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@ -97,6 +97,72 @@ Allowed options:
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CHANGELOG
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0.29.0
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Bug #556: Video soundtrack not played when music volume is set to zero
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Bug #848: Wrong amount of footsteps playing in 1st person
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Bug #888: Ascended Sleepers have movement issues
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Bug #892: Explicit references are allowed on all script functions
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Bug #999: Graphic Herbalism (mod): sometimes doesn't activate properly
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Bug #1009: Lake Fjalding AI related slowdown.
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Bug #1041: Music playback issues on OS X >= 10.9
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Bug #1043: No message box when advancing skill "Speechcraft" while in dialog window
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Bug #1060: Some message boxes are cut off at the bottom
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Bug #1062: Bittercup script does not work ('end' variable)
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Bug #1074: Inventory paperdoll obscures armour rating
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Bug #1077: Message after killing an essential NPC disappears too fast
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Bug #1078: "Clutterbane" shows empty charge bar
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Bug #1083: UndoWerewolf fails
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Bug #1088: Better Clothes Bloodmoon Plus 1.5 by Spirited Treasure pants are not rendered
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Bug #1090: Start scripts fail when going to a non-predefined cell
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Bug #1091: Crash: Assertion `!q.isNaN() && "Invalid orientation supplied as parameter"' failed.
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Bug #1093: Weapons of aggressive NPCs are invisible after you exit and re-enter interior
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Bug #1105: Magicka is depleted when using uncastable spells
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Bug #1106: Creatures should be able to run
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Bug #1107: TR cliffs have way too huge collision boxes in OpenMW
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Bug #1109: Cleaning True Light and Darkness with Tes3cmd makes Addamasartus , Zenarbael and Yasamsi flooded.
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Bug #1114: Bad output for desktop-file-validate on openmw.desktop (and opencs.desktop)
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Bug #1115: Memory leak when spying on Fargoth
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Bug #1137: Script execution fails (drenSlaveOwners script)
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Bug #1143: Mehra Milo quest (vivec informants) is broken
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Bug #1145: Issues with moving gold between inventory and containers
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Bug #1146: Issues with picking up stacks of gold
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Bug #1147: Dwemer Crossbows are held incorrectly
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Bug #1158: Armor rating should always stay below inventory mannequin
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Bug #1159: Quick keys can be set during character generation
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Bug #1160: Crash on equip lockpick when
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Bug #1167: Editor: Referenceables are not correctly loaded when dealing with more than one content file
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Feature #30: Loading/Saving (still missing a few parts)
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Feature #101: AI Package: Activate
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Feature #103: AI Package: Follow, FollowCell
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Feature #138: Editor: Drag & Drop
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Feature #428: Player death
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Feature #505: Editor: Record Cloning
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Feature #701: Levelled creatures
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Feature #708: Improved Local Variable handling
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Feature #709: Editor: Script verifier
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Feature #764: Missing journal backend features
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Feature #777: Creature weapons/shields
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Feature #789: Editor: Referenceable record verifier
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Feature #924: Load/Save GUI (still missing loading screen and progress bars)
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Feature #946: Knockdown
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Feature #947: Decrease fatigue when running, swimming and attacking
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Feature #956: Melee Combat: Blocking
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Feature #957: Area magic
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Feature #960: Combat/AI combat for creatures
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Feature #962: Combat-Related AI instructions
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Feature #1075: Damage/Restore skill/attribute magic effects
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Feature #1076: Soultrap magic effect
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Feature #1081: Disease contraction
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Feature #1086: Blood particles
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Feature #1092: Interrupt resting
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Feature #1101: Inventory equip scripts
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Feature #1116: Version/Build number in Launcher window
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Feature #1119: Resistance/weakness to normal weapons magic effect
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Feature #1123: Slow Fall magic effect
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Feature #1130: Auto-calculate spells
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Feature #1164: Editor: Case-insensitive sorting in tables
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0.28.0
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Bug #399: Inventory changes are not visible immediately
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