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	Fix correctActorModelPath
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					 1 changed files with 1 additions and 1 deletions
				
			
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			@ -123,7 +123,7 @@ namespace MWWorld
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                try
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                {
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                    std::string mesh  = *it;
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                    Misc::ResourceHelpers::correctActorModelPath(mesh, mSceneManager->getVFS());
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                    mesh = Misc::ResourceHelpers::correctActorModelPath(mesh, mSceneManager->getVFS());
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                    //std::cout << "preloading " << mesh << std::endl;
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