updated changelog

pull/37/head
Marc Zinnschlag 11 years ago
parent 72b29ddb79
commit ee7364a8a3

@ -97,6 +97,72 @@ Allowed options:
CHANGELOG
0.29.0
Bug #556: Video soundtrack not played when music volume is set to zero
Bug #848: Wrong amount of footsteps playing in 1st person
Bug #888: Ascended Sleepers have movement issues
Bug #892: Explicit references are allowed on all script functions
Bug #999: Graphic Herbalism (mod): sometimes doesn't activate properly
Bug #1009: Lake Fjalding AI related slowdown.
Bug #1041: Music playback issues on OS X >= 10.9
Bug #1043: No message box when advancing skill "Speechcraft" while in dialog window
Bug #1060: Some message boxes are cut off at the bottom
Bug #1062: Bittercup script does not work ('end' variable)
Bug #1074: Inventory paperdoll obscures armour rating
Bug #1077: Message after killing an essential NPC disappears too fast
Bug #1078: "Clutterbane" shows empty charge bar
Bug #1083: UndoWerewolf fails
Bug #1088: Better Clothes Bloodmoon Plus 1.5 by Spirited Treasure pants are not rendered
Bug #1090: Start scripts fail when going to a non-predefined cell
Bug #1091: Crash: Assertion `!q.isNaN() && "Invalid orientation supplied as parameter"' failed.
Bug #1093: Weapons of aggressive NPCs are invisible after you exit and re-enter interior
Bug #1105: Magicka is depleted when using uncastable spells
Bug #1106: Creatures should be able to run
Bug #1107: TR cliffs have way too huge collision boxes in OpenMW
Bug #1109: Cleaning True Light and Darkness with Tes3cmd makes Addamasartus , Zenarbael and Yasamsi flooded.
Bug #1114: Bad output for desktop-file-validate on openmw.desktop (and opencs.desktop)
Bug #1115: Memory leak when spying on Fargoth
Bug #1137: Script execution fails (drenSlaveOwners script)
Bug #1143: Mehra Milo quest (vivec informants) is broken
Bug #1145: Issues with moving gold between inventory and containers
Bug #1146: Issues with picking up stacks of gold
Bug #1147: Dwemer Crossbows are held incorrectly
Bug #1158: Armor rating should always stay below inventory mannequin
Bug #1159: Quick keys can be set during character generation
Bug #1160: Crash on equip lockpick when
Bug #1167: Editor: Referenceables are not correctly loaded when dealing with more than one content file
Feature #30: Loading/Saving (still missing a few parts)
Feature #101: AI Package: Activate
Feature #103: AI Package: Follow, FollowCell
Feature #138: Editor: Drag & Drop
Feature #428: Player death
Feature #505: Editor: Record Cloning
Feature #701: Levelled creatures
Feature #708: Improved Local Variable handling
Feature #709: Editor: Script verifier
Feature #764: Missing journal backend features
Feature #777: Creature weapons/shields
Feature #789: Editor: Referenceable record verifier
Feature #924: Load/Save GUI (still missing loading screen and progress bars)
Feature #946: Knockdown
Feature #947: Decrease fatigue when running, swimming and attacking
Feature #956: Melee Combat: Blocking
Feature #957: Area magic
Feature #960: Combat/AI combat for creatures
Feature #962: Combat-Related AI instructions
Feature #1075: Damage/Restore skill/attribute magic effects
Feature #1076: Soultrap magic effect
Feature #1081: Disease contraction
Feature #1086: Blood particles
Feature #1092: Interrupt resting
Feature #1101: Inventory equip scripts
Feature #1116: Version/Build number in Launcher window
Feature #1119: Resistance/weakness to normal weapons magic effect
Feature #1123: Slow Fall magic effect
Feature #1130: Auto-calculate spells
Feature #1164: Editor: Case-insensitive sorting in tables
0.28.0
Bug #399: Inventory changes are not visible immediately

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