From ed0411f2e09f153d390120ff21f974db4dfed676 Mon Sep 17 00:00:00 2001 From: elsid Date: Thu, 26 Jan 2023 23:18:59 +0100 Subject: [PATCH] Use more specific type description for Lua settings To match usage in code. "integer" type is usually used for settings intepreted as C++ int type. But these ones are parsed as std::uint64_t. --- docs/source/reference/modding/settings/lua.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/docs/source/reference/modding/settings/lua.rst b/docs/source/reference/modding/settings/lua.rst index 1aca9fec0f..1369e4edf0 100644 --- a/docs/source/reference/modding/settings/lua.rst +++ b/docs/source/reference/modding/settings/lua.rst @@ -41,7 +41,7 @@ This setting can only be configured by editing the settings configuration file. small alloc max size -------------------- -:Type: integer +:Type: unsigned 64-bit integer :Range: >= 0 :Default: 1024 @@ -55,7 +55,7 @@ This setting can only be configured by editing the settings configuration file. memory limit ------------ -:Type: integer +:Type: unsigned 64-bit integer :Range: > 0 :Default: 2147483648 (2GB) @@ -78,7 +78,7 @@ This setting can only be configured by editing the settings configuration file. instruction limit per call -------------------------- -:Type: integer +:Type: unsigned 64-bit integer :Range: > 1000 :Default: 100000000