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This commit is contained in:
Andrew Lanzone 2025-07-17 08:14:28 -07:00
commit eba063ac23
24 changed files with 200 additions and 89 deletions

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@ -414,7 +414,7 @@ Ubuntu_Clang_Tidy_openmw:
needs:
- Ubuntu_Clang_Tidy_components
variables:
BUILD_TARGETS: openmw
BUILD_TARGETS: openmw openmw-tests
timeout: 3h
Ubuntu_Clang_Tidy_openmw-cs:
@ -430,7 +430,7 @@ Ubuntu_Clang_Tidy_other:
needs:
- Ubuntu_Clang_Tidy_components
variables:
BUILD_TARGETS: bsatool esmtool openmw-launcher openmw-iniimporter openmw-essimporter openmw-wizard niftest components-tests openmw-tests openmw-cs-tests openmw-navmeshtool openmw-bulletobjecttool
BUILD_TARGETS: components-tests bsatool esmtool openmw-launcher openmw-iniimporter openmw-essimporter openmw-wizard niftest openmw-navmeshtool openmw-bulletobjecttool
timeout: 3h
.Ubuntu_Clang_tests:
@ -546,6 +546,9 @@ macOS14_Xcode15_amd64:
CCACHE_SIZE: 3G
DMG_IDENTIFIER: amd64
MACOS_AMD64: true
HOMEBREW_NO_AUTO_UPDATE: 1
HOMEBREW_NO_EMOJI: true
HOMEBREW_NO_INSTALL_CLEANUP: true
macOS14_Xcode15_arm64:
extends: .MacOS
@ -557,6 +560,9 @@ macOS14_Xcode15_arm64:
variables:
DMG_IDENTIFIER: arm64
CCACHE_SIZE: 3G
HOMEBREW_NO_AUTO_UPDATE: 1
HOMEBREW_NO_EMOJI: true
HOMEBREW_NO_INSTALL_CLEANUP: true
.Compress_And_Upload_Symbols_Base:
extends: .Ubuntu_Image

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@ -10,7 +10,8 @@ If you feel your name is missing from this list, please add it to `AUTHORS.md`.
Programmers
-----------
Bret Curtis (psi29a) - Project leader 2019-present
Alexey Dobrokhotov (Capo) - Project leader 2025-present
Bret Curtis (psi29a) - Project leader 2019-2025
Marc Zinnschlag (Zini) - Project leader 2010-2018
Nicolay Korslund - Project leader 2008-2010
scrawl - Top contributor
@ -49,7 +50,6 @@ Programmers
Berulacks
Bo Svensson
Britt Mathis (galdor557)
Capostrophic
Carl Maxwell
cc9cii
Cédric Mocquillon

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@ -6,16 +6,21 @@
Bug #6039: Next Spell keybind fails while selected enchanted item has multiple copies
Bug #6573: Editor: Selection behaves incorrectly on high-DPI displays
Bug #6792: Birth sign info box has no line breaks
Bug #7371: Equipping item from inventory does not play a Down sound when equipping fails
Bug #7622: Player's marksman weapons don't work on close actors underwater
Bug #7649: The sound and vfx of resisted enchanted items' magic still play
Bug #7740: Magic items in the HUD aren't composited correctly
Bug #7799: Picking up ingredients while object paging active grid is on may cause a hiccup
Bug #7871: Kwama Queen doesn't start combat with player
Bug #8245: The console command ShowVars does not list global mwscripts
Bug #8265: Topics are linked incorrectly
Bug #8303: On target spells cast by non-actors should fire underwater
Bug #8318: Missing global variables are not handled gracefully in dialogue conditions
Bug #8333: Quest status subrecords should not actually cause parsing to skip remaining data
Bug #8340: Multi-effect enchantments are too expensive
Bug #8341: Repeat shader visitor passes discard parallax
Bug #8349: Travel to non-existent cell causes persistent black screen
Bug #8359: Some quick keys menu related issues
Bug #8371: Silence affects powers
Bug #8375: Moon phase cycle doesn't match Morrowind
Bug #8383: Casting bound helm or boots on beast races doesn't cleanup properly
@ -38,12 +43,19 @@
Bug #8593: Render targets do not generate mipmaps
Bug #8598: Post processing shaders don't interact with the vfs correctly
Bug #8599: Non-ASCII paths in BSA files don't work
Bug #8609: The crosshair is too large
Bug #8610: Terrain normal maps using NormalGL format instead of NormalDX
Bug #8612: Using aiactivate on an ingredient when graphical herbalism is enabled triggers non-stop pickup sounds
Bug #8615: Rest/wait time progress speed is different from vanilla
Feature #2522: Support quick item transfer
Feature #3769: Allow GetSpellEffects on enchantments
Feature #8112: Expose landscape record data to Lua
Feature #8113: Support extended selection in autodetected subdirectory dialog
Feature #8139: Editor: Redesign the selection markers
Feature #8285: Expose list of active shaders in postprocessing API
Feature #8313: Show the character name in the savegame details
Feature #8320: Add access mwscript source text to lua api
Feature #8334: Lua: AddTopic equivalent
Feature #8355: Lua: Window visibility checking in interfaces.UI
Feature #8580: Sort characters in the save loading menu
Feature #8597: Lua: Add more built-in event handlers

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@ -1,9 +1,5 @@
#!/bin/sh -ex
export HOMEBREW_NO_EMOJI=1
export HOMEBREW_NO_INSTALL_CLEANUP=1
export HOMEBREW_AUTOREMOVE=1
if [[ "${MACOS_AMD64}" ]]; then
./CI/macos/before_install.amd64.sh
else

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@ -3,14 +3,7 @@
brew tap --repair
brew update --quiet
brew install curl xquartz gd fontconfig freetype harfbuzz brotli s3cmd
command -v ccache >/dev/null 2>&1 || brew install ccache
command -v cmake >/dev/null 2>&1 || brew install cmake
command -v qmake >/dev/null 2>&1 || brew install qt@6
# Install deps
brew install openal-soft icu4c yaml-cpp sqlite
brew install curl xquartz gd fontconfig freetype harfbuzz brotli s3cmd ccache cmake qt@6 openal-soft icu4c yaml-cpp sqlite
curl -fSL -R -J https://gitlab.com/OpenMW/openmw-deps/-/raw/main/macos/openmw-deps-20240818-arm64.tar.xz -o ~/openmw-deps.tar.xz
tar xf ~/openmw-deps.tar.xz -C /tmp > /dev/null

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@ -466,7 +466,7 @@ find_package(Boost 1.70.0 CONFIG REQUIRED COMPONENTS ${BOOST_COMPONENTS} OPTIONA
if(OPENMW_USE_SYSTEM_MYGUI)
find_package(MyGUI 3.4.3 REQUIRED)
endif()
find_package(SDL2 2.0.10 REQUIRED)
find_package(SDL2 2.0.20 REQUIRED)
find_package(OpenAL REQUIRED)
find_package(ZLIB REQUIRED)

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@ -433,6 +433,8 @@ OMW::Engine::~Engine()
}
SDL_Quit();
Log(Debug::Info) << "Quitting peacefully.";
}
// Set data dir
@ -1069,8 +1071,6 @@ void OMW::Engine::go()
Settings::Manager::saveUser(mCfgMgr.getUserConfigPath() / "settings.cfg");
Settings::ShaderManager::get().save();
mLuaManager->savePermanentStorage(mCfgMgr.getUserConfigPath());
Log(Debug::Info) << "Quitting peacefully.";
}
void OMW::Engine::setCompileAll(bool all)

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@ -192,12 +192,13 @@ namespace MWClass
{
if (!isTrapped)
{
if (canBeHarvested(ptr))
{
return std::make_unique<MWWorld::ActionHarvest>(ptr);
}
if (!canBeHarvested(ptr))
return std::make_unique<MWWorld::ActionOpen>(ptr);
return std::make_unique<MWWorld::ActionOpen>(ptr);
if (hasToolTip(ptr))
return std::make_unique<MWWorld::ActionHarvest>(ptr);
return std::make_unique<MWWorld::FailedAction>(std::string_view{}, ptr);
}
else
{

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@ -241,7 +241,7 @@ namespace MWGui
mAssignDialog->setVisible(false);
}
void QuickKeysMenu::onAssignItem(MWWorld::Ptr item)
void QuickKeysMenu::assignItem(MWWorld::Ptr item)
{
assert(mSelected);
@ -258,7 +258,11 @@ namespace MWGui
if (mItemSelectionDialog)
mItemSelectionDialog->setVisible(false);
}
void QuickKeysMenu::onAssignItem(MWWorld::Ptr item)
{
assignItem(item);
MWBase::Environment::get().getWindowManager()->playSound(item.getClass().getDownSoundId(item));
}
@ -649,7 +653,7 @@ namespace MWGui
else
{
if (quickKey.mType == ESM::QuickKeys::Type::Item)
onAssignItem(item);
assignItem(item);
else // if (quickKey.mType == ESM::QuickKeys::Type::MagicItem)
onAssignMagicItem(item);
}

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@ -72,6 +72,7 @@ namespace MWGui
// Check if quick key is still valid
inline void validate(int index);
void unassign(keyData* key);
void assignItem(MWWorld::Ptr item);
bool onControllerButtonEvent(const SDL_ControllerButtonEvent& arg) override;
size_t mControllerFocus;

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@ -430,7 +430,6 @@ namespace MWInput
void ControllerManager::enableGyroSensor()
{
mGyroAvailable = false;
#if SDL_VERSION_ATLEAST(2, 0, 14)
SDL_GameController* cntrl = mBindingsManager->getControllerOrNull();
if (!cntrl)
return;
@ -442,7 +441,6 @@ namespace MWInput
return;
}
mGyroAvailable = true;
#endif
}
bool ControllerManager::isGyroAvailable() const
@ -453,7 +451,6 @@ namespace MWInput
std::array<float, 3> ControllerManager::getGyroValues() const
{
float gyro[3] = { 0.f };
#if SDL_VERSION_ATLEAST(2, 0, 14)
SDL_GameController* cntrl = mBindingsManager->getControllerOrNull();
if (cntrl && mGyroAvailable)
{
@ -461,7 +458,6 @@ namespace MWInput
if (result < 0)
Log(Debug::Error) << "Failed to get game controller sensor data: " << SDL_GetError();
}
#endif
return std::array<float, 3>({ gyro[0], gyro[1], gyro[2] });
}

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@ -235,13 +235,16 @@ namespace MWLua
&mOnSkillLevelUp });
}
void LocalScripts::setActive(bool active)
void LocalScripts::setActive(bool active, bool callHandlers)
{
mData.mIsActive = active;
if (active)
callEngineHandlers(mOnActiveHandlers);
else
callEngineHandlers(mOnInactiveHandlers);
if (callHandlers)
{
if (active)
callEngineHandlers(mOnActiveHandlers);
else
callEngineHandlers(mOnInactiveHandlers);
}
}
void LocalScripts::applyStatsCache()

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@ -67,7 +67,7 @@ namespace MWLua
MWBase::LuaManager::ActorControls* getActorControls() { return &mData.mControls; }
const MWWorld::Ptr& getPtrOrEmpty() const { return mData.ptrOrEmpty(); }
void setActive(bool active);
void setActive(bool active, bool callHandlers = true);
bool isActive() const override { return mData.mIsActive; }
void onConsume(const LObject& consumable) { callEngineHandlers(mOnConsumeHandlers, consumable); }
void onActivated(const LObject& actor) { callEngineHandlers(mOnActivatedHandlers, actor); }

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@ -540,7 +540,10 @@ namespace MWLua
localScripts = createLocalScripts(ptr);
localScripts->addAutoStartedScripts();
if (ptr.isInCell() && MWBase::Environment::get().getWorldScene()->isCellActive(*ptr.getCell()))
{
localScripts->setActive(true, false);
mActiveLocalScripts.insert(localScripts);
}
}
localScripts->addCustomScript(scriptId, initData);
}

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@ -1062,9 +1062,12 @@ namespace MWMechanics
{
if (heldIter != inventoryStore.end() && heldIter->getType() == ESM::Light::sRecordId)
{
// At day, unequip lights and auto equip shields or other suitable items
// (Note: autoEquip will ignore lights)
inventoryStore.autoEquip();
// At day, unequip lights and auto equip shields
auto shield = inventoryStore.getPreferredShield();
if (shield != inventoryStore.end())
inventoryStore.equip(MWWorld::InventoryStore::Slot_CarriedLeft, shield);
else
inventoryStore.unequipSlot(MWWorld::InventoryStore::Slot_CarriedLeft);
}
}
}

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@ -82,6 +82,39 @@ namespace MWScript
}
};
class OpFillJournal : public Interpreter::Opcode0
{
public:
void execute(Interpreter::Runtime& runtime) override
{
const MWWorld::Store<ESM::Dialogue>& dialogues
= MWBase::Environment::get().getESMStore()->get<ESM::Dialogue>();
MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayerPtr();
MWBase::Journal* journal = MWBase::Environment::get().getJournal();
MWBase::DialogueManager* dialogueManager = MWBase::Environment::get().getDialogueManager();
for (const auto& dialogue : dialogues)
{
if (dialogue.mType == ESM::Dialogue::Type::Journal)
{
for (const auto& journalInfo : dialogue.mInfoOrder.getOrderedInfo())
{
if (journalInfo.mQuestStatus != ESM::DialInfo::QS_Name)
journal->addEntry(dialogue.mId, journalInfo.mData.mJournalIndex, playerPtr);
}
}
else if (dialogue.mType == ESM::Dialogue::Type::Topic)
{
for (const auto& topicInfo : dialogue.mInfoOrder.getOrderedInfo())
{
journal->addTopic(dialogue.mId, topicInfo.mId, playerPtr);
}
dialogueManager->addTopic(dialogue.mId);
}
}
}
};
class OpAddTopic : public Interpreter::Opcode0
{
public:
@ -288,6 +321,7 @@ namespace MWScript
interpreter.installSegment5<OpJournal<ExplicitRef>>(Compiler::Dialogue::opcodeJournalExplicit);
interpreter.installSegment5<OpSetJournalIndex>(Compiler::Dialogue::opcodeSetJournalIndex);
interpreter.installSegment5<OpGetJournalIndex>(Compiler::Dialogue::opcodeGetJournalIndex);
interpreter.installSegment5<OpFillJournal>(Compiler::Dialogue::opcodeFillJournal);
interpreter.installSegment5<OpAddTopic>(Compiler::Dialogue::opcodeAddTopic);
interpreter.installSegment3<OpChoice>(Compiler::Dialogue::opcodeChoice);
interpreter.installSegment5<OpForceGreeting<ImplicitRef>>(Compiler::Dialogue::opcodeForceGreeting);

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@ -485,5 +485,6 @@ op 0x2000322: GetPCVisionBonus
op 0x2000323: SetPCVisionBonus
op 0x2000324: ModPCVisionBonus
op 0x2000325: TestModels, T3D
op 0x2000326: FillJournal
opcodes 0x2000326-0x3ffffff unused
opcodes 0x2000327-0x3ffffff unused

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@ -4,6 +4,7 @@
#include <sstream>
#include <components/compiler/locals.hpp>
#include <components/debug/debuglog.hpp>
#include <components/esm/records.hpp>
#include "../mwworld/esmstore.hpp"
@ -300,26 +301,43 @@ namespace MWScript
std::string_view InterpreterContext::getNPCFaction() const
{
const ESM::NPC* npc = getReferenceImp().get<ESM::NPC>()->mBase;
const ESM::Faction* faction = MWBase::Environment::get().getESMStore()->get<ESM::Faction>().find(npc->mFaction);
const MWWorld::Ptr& ptr = getReferenceImp();
const ESM::RefId& factionId = ptr.getClass().getPrimaryFaction(ptr);
if (factionId.empty())
{
Log(Debug::Warning) << "getNPCFaction(): NPC " << ptr.getCellRef().getRefId() << " has no primary faction";
return "%";
}
MWBase::World* world = MWBase::Environment::get().getWorld();
const MWWorld::ESMStore& store = world->getStore();
const ESM::Faction* faction = store.get<ESM::Faction>().find(factionId);
return faction->mName;
}
std::string_view InterpreterContext::getNPCRank() const
{
const MWWorld::Ptr& ptr = getReferenceImp();
const ESM::RefId& faction = ptr.getClass().getPrimaryFaction(ptr);
if (faction.empty())
throw std::runtime_error("getNPCRank(): NPC is not in a faction");
int rank = ptr.getClass().getPrimaryFactionRank(ptr);
if (rank < 0 || rank > 9)
throw std::runtime_error("getNPCRank(): invalid rank");
const MWWorld::Class& ptrClass = ptr.getClass();
const ESM::RefId& factionId = ptrClass.getPrimaryFaction(ptr);
if (factionId.empty())
{
Log(Debug::Warning) << "getNPCRank(): NPC " << ptr.getCellRef().getRefId() << " has no primary faction";
return "%";
}
MWBase::World* world = MWBase::Environment::get().getWorld();
const MWWorld::ESMStore& store = world->getStore();
const ESM::Faction* fact = store.get<ESM::Faction>().find(faction);
return fact->mRanks[rank];
const ESM::Faction* faction = store.get<ESM::Faction>().find(factionId);
int rank = ptrClass.getPrimaryFactionRank(ptr);
if (rank < 0 || rank > 9)
{
Log(Debug::Warning) << "getNPCRank(): NPC " << ptr.getCellRef().getRefId() << " has invalid rank " << rank
<< " in faction " << factionId;
return "%";
}
return faction->mRanks[rank];
}
std::string_view InterpreterContext::getPCName() const
@ -344,13 +362,16 @@ namespace MWScript
std::string_view InterpreterContext::getPCRank() const
{
const MWWorld::Ptr& ptr = getReferenceImp();
const ESM::RefId& factionId = ptr.getClass().getPrimaryFaction(ptr);
if (factionId.empty())
{
Log(Debug::Warning) << "getPCRank(): NPC " << ptr.getCellRef().getRefId() << " has no primary faction";
return "%";
}
MWBase::World* world = MWBase::Environment::get().getWorld();
MWWorld::Ptr player = world->getPlayerPtr();
const ESM::RefId& factionId = getReferenceImp().getClass().getPrimaryFaction(getReferenceImp());
if (factionId.empty())
throw std::runtime_error("getPCRank(): NPC is not in a faction");
const auto& ranks = player.getClass().getNpcStats(player).getFactionRanks();
auto it = ranks.find(factionId);
int rank = -1;
@ -373,13 +394,16 @@ namespace MWScript
std::string_view InterpreterContext::getPCNextRank() const
{
const MWWorld::Ptr& ptr = getReferenceImp();
const ESM::RefId& factionId = ptr.getClass().getPrimaryFaction(ptr);
if (factionId.empty())
{
Log(Debug::Warning) << "getPCNextRank(): NPC " << ptr.getCellRef().getRefId() << " has no primary faction";
return "%";
}
MWBase::World* world = MWBase::Environment::get().getWorld();
MWWorld::Ptr player = world->getPlayerPtr();
const ESM::RefId& factionId = getReferenceImp().getClass().getPrimaryFaction(getReferenceImp());
if (factionId.empty())
throw std::runtime_error("getPCNextRank(): NPC is not in a faction");
const auto& ranks = player.getClass().getNpcStats(player).getFactionRanks();
auto it = ranks.find(factionId);
int rank = -1;

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@ -163,6 +163,7 @@ namespace Compiler
extensions.registerInstruction("journal", "cl", opcodeJournal, opcodeJournalExplicit);
extensions.registerInstruction("setjournalindex", "cl", opcodeSetJournalIndex);
extensions.registerFunction("getjournalindex", 'l', "c", opcodeGetJournalIndex);
extensions.registerInstruction("filljournal", "", opcodeFillJournal);
extensions.registerInstruction("addtopic", "S", opcodeAddTopic);
extensions.registerInstruction(
"choice", "j/SlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSlSl", opcodeChoice);

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@ -155,6 +155,7 @@ namespace Compiler
const int opcodeJournalExplicit = 0x200030b;
const int opcodeSetJournalIndex = 0x2000134;
const int opcodeGetJournalIndex = 0x2000135;
const int opcodeFillJournal = 0x2000326;
const int opcodeAddTopic = 0x200013a;
const int opcodeChoice = 0x2000a;
const int opcodeForceGreeting = 0x200014f;

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@ -4,6 +4,7 @@
#define OPENMW_COMPONENTS_NIF_NIFKEY_HPP
#include <map>
#include <vector>
#include "exception.hpp"
#include "niffile.hpp"
@ -17,7 +18,7 @@ namespace Nif
InterpolationType_Unknown = 0,
InterpolationType_Linear = 1,
InterpolationType_Quadratic = 2,
InterpolationType_TBC = 3,
InterpolationType_TCB = 3,
InterpolationType_XYZ = 4,
InterpolationType_Constant = 5
};
@ -28,18 +29,19 @@ namespace Nif
T mValue;
T mInTan; // Only for Quadratic interpolation, and never for QuaternionKeyList
T mOutTan; // Only for Quadratic interpolation, and never for QuaternionKeyList
// FIXME: Implement TBC interpolation
/*
float mTension; // Only for TBC interpolation
float mBias; // Only for TBC interpolation
float mContinuity; // Only for TBC interpolation
*/
};
using FloatKey = KeyT<float>;
using Vector3Key = KeyT<osg::Vec3f>;
using Vector4Key = KeyT<osg::Vec4f>;
using QuaternionKey = KeyT<osg::Quat>;
template <typename T>
struct TCBKey
{
float mTime;
T mValue{};
T mInTan{};
T mOutTan{};
float mTension;
float mContinuity;
float mBias;
};
template <typename T, T (NIFStream::*getValue)()>
struct KeyMapT
@ -101,15 +103,20 @@ namespace Nif
mKeys[time] = key;
}
}
else if (mInterpolationType == InterpolationType_TBC)
else if (mInterpolationType == InterpolationType_TCB)
{
for (size_t i = 0; i < count; i++)
std::vector<TCBKey<T>> tcbKeys(count);
for (TCBKey<T>& tcbKey : tcbKeys)
{
float time;
nif->read(time);
readTBC(*nif, key);
mKeys[time] = key;
nif->read(tcbKey.mTime);
tcbKey.mValue = ((*nif).*getValue)();
nif->read(tcbKey.mTension);
nif->read(tcbKey.mContinuity);
nif->read(tcbKey.mBias);
}
generateTCBTangents(tcbKeys);
for (TCBKey<T>& key : tcbKeys)
mKeys[key.mTime] = KeyType{ std::move(key.mValue), std::move(key.mInTan), std::move(key.mOutTan) };
}
else if (mInterpolationType == InterpolationType_XYZ)
{
@ -140,14 +147,43 @@ namespace Nif
static void readQuadratic(NIFStream& nif, KeyT<osg::Quat>& key) { readValue(nif, key); }
static void readTBC(NIFStream& nif, KeyT<T>& key)
template <typename U>
static void generateTCBTangents(std::vector<TCBKey<U>>& keys)
{
readValue(nif, key);
/*key.mTension = */ nif.get<float>();
/*key.mBias = */ nif.get<float>();
/*key.mContinuity = */ nif.get<float>();
if (keys.size() <= 1)
return;
for (std::size_t i = 0; i < keys.size(); ++i)
{
TCBKey<U>& curr = keys[i];
const TCBKey<U>* prev = (i == 0) ? nullptr : &keys[i - 1];
const TCBKey<U>* next = (i == keys.size() - 1) ? nullptr : &keys[i + 1];
const float prevLen = prev != nullptr && next != nullptr ? curr.mTime - prev->mTime : 1.f;
const float nextLen = prev != nullptr && next != nullptr ? next->mTime - curr.mTime : 1.f;
if (prevLen + nextLen == 0.f)
continue;
const float x = (1.f - curr.mTension) * (1.f - curr.mContinuity) * (1.f + curr.mBias);
const float y = (1.f - curr.mTension) * (1.f + curr.mContinuity) * (1.f - curr.mBias);
const float z = (1.f - curr.mTension) * (1.f + curr.mContinuity) * (1.f + curr.mBias);
const float w = (1.f - curr.mTension) * (1.f - curr.mContinuity) * (1.f - curr.mBias);
const U prevDelta = prev != nullptr ? curr.mValue - prev->mValue : next->mValue - curr.mValue;
const U nextDelta = next != nullptr ? next->mValue - curr.mValue : curr.mValue - prev->mValue;
curr.mInTan = (prevDelta * x + nextDelta * y) * prevLen / (prevLen + nextLen);
curr.mOutTan = (prevDelta * z + nextDelta * w) * nextLen / (prevLen + nextLen);
}
}
static void generateTCBTangents(std::vector<TCBKey<bool>>& keys)
{
// TODO: is this even legal?
}
static void generateTCBTangents(std::vector<TCBKey<osg::Quat>>& keys)
{
// TODO: implement TCB interpolation for quaternions
}
};
using FloatKeyMap = KeyMapT<float, &NIFStream::get<float>>;
using Vector3KeyMap = KeyMapT<osg::Vec3f, &NIFStream::get<osg::Vec3f>>;
using Vector4KeyMap = KeyMapT<osg::Vec4f, &NIFStream::get<osg::Vec4f>>;

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@ -131,6 +131,7 @@ namespace NifOsg
case Nif::InterpolationType_Constant:
return fraction > 0.5f ? b.mValue : a.mValue;
case Nif::InterpolationType_Quadratic:
case Nif::InterpolationType_TCB:
{
// Using a cubic Hermite spline.
// b1(t) = 2t^3 - 3t^2 + 1
@ -147,7 +148,6 @@ namespace NifOsg
const float b4 = t3 - t2;
return a.mValue * b1 + b.mValue * b2 + a.mOutTan * b3 + b.mInTan * b4;
}
// TODO: Implement TBC interpolation
default:
return a.mValue + ((b.mValue - a.mValue) * fraction);
}

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@ -28,7 +28,6 @@ namespace SDLUtil
float mY;
float mPressure;
#if SDL_VERSION_ATLEAST(2, 0, 14)
explicit TouchEvent(const SDL_ControllerTouchpadEvent& arg)
: mDevice(arg.touchpad)
, mFinger(arg.finger)
@ -37,7 +36,6 @@ namespace SDLUtil
, mPressure(arg.pressure)
{
}
#endif
};
///////////////

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@ -173,7 +173,6 @@ namespace SDLUtil
if (mConListener)
mConListener->axisMoved(1, evt.caxis);
break;
#if SDL_VERSION_ATLEAST(2, 0, 14)
case SDL_CONTROLLERSENSORUPDATE:
// controller sensor data is received on demand
break;
@ -186,7 +185,6 @@ namespace SDLUtil
case SDL_CONTROLLERTOUCHPADUP:
mConListener->touchpadReleased(1, TouchEvent(evt.ctouchpad));
break;
#endif
case SDL_WINDOWEVENT:
handleWindowEvent(evt);
break;