[Regression] Fix missing null check
@ -242,7 +242,8 @@ void ActorAnimation::updateHolsteredWeapon(bool showHolsteredWeapons)
{
osg::Vec4f glowColor = getEnchantmentColor(*weapon);
mScabbard = getWeaponPart(mesh, boneName, isEnchanted, &glowColor);
resetControllers(mScabbard->getNode());
if (mScabbard)
}
return;