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@ -14,7 +14,6 @@
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Bug #2069: Fireflies in Fireflies invade Morrowind look wrong
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Bug #2311: Targeted scripts are not properly supported on non-unique RefIDs
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Bug #2473: Unable to overstock merchants
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Bug #2798: Mutable ESM records
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Bug #2976: [reopened]: Issues combining settings from the command line and both config files
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Bug #3137: Walking into a wall prevents jumping
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Bug #3372: Projectiles and magic bolts go through moving targets
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@ -27,7 +26,6 @@
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Bug #4039: Multiple followers should have the same following distance
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Bug #4055: Local scripts don't inherit variables from their base record
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Bug #4083: Door animation freezes when colliding with actors
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Bug #4201: Projectile-projectile collision
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Bug #4247: Cannot walk up stairs in Ebonheart docks
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Bug #4357: OpenMW-CS: TopicInfos index sorting and rearranging isn't fully functional
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Bug #4363: OpenMW-CS: Defect in Clone Function for Dialogue Info records
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@ -96,7 +94,7 @@
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Bug #5644: Summon effects running on the player during game initialization cause crashes
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Bug #5656: Sneaking characters block hits while standing
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Bug #5661: Region sounds don't play at the right interval
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Bug #5675: OpenMW-cs. FRMR subrecords are saved with the wrong MastIdx
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Bug #5675: OpenMW-CS: FRMR subrecords are saved with the wrong MastIdx
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Bug #5680: Bull Netches incorrectly aim over the player character's head and always miss
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Bug #5681: Player character can clip or pass through bridges instead of colliding against them
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Bug #5687: Bound items covering the same inventory slot expiring at the same time freezes the game
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@ -109,7 +107,7 @@
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Bug #5739: Saving and loading the save a second or two before hitting the ground doesn't count fall damage
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Bug #5758: Paralyzed actors behavior is inconsistent with vanilla
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Bug #5762: Movement solver is insufficiently robust
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BUG #5800: Equipping a CE enchanted ring deselects an already equipped and selected enchanted ring from the spell menu
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Bug #5800: Equipping a CE enchanted ring deselects an already equipped and selected enchanted ring from the spell menu
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Bug #5807: Video decoding crash on ARM
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Bug #5821: NPCs from mods getting removed if mod order was changed
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Bug #5835: OpenMW doesn't accept negative values for NPC's hello, alarm, fight, and flee
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@ -142,11 +140,15 @@
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Feature #390: 3rd person look "over the shoulder"
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Feature #832: OpenMW-CS: Handle deleted references
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Feature #1536: Show more information about level on menu
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Feature #2159: "Graying out" exhausted dialogue topics
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Feature #2386: Distant Statics in the form of Object Paging
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Feature #2404: Levelled List can not be placed into a container
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Feature #2686: Timestamps in openmw.log
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Feature #2798: Mutable ESM records
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Feature #3171: OpenMW-CS: Instance drag selection
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Feature #3983: Wizard: Add link to buy Morrowind
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Feature #4201: Projectile-projectile collision
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Feature #4486: Handle crashes on Windows
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Feature #4894: Consider actors as obstacles for pathfinding
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Feature #4899: Alpha-To-Coverage Anti-Aliasing for alpha testing
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Feature #4917: Do not trigger NavMesh update when RecastMesh update should not change NavMesh
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@ -183,7 +185,6 @@
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Feature #6034: Find path based on area cost depending on NPC stats
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Task #5480: Drop Qt4 support
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Task #5520: Improve cell name autocompleter implementation
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Task #5844: Update 'toggle sneak' documentation
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0.46.0
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------
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@ -193,7 +194,7 @@
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Bug #2395: Duplicated plugins in the launcher when multiple data directories provide the same plugin
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Bug #2679: Unable to map mouse wheel under control settings
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Bug #2969: Scripted items can stack
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Bug #2976: Data lines in global openmw.cfg take priority over user openmw.cfg
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Bug #2976: [reopened in 0.47] Data lines in global openmw.cfg take priority over user openmw.cfg
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Bug #2987: Editor: some chance and AI data fields can overflow
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Bug #3006: 'else if' operator breaks script compilation
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Bug #3109: SetPos/Position handles actors differently
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@ -211,7 +212,6 @@
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Bug #4009: Launcher does not show data files on the first run after installing
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Bug #4077: Enchanted items are not recharged if they are not in the player's inventory
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Bug #4141: PCSkipEquip isn't set to 1 when reading books/scrolls
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Bug #4202: Open .omwaddon files without needing toopen openmw-cs first
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Bug #4240: Ash storm origin coordinates and hand shielding animation behavior are incorrect
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Bug #4262: Rain settings are hardcoded
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Bug #4270: Closing doors while they are obstructed desyncs closing sfx
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@ -301,7 +301,6 @@
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Bug #4964: Multiple effect spell projectile sounds play louder than vanilla
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Bug #4965: Global light attenuation settings setup is lacking
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Bug #4969: "Miss" sound plays for any actor
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Bug #4971: OpenMW-CS: Make rotations display as degrees instead of radians
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Bug #4972: Player is able to use quickkeys while disableplayerfighting is active
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Bug #4979: AiTravel maximum range depends on "actors processing range" setting
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Bug #4980: Drowning mechanics is applied for actors indifferently from distance to player
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@ -399,7 +398,6 @@
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Bug #5350: An attempt to launch magic bolt causes "AL error invalid value" error
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Bug #5352: Light source items' duration is decremented while they aren't visible
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Feature #1724: Handle AvoidNode
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Feature #2159: "Graying out" exhausted dialogue topics
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Feature #2229: Improve pathfinding AI
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Feature #3025: Analogue gamepad movement controls
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Feature #3442: Default values for fallbacks from ini file
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@ -412,6 +410,7 @@
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Feature #4001: Toggle sneak controller shortcut
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Feature #4068: OpenMW-CS: Add a button to reset key bindings to defaults
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Feature #4129: Beta Comment to File
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Feature #4202: Open .omwaddon files without needing to open openmw-cs first
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Feature #4209: Editor: Faction rank sub-table
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Feature #4255: Handle broken RepairedOnMe script function
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Feature #4316: Implement RaiseRank/LowerRank functions properly
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@ -434,6 +433,7 @@
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Feature #4958: Support eight blood types
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Feature #4962: Add casting animations for magic items
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Feature #4968: Scalable UI widget skins
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Feature #4971: OpenMW-CS: Make rotations display as degrees instead of radians
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Feature #4994: Persistent pinnable windows hiding
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Feature #5000: Compressed BSA format support
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Feature #5005: Editor: Instance window via Scene window
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