Get rid of the LuaUI::Content namespace

7220-lua-add-a-general-purpose-lexical-parser
uramer 2 years ago
parent d24c506b0e
commit e96681151c

@ -141,7 +141,7 @@ namespace MWLua
luaManager->addAction([wm, obj = obj.as<LObject>()] { wm->setConsoleSelectedObject(obj.ptr()); });
}
};
api["content"] = LuaUi::Content::loadConstructor(context.mLua);
api["content"] = LuaUi::loadContentConstructor(context.mLua);
api["create"] = [context](const sol::table& layout) {
auto element = LuaUi::Element::make(layout);
context.mLuaManager->addAction(std::make_unique<UiAction>(UiAction::CREATE, element, context.mLua));

@ -15,15 +15,15 @@ namespace
LuaUiContentTest()
{
mLuaState.addInternalLibSearchPath("resources/lua_libs");
mNew = LuaUi::Content::loadConstructor(&mLuaState);
mNew = LuaUi::loadContentConstructor(&mLuaState);
}
LuaUi::Content::View makeContent(sol::table source)
LuaUi::ContentView makeContent(sol::table source)
{
auto result = mNew.call(source);
if (result.get_type() != sol::type::table)
throw std::logic_error("Expected table");
return LuaUi::Content::View(result.get<sol::table>());
return LuaUi::ContentView(result.get<sol::table>());
}
sol::table makeTable() { return sol::table(mLuaState.sol(), sol::create); }
@ -53,7 +53,7 @@ namespace
table.add(makeTable());
table.add(makeTable());
table.add(makeTable());
LuaUi::Content::View content = makeContent(table);
LuaUi::ContentView content = makeContent(table);
EXPECT_EQ(content.size(), 3);
}
@ -63,7 +63,7 @@ namespace
table.add(makeTable());
table.add(makeTable());
table.add(makeTable());
LuaUi::Content::View content = makeContent(table);
LuaUi::ContentView content = makeContent(table);
content.insert(2, makeTable("inserted"));
EXPECT_EQ(content.size(), 4);
auto inserted = content.at("inserted");
@ -77,7 +77,7 @@ namespace
auto table = makeTable();
table.add(makeTable());
table.add(makeTable());
LuaUi::Content::View content = makeContent(table);
LuaUi::ContentView content = makeContent(table);
sol::table t = makeTable();
EXPECT_ANY_THROW(content.assign(3, t));
}
@ -96,7 +96,7 @@ namespace
auto table = makeTable();
table.add(makeTable());
table.add(makeTable("a"));
LuaUi::Content::View content = makeContent(table);
LuaUi::ContentView content = makeContent(table);
EXPECT_NO_THROW(content.at("a"));
content.remove("a");
EXPECT_EQ(content.size(), 1);
@ -116,7 +116,7 @@ namespace
table.add(makeTable());
table.add(makeTable());
table.add(makeTable());
LuaUi::Content::View content = makeContent(table);
LuaUi::ContentView content = makeContent(table);
auto child = makeTable();
content.assign(2, child);
EXPECT_EQ(content.indexOf(child).value(), 2);
@ -126,7 +126,7 @@ namespace
TEST_F(LuaUiContentTest, BoundsChecks)
{
auto table = makeTable();
LuaUi::Content::View content = makeContent(table);
LuaUi::ContentView content = makeContent(table);
EXPECT_ANY_THROW(content.at(0));
EXPECT_EQ(content.size(), 0);
content.assign(content.size(), makeTable());

@ -1,8 +1,8 @@
#include "content.hpp"
namespace LuaUi::Content
namespace LuaUi
{
sol::protected_function loadConstructor(LuaUtil::LuaState* state)
sol::protected_function loadContentConstructor(LuaUtil::LuaState* state)
{
sol::function loader = state->loadInternalLib("content");
sol::set_environment(state->newInternalLibEnvironment(), loader);
@ -11,4 +11,12 @@ namespace LuaUi::Content
throw std::logic_error("Expected function");
return metatable["new"].get<sol::protected_function>();
}
bool isValidContent(const sol::object& object)
{
if (object.get_type() != sol::type::table)
return false;
sol::table table = object;
return table.traverse_get<sol::optional<bool>>(sol::metatable_key, "__Content").value_or(false);
}
}

@ -8,29 +8,23 @@
#include <components/lua/luastate.hpp>
namespace LuaUi::Content
namespace LuaUi
{
sol::protected_function loadConstructor(LuaUtil::LuaState* state);
sol::protected_function loadContentConstructor(LuaUtil::LuaState* state);
class View
bool isValidContent(const sol::object& object);
class ContentView
{
public:
// accepts only Lua tables returned by ui.content
explicit View(sol::table table)
explicit ContentView(sol::table table)
: mTable(std::move(table))
{
if (!isValid(mTable))
if (!isValidContent(mTable))
throw std::domain_error("Expected a Content table");
}
static bool isValid(const sol::object& object)
{
if (object.get_type() != sol::type::table)
return false;
sol::table table = object;
return table.traverse_get<sol::optional<bool>>(sol::metatable_key, "__Content").value_or(false);
}
size_t size() const { return mTable.size(); }
void assign(std::string_view name, const sol::table& table)

@ -63,9 +63,7 @@ namespace LuaUi
destroyWidget(w);
return result;
}
if (!Content::View::isValid(contentObj))
throw std::logic_error("Layout content field must be a openmw.ui.content");
Content::View content(contentObj.as<sol::table>());
ContentView content(contentObj.as<sol::table>());
result.resize(content.size());
size_t minSize = std::min(children.size(), content.size());
for (size_t i = 0; i < minSize; i++)

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