make use of std::wstring_convert to replace boost::locale::conv::utf_to_utf

use_std_locale
Bret Curtis 1 year ago
parent b89594b66f
commit e6e50f729c

@ -18,7 +18,8 @@ int main(int argc, char* argv[])
#else
// Include on Windows only
#include <boost/locale.hpp>
#include <locale>
#include <codecvt>
class utf8argv
{
@ -28,9 +29,11 @@ public:
args.reserve(argc);
argv = new const char*[argc];
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter;
for (int i = 0; i < argc; ++i)
{
args.push_back(boost::locale::conv::utf_to_utf<char>(wargv[i]));
args.push_back(converter.to_bytes(wargv[i]));
argv[i] = args.back().c_str();
}
}
@ -50,8 +53,6 @@ private:
characters interface which presents UTF-16 encoding. The rest of
OpenMW application stack assumes UTF-8 encoding, therefore this
conversion.
For boost::filesystem::path::imbue see components/files/windowspath.cpp
*/
int wmain(int argc, wchar_t* wargv[])
{

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