1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 17:59:56 +00:00

Trying to make the status badges consistent

This commit is contained in:
scrawl 2015-01-27 17:53:32 +01:00
parent 431f540791
commit e58f2b98ec

View file

@ -1,9 +1,7 @@
OpenMW OpenMW
====== ======
[![Build Status](https://travis-ci.org/OpenMW/openmw.svg?branch=coverity_scan)](https://travis-ci.org/OpenMW/openmw) [![Build Status](https://img.shields.io/travis/OpenMW/openmw.svg)](https://travis-ci.org/OpenMW/openmw) [![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740)
[![Coverity Scan Build Status](https://scan.coverity.com/projects/3740/badge.svg)](https://scan.coverity.com/projects/3740)
OpenMW is an attempt at recreating the engine for the popular role-playing game OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.