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Merge branch 'no_input' into 'master'

[Postprocessing] Take away mouse input from headers, remove unnecessary dirty

See merge request OpenMW/openmw!1965
This commit is contained in:
psi29a 2022-06-02 08:57:48 +00:00
commit e78d36ff50
2 changed files with 5 additions and 2 deletions

View file

@ -378,7 +378,11 @@ namespace MWGui
continue;
if (!uniform->mHeader.empty())
mConfigArea->createWidget<Gui::AutoSizedTextBox>("MW_UniformGroup", {0,0,0,34}, MyGUI::Align::Default)->setCaption(uniform->mHeader);
{
Gui::AutoSizedTextBox* divider = mConfigArea->createWidget<Gui::AutoSizedTextBox>("MW_UniformGroup", {0,0,0,34}, MyGUI::Align::Default);
divider->setNeedMouseFocus(false);
divider->setCaption(uniform->mHeader);
}
fx::Widgets::UniformBase* uwidget = mConfigArea->createWidget<fx::Widgets::UniformBase>("MW_UniformEdit", {0,0,0,22}, MyGUI::Align::Default);
uwidget->init(uniform);

View file

@ -148,7 +148,6 @@ namespace MWRender
{
const auto [w, h] = rt.mSize.get(mWidth, mHeight);
rt.mTarget->setTextureSize(w, h);
rt.mTarget->dirtyTextureObject();
}
}