mirror of
https://github.com/OpenMW/openmw.git
synced 2025-10-25 16:56:38 +00:00
Remove old way of listening for gamepad mouse events
This commit is contained in:
parent
33a6189f7a
commit
f15cc663ae
11 changed files with 19 additions and 123 deletions
|
|
@ -27,19 +27,15 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
getWidget(mCloseButton, "CloseButton");
|
getWidget(mCloseButton, "CloseButton");
|
||||||
mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onCloseButtonClicked);
|
mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onCloseButtonClicked);
|
||||||
trackFocusEvents(mCloseButton);
|
|
||||||
|
|
||||||
getWidget(mTakeButton, "TakeButton");
|
getWidget(mTakeButton, "TakeButton");
|
||||||
mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onTakeButtonClicked);
|
mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onTakeButtonClicked);
|
||||||
trackFocusEvents(mTakeButton);
|
|
||||||
|
|
||||||
getWidget(mNextPageButton, "NextPageBTN");
|
getWidget(mNextPageButton, "NextPageBTN");
|
||||||
mNextPageButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onNextPageButtonClicked);
|
mNextPageButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onNextPageButtonClicked);
|
||||||
trackFocusEvents(mNextPageButton);
|
|
||||||
|
|
||||||
getWidget(mPrevPageButton, "PrevPageBTN");
|
getWidget(mPrevPageButton, "PrevPageBTN");
|
||||||
mPrevPageButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onPrevPageButtonClicked);
|
mPrevPageButton->eventMouseButtonClick += MyGUI::newDelegate(this, &BookWindow::onPrevPageButtonClicked);
|
||||||
trackFocusEvents(mPrevPageButton);
|
|
||||||
|
|
||||||
getWidget(mLeftPageNumber, "LeftPageNumber");
|
getWidget(mLeftPageNumber, "LeftPageNumber");
|
||||||
getWidget(mRightPageNumber, "RightPageNumber");
|
getWidget(mRightPageNumber, "RightPageNumber");
|
||||||
|
|
@ -236,9 +232,6 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (mTakeButton->getVisible())
|
if (mTakeButton->getVisible())
|
||||||
onTakeButtonClicked(mTakeButton);
|
onTakeButtonClicked(mTakeButton);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -59,8 +59,6 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
mOkButton->setStateSelected(true);
|
mOkButton->setStateSelected(true);
|
||||||
mDisableGamepadCursor = true;
|
mDisableGamepadCursor = true;
|
||||||
trackFocusEvents(mBackButton);
|
|
||||||
trackFocusEvents(mOkButton);
|
|
||||||
mControllerButtons.a = "#{sSelect}";
|
mControllerButtons.a = "#{sSelect}";
|
||||||
mControllerButtons.b = "#{sBack}";
|
mControllerButtons.b = "#{sBack}";
|
||||||
}
|
}
|
||||||
|
|
@ -84,9 +82,6 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (mOkButtonFocus)
|
if (mOkButtonFocus)
|
||||||
onOkClicked(mOkButton);
|
onOkClicked(mOkButton);
|
||||||
else
|
else
|
||||||
|
|
@ -444,7 +439,6 @@ namespace MWGui
|
||||||
// First button is selected by default
|
// First button is selected by default
|
||||||
button->setStateSelected(true);
|
button->setStateSelected(true);
|
||||||
}
|
}
|
||||||
trackFocusEvents(button);
|
|
||||||
|
|
||||||
this->mButtons.push_back(button);
|
this->mButtons.push_back(button);
|
||||||
}
|
}
|
||||||
|
|
@ -479,11 +473,7 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
onButtonClicked(mButtons[mControllerFocus]);
|
onButtonClicked(mButtons[mControllerFocus]);
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -23,8 +23,6 @@ namespace MWGui
|
||||||
if (Settings::gui().mControllerMenus)
|
if (Settings::gui().mControllerMenus)
|
||||||
{
|
{
|
||||||
mDisableGamepadCursor = true;
|
mDisableGamepadCursor = true;
|
||||||
trackFocusEvents(mOkButton);
|
|
||||||
trackFocusEvents(mCancelButton);
|
|
||||||
mControllerButtons.a = "#{sOk}";
|
mControllerButtons.a = "#{sOk}";
|
||||||
mControllerButtons.b = "#{sCancel}";
|
mControllerButtons.b = "#{sCancel}";
|
||||||
}
|
}
|
||||||
|
|
@ -79,9 +77,6 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (mOkButtonFocus)
|
if (mOkButtonFocus)
|
||||||
onOkButtonClicked(mOkButton);
|
onOkButtonClicked(mOkButton);
|
||||||
else
|
else
|
||||||
|
|
|
||||||
|
|
@ -210,37 +210,27 @@ namespace MWGui
|
||||||
|
|
||||||
bool MainMenu::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
bool MainMenu::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||||
{
|
{
|
||||||
// REMOVEME
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
Log(Debug::Verbose) << "MainMenu::onControllerButtonEvent " << arg.button;
|
{
|
||||||
|
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Space, 0, false);
|
||||||
MyGUI::KeyCode key = MyGUI::KeyCode::None;
|
}
|
||||||
switch (arg.button)
|
else if (arg.button == SDL_CONTROLLER_BUTTON_B || arg.button == SDL_CONTROLLER_BUTTON_START)
|
||||||
|
{
|
||||||
|
if (mButtons["return"]->getVisible())
|
||||||
|
onButtonClicked(mButtons["return"]);
|
||||||
|
else
|
||||||
|
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Escape, 0, false);
|
||||||
|
}
|
||||||
|
else if (arg.button == SDL_CONTROLLER_BUTTON_DPAD_UP)
|
||||||
{
|
{
|
||||||
case SDL_CONTROLLER_BUTTON_DPAD_UP:
|
|
||||||
MyGUI::InputManager::getInstance().injectKeyPress(MyGUI::KeyCode::LeftShift);
|
MyGUI::InputManager::getInstance().injectKeyPress(MyGUI::KeyCode::LeftShift);
|
||||||
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Tab, 0, false);
|
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Tab, 0, false);
|
||||||
MyGUI::InputManager::getInstance().injectKeyRelease(MyGUI::KeyCode::LeftShift);
|
MyGUI::InputManager::getInstance().injectKeyRelease(MyGUI::KeyCode::LeftShift);
|
||||||
return true;
|
}
|
||||||
case SDL_CONTROLLER_BUTTON_DPAD_DOWN:
|
else if (arg.button == SDL_CONTROLLER_BUTTON_DPAD_DOWN)
|
||||||
key = MyGUI::KeyCode::Tab;
|
|
||||||
break;
|
|
||||||
case SDL_CONTROLLER_BUTTON_A:
|
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
key = MyGUI::KeyCode::Space;
|
|
||||||
break;
|
|
||||||
case SDL_CONTROLLER_BUTTON_B:
|
|
||||||
case SDL_CONTROLLER_BUTTON_START:
|
|
||||||
if (mButtons["return"]->getVisible())
|
|
||||||
{
|
{
|
||||||
onButtonClicked(mButtons["return"]);
|
MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Tab, 0, false);
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
else
|
|
||||||
key = MyGUI::KeyCode::Escape;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
MWBase::Environment::get().getWindowManager()->injectKeyPress(key, 0, false);
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -344,7 +334,6 @@ namespace MWGui
|
||||||
button->setProperty("ImagePushed", "textures\\menu_" + buttonId + "_pressed.dds");
|
button->setProperty("ImagePushed", "textures\\menu_" + buttonId + "_pressed.dds");
|
||||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::onButtonClicked);
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MainMenu::onButtonClicked);
|
||||||
button->setUserData(buttonId);
|
button->setUserData(buttonId);
|
||||||
trackFocusEvents(button);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -260,7 +260,6 @@ namespace MWGui
|
||||||
button->setCaptionWithReplacing(buttonId);
|
button->setCaptionWithReplacing(buttonId);
|
||||||
|
|
||||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &InteractiveMessageBox::mousePressed);
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &InteractiveMessageBox::mousePressed);
|
||||||
trackFocusEvents(button);
|
|
||||||
|
|
||||||
mButtons.push_back(button);
|
mButtons.push_back(button);
|
||||||
|
|
||||||
|
|
@ -447,11 +446,7 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
buttonActivated(mButtons[mControllerFocus]);
|
buttonActivated(mButtons[mControllerFocus]);
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -46,28 +46,24 @@ namespace MWGui
|
||||||
getWidget(button, "NameButton");
|
getWidget(button, "NameButton");
|
||||||
adjustButtonSize(button);
|
adjustButtonSize(button);
|
||||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onNameClicked);
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onNameClicked);
|
||||||
trackFocusEvents(button);
|
|
||||||
mButtons.push_back(button);
|
mButtons.push_back(button);
|
||||||
|
|
||||||
getWidget(mRaceWidget, "RaceText");
|
getWidget(mRaceWidget, "RaceText");
|
||||||
getWidget(button, "RaceButton");
|
getWidget(button, "RaceButton");
|
||||||
adjustButtonSize(button);
|
adjustButtonSize(button);
|
||||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onRaceClicked);
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onRaceClicked);
|
||||||
trackFocusEvents(button);
|
|
||||||
mButtons.push_back(button);
|
mButtons.push_back(button);
|
||||||
|
|
||||||
getWidget(mClassWidget, "ClassText");
|
getWidget(mClassWidget, "ClassText");
|
||||||
getWidget(button, "ClassButton");
|
getWidget(button, "ClassButton");
|
||||||
adjustButtonSize(button);
|
adjustButtonSize(button);
|
||||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onClassClicked);
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onClassClicked);
|
||||||
trackFocusEvents(button);
|
|
||||||
mButtons.push_back(button);
|
mButtons.push_back(button);
|
||||||
|
|
||||||
getWidget(mBirthSignWidget, "SignText");
|
getWidget(mBirthSignWidget, "SignText");
|
||||||
getWidget(button, "SignButton");
|
getWidget(button, "SignButton");
|
||||||
adjustButtonSize(button);
|
adjustButtonSize(button);
|
||||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onBirthSignClicked);
|
button->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onBirthSignClicked);
|
||||||
trackFocusEvents(button);
|
|
||||||
mButtons.push_back(button);
|
mButtons.push_back(button);
|
||||||
|
|
||||||
// Setup dynamic stats
|
// Setup dynamic stats
|
||||||
|
|
@ -116,13 +112,11 @@ namespace MWGui
|
||||||
MyGUI::Button* backButton;
|
MyGUI::Button* backButton;
|
||||||
getWidget(backButton, "BackButton");
|
getWidget(backButton, "BackButton");
|
||||||
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onBackClicked);
|
backButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onBackClicked);
|
||||||
trackFocusEvents(backButton);
|
|
||||||
mButtons.push_back(backButton);
|
mButtons.push_back(backButton);
|
||||||
|
|
||||||
MyGUI::Button* okButton;
|
MyGUI::Button* okButton;
|
||||||
getWidget(okButton, "OKButton");
|
getWidget(okButton, "OKButton");
|
||||||
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onOkClicked);
|
okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onOkClicked);
|
||||||
trackFocusEvents(okButton);
|
|
||||||
mButtons.push_back(okButton);
|
mButtons.push_back(okButton);
|
||||||
|
|
||||||
if (Settings::gui().mControllerMenus)
|
if (Settings::gui().mControllerMenus)
|
||||||
|
|
@ -546,9 +540,6 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
switch(mControllerFocus)
|
switch(mControllerFocus)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
|
|
|
||||||
|
|
@ -64,8 +64,6 @@ namespace MWGui
|
||||||
// To avoid accidental deletions
|
// To avoid accidental deletions
|
||||||
mDeleteButton->setNeedKeyFocus(false);
|
mDeleteButton->setNeedKeyFocus(false);
|
||||||
|
|
||||||
trackFocusEvents(mCancelButton);
|
|
||||||
trackFocusEvents(mDeleteButton);
|
|
||||||
mControllerButtons.a = "#{sSelect}";
|
mControllerButtons.a = "#{sSelect}";
|
||||||
mControllerButtons.b = "#{sClose}";
|
mControllerButtons.b = "#{sClose}";
|
||||||
}
|
}
|
||||||
|
|
@ -371,12 +369,6 @@ namespace MWGui
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
onSlotSelected(mSaveList, MyGUI::ITEM_NONE);
|
onSlotSelected(mSaveList, MyGUI::ITEM_NONE);
|
||||||
|
|
||||||
if (Settings::gui().mControllerMenus)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < mSaveList->getItemCount(); i++)
|
|
||||||
trackFocusEvents(mSaveList->getWidgetByIndex(i));
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string formatTimeplayed(const double timeInSeconds)
|
std::string formatTimeplayed(const double timeInSeconds)
|
||||||
|
|
|
||||||
|
|
@ -29,11 +29,9 @@ namespace MWGui
|
||||||
|
|
||||||
getWidget(mCloseButton, "CloseButton");
|
getWidget(mCloseButton, "CloseButton");
|
||||||
mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ScrollWindow::onCloseButtonClicked);
|
mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ScrollWindow::onCloseButtonClicked);
|
||||||
trackFocusEvents(mCloseButton);
|
|
||||||
|
|
||||||
getWidget(mTakeButton, "TakeButton");
|
getWidget(mTakeButton, "TakeButton");
|
||||||
mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ScrollWindow::onTakeButtonClicked);
|
mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ScrollWindow::onTakeButtonClicked);
|
||||||
trackFocusEvents(mTakeButton);
|
|
||||||
|
|
||||||
adjustButton("CloseButton");
|
adjustButton("CloseButton");
|
||||||
adjustButton("TakeButton");
|
adjustButton("TakeButton");
|
||||||
|
|
@ -139,9 +137,6 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
{
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
if (mTakeButton->getVisible())
|
if (mTakeButton->getVisible())
|
||||||
onTakeButtonClicked(mTakeButton);
|
onTakeButtonClicked(mTakeButton);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -81,12 +81,6 @@ namespace MWGui
|
||||||
mTimeAdvancer.eventInterrupted += MyGUI::newDelegate(this, &WaitDialog::onWaitingInterrupted);
|
mTimeAdvancer.eventInterrupted += MyGUI::newDelegate(this, &WaitDialog::onWaitingInterrupted);
|
||||||
mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &WaitDialog::onWaitingFinished);
|
mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &WaitDialog::onWaitingFinished);
|
||||||
|
|
||||||
trackFocusEvents(mUntilHealedButton);
|
|
||||||
trackFocusEvents(mWaitButton);
|
|
||||||
trackFocusEvents(mCancelButton);
|
|
||||||
for (MyGUI::Widget* widget : mHourSlider->getAllWidgets())
|
|
||||||
trackFocusEvents(widget);
|
|
||||||
|
|
||||||
mControllerButtons.b = "#{sCancel}";
|
mControllerButtons.b = "#{sCancel}";
|
||||||
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
mDisableGamepadCursor = Settings::gui().mControllerMenus;
|
||||||
}
|
}
|
||||||
|
|
@ -345,12 +339,7 @@ namespace MWGui
|
||||||
bool WaitDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
bool WaitDialog::onControllerButtonEvent(const SDL_ControllerButtonEvent& arg)
|
||||||
{
|
{
|
||||||
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
if (arg.button == SDL_CONTROLLER_BUTTON_A)
|
||||||
{
|
|
||||||
if (mMouseFocus != nullptr)
|
|
||||||
return false;
|
|
||||||
|
|
||||||
onWaitButtonClicked(mWaitButton);
|
onWaitButtonClicked(mWaitButton);
|
||||||
}
|
|
||||||
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
else if (arg.button == SDL_CONTROLLER_BUTTON_B)
|
||||||
onCancelButtonClicked(mCancelButton);
|
onCancelButtonClicked(mCancelButton);
|
||||||
else if (arg.button == SDL_CONTROLLER_BUTTON_X && mUntilHealedButton->getVisible())
|
else if (arg.button == SDL_CONTROLLER_BUTTON_X && mUntilHealedButton->getVisible())
|
||||||
|
|
|
||||||
|
|
@ -106,30 +106,6 @@ void WindowBase::clampWindowCoordinates(MyGUI::Window* window)
|
||||||
window->setPosition(left, top);
|
window->setPosition(left, top);
|
||||||
}
|
}
|
||||||
|
|
||||||
void WindowBase::focusGain(MyGUI::Widget* _new, MyGUI::Widget* _old)
|
|
||||||
{
|
|
||||||
// REMOVEME
|
|
||||||
//Log(Debug::Verbose) << "WindowBase::focusGain new=" << _new << ", old=" << _old;
|
|
||||||
//mMouseFocus = _new;
|
|
||||||
}
|
|
||||||
|
|
||||||
void WindowBase::focusLoss(MyGUI::Widget* _old, MyGUI::Widget* _new)
|
|
||||||
{
|
|
||||||
// REMOVEME
|
|
||||||
//Log(Debug::Verbose) << "WindowBase::focusLoss old=" << _old << ", new=" << _new;
|
|
||||||
//if (mMouseFocus == _old)
|
|
||||||
// mMouseFocus = nullptr;
|
|
||||||
}
|
|
||||||
|
|
||||||
void WindowBase::trackFocusEvents(MyGUI::Widget* widget)
|
|
||||||
{
|
|
||||||
// if (!Settings::gui().mControllerMenus)
|
|
||||||
// return;
|
|
||||||
|
|
||||||
// widget->eventMouseSetFocus += MyGUI::newDelegate(this, &WindowBase::focusGain);
|
|
||||||
// widget->eventMouseLostFocus += MyGUI::newDelegate(this, &WindowBase::focusLoss);
|
|
||||||
}
|
|
||||||
|
|
||||||
WindowModal::WindowModal(const std::string& parLayout)
|
WindowModal::WindowModal(const std::string& parLayout)
|
||||||
: WindowBase(parLayout)
|
: WindowBase(parLayout)
|
||||||
{
|
{
|
||||||
|
|
|
||||||
|
|
@ -87,19 +87,10 @@ namespace MWGui
|
||||||
bool mActiveControllerWindow = false;
|
bool mActiveControllerWindow = false;
|
||||||
bool mDisableGamepadCursor = false;
|
bool mDisableGamepadCursor = false;
|
||||||
|
|
||||||
// REMOVEME
|
|
||||||
void trackFocusEvents(MyGUI::Widget* widget);
|
|
||||||
// REMOVEME
|
|
||||||
MyGUI::Widget* mMouseFocus = nullptr;
|
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void onDoubleClick(MyGUI::Widget* _sender);
|
void onDoubleClick(MyGUI::Widget* _sender);
|
||||||
|
|
||||||
bool mDisabledByLua = false;
|
bool mDisabledByLua = false;
|
||||||
|
|
||||||
// REMOVEME
|
|
||||||
void focusGain(MyGUI::Widget* _new, MyGUI::Widget* _old);
|
|
||||||
void focusLoss(MyGUI::Widget* _old, MyGUI::Widget* _new);
|
|
||||||
};
|
};
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue