refactor and maintenance alchemywindow and alchemy

macos_ci_fix
kuyondo 1 year ago
parent 033be4e6e6
commit f3ad16620a

@ -147,12 +147,12 @@ namespace MWGui
}
// remove ingredient slots that have been fully used up
for (int i = 0; i < 4; ++i)
for (size_t i = 0; i < mIngredients.size(); ++i)
if (mIngredients[i]->isUserString("ToolTipType"))
{
MWWorld::Ptr ingred = *mIngredients[i]->getUserData<MWWorld::Ptr>();
if (ingred.getRefData().getCount() == 0)
removeIngredient(mIngredients[i]);
mAlchemy->removeIngredient(i);
}
updateFilters();
@ -295,7 +295,8 @@ namespace MWGui
void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender)
{
removeIngredient(_sender);
size_t i = std::distance(mIngredients.begin(), std::find(mIngredients.begin(), mIngredients.end(), _sender));
mAlchemy->removeIngredient(i);
update();
}
@ -330,10 +331,10 @@ namespace MWGui
void AlchemyWindow::onApparatusSelected(MyGUI::Widget* _sender)
{
size_t i = std::distance(mApparatus.begin(), std::find(mApparatus.begin(), mApparatus.end(), _sender));
if (_sender->getUserData<MWWorld::Ptr>()->isEmpty()) // if this apparatus slot is empty
{
std::string title;
size_t i = std::distance(mApparatus.begin(), std::find(mApparatus.begin(), mApparatus.end(), _sender));
switch (i)
{
case ESM::Apparatus::AppaType::MortarPestle:
@ -361,7 +362,17 @@ namespace MWGui
mItemSelectionDialog->setFilter(SortFilterItemModel::Filter_OnlyAlchemyTools);
}
else
removeApparatus(_sender);
{
const auto& widget = mApparatus[i];
mAlchemy->removeApparatus(i);
if (widget->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(widget->getChildAt(0));
widget->clearUserStrings();
widget->setItem(MWWorld::Ptr());
widget->setUserData(MWWorld::Ptr());
}
update();
}
@ -459,35 +470,6 @@ namespace MWGui
effectsWidget->setCoord(coord);
}
void AlchemyWindow::removeIngredient(MyGUI::Widget* ingredient)
{
for (int i = 0; i < mIngredients.size(); ++i)
if (mIngredients[i] == ingredient)
mAlchemy->removeIngredient(i);
update();
}
void AlchemyWindow::removeApparatus(MyGUI::Widget* apparatus)
{
for (size_t i = 0; i < mApparatus.size(); ++i)
{
if (mApparatus[i] == apparatus)
{
const auto& widget = mApparatus[i];
mAlchemy->removeApparatus(i);
if (widget->getChildCount())
MyGUI::Gui::getInstance().destroyWidget(widget->getChildAt(0));
widget->clearUserStrings();
widget->setItem(MWWorld::Ptr());
widget->setUserData(MWWorld::Ptr());
break;
}
}
}
void AlchemyWindow::addRepeatController(MyGUI::Widget* widget)
{
MyGUI::ControllerItem* item

@ -88,9 +88,6 @@ namespace MWGui
void onSelectedItem(int index);
void removeIngredient(MyGUI::Widget* ingredient);
void removeApparatus(MyGUI::Widget* ingredient);
void onItemSelected(MWWorld::Ptr item);
void onItemCancel();

@ -452,9 +452,9 @@ int MWMechanics::Alchemy::addIngredient(const MWWorld::Ptr& ingredient)
return slot;
}
void MWMechanics::Alchemy::removeIngredient(int index)
void MWMechanics::Alchemy::removeIngredient(size_t index)
{
if (index >= 0 && index < static_cast<int>(mIngredients.size()))
if (index >= 0 && index < mIngredients.size())
{
mIngredients[index] = MWWorld::Ptr();
updateEffects();
@ -470,9 +470,9 @@ void MWMechanics::Alchemy::addApparatus(const MWWorld::Ptr& apparatus)
updateEffects();
}
void MWMechanics::Alchemy::removeApparatus(int index)
void MWMechanics::Alchemy::removeApparatus(size_t index)
{
if (index >= 0 && index < static_cast<int>(mTools.size()))
if (index >= 0 && index < mTools.size())
{
mTools[index] = MWWorld::Ptr();
updateEffects();

@ -122,10 +122,10 @@ namespace MWMechanics
void addApparatus(const MWWorld::Ptr& apparatus);
///< Add apparatus into the appropriate slot.
void removeIngredient(int index);
void removeIngredient(size_t index);
///< Remove ingredient from slot (calling this function on an empty slot is a no-op).
void removeApparatus(int index);
void removeApparatus(size_t index);
///< Remove apparatus from slot.
std::string suggestPotionName();

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