From 03616ae2d35a519942cf9e36e9c8c658ebe15ba6 Mon Sep 17 00:00:00 2001 From: Cody Glassman Date: Fri, 1 Jul 2022 14:34:59 +0000 Subject: [PATCH] Fix undeclared shader variable --- files/shaders/objects_fragment.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/files/shaders/objects_fragment.glsl b/files/shaders/objects_fragment.glsl index 3a8905c2cd..caf8b672ca 100644 --- a/files/shaders/objects_fragment.glsl +++ b/files/shaders/objects_fragment.glsl @@ -113,7 +113,7 @@ void main() vec3 viewNormal = gl_NormalMatrix * worldNormal; #endif -#if (!@normalMap && (@parallax || @forcePPL)) +#if (!@normalMap && (@parallax || @forcePPL || @softParticles)) vec3 viewNormal = gl_NormalMatrix * worldNormal; #endif