Read BSFrustumFOVController and BSKeyframeController

macos_ci_fix
Alexei Kotov 1 year ago
parent 5f504688ad
commit e207285323

@ -486,6 +486,20 @@ namespace Nif
nif->read(mControlledColor); nif->read(mControlledColor);
} }
void BSKeyframeController::read(NIFStream* nif)
{
NiKeyframeController::read(nif);
mData2.read(nif);
}
void BSKeyframeController::post(Reader& nif)
{
NiKeyframeController::post(nif);
mData2.post(nif);
}
void NiControllerManager::read(NIFStream* nif) void NiControllerManager::read(NIFStream* nif)
{ {
NiTimeController::read(nif); NiTimeController::read(nif);

@ -319,6 +319,14 @@ namespace Nif
void read(NIFStream* nif) override; void read(NIFStream* nif) override;
}; };
struct BSKeyframeController : NiKeyframeController
{
NiKeyframeDataPtr mData2;
void read(NIFStream* nif) override;
void post(Reader& nif) override;
};
struct NiControllerManager : public NiTimeController struct NiControllerManager : public NiTimeController
{ {
bool mCumulative; bool mCumulative;

@ -123,6 +123,8 @@ namespace Nif
&construct<NiMultiTargetTransformController, RC_NiMultiTargetTransformController> }, &construct<NiMultiTargetTransformController, RC_NiMultiTargetTransformController> },
// Bethesda // Bethesda
{ "BSFrustumFOVController", &construct<NiFloatInterpController, RC_BSFrustumFOVController> },
{ "BSKeyframeController", &construct<BSKeyframeController, RC_BSKeyframeController> },
{ "BSMaterialEmittanceMultController", { "BSMaterialEmittanceMultController",
&construct<NiFloatInterpController, RC_BSMaterialEmittanceMultController> }, &construct<NiFloatInterpController, RC_BSMaterialEmittanceMultController> },
{ "BSRefractionFirePeriodController", { "BSRefractionFirePeriodController",

@ -69,8 +69,10 @@ namespace Nif
RC_BSEffectShaderPropertyColorController, RC_BSEffectShaderPropertyColorController,
RC_BSEffectShaderPropertyFloatController, RC_BSEffectShaderPropertyFloatController,
RC_BSExtraData, RC_BSExtraData,
RC_BSFrustumFOVController,
RC_BSFurnitureMarker, RC_BSFurnitureMarker,
RC_BSInvMarker, RC_BSInvMarker,
RC_BSKeyframeController,
RC_BSLightingShaderProperty, RC_BSLightingShaderProperty,
RC_BSLightingShaderPropertyColorController, RC_BSLightingShaderPropertyColorController,
RC_BSLightingShaderPropertyFloatController, RC_BSLightingShaderPropertyFloatController,

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