
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
|
||||
EXPECT_EQ(recastMesh->getFlatHeightfields(), std::vector<FlatHeightfield>({
|
||||
FlatHeightfield {TileBounds {osg::Vec2f(0, 0), osg::Vec2f(501, 502)}, 13},
|
||||
FlatHeightfield {cellPosition, cellSize, height},
|
||||
}));
|
||||
}
|
||||
|
||||
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_heightfield_inside_tile)
|
||||
{
|
||||
constexpr std::array<float, 9> heights {{
|
||||
constexpr std::size_t size = 3;
|
||||
constexpr std::array<float, size * size> heights {{
|
||||
0, 1, 2,
|
||||
3, 4, 5,
|
||||
6, 7, 8,
|
||||
}};
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 1000;
|
||||
const float minHeight = 0;
|
||||
const float maxHeight = 8;
|
||||
RecastMeshBuilder builder(mBounds);
|
||||
builder.addHeightfield(1000, osg::Vec3f(1, 2, 3), heights.data(), 3, 0, 8);
|
||||
builder.addHeightfield(cellPosition, cellSize, heights.data(), size, minHeight, maxHeight);
|
||||
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
|
||||
Heightfield expected;
|
||||
expected.mBounds = TileBounds {osg::Vec2f(-499, -498), osg::Vec2f(501, 502)};
|
||||
expected.mLength = 3;
|
||||
expected.mMinHeight = 0;
|
||||
expected.mMaxHeight = 8;
|
||||
expected.mShift = osg::Vec3f(-499, -498, 3);
|
||||
expected.mScale = 500;
|
||||
expected.mCellPosition = cellPosition;
|
||||
expected.mCellSize = cellSize;
|
||||
expected.mLength = size;
|
||||
expected.mMinHeight = minHeight;
|
||||
expected.mMaxHeight = maxHeight;
|
||||
expected.mHeights = {
|
||||
0, 1, 2,
|
||||
3, 4, 5,
|
||||
6, 7, 8,
|
||||
};
|
||||
expected.mOriginalSize = 3;
|
||||
expected.mMinX = 0;
|
||||
expected.mMinY = 0;
|
||||
EXPECT_EQ(recastMesh->getHeightfields(), std::vector<Heightfield>({expected}));
|
||||
}
|
||||
|
||||
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_heightfield_to_shifted_cell_inside_tile)
|
||||
{
|
||||
constexpr std::size_t size = 3;
|
||||
constexpr std::array<float, size * size> heights {{
|
||||
0, 1, 2,
|
||||
3, 4, 5,
|
||||
6, 7, 8,
|
||||
}};
|
||||
const osg::Vec2i cellPosition(1, 2);
|
||||
const int cellSize = 1000;
|
||||
const float minHeight = 0;
|
||||
const float maxHeight = 8;
|
||||
RecastMeshBuilder builder(maxCellTileBounds(cellPosition, cellSize));
|
||||
builder.addHeightfield(cellPosition, cellSize, heights.data(), size, minHeight, maxHeight);
|
||||
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
|
||||
Heightfield expected;
|
||||
expected.mCellPosition = cellPosition;
|
||||
expected.mCellSize = cellSize;
|
||||
expected.mLength = size;
|
||||
expected.mMinHeight = minHeight;
|
||||
expected.mMaxHeight = maxHeight;
|
||||
expected.mHeights = {
|
||||
0, 1, 2,
|
||||
3, 4, 5,
|
||||
6, 7, 8,
|
||||
};
|
||||
expected.mOriginalSize = 3;
|
||||
expected.mMinX = 0;
|
||||
expected.mMinY = 0;
|
||||
EXPECT_EQ(recastMesh->getHeightfields(), std::vector<Heightfield>({expected}));
|
||||
}
|
||||
|
||||
TEST_F(DetourNavigatorRecastMeshBuilderTest, add_heightfield_should_add_intersection)
|
||||
{
|
||||
constexpr std::array<float, 9> heights {{
|
||||
constexpr std::size_t size = 3;
|
||||
constexpr std::array<float, 3 * 3> heights {{
|
||||
0, 1, 2,
|
||||
3, 4, 5,
|
||||
6, 7, 8,
|
||||
}};
|
||||
mBounds.mMin = osg::Vec2f(250, 250);
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 1000;
|
||||
const float minHeight = 0;
|
||||
const float maxHeight = 8;
|
||||
mBounds.mMin = osg::Vec2f(750, 750);
|
||||
RecastMeshBuilder builder(mBounds);
|
||||
builder.addHeightfield(1000, osg::Vec3f(-1, -2, 3), heights.data(), 3, 0, 8);
|
||||
builder.addHeightfield(cellPosition, cellSize, heights.data(), size, minHeight, maxHeight);
|
||||
const auto recastMesh = std::move(builder).create(mGeneration, mRevision);
|
||||
Heightfield expected;
|
||||
expected.mBounds = TileBounds {osg::Vec2f(250, 250), osg::Vec2f(499, 498)};
|
||||
expected.mCellPosition = cellPosition;
|
||||
expected.mCellSize = cellSize;
|
||||
expected.mLength = 2;
|
||||
expected.mMinHeight = 0;
|
||||
expected.mMaxHeight = 8;
|
||||
expected.mShift = osg::Vec3f(-1, -2, 3);
|
||||
expected.mScale = 500;
|
||||
expected.mHeights = {
|
||||
4, 5,
|
||||
7, 8,
|
||||
};
|
||||
expected.mOriginalSize = 3;
|
||||
expected.mMinX = 1;
|
||||
expected.mMinY = 1;
|
||||
EXPECT_EQ(recastMesh->getHeightfields(), std::vector<Heightfield>({expected}));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -264,7 +264,7 @@ namespace
|
|||
TileCachedRecastMeshManager manager(mSettings);
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 8192;
|
||||
EXPECT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
EXPECT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
}
|
||||
|
||||
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, add_water_for_not_max_int_should_add_new_tiles)
|
||||
|
@ -272,9 +272,9 @@ namespace
|
|||
TileCachedRecastMeshManager manager(mSettings);
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 8192;
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
for (int x = -6; x < 6; ++x)
|
||||
for (int y = -6; y < 6; ++y)
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
for (int x = -1; x < 12; ++x)
|
||||
for (int y = -1; y < 12; ++y)
|
||||
ASSERT_NE(manager.getMesh(TilePosition(x, y)), nullptr);
|
||||
}
|
||||
|
||||
|
@ -286,7 +286,7 @@ namespace
|
|||
ASSERT_TRUE(manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground));
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = std::numeric_limits<int>::max();
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
for (int x = -6; x < 6; ++x)
|
||||
for (int y = -6; y < 6; ++y)
|
||||
ASSERT_EQ(manager.getMesh(TilePosition(x, y)) != nullptr, -1 <= x && x <= 0 && -1 <= y && y <= 0);
|
||||
|
@ -303,10 +303,10 @@ namespace
|
|||
TileCachedRecastMeshManager manager(mSettings);
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 8192;
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
const auto result = manager.removeWater(cellPosition);
|
||||
ASSERT_TRUE(result.has_value());
|
||||
EXPECT_EQ(result->mSize, cellSize);
|
||||
EXPECT_EQ(result->mCellSize, cellSize);
|
||||
}
|
||||
|
||||
TEST_F(DetourNavigatorTileCachedRecastMeshManagerTest, remove_water_for_existing_cell_should_remove_empty_tiles)
|
||||
|
@ -314,7 +314,7 @@ namespace
|
|||
TileCachedRecastMeshManager manager(mSettings);
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 8192;
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
ASSERT_TRUE(manager.removeWater(cellPosition));
|
||||
for (int x = -6; x < 6; ++x)
|
||||
for (int y = -6; y < 6; ++y)
|
||||
|
@ -329,7 +329,7 @@ namespace
|
|||
ASSERT_TRUE(manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground));
|
||||
const osg::Vec2i cellPosition(0, 0);
|
||||
const int cellSize = 8192;
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
ASSERT_TRUE(manager.removeWater(cellPosition));
|
||||
for (int x = -6; x < 6; ++x)
|
||||
for (int y = -6; y < 6; ++y)
|
||||
|
@ -344,10 +344,10 @@ namespace
|
|||
const btBoxShape boxShape(btVector3(20, 20, 100));
|
||||
const CollisionShape shape(nullptr, boxShape);
|
||||
ASSERT_TRUE(manager.addObject(ObjectId(&boxShape), shape, btTransform::getIdentity(), AreaType::AreaType_ground));
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, osg::Vec3f()));
|
||||
ASSERT_TRUE(manager.addWater(cellPosition, cellSize, 0.0f));
|
||||
ASSERT_TRUE(manager.removeObject(ObjectId(&boxShape)));
|
||||
for (int x = -6; x < 6; ++x)
|
||||
for (int y = -6; y < 6; ++y)
|
||||
for (int x = -1; x < 12; ++x)
|
||||
for (int y = -1; y < 12; ++y)
|
||||
ASSERT_NE(manager.getMesh(TilePosition(x, y)), nullptr);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -32,16 +32,15 @@ namespace DetourNavigator
|
|||
return object;
|
||||
}
|
||||
|
||||
bool CachedRecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize,
|
||||
const osg::Vec3f& shift)
|
||||
bool CachedRecastMeshManager::addWater(const osg::Vec2i& cellPosition, int cellSize, float level)
|
||||
{
|
||||
if (!mImpl.addWater(cellPosition, cellSize, shift))
|
||||
if (!mImpl.addWater(cellPosition, cellSize, level))
|
||||
return false;
|
||||
mOutdatedCache = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<Cell> CachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
|
||||
std::optional<Water> CachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
|
||||
{
|
||||
const auto water = mImpl.removeWater(cellPosition);
|
||||
if (water)
|
||||
|
@ -50,20 +49,20 @@ namespace DetourNavigator
|
|||
}
|
||||
|
||||
bool CachedRecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize,
|
||||
const osg::Vec3f& shift, const HeightfieldShape& shape)
|
||||
const HeightfieldShape& shape)
|
||||
{
|
||||
if (!mImpl.addHeightfield(cellPosition, cellSize, shift, shape))
|
||||
if (!mImpl.addHeightfield(cellPosition, cellSize, shape))
|
||||
return false;
|
||||
mOutdatedCache = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<Cell> CachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
std::optional<SizedHeightfieldShape> CachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
{
|
||||
const auto cell = mImpl.removeHeightfield(cellPosition);
|
||||
if (cell)
|
||||
const auto heightfield = mImpl.removeHeightfield(cellPosition);
|
||||
if (heightfield)
|
||||
mOutdatedCache = true;
|
||||
return cell;
|
||||
return heightfield;
|
||||
}
|
||||
|
||||
std::shared_ptr<RecastMesh> CachedRecastMeshManager::getMesh()
|
||||
|
|
|
@ -23,14 +23,13 @@ namespace DetourNavigator
|
|||
|
||||
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
|
||||
|
||||
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift);
|
||||
bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level);
|
||||
|
||||
std::optional<Cell> removeWater(const osg::Vec2i& cellPosition);
|
||||
std::optional<Water> removeWater(const osg::Vec2i& cellPosition);
|
||||
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape);
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape);
|
||||
|
||||
std::optional<Cell> removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
std::optional<SizedHeightfieldShape> removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
|
||||
std::shared_ptr<RecastMesh> getMesh();
|
||||
|
||||
|
|
|
@ -50,13 +50,13 @@ namespace DetourNavigator
|
|||
}
|
||||
|
||||
template <class Callback>
|
||||
void getTilesPositions(const int cellSize, const osg::Vec3f& shift,
|
||||
void getTilesPositions(const int cellSize, const btVector3& shift,
|
||||
const Settings& settings, Callback&& callback)
|
||||
{
|
||||
using Misc::Convert::toOsg;
|
||||
|
||||
const auto halfCellSize = cellSize / 2;
|
||||
const btTransform transform(btMatrix3x3::getIdentity(), Misc::Convert::toBullet(shift));
|
||||
const btTransform transform(btMatrix3x3::getIdentity(), shift);
|
||||
auto aabbMin = transform(btVector3(-halfCellSize, -halfCellSize, 0));
|
||||
auto aabbMax = transform(btVector3(halfCellSize, halfCellSize, 0));
|
||||
|
||||
|
|
|
@ -1,6 +1,10 @@
|
|||
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_HEIGHFIELDSHAPE_H
|
||||
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_HEIGHFIELDSHAPE_H
|
||||
|
||||
#include <components/bullethelpers/heightfield.hpp>
|
||||
|
||||
#include <osg/Vec2i>
|
||||
|
||||
#include <cstddef>
|
||||
#include <variant>
|
||||
|
||||
|
@ -20,6 +24,21 @@ namespace DetourNavigator
|
|||
};
|
||||
|
||||
using HeightfieldShape = std::variant<HeightfieldPlane, HeightfieldSurface>;
|
||||
|
||||
inline btVector3 getHeightfieldShift(const HeightfieldPlane& v, const osg::Vec2i& cellPosition, int cellSize)
|
||||
{
|
||||
return BulletHelpers::getHeightfieldShift(cellPosition.x(), cellPosition.y(), cellSize, v.mHeight, v.mHeight);
|
||||
}
|
||||
|
||||
inline btVector3 getHeightfieldShift(const HeightfieldSurface& v, const osg::Vec2i& cellPosition, int cellSize)
|
||||
{
|
||||
return BulletHelpers::getHeightfieldShift(cellPosition.x(), cellPosition.y(), cellSize, v.mMinHeight, v.mMaxHeight);
|
||||
}
|
||||
|
||||
inline btVector3 getHeightfieldShift(const HeightfieldShape& v, const osg::Vec2i& cellPosition, int cellSize)
|
||||
{
|
||||
return std::visit([&] (const auto& w) { return getHeightfieldShift(w, cellPosition, cellSize); }, v);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -36,29 +36,28 @@ namespace
|
|||
float mHeight;
|
||||
};
|
||||
|
||||
Rectangle getSwimRectangle(const Cell& water, const Settings& settings,
|
||||
const osg::Vec3f& agentHalfExtents)
|
||||
Rectangle getSwimRectangle(const CellWater& water, const Settings& settings, const osg::Vec3f& agentHalfExtents)
|
||||
{
|
||||
if (water.mSize == std::numeric_limits<int>::max())
|
||||
if (water.mWater.mCellSize == std::numeric_limits<int>::max())
|
||||
{
|
||||
return Rectangle {
|
||||
TileBounds {
|
||||
osg::Vec2f(-std::numeric_limits<float>::max(), -std::numeric_limits<float>::max()),
|
||||
osg::Vec2f(std::numeric_limits<float>::max(), std::numeric_limits<float>::max())
|
||||
},
|
||||
toNavMeshCoordinates(settings, getSwimLevel(settings, water.mShift.z(), agentHalfExtents.z()))
|
||||
toNavMeshCoordinates(settings, getSwimLevel(settings, water.mWater.mLevel, agentHalfExtents.z()))
|
||||
};
|
||||
}
|
||||
else
|
||||
{
|
||||
const osg::Vec2f shift(water.mShift.x(), water.mShift.y());
|
||||
const float halfCellSize = water.mSize / 2.0f;
|
||||
const osg::Vec2f shift = getWaterShift2d(water.mCellPosition, water.mWater.mCellSize);
|
||||
const float halfCellSize = water.mWater.mCellSize / 2.0f;
|
||||
return Rectangle {
|
||||
TileBounds{
|
||||
toNavMeshCoordinates(settings, shift + osg::Vec2f(-halfCellSize, -halfCellSize)),
|
||||
toNavMeshCoordinates(settings, shift + osg::Vec2f(halfCellSize, halfCellSize))
|
||||
},
|
||||
toNavMeshCoordinates(settings, getSwimLevel(settings, water.mShift.z(), agentHalfExtents.z()))
|
||||
toNavMeshCoordinates(settings, getSwimLevel(settings, water.mWater.mLevel, agentHalfExtents.z()))
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -121,7 +120,7 @@ namespace
|
|||
return result;
|
||||
}
|
||||
|
||||
rcConfig makeConfig(const osg::Vec3f& agentHalfExtents, const osg::Vec3f& boundsMin, const osg::Vec3f& boundsMax,
|
||||
rcConfig makeConfig(const osg::Vec3f& agentHalfExtents, const TilePosition& tile, float minZ, float maxZ,
|
||||
const Settings& settings)
|
||||
{
|
||||
rcConfig config;
|
||||
|
@ -140,15 +139,18 @@ namespace
|
|||
config.detailSampleDist = settings.mDetailSampleDist < 0.9f ? 0 : config.cs * settings.mDetailSampleDist;
|
||||
config.detailSampleMaxError = config.ch * settings.mDetailSampleMaxError;
|
||||
config.borderSize = settings.mBorderSize;
|
||||
config.width = settings.mTileSize + config.borderSize * 2;
|
||||
config.height = settings.mTileSize + config.borderSize * 2;
|
||||
rcVcopy(config.bmin, boundsMin.ptr());
|
||||
rcVcopy(config.bmax, boundsMax.ptr());
|
||||
config.bmin[0] -= getBorderSize(settings);
|
||||
config.bmin[2] -= getBorderSize(settings);
|
||||
config.bmax[0] += getBorderSize(settings);
|
||||
config.bmax[2] += getBorderSize(settings);
|
||||
config.tileSize = settings.mTileSize;
|
||||
const int size = config.tileSize + config.borderSize * 2;
|
||||
config.width = size;
|
||||
config.height = size;
|
||||
const float halfBoundsSize = size * config.cs * 0.5f;
|
||||
const osg::Vec2f shift = osg::Vec2f(tile.x() + 0.5f, tile.y() + 0.5f) * getTileSize(settings);
|
||||
config.bmin[0] = shift.x() - halfBoundsSize;
|
||||
config.bmin[1] = minZ;
|
||||
config.bmin[2] = shift.y() - halfBoundsSize;
|
||||
config.bmax[0] = shift.x() + halfBoundsSize;
|
||||
config.bmax[1] = maxZ;
|
||||
config.bmax[2] = shift.y() + halfBoundsSize;
|
||||
|
||||
return config;
|
||||
}
|
||||
|
@ -238,26 +240,29 @@ namespace
|
|||
);
|
||||
}
|
||||
|
||||
bool rasterizeTriangles(rcContext& context, const osg::Vec3f& agentHalfExtents, const std::vector<Cell>& cells,
|
||||
bool rasterizeTriangles(rcContext& context, const osg::Vec3f& agentHalfExtents, const std::vector<CellWater>& water,
|
||||
const Settings& settings, const rcConfig& config, rcHeightfield& solid)
|
||||
{
|
||||
for (const Cell& cell : cells)
|
||||
for (const CellWater& cellWater : water)
|
||||
{
|
||||
const Rectangle rectangle = getSwimRectangle(cell, settings, agentHalfExtents);
|
||||
const Rectangle rectangle = getSwimRectangle(cellWater, settings, agentHalfExtents);
|
||||
if (!rasterizeTriangles(context, rectangle, config, AreaType_water, solid))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool rasterizeTriangles(rcContext& context, const std::vector<FlatHeightfield>& heightfields,
|
||||
bool rasterizeTriangles(rcContext& context, const TileBounds& tileBounds, const std::vector<FlatHeightfield>& heightfields,
|
||||
const Settings& settings, const rcConfig& config, rcHeightfield& solid)
|
||||
{
|
||||
for (const FlatHeightfield& heightfield : heightfields)
|
||||
{
|
||||
const Rectangle rectangle {heightfield.mBounds, toNavMeshCoordinates(settings, heightfield.mHeight)};
|
||||
if (!rasterizeTriangles(context, rectangle, config, AreaType_ground, solid))
|
||||
return false;
|
||||
if (auto intersection = getIntersection(tileBounds, maxCellTileBounds(heightfield.mCellPosition, heightfield.mCellSize)))
|
||||
{
|
||||
const Rectangle rectangle {*intersection, toNavMeshCoordinates(settings, heightfield.mHeight)};
|
||||
if (!rasterizeTriangles(context, rectangle, config, AreaType_ground, solid))
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
@ -276,13 +281,14 @@ namespace
|
|||
return true;
|
||||
}
|
||||
|
||||
bool rasterizeTriangles(rcContext& context, const osg::Vec3f& agentHalfExtents, const RecastMesh& recastMesh,
|
||||
const rcConfig& config, const Settings& settings, rcHeightfield& solid)
|
||||
bool rasterizeTriangles(rcContext& context, const TilePosition& tilePosition, const osg::Vec3f& agentHalfExtents,
|
||||
const RecastMesh& recastMesh, const rcConfig& config, const Settings& settings, rcHeightfield& solid)
|
||||
{
|
||||
return rasterizeTriangles(context, recastMesh.getMesh(), settings, config, solid)
|
||||
&& rasterizeTriangles(context, agentHalfExtents, recastMesh.getWater(), settings, config, solid)
|
||||
&& rasterizeTriangles(context, recastMesh.getHeightfields(), settings, config, solid)
|
||||
&& rasterizeTriangles(context, recastMesh.getFlatHeightfields(), settings, config, solid);
|
||||
&& rasterizeTriangles(context, makeRealTileBoundsWithBorder(settings, tilePosition),
|
||||
recastMesh.getFlatHeightfields(), settings, config, solid);
|
||||
}
|
||||
|
||||
void buildCompactHeightfield(rcContext& context, const int walkableHeight, const int walkableClimb,
|
||||
|
@ -357,6 +363,7 @@ namespace
|
|||
rcPolyMeshDetail& polyMeshDetail)
|
||||
{
|
||||
rcCompactHeightfield compact;
|
||||
compact.dist = nullptr;
|
||||
buildCompactHeightfield(context, config.walkableHeight, config.walkableClimb, solid, compact);
|
||||
|
||||
erodeWalkableArea(context, config.walkableRadius, compact);
|
||||
|
@ -387,25 +394,61 @@ namespace
|
|||
++power;
|
||||
return power;
|
||||
}
|
||||
|
||||
std::pair<float, float> getBoundsByZ(const RecastMesh& recastMesh, const osg::Vec3f& agentHalfExtents, const Settings& settings)
|
||||
{
|
||||
float minZ = 0;
|
||||
float maxZ = 0;
|
||||
|
||||
const std::vector<float>& vertices = recastMesh.getMesh().getVertices();
|
||||
for (std::size_t i = 0, n = vertices.size(); i < n; i += 3)
|
||||
{
|
||||
minZ = std::min(minZ, vertices[i + 2]);
|
||||
maxZ = std::max(maxZ, vertices[i + 2]);
|
||||
}
|
||||
|
||||
for (const CellWater& water : recastMesh.getWater())
|
||||
{
|
||||
const float swimLevel = getSwimLevel(settings, water.mWater.mLevel, agentHalfExtents.z());
|
||||
minZ = std::min(minZ, swimLevel);
|
||||
maxZ = std::max(maxZ, swimLevel);
|
||||
}
|
||||
|
||||
for (const Heightfield& heightfield : recastMesh.getHeightfields())
|
||||
{
|
||||
if (heightfield.mHeights.empty())
|
||||
continue;
|
||||
const auto [minHeight, maxHeight] = std::minmax_element(heightfield.mHeights.begin(), heightfield.mHeights.end());
|
||||
minZ = std::min(minZ, *minHeight);
|
||||
maxZ = std::max(maxZ, *maxHeight);
|
||||
}
|
||||
|
||||
for (const FlatHeightfield& heightfield : recastMesh.getFlatHeightfields())
|
||||
{
|
||||
minZ = std::min(minZ, heightfield.mHeight);
|
||||
maxZ = std::max(maxZ, heightfield.mHeight);
|
||||
}
|
||||
|
||||
return {minZ, maxZ};
|
||||
}
|
||||
}
|
||||
} // namespace DetourNavigator
|
||||
|
||||
namespace DetourNavigator
|
||||
{
|
||||
std::unique_ptr<PreparedNavMeshData> prepareNavMeshTileData(const RecastMesh& recastMesh,
|
||||
const TilePosition& tile, const Bounds& bounds, const osg::Vec3f& agentHalfExtents, const Settings& settings)
|
||||
const TilePosition& tilePosition, const osg::Vec3f& agentHalfExtents, const Settings& settings)
|
||||
{
|
||||
const TileBounds tileBounds = makeTileBounds(settings, tile);
|
||||
const osg::Vec3f boundsMin(tileBounds.mMin.x(), bounds.mMin.y() - 1, tileBounds.mMin.y());
|
||||
const osg::Vec3f boundsMax(tileBounds.mMax.x(), bounds.mMax.y() + 1, tileBounds.mMax.y());
|
||||
const auto [minZ, maxZ] = getBoundsByZ(recastMesh, agentHalfExtents, settings);
|
||||
|
||||
rcContext context;
|
||||
const auto config = makeConfig(agentHalfExtents, boundsMin, boundsMax, settings);
|
||||
const auto config = makeConfig(agentHalfExtents, tilePosition, toNavMeshCoordinates(settings, minZ),
|
||||
toNavMeshCoordinates(settings, maxZ), settings);
|
||||
|
||||
rcHeightfield solid;
|
||||
createHeightfield(context, solid, config.width, config.height, config.bmin, config.bmax, config.cs, config.ch);
|
||||
|
||||
if (!rasterizeTriangles(context, agentHalfExtents, recastMesh, config, settings, solid))
|
||||
if (!rasterizeTriangles(context, tilePosition, agentHalfExtents, recastMesh, config, settings, solid))
|
||||
return nullptr;
|
||||
|
||||
rcFilterLowHangingWalkableObstacles(&context, config.walkableClimb, solid);
|
||||
|
@ -528,18 +571,8 @@ namespace DetourNavigator
|
|||
return navMeshCacheItem->lock()->removeTile(changedTile);
|
||||
}
|
||||
|
||||
auto recastMeshBounds = recastMesh->getBounds();
|
||||
recastMeshBounds.mMin = toNavMeshCoordinates(settings, recastMeshBounds.mMin);
|
||||
recastMeshBounds.mMax = toNavMeshCoordinates(settings, recastMeshBounds.mMax);
|
||||
|
||||
for (const auto& water : recastMesh->getWater())
|
||||
{
|
||||
const float height = toNavMeshCoordinates(settings, getSwimLevel(settings, water.mShift.z(), agentHalfExtents.z()));
|
||||
recastMeshBounds.mMin.y() = std::min(recastMeshBounds.mMin.y(), height);
|
||||
recastMeshBounds.mMax.y() = std::max(recastMeshBounds.mMax.y(), height);
|
||||
}
|
||||
|
||||
if (isEmpty(recastMeshBounds))
|
||||
if (recastMesh->getMesh().getIndices().empty() && recastMesh->getWater().empty()
|
||||
&& recastMesh->getHeightfields().empty() && recastMesh->getFlatHeightfields().empty())
|
||||
{
|
||||
Log(Debug::Debug) << "Ignore add tile: recastMesh is empty";
|
||||
return navMeshCacheItem->lock()->removeTile(changedTile);
|
||||
|
@ -558,8 +591,7 @@ namespace DetourNavigator
|
|||
|
||||
if (!cachedNavMeshData)
|
||||
{
|
||||
auto prepared = prepareNavMeshTileData(*recastMesh, changedTile, recastMeshBounds,
|
||||
agentHalfExtents, settings);
|
||||
auto prepared = prepareNavMeshTileData(*recastMesh, changedTile, agentHalfExtents, settings);
|
||||
|
||||
if (prepared == nullptr)
|
||||
{
|
||||
|
|
|
@ -122,7 +122,7 @@ namespace DetourNavigator
|
|||
* at least single object is added to the scene, false if there is already water for given cell or there is no
|
||||
* any other objects.
|
||||
*/
|
||||
virtual bool addWater(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift) = 0;
|
||||
virtual bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level) = 0;
|
||||
|
||||
/**
|
||||
* @brief removeWater to make it no more available at the scene.
|
||||
|
@ -131,8 +131,7 @@ namespace DetourNavigator
|
|||
*/
|
||||
virtual bool removeWater(const osg::Vec2i& cellPosition) = 0;
|
||||
|
||||
virtual bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape) = 0;
|
||||
virtual bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape) = 0;
|
||||
|
||||
virtual bool removeHeightfield(const osg::Vec2i& cellPosition) = 0;
|
||||
|
||||
|
|
|
@ -97,9 +97,9 @@ namespace DetourNavigator
|
|||
return result;
|
||||
}
|
||||
|
||||
bool NavigatorImpl::addWater(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift)
|
||||
bool NavigatorImpl::addWater(const osg::Vec2i& cellPosition, int cellSize, float level)
|
||||
{
|
||||
return mNavMeshManager.addWater(cellPosition, cellSize, shift);
|
||||
return mNavMeshManager.addWater(cellPosition, cellSize, level);
|
||||
}
|
||||
|
||||
bool NavigatorImpl::removeWater(const osg::Vec2i& cellPosition)
|
||||
|
@ -107,10 +107,9 @@ namespace DetourNavigator
|
|||
return mNavMeshManager.removeWater(cellPosition);
|
||||
}
|
||||
|
||||
bool NavigatorImpl::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape)
|
||||
bool NavigatorImpl::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape)
|
||||
{
|
||||
return mNavMeshManager.addHeightfield(cellPosition, cellSize, shift, shape);
|
||||
return mNavMeshManager.addHeightfield(cellPosition, cellSize, shape);
|
||||
}
|
||||
|
||||
bool NavigatorImpl::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
|
|
|
@ -31,12 +31,11 @@ namespace DetourNavigator
|
|||
|
||||
bool removeObject(const ObjectId id) override;
|
||||
|
||||
bool addWater(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift) override;
|
||||
bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level) override;
|
||||
|
||||
bool removeWater(const osg::Vec2i& cellPosition) override;
|
||||
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape) override;
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape) override;
|
||||
|
||||
bool removeHeightfield(const osg::Vec2i& cellPosition) override;
|
||||
|
||||
|
|
|
@ -44,7 +44,7 @@ namespace DetourNavigator
|
|||
return false;
|
||||
}
|
||||
|
||||
bool addWater(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, const osg::Vec3f& /*shift*/) override
|
||||
bool addWater(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, float /*level*/) override
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
@ -54,8 +54,7 @@ namespace DetourNavigator
|
|||
return false;
|
||||
}
|
||||
|
||||
bool addHeightfield(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, const osg::Vec3f& /*shift*/,
|
||||
const HeightfieldShape& /*height*/) override
|
||||
bool addHeightfield(const osg::Vec2i& /*cellPosition*/, int /*cellSize*/, const HeightfieldShape& /*height*/) override
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "waitconditiontype.hpp"
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/bullethelpers/heightfield.hpp>
|
||||
|
||||
#include <DetourNavMesh.h>
|
||||
|
||||
|
@ -73,10 +74,11 @@ namespace DetourNavigator
|
|||
return true;
|
||||
}
|
||||
|
||||
bool NavMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift)
|
||||
bool NavMeshManager::addWater(const osg::Vec2i& cellPosition, int cellSize, float level)
|
||||
{
|
||||
if (!mRecastMeshManager.addWater(cellPosition, cellSize, shift))
|
||||
if (!mRecastMeshManager.addWater(cellPosition, cellSize, level))
|
||||
return false;
|
||||
const btVector3 shift = Misc::Convert::toBullet(getWaterShift3d(cellPosition, cellSize, level));
|
||||
addChangedTiles(cellSize, shift, ChangeType::add);
|
||||
return true;
|
||||
}
|
||||
|
@ -86,15 +88,16 @@ namespace DetourNavigator
|
|||
const auto water = mRecastMeshManager.removeWater(cellPosition);
|
||||
if (!water)
|
||||
return false;
|
||||
addChangedTiles(water->mSize, water->mShift, ChangeType::remove);
|
||||
const btVector3 shift = Misc::Convert::toBullet(getWaterShift3d(cellPosition, water->mCellSize, water->mLevel));
|
||||
addChangedTiles(water->mCellSize, shift, ChangeType::remove);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool NavMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape)
|
||||
bool NavMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape)
|
||||
{
|
||||
if (!mRecastMeshManager.addHeightfield(cellPosition, cellSize, shift, shape))
|
||||
if (!mRecastMeshManager.addHeightfield(cellPosition, cellSize, shape))
|
||||
return false;
|
||||
const btVector3 shift = getHeightfieldShift(shape, cellPosition, cellSize);
|
||||
addChangedTiles(cellSize, shift, ChangeType::add);
|
||||
return true;
|
||||
}
|
||||
|
@ -104,7 +107,8 @@ namespace DetourNavigator
|
|||
const auto heightfield = mRecastMeshManager.removeHeightfield(cellPosition);
|
||||
if (!heightfield)
|
||||
return false;
|
||||
addChangedTiles(heightfield->mSize, heightfield->mShift, ChangeType::remove);
|
||||
const btVector3 shift = getHeightfieldShift(heightfield->mShape, cellPosition, heightfield->mCellSize);
|
||||
addChangedTiles(heightfield->mCellSize, shift, ChangeType::remove);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -251,7 +255,7 @@ namespace DetourNavigator
|
|||
[&] (const TilePosition& v) { addChangedTile(v, changeType); });
|
||||
}
|
||||
|
||||
void NavMeshManager::addChangedTiles(const int cellSize, const osg::Vec3f& shift,
|
||||
void NavMeshManager::addChangedTiles(const int cellSize, const btVector3& shift,
|
||||
const ChangeType changeType)
|
||||
{
|
||||
if (cellSize == std::numeric_limits<int>::max())
|
||||
|
|
|
@ -34,12 +34,11 @@ namespace DetourNavigator
|
|||
|
||||
void addAgent(const osg::Vec3f& agentHalfExtents);
|
||||
|
||||
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift);
|
||||
bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level);
|
||||
|
||||
bool removeWater(const osg::Vec2i& cellPosition);
|
||||
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape);
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape);
|
||||
|
||||
bool removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
|
||||
|
@ -74,7 +73,7 @@ namespace DetourNavigator
|
|||
|
||||
void addChangedTiles(const btCollisionShape& shape, const btTransform& transform, const ChangeType changeType);
|
||||
|
||||
void addChangedTiles(const int cellSize, const osg::Vec3f& shift, const ChangeType changeType);
|
||||
void addChangedTiles(const int cellSize, const btVector3& shift, const ChangeType changeType);
|
||||
|
||||
void addChangedTile(const TilePosition& tilePosition, const ChangeType changeType);
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace DetourNavigator
|
|||
struct RecastMeshData
|
||||
{
|
||||
Mesh mMesh;
|
||||
std::vector<Cell> mWater;
|
||||
std::vector<CellWater> mWater;
|
||||
std::vector<Heightfield> mHeightfields;
|
||||
std::vector<FlatHeightfield> mFlatHeightfields;
|
||||
};
|
||||
|
|
|
@ -18,7 +18,7 @@ namespace DetourNavigator
|
|||
mAreaTypes = std::move(areaTypes);
|
||||
}
|
||||
|
||||
RecastMesh::RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<Cell> water,
|
||||
RecastMesh::RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<CellWater> water,
|
||||
std::vector<Heightfield> heightfields, std::vector<FlatHeightfield> flatHeightfields)
|
||||
: mGeneration(generation)
|
||||
, mRevision(revision)
|
||||
|
@ -27,31 +27,9 @@ namespace DetourNavigator
|
|||
, mHeightfields(std::move(heightfields))
|
||||
, mFlatHeightfields(std::move(flatHeightfields))
|
||||
{
|
||||
if (mMesh.getVerticesCount() > 0)
|
||||
rcCalcBounds(mMesh.getVertices().data(), static_cast<int>(mMesh.getVerticesCount()),
|
||||
mBounds.mMin.ptr(), mBounds.mMax.ptr());
|
||||
mWater.shrink_to_fit();
|
||||
mHeightfields.shrink_to_fit();
|
||||
for (Heightfield& v : mHeightfields)
|
||||
v.mHeights.shrink_to_fit();
|
||||
for (const Heightfield& v : mHeightfields)
|
||||
{
|
||||
const auto [min, max] = std::minmax_element(v.mHeights.begin(), v.mHeights.end());
|
||||
mBounds.mMin.x() = std::min(mBounds.mMin.x(), v.mBounds.mMin.x());
|
||||
mBounds.mMin.y() = std::min(mBounds.mMin.y(), v.mBounds.mMin.y());
|
||||
mBounds.mMin.z() = std::min(mBounds.mMin.z(), *min);
|
||||
mBounds.mMax.x() = std::max(mBounds.mMax.x(), v.mBounds.mMax.x());
|
||||
mBounds.mMax.y() = std::max(mBounds.mMax.y(), v.mBounds.mMax.y());
|
||||
mBounds.mMax.z() = std::max(mBounds.mMax.z(), *max);
|
||||
}
|
||||
for (const FlatHeightfield& v : mFlatHeightfields)
|
||||
{
|
||||
mBounds.mMin.x() = std::min(mBounds.mMin.x(), v.mBounds.mMin.x());
|
||||
mBounds.mMin.y() = std::min(mBounds.mMin.y(), v.mBounds.mMin.y());
|
||||
mBounds.mMin.z() = std::min(mBounds.mMin.z(), v.mHeight);
|
||||
mBounds.mMax.x() = std::max(mBounds.mMax.x(), v.mBounds.mMax.x());
|
||||
mBounds.mMax.y() = std::max(mBounds.mMax.y(), v.mBounds.mMax.y());
|
||||
mBounds.mMax.z() = std::max(mBounds.mMax.z(), v.mHeight);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <components/bullethelpers/operators.hpp>
|
||||
|
||||
#include <osg/Vec3f>
|
||||
#include <osg/Vec2i>
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
@ -47,26 +48,57 @@ namespace DetourNavigator
|
|||
}
|
||||
};
|
||||
|
||||
struct Cell
|
||||
struct Water
|
||||
{
|
||||
int mSize;
|
||||
osg::Vec3f mShift;
|
||||
int mCellSize;
|
||||
float mLevel;
|
||||
};
|
||||
|
||||
inline bool operator<(const Water& lhs, const Water& rhs) noexcept
|
||||
{
|
||||
const auto tie = [] (const Water& v) { return std::tie(v.mCellSize, v.mLevel); };
|
||||
return tie(lhs) < tie(rhs);
|
||||
}
|
||||
|
||||
struct CellWater
|
||||
{
|
||||
osg::Vec2i mCellPosition;
|
||||
Water mWater;
|
||||
};
|
||||
|
||||
inline bool operator<(const CellWater& lhs, const CellWater& rhs) noexcept
|
||||
{
|
||||
const auto tie = [] (const CellWater& v) { return std::tie(v.mCellPosition, v.mWater); };
|
||||
return tie(lhs) < tie(rhs);
|
||||
}
|
||||
|
||||
inline osg::Vec2f getWaterShift2d(const osg::Vec2i& cellPosition, int cellSize)
|
||||
{
|
||||
return osg::Vec2f((cellPosition.x() + 0.5f) * cellSize, (cellPosition.y() + 0.5f) * cellSize);
|
||||
}
|
||||
|
||||
inline osg::Vec3f getWaterShift3d(const osg::Vec2i& cellPosition, int cellSize, float level)
|
||||
{
|
||||
return osg::Vec3f(getWaterShift2d(cellPosition, cellSize), level);
|
||||
}
|
||||
|
||||
struct Heightfield
|
||||
{
|
||||
TileBounds mBounds;
|
||||
osg::Vec2i mCellPosition;
|
||||
int mCellSize;
|
||||
std::uint8_t mLength;
|
||||
float mMinHeight;
|
||||
float mMaxHeight;
|
||||
osg::Vec3f mShift;
|
||||
float mScale;
|
||||
std::vector<float> mHeights;
|
||||
std::size_t mOriginalSize;
|
||||
std::uint8_t mMinX;
|
||||
std::uint8_t mMinY;
|
||||
};
|
||||
|
||||
inline auto makeTuple(const Heightfield& v) noexcept
|
||||
{
|
||||
return std::tie(v.mBounds, v.mLength, v.mMinHeight, v.mMaxHeight, v.mShift, v.mScale, v.mHeights);
|
||||
return std::tie(v.mCellPosition, v.mCellSize, v.mLength, v.mMinHeight, v.mMaxHeight,
|
||||
v.mHeights, v.mOriginalSize, v.mMinX, v.mMinY);
|
||||
}
|
||||
|
||||
inline bool operator<(const Heightfield& lhs, const Heightfield& rhs) noexcept
|
||||
|
@ -76,19 +108,21 @@ namespace DetourNavigator
|
|||
|
||||
struct FlatHeightfield
|
||||
{
|
||||
TileBounds mBounds;
|
||||
osg::Vec2i mCellPosition;
|
||||
int mCellSize;
|
||||
float mHeight;
|
||||
};
|
||||
|
||||
inline bool operator<(const FlatHeightfield& lhs, const FlatHeightfield& rhs) noexcept
|
||||
{
|
||||
return std::tie(lhs.mBounds, lhs.mHeight) < std::tie(rhs.mBounds, rhs.mHeight);
|
||||
const auto tie = [] (const FlatHeightfield& v) { return std::tie(v.mCellPosition, v.mCellSize, v.mHeight); };
|
||||
return tie(lhs) < tie(rhs);
|
||||
}
|
||||
|
||||
class RecastMesh
|
||||
{
|
||||
public:
|
||||
RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<Cell> water,
|
||||
RecastMesh(std::size_t generation, std::size_t revision, Mesh mesh, std::vector<CellWater> water,
|
||||
std::vector<Heightfield> heightfields, std::vector<FlatHeightfield> flatHeightfields);
|
||||
|
||||
std::size_t getGeneration() const
|
||||
|
@ -103,7 +137,7 @@ namespace DetourNavigator
|
|||
|
||||
const Mesh& getMesh() const noexcept { return mMesh; }
|
||||
|
||||
const std::vector<Cell>& getWater() const
|
||||
const std::vector<CellWater>& getWater() const
|
||||
{
|
||||
return mWater;
|
||||
}
|
||||
|
@ -118,34 +152,23 @@ namespace DetourNavigator
|
|||
return mFlatHeightfields;
|
||||
}
|
||||
|
||||
const Bounds& getBounds() const
|
||||
{
|
||||
return mBounds;
|
||||
}
|
||||
|
||||
private:
|
||||
std::size_t mGeneration;
|
||||
std::size_t mRevision;
|
||||
Mesh mMesh;
|
||||
std::vector<Cell> mWater;
|
||||
std::vector<CellWater> mWater;
|
||||
std::vector<Heightfield> mHeightfields;
|
||||
std::vector<FlatHeightfield> mFlatHeightfields;
|
||||
Bounds mBounds;
|
||||
|
||||
friend inline std::size_t getSize(const RecastMesh& value) noexcept
|
||||
{
|
||||
return getSize(value.mMesh) + value.mWater.size() * sizeof(Cell)
|
||||
return getSize(value.mMesh) + value.mWater.size() * sizeof(CellWater)
|
||||
+ value.mHeightfields.size() * sizeof(Heightfield)
|
||||
+ std::accumulate(value.mHeightfields.begin(), value.mHeightfields.end(), std::size_t {0},
|
||||
[] (std::size_t r, const Heightfield& v) { return r + v.mHeights.size() * sizeof(float); })
|
||||
+ value.mFlatHeightfields.size() * sizeof(FlatHeightfield);
|
||||
}
|
||||
};
|
||||
|
||||
inline bool operator<(const Cell& lhs, const Cell& rhs) noexcept
|
||||
{
|
||||
return std::tie(lhs.mSize, lhs.mShift) < std::tie(rhs.mSize, rhs.mShift);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
#include <components/bullethelpers/processtrianglecallback.hpp>
|
||||
#include <components/misc/convert.hpp>
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/bullethelpers/heightfield.hpp>
|
||||
|
||||
#include <BulletCollision/CollisionShapes/btBoxShape.h>
|
||||
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
|
||||
|
@ -35,13 +36,9 @@ namespace DetourNavigator
|
|||
return result;
|
||||
}
|
||||
|
||||
TileBounds maxCellTileBounds(int size, const osg::Vec3f& shift)
|
||||
float getHeightfieldScale(int cellSize, std::size_t dataSize)
|
||||
{
|
||||
const float halfCellSize = static_cast<float>(size) / 2;
|
||||
return TileBounds {
|
||||
osg::Vec2f(shift.x() - halfCellSize, shift.y() - halfCellSize),
|
||||
osg::Vec2f(shift.x() + halfCellSize, shift.y() + halfCellSize)
|
||||
};
|
||||
return static_cast<float>(cellSize) / (dataSize - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -108,7 +105,8 @@ namespace DetourNavigator
|
|||
static_cast<int>(heightfield.mLength), heightfield.mHeights.data(),
|
||||
heightfield.mMinHeight, heightfield.mMaxHeight, upAxis, flipQuadEdges);
|
||||
#endif
|
||||
shape.setLocalScaling(btVector3(heightfield.mScale, heightfield.mScale, 1));
|
||||
const float scale = getHeightfieldScale(heightfield.mCellSize, heightfield.mOriginalSize);
|
||||
shape.setLocalScaling(btVector3(scale, scale, 1));
|
||||
btVector3 aabbMin;
|
||||
btVector3 aabbMax;
|
||||
shape.getAabb(btTransform::getIdentity(), aabbMin, aabbMax);
|
||||
|
@ -118,8 +116,16 @@ namespace DetourNavigator
|
|||
triangles.emplace_back(makeRecastMeshTriangle(vertices, AreaType_ground));
|
||||
});
|
||||
shape.processAllTriangles(&callback, aabbMin, aabbMax);
|
||||
const osg::Vec2f shift = (osg::Vec2f(aabbMax.x(), aabbMax.y()) - osg::Vec2f(aabbMin.x(), aabbMin.y())) * 0.5;
|
||||
return makeMesh(std::move(triangles), heightfield.mShift + osg::Vec3f(shift.x(), shift.y(), 0));
|
||||
const osg::Vec2f aabbShift = (osg::Vec2f(aabbMax.x(), aabbMax.y()) - osg::Vec2f(aabbMin.x(), aabbMin.y())) * 0.5;
|
||||
const osg::Vec2f tileShift = osg::Vec2f(heightfield.mMinX, heightfield.mMinY) * scale;
|
||||
const osg::Vec2f localShift = aabbShift + tileShift;
|
||||
const float cellSize = static_cast<float>(heightfield.mCellSize);
|
||||
const osg::Vec3f cellShift(
|
||||
heightfield.mCellPosition.x() * cellSize,
|
||||
heightfield.mCellPosition.y() * cellSize,
|
||||
(heightfield.mMinHeight + heightfield.mMaxHeight) * 0.5f
|
||||
);
|
||||
return makeMesh(std::move(triangles), cellShift + osg::Vec3f(localShift.x(), localShift.y(), 0));
|
||||
}
|
||||
|
||||
RecastMeshBuilder::RecastMeshBuilder(const TileBounds& bounds) noexcept
|
||||
|
@ -200,24 +206,25 @@ namespace DetourNavigator
|
|||
}
|
||||
}
|
||||
|
||||
void RecastMeshBuilder::addWater(const int cellSize, const osg::Vec3f& shift)
|
||||
void RecastMeshBuilder::addWater(const osg::Vec2i& cellPosition, const Water& water)
|
||||
{
|
||||
mWater.push_back(Cell {cellSize, shift});
|
||||
mWater.push_back(CellWater {cellPosition, water});
|
||||
}
|
||||
|
||||
void RecastMeshBuilder::addHeightfield(int cellSize, const osg::Vec3f& shift, float height)
|
||||
void RecastMeshBuilder::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, float height)
|
||||
{
|
||||
if (const auto intersection = getIntersection(mBounds, maxCellTileBounds(cellSize, shift)))
|
||||
mFlatHeightfields.emplace_back(FlatHeightfield {*intersection, height + shift.z()});
|
||||
if (const auto intersection = getIntersection(mBounds, maxCellTileBounds(cellPosition, cellSize)))
|
||||
mFlatHeightfields.emplace_back(FlatHeightfield {cellPosition, cellSize, height});
|
||||
}
|
||||
|
||||
void RecastMeshBuilder::addHeightfield(int cellSize, const osg::Vec3f& shift, const float* heights,
|
||||
void RecastMeshBuilder::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const float* heights,
|
||||
std::size_t size, float minHeight, float maxHeight)
|
||||
{
|
||||
const auto intersection = getIntersection(mBounds, maxCellTileBounds(cellSize, shift));
|
||||
const auto intersection = getIntersection(mBounds, maxCellTileBounds(cellPosition, cellSize));
|
||||
if (!intersection.has_value())
|
||||
return;
|
||||
const float stepSize = static_cast<float>(cellSize) / (size - 1);
|
||||
const osg::Vec3f shift = Misc::Convert::toOsg(BulletHelpers::getHeightfieldShift(cellPosition.x(), cellPosition.y(), cellSize, minHeight, maxHeight));
|
||||
const float stepSize = getHeightfieldScale(cellSize, size);
|
||||
const int halfCellSize = cellSize / 2;
|
||||
const auto local = [&] (float v, float shift) { return (v - shift + halfCellSize) / stepSize; };
|
||||
const auto index = [&] (float v, int add) { return std::clamp<int>(static_cast<int>(v) + add, 0, size); };
|
||||
|
@ -236,13 +243,15 @@ namespace DetourNavigator
|
|||
for (std::size_t x = minX; x < endX; ++x)
|
||||
tileHeights.push_back(heights[x + y * size]);
|
||||
Heightfield heightfield;
|
||||
heightfield.mBounds = *intersection;
|
||||
heightfield.mCellPosition = cellPosition;
|
||||
heightfield.mCellSize = cellSize;
|
||||
heightfield.mLength = static_cast<std::uint8_t>(endY - minY);
|
||||
heightfield.mMinHeight = minHeight;
|
||||
heightfield.mMaxHeight = maxHeight;
|
||||
heightfield.mShift = shift + osg::Vec3f(minX, minY, 0) * stepSize - osg::Vec3f(halfCellSize, halfCellSize, 0);
|
||||
heightfield.mScale = stepSize;
|
||||
heightfield.mHeights = std::move(tileHeights);
|
||||
heightfield.mOriginalSize = size;
|
||||
heightfield.mMinX = static_cast<std::uint8_t>(minX);
|
||||
heightfield.mMinY = static_cast<std::uint8_t>(minY);
|
||||
mHeightfields.push_back(std::move(heightfield));
|
||||
}
|
||||
|
||||
|
|
|
@ -48,11 +48,11 @@ namespace DetourNavigator
|
|||
|
||||
void addObject(const btBoxShape& shape, const btTransform& transform, const AreaType areaType);
|
||||
|
||||
void addWater(const int mCellSize, const osg::Vec3f& shift);
|
||||
void addWater(const osg::Vec2i& cellPosition, const Water& water);
|
||||
|
||||
void addHeightfield(int cellSize, const osg::Vec3f& shift, float height);
|
||||
void addHeightfield(const osg::Vec2i& cellPosition, int cellSize, float height);
|
||||
|
||||
void addHeightfield(int cellSize, const osg::Vec3f& shift, const float* heights, std::size_t size,
|
||||
void addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const float* heights, std::size_t size,
|
||||
float minHeight, float maxHeight);
|
||||
|
||||
std::shared_ptr<RecastMesh> create(std::size_t generation, std::size_t revision) &&;
|
||||
|
@ -60,7 +60,7 @@ namespace DetourNavigator
|
|||
private:
|
||||
const TileBounds mBounds;
|
||||
std::vector<RecastMeshTriangle> mTriangles;
|
||||
std::vector<Cell> mWater;
|
||||
std::vector<CellWater> mWater;
|
||||
std::vector<Heightfield> mHeightfields;
|
||||
std::vector<FlatHeightfield> mFlatHeightfields;
|
||||
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include "heightfieldshape.hpp"
|
||||
|
||||
#include <components/debug/debuglog.hpp>
|
||||
#include <components/misc/convert.hpp>
|
||||
|
||||
#include <utility>
|
||||
|
||||
|
@ -11,17 +12,18 @@ namespace
|
|||
{
|
||||
struct AddHeightfield
|
||||
{
|
||||
const DetourNavigator::Cell& mCell;
|
||||
osg::Vec2i mCellPosition;
|
||||
int mCellSize;
|
||||
DetourNavigator::RecastMeshBuilder& mBuilder;
|
||||
|
||||
void operator()(const DetourNavigator::HeightfieldSurface& v)
|
||||
{
|
||||
mBuilder.addHeightfield(mCell.mSize, mCell.mShift, v.mHeights, v.mSize, v.mMinHeight, v.mMaxHeight);
|
||||
mBuilder.addHeightfield(mCellPosition, mCellSize, v.mHeights, v.mSize, v.mMinHeight, v.mMaxHeight);
|
||||
}
|
||||
|
||||
void operator()(DetourNavigator::HeightfieldPlane v)
|
||||
{
|
||||
mBuilder.addHeightfield(mCell.mSize, mCell.mShift, v.mHeight);
|
||||
mBuilder.addHeightfield(mCellPosition, mCellSize, v.mHeight);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -73,45 +75,45 @@ namespace DetourNavigator
|
|||
return result;
|
||||
}
|
||||
|
||||
bool RecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift)
|
||||
bool RecastMeshManager::addWater(const osg::Vec2i& cellPosition, int cellSize, float level)
|
||||
{
|
||||
const std::lock_guard lock(mMutex);
|
||||
if (!mWater.emplace(cellPosition, Cell {cellSize, shift}).second)
|
||||
if (!mWater.emplace(cellPosition, Water {cellSize, level}).second)
|
||||
return false;
|
||||
++mRevision;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<Cell> RecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
|
||||
std::optional<Water> RecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
|
||||
{
|
||||
const std::lock_guard lock(mMutex);
|
||||
const auto water = mWater.find(cellPosition);
|
||||
if (water == mWater.end())
|
||||
return std::nullopt;
|
||||
++mRevision;
|
||||
const Cell result = water->second;
|
||||
Water result = water->second;
|
||||
mWater.erase(water);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool RecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
bool RecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize,
|
||||
const HeightfieldShape& shape)
|
||||
{
|
||||
const std::lock_guard lock(mMutex);
|
||||
if (!mHeightfields.emplace(cellPosition, Heightfield {Cell {cellSize, shift}, shape}).second)
|
||||
if (!mHeightfields.emplace(cellPosition, SizedHeightfieldShape {cellSize, shape}).second)
|
||||
return false;
|
||||
++mRevision;
|
||||
return true;
|
||||
}
|
||||
|
||||
std::optional<Cell> RecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
std::optional<SizedHeightfieldShape> RecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
{
|
||||
const std::lock_guard lock(mMutex);
|
||||
const auto it = mHeightfields.find(cellPosition);
|
||||
if (it == mHeightfields.end())
|
||||
return std::nullopt;
|
||||
++mRevision;
|
||||
const auto result = std::make_optional(it->second.mCell);
|
||||
auto result = std::make_optional(it->second);
|
||||
mHeightfields.erase(it);
|
||||
return result;
|
||||
}
|
||||
|
@ -130,9 +132,9 @@ namespace DetourNavigator
|
|||
{
|
||||
const std::lock_guard lock(mMutex);
|
||||
for (const auto& [k, v] : mWater)
|
||||
builder.addWater(v.mSize, v.mShift);
|
||||
builder.addWater(k, v);
|
||||
for (const auto& [cellPosition, v] : mHeightfields)
|
||||
std::visit(AddHeightfield {v.mCell, builder}, v.mShape);
|
||||
std::visit(AddHeightfield {cellPosition, v.mCellSize, builder}, v.mShape);
|
||||
objects.reserve(mObjects.size());
|
||||
for (const auto& [k, object] : mObjects)
|
||||
{
|
||||
|
|
|
@ -29,6 +29,12 @@ namespace DetourNavigator
|
|||
btTransform mTransform;
|
||||
};
|
||||
|
||||
struct SizedHeightfieldShape
|
||||
{
|
||||
int mCellSize;
|
||||
HeightfieldShape mShape;
|
||||
};
|
||||
|
||||
class RecastMeshManager
|
||||
{
|
||||
public:
|
||||
|
@ -41,14 +47,13 @@ namespace DetourNavigator
|
|||
|
||||
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
|
||||
|
||||
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift);
|
||||
bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level);
|
||||
|
||||
std::optional<Cell> removeWater(const osg::Vec2i& cellPosition);
|
||||
std::optional<Water> removeWater(const osg::Vec2i& cellPosition);
|
||||
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape);
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape);
|
||||
|
||||
std::optional<Cell> removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
std::optional<SizedHeightfieldShape> removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
|
||||
std::shared_ptr<RecastMesh> getMesh() const;
|
||||
|
||||
|
@ -65,19 +70,13 @@ namespace DetourNavigator
|
|||
Version mNavMeshVersion;
|
||||
};
|
||||
|
||||
struct Heightfield
|
||||
{
|
||||
Cell mCell;
|
||||
HeightfieldShape mShape;
|
||||
};
|
||||
|
||||
const std::size_t mGeneration;
|
||||
const TileBounds mTileBounds;
|
||||
mutable std::mutex mMutex;
|
||||
std::size_t mRevision = 0;
|
||||
std::map<ObjectId, OscillatingRecastMeshObject> mObjects;
|
||||
std::map<osg::Vec2i, Cell> mWater;
|
||||
std::map<osg::Vec2i, Heightfield> mHeightfields;
|
||||
std::map<osg::Vec2i, Water> mWater;
|
||||
std::map<osg::Vec2i, SizedHeightfieldShape> mHeightfields;
|
||||
std::optional<Report> mLastNavMeshReportedChange;
|
||||
std::optional<Report> mLastNavMeshReport;
|
||||
};
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_TILEBOUNDS_H
|
||||
|
||||
#include <osg/Vec2f>
|
||||
#include <osg/Vec2i>
|
||||
|
||||
#include <algorithm>
|
||||
#include <optional>
|
||||
|
@ -32,6 +33,14 @@ namespace DetourNavigator
|
|||
return std::nullopt;
|
||||
return TileBounds {osg::Vec2f(minX, minY), osg::Vec2f(maxX, maxY)};
|
||||
}
|
||||
|
||||
inline TileBounds maxCellTileBounds(const osg::Vec2i& position, int size)
|
||||
{
|
||||
return TileBounds {
|
||||
osg::Vec2f(position.x(), position.y()) * size,
|
||||
osg::Vec2f(position.x() + 1, position.y() + 1) * size
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -54,8 +54,7 @@ namespace DetourNavigator
|
|||
return result;
|
||||
}
|
||||
|
||||
bool TileCachedRecastMeshManager::addWater(const osg::Vec2i& cellPosition, const int cellSize,
|
||||
const osg::Vec3f& shift)
|
||||
bool TileCachedRecastMeshManager::addWater(const osg::Vec2i& cellPosition, int cellSize, float level)
|
||||
{
|
||||
auto& tilesPositions = mWaterTilesPositions[cellPosition];
|
||||
|
||||
|
@ -66,7 +65,7 @@ namespace DetourNavigator
|
|||
const auto tiles = mTiles.lock();
|
||||
for (auto& tile : *tiles)
|
||||
{
|
||||
if (tile.second->addWater(cellPosition, cellSize, shift))
|
||||
if (tile.second->addWater(cellPosition, cellSize, level))
|
||||
{
|
||||
tilesPositions.push_back(tile.first);
|
||||
result = true;
|
||||
|
@ -75,6 +74,7 @@ namespace DetourNavigator
|
|||
}
|
||||
else
|
||||
{
|
||||
const btVector3 shift = Misc::Convert::toBullet(getWaterShift3d(cellPosition, cellSize, level));
|
||||
getTilesPositions(cellSize, shift, mSettings, [&] (const TilePosition& tilePosition)
|
||||
{
|
||||
const auto tiles = mTiles.lock();
|
||||
|
@ -85,7 +85,7 @@ namespace DetourNavigator
|
|||
tile = tiles->emplace(tilePosition,
|
||||
std::make_shared<CachedRecastMeshManager>(tileBounds, mTilesGeneration)).first;
|
||||
}
|
||||
if (tile->second->addWater(cellPosition, cellSize, shift))
|
||||
if (tile->second->addWater(cellPosition, cellSize, level))
|
||||
{
|
||||
tilesPositions.push_back(tilePosition);
|
||||
result = true;
|
||||
|
@ -99,12 +99,12 @@ namespace DetourNavigator
|
|||
return result;
|
||||
}
|
||||
|
||||
std::optional<Cell> TileCachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
|
||||
std::optional<Water> TileCachedRecastMeshManager::removeWater(const osg::Vec2i& cellPosition)
|
||||
{
|
||||
const auto object = mWaterTilesPositions.find(cellPosition);
|
||||
if (object == mWaterTilesPositions.end())
|
||||
return std::nullopt;
|
||||
std::optional<Cell> result;
|
||||
std::optional<Water> result;
|
||||
for (const auto& tilePosition : object->second)
|
||||
{
|
||||
const auto tiles = mTiles.lock();
|
||||
|
@ -126,8 +126,9 @@ namespace DetourNavigator
|
|||
}
|
||||
|
||||
bool TileCachedRecastMeshManager::addHeightfield(const osg::Vec2i& cellPosition, int cellSize,
|
||||
const osg::Vec3f& shift, const HeightfieldShape& shape)
|
||||
const HeightfieldShape& shape)
|
||||
{
|
||||
const btVector3 shift = getHeightfieldShift(shape, cellPosition, cellSize);
|
||||
auto& tilesPositions = mHeightfieldTilesPositions[cellPosition];
|
||||
|
||||
bool result = false;
|
||||
|
@ -142,7 +143,7 @@ namespace DetourNavigator
|
|||
tile = tiles->emplace(tilePosition,
|
||||
std::make_shared<CachedRecastMeshManager>(tileBounds, mTilesGeneration)).first;
|
||||
}
|
||||
if (tile->second->addHeightfield(cellPosition, cellSize, shift, shape))
|
||||
if (tile->second->addHeightfield(cellPosition, cellSize, shape))
|
||||
{
|
||||
tilesPositions.push_back(tilePosition);
|
||||
result = true;
|
||||
|
@ -155,12 +156,12 @@ namespace DetourNavigator
|
|||
return result;
|
||||
}
|
||||
|
||||
std::optional<Cell> TileCachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
std::optional<SizedHeightfieldShape> TileCachedRecastMeshManager::removeHeightfield(const osg::Vec2i& cellPosition)
|
||||
{
|
||||
const auto object = mHeightfieldTilesPositions.find(cellPosition);
|
||||
if (object == mHeightfieldTilesPositions.end())
|
||||
return std::nullopt;
|
||||
std::optional<Cell> result;
|
||||
std::optional<SizedHeightfieldShape> result;
|
||||
for (const auto& tilePosition : object->second)
|
||||
{
|
||||
const auto tiles = mTiles.lock();
|
||||
|
|
|
@ -76,14 +76,13 @@ namespace DetourNavigator
|
|||
|
||||
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
|
||||
|
||||
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const osg::Vec3f& shift);
|
||||
bool addWater(const osg::Vec2i& cellPosition, int cellSize, float level);
|
||||
|
||||
std::optional<Cell> removeWater(const osg::Vec2i& cellPosition);
|
||||
std::optional<Water> removeWater(const osg::Vec2i& cellPosition);
|
||||
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const osg::Vec3f& shift,
|
||||
const HeightfieldShape& shape);
|
||||
bool addHeightfield(const osg::Vec2i& cellPosition, int cellSize, const HeightfieldShape& shape);
|
||||
|
||||
std::optional<Cell> removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
std::optional<SizedHeightfieldShape> removeHeightfield(const osg::Vec2i& cellPosition);
|
||||
|
||||
std::shared_ptr<RecastMesh> getMesh(const TilePosition& tilePosition) const;
|
||||
|
||||
|
|
Loading…
Reference in a new issue