mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-19 20:23:54 +00:00
Add const to canRest()
This commit is contained in:
parent
f2e11e6def
commit
f00f35ba86
3 changed files with 3 additions and 3 deletions
|
@ -446,7 +446,7 @@ namespace MWBase
|
|||
Rest_EnemiesAreNearby = 3
|
||||
};
|
||||
|
||||
virtual RestPermitted canRest() = 0;
|
||||
virtual RestPermitted canRest() const = 0;
|
||||
///< check if the player is allowed to rest
|
||||
|
||||
/// \todo Probably shouldn't be here
|
||||
|
|
|
@ -2297,7 +2297,7 @@ namespace MWWorld
|
|||
applyLoopingParticles(player);
|
||||
}
|
||||
|
||||
World::RestPermitted World::canRest ()
|
||||
World::RestPermitted World::canRest () const
|
||||
{
|
||||
CellStore *currentCell = mWorldScene->getCurrentCell();
|
||||
|
||||
|
|
|
@ -551,7 +551,7 @@ namespace MWWorld
|
|||
|
||||
void enableActorCollision(const MWWorld::Ptr& actor, bool enable) override;
|
||||
|
||||
RestPermitted canRest() override;
|
||||
RestPermitted canRest() const override;
|
||||
///< check if the player is allowed to rest \n
|
||||
/// 0 - yes \n
|
||||
/// 1 - only waiting \n
|
||||
|
|
Loading…
Reference in a new issue