From f31342894a449a71c82560ea85037cf3a4a7821f Mon Sep 17 00:00:00 2001 From: Allofich Date: Fri, 9 Sep 2016 00:02:24 +0900 Subject: [PATCH] Put simpler condition first --- apps/openmw/mwworld/worldimp.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index d3e6db3283..25ed74d0cc 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -3162,7 +3162,7 @@ namespace MWWorld { const ESM::MagicEffect* effect = getStore().get().find(effectIt->mEffectID); - if ((effectIt->mArea <= 0 && !ignore.isEmpty() && ignore.getClass().isActor()) || effectIt->mRange != rangeType) + if (effectIt->mRange != rangeType || (effectIt->mArea <= 0 && !ignore.isEmpty() && ignore.getClass().isActor())) continue; // Not right range type, or not area effect and hit an actor // Spawn the explosion orb effect