Fix ventriloquism

pull/2488/head
Alexei Dobrohotov 5 years ago committed by GitHub
parent 75fc57d1d3
commit eaedf34975
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GPG Key ID: 4AEE18F83AFDEB23

@ -1118,16 +1118,6 @@ namespace NifOsg
ctrl = static_cast<const Nif::NiTriShape*>(nifNode)->controller;
else
ctrl = static_cast<const Nif::NiTriStrips*>(nifNode)->controller;
handleMorphController(ctrl, drawable, geom, parentNode, composite, boundTextures, animflags);
if (!drawable.get())
drawable = geom;
drawable->setName(nifNode->name);
parentNode->addChild(drawable);
}
void handleMorphController(Nif::ControllerPtr ctrl, osg::Drawable *drawable, osg::ref_ptr<osg::Geometry> geom, osg::Node* parentNode, SceneUtil::CompositeStateSetUpdater* composite, const std::vector<int>& boundTextures, int animflags)
{
for (; !ctrl.empty(); ctrl = ctrl->next)
{
if (!(ctrl->flags & Nif::NiNode::ControllerFlag_Active))
@ -1143,6 +1133,10 @@ namespace NifOsg
break;
}
}
if (!drawable.get())
drawable = geom;
drawable->setName(nifNode->name);
parentNode->addChild(drawable);
}
osg::ref_ptr<osg::Drawable> handleMorphGeometry(const Nif::NiGeomMorpherController* morpher, osg::ref_ptr<osg::Geometry> sourceGeometry, osg::Node* parentNode, SceneUtil::CompositeStateSetUpdater* composite, const std::vector<int>& boundTextures, int animflags)

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