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Add groundcover back into view
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@ -242,7 +242,6 @@ namespace MWRender
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osg::ComputeBoundsVisitor cbv;
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group->accept(cbv);
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osg::BoundingBox box = cbv.getBoundingBox();
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box = osg::BoundingBox(box._min+worldCenter, box._max+worldCenter);
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group->addCullCallback(new ViewDistanceCallback(getViewDistance(), box));
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group->setStateSet(mStateset);
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