mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-19 20:53:52 +00:00
Use debug dlls when debugging in vs2010
Using the Debug build in vs2010 is not working because the debug dlls are not loaded when debugging. The reason they are not loaded is that CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging. There are still other bugs that have broken Debug mode in vs2010 but those will be addressed in other patches.
This commit is contained in:
parent
b373d0ec7b
commit
ebe131b326
2 changed files with 8 additions and 4 deletions
|
@ -259,11 +259,11 @@ endif (APPLE)
|
|||
|
||||
|
||||
# Set up Ogre plugin folder & debug suffix
|
||||
# Ogre on OS X doesn't use "_d" suffix (see Ogre's CMakeLists.txt)
|
||||
if (DEFINED CMAKE_BUILD_TYPE AND CMAKE_BUILD_TYPE STREQUAL "Debug" AND NOT APPLE)
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="_d")
|
||||
else()
|
||||
if (APPLE)
|
||||
# Ogre on OS X doesn't use "_d" suffix (see Ogre's CMakeLists.txt)
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="")
|
||||
else ()
|
||||
add_definitions(-DOGRE_PLUGIN_DEBUG_SUFFIX="_d")
|
||||
endif()
|
||||
|
||||
add_definitions(-DOGRE_PLUGIN_DIR_REL="${OGRE_PLUGIN_DIR_REL}")
|
||||
|
|
|
@ -6,7 +6,11 @@
|
|||
namespace Files {
|
||||
|
||||
bool loadOgrePlugin(const std::string &pluginDir, std::string pluginName, Ogre::Root &ogreRoot) {
|
||||
// Append plugin suffix if debugging.
|
||||
#if defined(DEBUG) || defined(_DEBUG)
|
||||
pluginName = pluginName + OGRE_PLUGIN_DEBUG_SUFFIX;
|
||||
#endif
|
||||
|
||||
#if OGRE_PLATFORM == OGRE_PLATFORM_APPLE
|
||||
std::ostringstream verStream;
|
||||
verStream << "." << OGRE_VERSION_MAJOR << "." << OGRE_VERSION_MINOR << "." << OGRE_VERSION_PATCH;
|
||||
|
|
Loading…
Reference in a new issue