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https://github.com/OpenMW/openmw.git
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Merge branch 'drop'
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commit
e07be2d912
9 changed files with 254 additions and 0 deletions
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@ -190,6 +190,24 @@ void CSMPrefs::State::declare()
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declareBool ("scene-hide-basic", "Hide basic 3D scenes tooltips", false);
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declareInt ("scene-delay", "Tooltip delay in milliseconds", 500).
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setMin (1);
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EnumValue createAndInsert ("Create cell and insert");
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EnumValue showAndInsert ("Show cell and insert");
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EnumValue dontInsert ("Discard");
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EnumValue insertAnyway ("Insert anyway");
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EnumValues insertOutsideCell;
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insertOutsideCell.add (createAndInsert).add (dontInsert).add (insertAnyway);
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EnumValues insertOutsideVisibleCell;
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insertOutsideVisibleCell.add (showAndInsert).add (dontInsert).add (insertAnyway);
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declareCategory ("Scene Drops");
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declareInt ("distance", "Drop Distance", 50).
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setTooltip ("If an instance drop can not be placed against another object at the "
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"insert point, it will be placed by this distance from the insert point instead");
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declareEnum ("outside-drop", "Handling drops outside of cells", createAndInsert).
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addValues (insertOutsideCell);
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declareEnum ("outside-visible-drop", "Handling drops outside of visible cells", showAndInsert).
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addValues (insertOutsideVisibleCell);
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}
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void CSMPrefs::State::declareCategory (const std::string& key)
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@ -1,11 +1,18 @@
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#include "instancemode.hpp"
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#include <QDragEnterEvent>
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#include "../../model/prefs/state.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/idtree.hpp"
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#include "../../model/world/commands.hpp"
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#include "elements.hpp"
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#include "object.hpp"
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#include "worldspacewidget.hpp"
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#include "pagedworldspacewidget.hpp"
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CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
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: EditMode (worldspaceWidget, QIcon (":placeholder"), Element_Reference, "Instance editing",
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@ -55,3 +62,140 @@ void CSVRender::InstanceMode::secondarySelectPressed (osg::ref_ptr<TagBase> tag)
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}
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}
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}
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void CSVRender::InstanceMode::dragEnterEvent (QDragEnterEvent *event)
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{
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if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
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{
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if (!mime->fromDocument (getWorldspaceWidget().getDocument()))
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return;
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if (mime->holdsType (CSMWorld::UniversalId::Type_Referenceable))
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event->accept();
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}
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}
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void CSVRender::InstanceMode::dropEvent (QDropEvent* event)
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{
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if (const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData()))
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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if (!mime->fromDocument (document))
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return;
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osg::Vec3f insertPoint = getWorldspaceWidget().getIntersectionPoint (event->pos());
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std::string cellId = getWorldspaceWidget().getCellId (insertPoint);
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CSMWorld::IdTree& cellTable = dynamic_cast<CSMWorld::IdTree&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
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bool noCell = document.getData().getCells().searchId (cellId)==-1;
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if (noCell)
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{
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std::string mode = CSMPrefs::get()["Scene Drops"]["outside-drop"].toString();
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// target cell does not exist
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if (mode=="Discard")
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return;
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if (mode=="Create cell and insert")
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{
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std::auto_ptr<CSMWorld::CreateCommand> createCommand (
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new CSMWorld::CreateCommand (cellTable, cellId));
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int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
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int index = cellTable.findNestedColumnIndex (parentIndex, CSMWorld::Columns::ColumnId_Interior);
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createCommand->addNestedValue (parentIndex, index, false);
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document.getUndoStack().push (createCommand.release());
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if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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CSMWorld::CellSelection selection = paged->getCellSelection();
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selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
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paged->setCellSelection (selection);
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}
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noCell = false;
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}
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}
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else if (CSVRender::PagedWorldspaceWidget *paged =
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dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
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{
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CSMWorld::CellSelection selection = paged->getCellSelection();
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if (!selection.has (CSMWorld::CellCoordinates::fromId (cellId).first))
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{
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// target cell exists, but is not shown
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std::string mode =
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CSMPrefs::get()["Scene Drops"]["outside-visible-drop"].toString();
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if (mode=="Discard")
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return;
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if (mode=="Show cell and insert")
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{
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selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
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paged->setCellSelection (selection);
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}
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}
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}
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CSMWorld::IdTable& referencesTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_References));
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bool dropped = false;
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std::vector<CSMWorld::UniversalId> ids = mime->getData();
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for (std::vector<CSMWorld::UniversalId>::const_iterator iter (ids.begin());
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iter!=ids.end(); ++iter)
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if (mime->isReferencable (iter->getType()))
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{
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// create reference
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std::auto_ptr<CSMWorld::CreateCommand> createCommand (
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new CSMWorld::CreateCommand (
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referencesTable, document.getData().getReferences().getNewId()));
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createCommand->addValue (referencesTable.findColumnIndex (
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CSMWorld::Columns::ColumnId_Cell), QString::fromUtf8 (cellId.c_str()));
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createCommand->addValue (referencesTable.findColumnIndex (
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CSMWorld::Columns::ColumnId_PositionXPos), insertPoint.x());
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createCommand->addValue (referencesTable.findColumnIndex (
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CSMWorld::Columns::ColumnId_PositionYPos), insertPoint.y());
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createCommand->addValue (referencesTable.findColumnIndex (
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CSMWorld::Columns::ColumnId_PositionZPos), insertPoint.z());
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createCommand->addValue (referencesTable.findColumnIndex (
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CSMWorld::Columns::ColumnId_ReferenceableId),
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QString::fromUtf8 (iter->getId().c_str()));
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std::auto_ptr<CSMWorld::ModifyCommand> incrementCommand;
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if (!noCell)
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{
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// increase reference count in cell
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QModelIndex countIndex = cellTable.getModelIndex (cellId,
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cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_RefNumCounter));
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int count = cellTable.data (countIndex).toInt();
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incrementCommand.reset (
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new CSMWorld::ModifyCommand (cellTable, countIndex, count+1));
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}
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document.getUndoStack().beginMacro (createCommand->text());
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document.getUndoStack().push (createCommand.release());
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if (incrementCommand.get())
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document.getUndoStack().push (incrementCommand.release());
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document.getUndoStack().endMacro();
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dropped = true;
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}
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if (dropped)
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event->accept();
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}
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}
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@ -20,6 +20,10 @@ namespace CSVRender
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virtual void primarySelectPressed (osg::ref_ptr<TagBase> tag);
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virtual void secondarySelectPressed (osg::ref_ptr<TagBase> tag);
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virtual void dragEnterEvent (QDragEnterEvent *event);
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virtual void dropEvent (QDropEvent* event);
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};
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}
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@ -432,6 +432,11 @@ void CSVRender::PagedWorldspaceWidget::setCellSelection (const CSMWorld::CellSel
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emit cellSelectionChanged (mSelection);
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}
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const CSMWorld::CellSelection& CSVRender::PagedWorldspaceWidget::getCellSelection() const
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{
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return mSelection;
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}
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std::pair< int, int > CSVRender::PagedWorldspaceWidget::getCoordinatesFromId (const std::string& record) const
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{
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std::istringstream stream (record.c_str());
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@ -504,6 +509,17 @@ void CSVRender::PagedWorldspaceWidget::clearSelection (int elementMask)
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flagAsModified();
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}
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std::string CSVRender::PagedWorldspaceWidget::getCellId (const osg::Vec3f& point) const
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{
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const int cellSize = 8192;
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CSMWorld::CellCoordinates cellCoordinates (
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static_cast<int> (std::floor (point.x()/cellSize)),
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static_cast<int> (std::floor (point.y()/cellSize)));
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return cellCoordinates.getId (mWorldspace);
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}
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CSVWidget::SceneToolToggle *CSVRender::PagedWorldspaceWidget::makeControlVisibilitySelector (
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CSVWidget::SceneToolbar *parent)
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{
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@ -80,6 +80,8 @@ namespace CSVRender
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void setCellSelection(const CSMWorld::CellSelection& selection);
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const CSMWorld::CellSelection& getCellSelection() const;
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/// \return Drop handled?
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virtual bool handleDrop (const std::vector<CSMWorld::UniversalId>& data,
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DropType type);
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@ -96,6 +98,8 @@ namespace CSVRender
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/// \param elementMask Elements to be affected by the clear operation
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virtual void clearSelection (int elementMask);
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virtual std::string getCellId (const osg::Vec3f& point) const;
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protected:
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virtual void addVisibilitySelectorButtons (CSVWidget::SceneToolToggle2 *tool);
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@ -108,6 +108,11 @@ void CSVRender::UnpagedWorldspaceWidget::clearSelection (int elementMask)
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flagAsModified();
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}
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std::string CSVRender::UnpagedWorldspaceWidget::getCellId (const osg::Vec3f& point) const
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{
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return mCellId;
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}
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void CSVRender::UnpagedWorldspaceWidget::referenceableDataChanged (const QModelIndex& topLeft,
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const QModelIndex& bottomRight)
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{
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@ -46,6 +46,8 @@ namespace CSVRender
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/// \param elementMask Elements to be affected by the clear operation
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virtual void clearSelection (int elementMask);
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virtual std::string getCellId (const osg::Vec3f& point) const;
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private:
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virtual void referenceableDataChanged (const QModelIndex& topLeft,
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@ -315,6 +315,54 @@ CSMDoc::Document& CSVRender::WorldspaceWidget::getDocument()
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return mDocument;
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}
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osg::Vec3f CSVRender::WorldspaceWidget::getIntersectionPoint (const QPoint& localPos,
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unsigned int interactionMask, bool ignoreHidden) const
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{
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// (0,0) is considered the lower left corner of an OpenGL window
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int x = localPos.x();
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int y = height() - localPos.y();
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osg::ref_ptr<osgUtil::LineSegmentIntersector> intersector (
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new osgUtil::LineSegmentIntersector (osgUtil::Intersector::WINDOW, x, y));
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intersector->setIntersectionLimit (osgUtil::LineSegmentIntersector::NO_LIMIT);
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osgUtil::IntersectionVisitor visitor (intersector);
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unsigned int mask = interactionMask;
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if (ignoreHidden)
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mask &= getVisibilityMask();
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visitor.setTraversalMask (mask << 1);
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mView->getCamera()->accept (visitor);
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for (osgUtil::LineSegmentIntersector::Intersections::iterator iter = intersector->getIntersections().begin();
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iter!=intersector->getIntersections().end(); ++iter)
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{
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// reject back-facing polygons
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osg::Vec3f normal = osg::Matrix::transform3x3 (
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iter->getWorldIntersectNormal(), mView->getCamera()->getViewMatrix());
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if (normal.z()>=0)
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return iter->getWorldIntersectPoint();
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}
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osg::Matrixd matrix;
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matrix.preMult (mView->getCamera()->getViewport()->computeWindowMatrix());
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matrix.preMult (mView->getCamera()->getProjectionMatrix());
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matrix.preMult (mView->getCamera()->getViewMatrix());
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matrix = osg::Matrixd::inverse (matrix);
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osg::Vec3d start = matrix.preMult (intersector->getStart());
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osg::Vec3d end = matrix.preMult (intersector->getEnd());
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osg::Vec3d direction = end-start;
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direction.normalize();
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return start + direction * CSMPrefs::get()["Scene Drops"]["distance"].toInt();
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}
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void CSVRender::WorldspaceWidget::dragEnterEvent (QDragEnterEvent* event)
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{
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const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
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@ -127,6 +127,19 @@ namespace CSVRender
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/// \param elementMask Elements to be affected by the clear operation
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virtual void clearSelection (int elementMask) = 0;
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/// Return the next intersection point with scene elements matched by
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/// \a interactionMask based on \a localPos and the camera vector.
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/// If there is no such point, instead a point "in front" of \a localPos will be
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/// returned.
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///
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/// \param ignoreHidden ignore elements specified in interactionMask that are
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/// flagged as not visible.
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osg::Vec3f getIntersectionPoint (const QPoint& localPos,
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unsigned int interactionMask = Element_Reference | Element_Terrain,
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bool ignoreHidden = false) const;
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virtual std::string getCellId (const osg::Vec3f& point) const = 0;
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protected:
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virtual void addVisibilitySelectorButtons (CSVWidget::SceneToolToggle2 *tool);
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