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	Rename A_AlwaysRun to A_Run
Note that there is an "always run" key, but its functionality is handled by A_ToggleWalk.
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					 1 changed files with 1 additions and 3 deletions
				
			
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					@ -207,7 +207,7 @@ namespace MWInput
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            A_Journal,    //Journal
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					            A_Journal,    //Journal
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            A_Weapon,     //Draw/Sheath weapon
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					            A_Weapon,     //Draw/Sheath weapon
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            A_Spell,      //Ready/Unready Casting
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					            A_Spell,      //Ready/Unready Casting
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            A_AlwaysRun,  //Toggle Always Run
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					            A_Run,        //Run when held
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            A_CycleSpellLeft, //cycling through spells
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					            A_CycleSpellLeft, //cycling through spells
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            A_CycleSpellRight,
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					            A_CycleSpellRight,
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            A_CycleWeaponLeft,//Cycling through weapons
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					            A_CycleWeaponLeft,//Cycling through weapons
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					@ -239,8 +239,6 @@ namespace MWInput
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            A_ToggleHUD,
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					            A_ToggleHUD,
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            A_Run,
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            A_Last            // Marker for the last item
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					            A_Last            // Marker for the last item
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        };
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					        };
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    };
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					    };
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