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Remove redundant ESM4::Land default constructor

This commit is contained in:
elsid 2023-08-12 13:55:24 +02:00
parent bd426bac5c
commit e4e857f51f
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@ -125,11 +125,13 @@ namespace ESM4
Texture mTextures[4]; // 0 = bottom left, 1 = bottom right, 2 = top left, 3 = top right
std::vector<ESM::FormId> mIds; // land texture (LTEX) formids
ESM::FormId mCell;
void load(Reader& reader);
Land() = default;
// void save(Writer& writer) const;
// void blank();
static constexpr ESM::RecNameInts sRecordId = ESM::REC_LAND4;
};
}