|
|
|
@ -83,7 +83,8 @@ public:
|
|
|
|
|
return osg::ref_ptr<BulletShape>();
|
|
|
|
|
|
|
|
|
|
osg::ref_ptr<BulletShape> shape (new BulletShape);
|
|
|
|
|
btBvhTriangleMeshShape* triangleMeshShape = new TriangleMeshShape(mTriangleMesh.release(), true);
|
|
|
|
|
|
|
|
|
|
auto triangleMeshShape = std::make_unique<TriangleMeshShape>(mTriangleMesh.release(), true);
|
|
|
|
|
btVector3 aabbMin = triangleMeshShape->getLocalAabbMin();
|
|
|
|
|
btVector3 aabbMax = triangleMeshShape->getLocalAabbMax();
|
|
|
|
|
shape->mCollisionBox.mExtents[0] = (aabbMax[0] - aabbMin[0]) / 2.0f;
|
|
|
|
@ -92,7 +93,7 @@ public:
|
|
|
|
|
shape->mCollisionBox.mCenter = osg::Vec3f( (aabbMax[0] + aabbMin[0]) / 2.0f,
|
|
|
|
|
(aabbMax[1] + aabbMin[1]) / 2.0f,
|
|
|
|
|
(aabbMax[2] + aabbMin[2]) / 2.0f );
|
|
|
|
|
shape->mCollisionShape.reset(triangleMeshShape);
|
|
|
|
|
shape->mCollisionShape.reset(triangleMeshShape.release());
|
|
|
|
|
|
|
|
|
|
return shape;
|
|
|
|
|
}
|
|
|
|
|