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Add recent crash fixes into 0.50.0 changelog

This commit is contained in:
Alexei Kotov 2025-10-28 12:26:20 +03:00
parent 23f843c552
commit e92745feb0

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@ -23,6 +23,7 @@
Bug #7979: Paralyzed NPCs battlecry
Bug #7996: Instant magic effects are not always instant
Bug #8012: Startcombat and Stopcombat do not affect music in the menu mode
Bug #8176: Error marker cloning is not thread-safe
Bug #8245: The console command ShowVars does not list global mwscripts
Bug #8265: Topics are linked incorrectly
Bug #8303: On target spells cast by non-actors should fire underwater
@ -76,7 +77,10 @@
Bug #8680: Dead ancestor ghosts stop being dust when you rest near them
Bug #8686: openmw-cs: Crash when smoothing terrain of a not-yet-created cell.
Bug #8710: Absorb Skill breaks on creatures
Bug #8720: Crash due to a malformed Lua UI element
Bug #8734: Shield sheathing does not work properly
Bug #8757: Crash in Lua coroutine when accessing player
Bug #8758: Lua UI crash on creating nested UI elements twice without destroying old parent element
Feature #2522: Support quick item transfer
Feature #3740: Gamepad GUI Mode
Feature #3769: Allow GetSpellEffects on enchantments