Rename to Died

macos_ci_fix
Evil Eye 1 year ago
parent ad68b7e18b
commit efb819b9d2

@ -348,7 +348,7 @@ namespace MWLua
{
if (actor.isEmpty())
return;
mLuaEvents.addLocalEvent({ getId(actor), "OnDeath", {} });
mLuaEvents.addLocalEvent({ getId(actor), "Died", {} });
}
void LuaManager::useItem(const MWWorld::Ptr& object, const MWWorld::Ptr& actor, bool force)

@ -6,14 +6,14 @@ Built-in events
Actor events
------------
**OnDeath**
**Died**
This event is sent to an actor's local script when that actor dies.
.. code-block:: Lua
eventHandlers = {
OnDeath = function()
Died = function()
print('Alas, ye hardly knew me!')
end
}

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