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Set macOS app. category to role-playing game.

This commit is contained in:
Sam Kaufman 2024-07-10 07:34:08 +00:00 committed by psi29a
parent 1c71f12d4e
commit f258f9ec68
2 changed files with 7 additions and 4 deletions

View file

@ -249,6 +249,7 @@
Feature #7971: Make save's Time Played value display hours instead of days Feature #7971: Make save's Time Played value display hours instead of days
Feature #7985: Support dark mode on Windows Feature #7985: Support dark mode on Windows
Feature #8034: (Lua) Containers should have respawning/organic flags Feature #8034: (Lua) Containers should have respawning/organic flags
Feature #8067: Support Game Mode on macOS
Task #5896: Do not use deprecated MyGUI properties Task #5896: Do not use deprecated MyGUI properties
Task #6085: Replace boost::filesystem with std::filesystem Task #6085: Replace boost::filesystem with std::filesystem
Task #6149: Dehardcode Lua API_REVISION Task #6149: Dehardcode Lua API_REVISION

View file

@ -8,8 +8,8 @@
<string>English</string> <string>English</string>
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>openmw-launcher</string> <string>openmw-launcher</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
<string>org.openmw.openmw</string> <string>org.openmw.openmw</string>
<key>CFBundleInfoDictionaryVersion</key> <key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string> <string>6.0</string>
<key>CFBundleLongVersionString</key> <key>CFBundleLongVersionString</key>
@ -20,14 +20,16 @@
<string>APPL</string> <string>APPL</string>
<key>CFBundleSignature</key> <key>CFBundleSignature</key>
<string>????</string> <string>????</string>
<key>CFBundleShortVersionString</key> <key>CFBundleShortVersionString</key>
<string>${OPENMW_VERSION}</string> <string>${OPENMW_VERSION}</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>${OPENMW_VERSION}</string> <string>${OPENMW_VERSION}</string>
<key>CSResourcesFileMapped</key> <key>CSResourcesFileMapped</key>
<true/> <true/>
<key>LSRequiresCarbon</key> <key>LSRequiresCarbon</key>
<true/> <true/>
<key>LSApplicationCategoryType</key>
<string>public.app-category.role-playing-games</string>
<key>NSHumanReadableCopyright</key> <key>NSHumanReadableCopyright</key>
<string></string> <string></string>
<key>NSHighResolutionCapable</key> <key>NSHighResolutionCapable</key>