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	Remove "loading cell" message
This spams the log too much, in particular when loading a savegame.
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					 2 changed files with 2 additions and 2 deletions
				
			
		|  | @ -407,8 +407,6 @@ namespace MWWorld | |||
|             if (mState==State_Preloaded) | ||||
|                 mIds.clear(); | ||||
| 
 | ||||
|             std::cout << "loading cell " << mCell->getDescription() << std::endl; | ||||
| 
 | ||||
|             loadRefs (store, esm); | ||||
| 
 | ||||
|             mState = State_Loaded; | ||||
|  |  | |||
|  | @ -219,6 +219,8 @@ namespace MWWorld | |||
| 
 | ||||
|         if(result.second) | ||||
|         { | ||||
|             std::cout << "loading cell " << cell->getCell()->getDescription() << std::endl; | ||||
| 
 | ||||
|             float verts = ESM::Land::LAND_SIZE; | ||||
|             float worldsize = ESM::Land::REAL_SIZE; | ||||
| 
 | ||||
|  |  | |||
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