From e5b19cf3c696b5c4b392112c2b785799e2b9a66a Mon Sep 17 00:00:00 2001 From: gus Date: Mon, 17 Feb 2014 10:37:11 +0100 Subject: [PATCH] clean up --- apps/openmw/mwclass/door.cpp | 16 +++------------- 1 file changed, 3 insertions(+), 13 deletions(-) diff --git a/apps/openmw/mwclass/door.cpp b/apps/openmw/mwclass/door.cpp index a846a84923..e9ac39f1d1 100644 --- a/apps/openmw/mwclass/door.cpp +++ b/apps/openmw/mwclass/door.cpp @@ -115,21 +115,11 @@ namespace MWClass if (ref->mRef.mTeleport) { - // teleport door - /// \todo remove this if clause once ActionTeleport can also support other actors - //if (MWBase::Environment::get().getWorld()->getPlayerPtr()==actor) - //{ - boost::shared_ptr action(new MWWorld::ActionTeleport (ref->mRef.mDestCell, ref->mRef.mDoorDest)); + boost::shared_ptr action(new MWWorld::ActionTeleport (ref->mRef.mDestCell, ref->mRef.mDoorDest)); - action->setSound(openSound); + action->setSound(openSound); - return action; - /*} - else - { - // another NPC or a creature is using the door - return boost::shared_ptr (new MWWorld::FailedAction); - }*/ + return action; } else {