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	Add recent crash fixes into 0.50.0 changelog
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    Bug #7979: Paralyzed NPCs battlecry
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					    Bug #7979: Paralyzed NPCs battlecry
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    Bug #7996: Instant magic effects are not always instant
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					    Bug #7996: Instant magic effects are not always instant
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    Bug #8012: Startcombat and Stopcombat do not affect music in the menu mode
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					    Bug #8012: Startcombat and Stopcombat do not affect music in the menu mode
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					    Bug #8176: Error marker cloning is not thread-safe
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    Bug #8245: The console command ShowVars does not list global mwscripts
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					    Bug #8245: The console command ShowVars does not list global mwscripts
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    Bug #8265: Topics are linked incorrectly
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					    Bug #8265: Topics are linked incorrectly
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    Bug #8303: On target spells cast by non-actors should fire underwater
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					    Bug #8303: On target spells cast by non-actors should fire underwater
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    Bug #8680: Dead ancestor ghosts stop being dust when you rest near them
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					    Bug #8680: Dead ancestor ghosts stop being dust when you rest near them
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    Bug #8686: openmw-cs: Crash when smoothing terrain of a not-yet-created cell.
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					    Bug #8686: openmw-cs: Crash when smoothing terrain of a not-yet-created cell.
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    Bug #8710: Absorb Skill breaks on creatures
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					    Bug #8710: Absorb Skill breaks on creatures
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					    Bug #8720: Crash due to a malformed Lua UI element
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    Bug #8734: Shield sheathing does not work properly
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					    Bug #8734: Shield sheathing does not work properly
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					    Bug #8757: Crash in Lua coroutine when accessing player
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					    Bug #8758: Lua UI crash on creating nested UI elements twice without destroying old parent element
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    Feature #2522: Support quick item transfer
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					    Feature #2522: Support quick item transfer
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    Feature #3740: Gamepad GUI Mode
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					    Feature #3740: Gamepad GUI Mode
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    Feature #3769: Allow GetSpellEffects on enchantments
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					    Feature #3769: Allow GetSpellEffects on enchantments
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