mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-21 08:53:52 +00:00
Add #5207 to the changelog
This commit is contained in:
parent
4abcb0d7b9
commit
e4994054ec
1 changed files with 1 additions and 0 deletions
|
@ -13,6 +13,7 @@
|
||||||
Bug #4744: Invisible particles must still be processed
|
Bug #4744: Invisible particles must still be processed
|
||||||
Bug #5100: Persuasion doesn't always clamp the resulting disposition
|
Bug #5100: Persuasion doesn't always clamp the resulting disposition
|
||||||
Bug #5120: Scripted object spawning updates physics system
|
Bug #5120: Scripted object spawning updates physics system
|
||||||
|
Bug #5207: Loose summons can be present in scene
|
||||||
Bug #5379: Wandering NPCs falling through cantons
|
Bug #5379: Wandering NPCs falling through cantons
|
||||||
Bug #5453: Magic effect VFX are offset for creatures
|
Bug #5453: Magic effect VFX are offset for creatures
|
||||||
Bug #5483: AutoCalc flag is not used to calculate spells cost
|
Bug #5483: AutoCalc flag is not used to calculate spells cost
|
||||||
|
|
Loading…
Reference in a new issue