mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-21 06:23:53 +00:00
Merge branch 'master' into tables
This commit is contained in:
commit
f4c9897bbd
215 changed files with 2879 additions and 3158 deletions
|
@ -607,8 +607,8 @@ if (WIN32)
|
|||
|
||||
foreach( OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES} )
|
||||
string( TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG )
|
||||
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)\" )
|
||||
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)\" )
|
||||
set( CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(SolutionDir)$(Configuration)" )
|
||||
set( CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG} "$(ProjectDir)$(Configuration)" )
|
||||
endforeach( OUTPUTCONFIG )
|
||||
|
||||
if (USE_DEBUG_CONSOLE)
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -412,7 +412,7 @@ void Record<ESM::Armor>::print()
|
|||
std::cout << " Armor: " << mData.mData.mArmor << std::endl;
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||||
std::cout << " Enchantment Points: " << mData.mData.mEnchant << std::endl;
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||||
std::vector<ESM::PartReference>::iterator pit;
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||||
for (pit = mData.mParts.mParts.begin(); pit != mData.mParts.mParts.end(); pit++)
|
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for (pit = mData.mParts.mParts.begin(); pit != mData.mParts.mParts.end(); ++pit)
|
||||
{
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std::cout << " Body Part: " << bodyPartLabel(pit->mPart)
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<< " (" << (int)(pit->mPart) << ")" << std::endl;
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||||
|
@ -484,7 +484,7 @@ void Record<ESM::BirthSign>::print()
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|||
std::cout << " Texture: " << mData.mTexture << std::endl;
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||||
std::cout << " Description: " << mData.mDescription << std::endl;
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||||
std::vector<std::string>::iterator pit;
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||||
for (pit = mData.mPowers.mList.begin(); pit != mData.mPowers.mList.end(); pit++)
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||||
for (pit = mData.mPowers.mList.begin(); pit != mData.mPowers.mList.end(); ++pit)
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std::cout << " Power: " << *pit << std::endl;
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||||
}
|
||||
|
||||
|
@ -554,7 +554,7 @@ void Record<ESM::Clothing>::print()
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|||
std::cout << " Value: " << mData.mData.mValue << std::endl;
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||||
std::cout << " Enchantment Points: " << mData.mData.mEnchant << std::endl;
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std::vector<ESM::PartReference>::iterator pit;
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||||
for (pit = mData.mParts.mParts.begin(); pit != mData.mParts.mParts.end(); pit++)
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for (pit = mData.mParts.mParts.begin(); pit != mData.mParts.mParts.end(); ++pit)
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||||
{
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std::cout << " Body Part: " << bodyPartLabel(pit->mPart)
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<< " (" << (int)(pit->mPart) << ")" << std::endl;
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|
@ -574,7 +574,7 @@ void Record<ESM::Container>::print()
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|||
std::cout << " Flags: " << containerFlags(mData.mFlags) << std::endl;
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std::cout << " Weight: " << mData.mWeight << std::endl;
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||||
std::vector<ESM::ContItem>::iterator cit;
|
||||
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); cit++)
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for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
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std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
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<< " Item: " << cit->mItem.toString() << std::endl;
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}
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||||
|
@ -619,12 +619,12 @@ void Record<ESM::Creature>::print()
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std::cout << " Gold: " << mData.mData.mGold << std::endl;
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|
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std::vector<ESM::ContItem>::iterator cit;
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||||
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); cit++)
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for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
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std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
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<< " Item: " << cit->mItem.toString() << std::endl;
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std::vector<std::string>::iterator sit;
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for (sit = mData.mSpells.mList.begin(); sit != mData.mSpells.mList.end(); sit++)
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||||
for (sit = mData.mSpells.mList.begin(); sit != mData.mSpells.mList.end(); ++sit)
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||||
std::cout << " Spell: " << *sit << std::endl;
|
||||
|
||||
std::cout << " Artifical Intelligence: " << mData.mHasAI << std::endl;
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||||
|
@ -639,7 +639,7 @@ void Record<ESM::Creature>::print()
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|||
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
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||||
|
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std::vector<ESM::AIPackage>::iterator pit;
|
||||
for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); pit++)
|
||||
for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); ++pit)
|
||||
printAIPackage(*pit);
|
||||
}
|
||||
|
||||
|
@ -706,7 +706,7 @@ void Record<ESM::Faction>::print()
|
|||
<< mData.mData.mRankData[i].mFactReaction << std::endl;
|
||||
}
|
||||
std::map<std::string, int>::iterator rit;
|
||||
for (rit = mData.mReactions.begin(); rit != mData.mReactions.end(); rit++)
|
||||
for (rit = mData.mReactions.begin(); rit != mData.mReactions.end(); ++rit)
|
||||
std::cout << " Reaction: " << rit->second << " = " << rit->first << std::endl;
|
||||
}
|
||||
|
||||
|
@ -763,7 +763,7 @@ void Record<ESM::DialInfo>::print()
|
|||
std::cout << " Unknown2: " << (int)mData.mData.mUnknown2 << std::endl;
|
||||
|
||||
std::vector<ESM::DialInfo::SelectStruct>::iterator sit;
|
||||
for (sit = mData.mSelects.begin(); sit != mData.mSelects.end(); sit++)
|
||||
for (sit = mData.mSelects.begin(); sit != mData.mSelects.end(); ++sit)
|
||||
std::cout << " Select Rule: " << ruleString(*sit) << std::endl;
|
||||
|
||||
if (mData.mResultScript != "")
|
||||
|
@ -835,7 +835,7 @@ void Record<ESM::CreatureLevList>::print()
|
|||
std::cout << " Flags: " << creatureListFlags(mData.mFlags) << std::endl;
|
||||
std::cout << " Number of items: " << mData.mList.size() << std::endl;
|
||||
std::vector<ESM::LeveledListBase::LevelItem>::iterator iit;
|
||||
for (iit = mData.mList.begin(); iit != mData.mList.end(); iit++)
|
||||
for (iit = mData.mList.begin(); iit != mData.mList.end(); ++iit)
|
||||
std::cout << " Creature: Level: " << iit->mLevel
|
||||
<< " Creature: " << iit->mId << std::endl;
|
||||
}
|
||||
|
@ -847,7 +847,7 @@ void Record<ESM::ItemLevList>::print()
|
|||
std::cout << " Flags: " << itemListFlags(mData.mFlags) << std::endl;
|
||||
std::cout << " Number of items: " << mData.mList.size() << std::endl;
|
||||
std::vector<ESM::LeveledListBase::LevelItem>::iterator iit;
|
||||
for (iit = mData.mList.begin(); iit != mData.mList.end(); iit++)
|
||||
for (iit = mData.mList.begin(); iit != mData.mList.end(); ++iit)
|
||||
std::cout << " Inventory: Level: " << iit->mLevel
|
||||
<< " Item: " << iit->mId << std::endl;
|
||||
}
|
||||
|
@ -1031,16 +1031,16 @@ void Record<ESM::NPC>::print()
|
|||
}
|
||||
|
||||
std::vector<ESM::ContItem>::iterator cit;
|
||||
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); cit++)
|
||||
for (cit = mData.mInventory.mList.begin(); cit != mData.mInventory.mList.end(); ++cit)
|
||||
std::cout << " Inventory: Count: " << boost::format("%4d") % cit->mCount
|
||||
<< " Item: " << cit->mItem.toString() << std::endl;
|
||||
|
||||
std::vector<std::string>::iterator sit;
|
||||
for (sit = mData.mSpells.mList.begin(); sit != mData.mSpells.mList.end(); sit++)
|
||||
for (sit = mData.mSpells.mList.begin(); sit != mData.mSpells.mList.end(); ++sit)
|
||||
std::cout << " Spell: " << *sit << std::endl;
|
||||
|
||||
std::vector<ESM::NPC::Dest>::iterator dit;
|
||||
for (dit = mData.mTransport.begin(); dit != mData.mTransport.end(); dit++)
|
||||
for (dit = mData.mTransport.begin(); dit != mData.mTransport.end(); ++dit)
|
||||
{
|
||||
std::cout << " Destination Position: "
|
||||
<< boost::format("%12.3f") % dit->mPos.pos[0] << ","
|
||||
|
@ -1066,7 +1066,7 @@ void Record<ESM::NPC>::print()
|
|||
std::cout << " AI Services:" << boost::format("0x%08X") % mData.mAiData.mServices << std::endl;
|
||||
|
||||
std::vector<ESM::AIPackage>::iterator pit;
|
||||
for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); pit++)
|
||||
for (pit = mData.mAiPackage.mList.begin(); pit != mData.mAiPackage.mList.end(); ++pit)
|
||||
printAIPackage(*pit);
|
||||
}
|
||||
|
||||
|
@ -1140,7 +1140,7 @@ void Record<ESM::Race>::print()
|
|||
<< mData.mData.mBonus[i].mBonus << std::endl;
|
||||
|
||||
std::vector<std::string>::iterator sit;
|
||||
for (sit = mData.mPowers.mList.begin(); sit != mData.mPowers.mList.end(); sit++)
|
||||
for (sit = mData.mPowers.mList.begin(); sit != mData.mPowers.mList.end(); ++sit)
|
||||
std::cout << " Power: " << *sit << std::endl;
|
||||
}
|
||||
|
||||
|
@ -1164,7 +1164,7 @@ void Record<ESM::Region>::print()
|
|||
if (mData.mSleepList != "")
|
||||
std::cout << " Sleep List: " << mData.mSleepList << std::endl;
|
||||
std::vector<ESM::Region::SoundRef>::iterator sit;
|
||||
for (sit = mData.mSoundList.begin(); sit != mData.mSoundList.end(); sit++)
|
||||
for (sit = mData.mSoundList.begin(); sit != mData.mSoundList.end(); ++sit)
|
||||
std::cout << " Sound: " << (int)sit->mChance << " = " << sit->mSound.toString() << std::endl;
|
||||
}
|
||||
|
||||
|
@ -1181,12 +1181,12 @@ void Record<ESM::Script>::print()
|
|||
|
||||
|
||||
std::vector<std::string>::iterator vit;
|
||||
for (vit = mData.mVarNames.begin(); vit != mData.mVarNames.end(); vit++)
|
||||
for (vit = mData.mVarNames.begin(); vit != mData.mVarNames.end(); ++vit)
|
||||
std::cout << " Variable: " << *vit << std::endl;
|
||||
|
||||
std::cout << " ByteCode: ";
|
||||
std::vector<unsigned char>::iterator cit;
|
||||
for (cit = mData.mScriptData.begin(); cit != mData.mScriptData.end(); cit++)
|
||||
for (cit = mData.mScriptData.begin(); cit != mData.mScriptData.end(); ++cit)
|
||||
std::cout << boost::format("%02X") % (int)(*cit);
|
||||
std::cout << std::endl;
|
||||
|
||||
|
|
|
@ -15,6 +15,7 @@ namespace bfs = boost::filesystem;
|
|||
|
||||
MwIniImporter::MwIniImporter()
|
||||
: mVerbose(false)
|
||||
, mEncoding(ToUTF8::WINDOWS_1250)
|
||||
{
|
||||
const char *map[][2] =
|
||||
{
|
||||
|
@ -709,8 +710,7 @@ MwIniImporter::multistrmap MwIniImporter::loadIniFile(const std::string& filenam
|
|||
continue;
|
||||
}
|
||||
|
||||
multistrmap::iterator it;
|
||||
if((it = map.find(key)) == map.end()) {
|
||||
if(map.find(key) == map.end()) {
|
||||
map.insert( std::make_pair (key, std::vector<std::string>() ) );
|
||||
}
|
||||
map[key].push_back(value);
|
||||
|
@ -746,8 +746,7 @@ MwIniImporter::multistrmap MwIniImporter::loadCfgFile(const std::string& filenam
|
|||
std::string key(line.substr(0,pos));
|
||||
std::string value(line.substr(pos+1));
|
||||
|
||||
multistrmap::iterator it;
|
||||
if((it = map.find(key)) == map.end()) {
|
||||
if(map.find(key) == map.end()) {
|
||||
map.insert( std::make_pair (key, std::vector<std::string>() ) );
|
||||
}
|
||||
map[key].push_back(value);
|
||||
|
|
|
@ -37,6 +37,8 @@ public:
|
|||
char **get() const { return const_cast<char **>(argv); }
|
||||
|
||||
private:
|
||||
utf8argv(const utf8argv&);
|
||||
utf8argv& operator=(const utf8argv&);
|
||||
|
||||
const char **argv;
|
||||
std::vector<std::string> args;
|
||||
|
|
|
@ -103,11 +103,6 @@ namespace CSMDoc
|
|||
if (state==CSMWorld::RecordBase::State_Modified ||
|
||||
state==CSMWorld::RecordBase::State_ModifiedOnly)
|
||||
{
|
||||
std::string type;
|
||||
for (int i=0; i<4; ++i)
|
||||
/// \todo make endianess agnostic (change ESMWriter interface?)
|
||||
type += reinterpret_cast<const char *> (&mCollection.getRecord (stage).mModified.sRecordId)[i];
|
||||
|
||||
mState.getWriter().startRecord (mCollection.getRecord (stage).mModified.sRecordId);
|
||||
mState.getWriter().writeHNCString ("NAME", mCollection.getId (stage));
|
||||
mCollection.getRecord (stage).mModified.save (mState.getWriter());
|
||||
|
|
|
@ -71,6 +71,14 @@ namespace CSMWorld
|
|||
|
||||
record.load (reader);
|
||||
|
||||
if (index==-1)
|
||||
{
|
||||
std::string newId = IdAccessorT().getId(record);
|
||||
int newIndex = this->searchId(newId);
|
||||
if (newIndex != -1 && id != newId)
|
||||
index = newIndex;
|
||||
}
|
||||
|
||||
load (record, base, index);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,18 +6,20 @@
|
|||
void CSMWorld::ResourcesManager::addResources (const Resources& resources)
|
||||
{
|
||||
mResources.insert (std::make_pair (resources.getType(), resources));
|
||||
mResources.insert (std::make_pair (UniversalId::getParentType (resources.getType()),
|
||||
resources));
|
||||
}
|
||||
|
||||
void CSMWorld::ResourcesManager::listResources()
|
||||
{
|
||||
static const char * const sMeshTypes[] = { "nif", 0 };
|
||||
|
||||
addResources (Resources ("meshes", UniversalId::Type_Meshes, sMeshTypes));
|
||||
addResources (Resources ("icons", UniversalId::Type_Icons));
|
||||
addResources (Resources ("music", UniversalId::Type_Musics));
|
||||
addResources (Resources ("sound", UniversalId::Type_SoundsRes));
|
||||
addResources (Resources ("textures", UniversalId::Type_Textures));
|
||||
addResources (Resources ("videos", UniversalId::Type_Videos));
|
||||
addResources (Resources ("meshes", UniversalId::Type_Mesh, sMeshTypes));
|
||||
addResources (Resources ("icons", UniversalId::Type_Icon));
|
||||
addResources (Resources ("music", UniversalId::Type_Music));
|
||||
addResources (Resources ("sound", UniversalId::Type_SoundRes));
|
||||
addResources (Resources ("textures", UniversalId::Type_Texture));
|
||||
addResources (Resources ("videos", UniversalId::Type_Video));
|
||||
}
|
||||
|
||||
const CSMWorld::Resources& CSMWorld::ResourcesManager::get (UniversalId::Type type) const
|
||||
|
|
|
@ -11,9 +11,14 @@ float CSVRender::Navigation::getFactor (bool mouse) const
|
|||
return factor;
|
||||
}
|
||||
|
||||
CSVRender::Navigation::Navigation()
|
||||
: mFastModeFactor(1)
|
||||
{
|
||||
}
|
||||
|
||||
CSVRender::Navigation::~Navigation() {}
|
||||
|
||||
void CSVRender::Navigation::setFastModeFactor (float factor)
|
||||
{
|
||||
mFastModeFactor = factor;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -20,6 +20,7 @@ namespace CSVRender
|
|||
|
||||
public:
|
||||
|
||||
Navigation();
|
||||
virtual ~Navigation();
|
||||
|
||||
void setFastModeFactor (float factor);
|
||||
|
|
|
@ -361,11 +361,6 @@ namespace CSVRender
|
|||
}
|
||||
}
|
||||
|
||||
int SceneWidget::getFastFactor() const
|
||||
{
|
||||
return mFast ? mFastFactor : 1;
|
||||
}
|
||||
|
||||
void SceneWidget::setLighting (Lighting *lighting)
|
||||
{
|
||||
if (mLighting)
|
||||
|
|
|
@ -80,8 +80,6 @@ namespace CSVRender
|
|||
|
||||
void updateOgreWindow();
|
||||
|
||||
int getFastFactor() const;
|
||||
|
||||
void setLighting (Lighting *lighting);
|
||||
///< \attention The ownership of \a lighting is not transferred to *this.
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ void CSVWorld::DataDisplayDelegate::buildPixmaps ()
|
|||
}
|
||||
}
|
||||
|
||||
void CSVWorld::DataDisplayDelegate::setIconSize(const QSize size)
|
||||
void CSVWorld::DataDisplayDelegate::setIconSize(const QSize& size)
|
||||
{
|
||||
mIconSize = size;
|
||||
buildPixmaps();
|
||||
|
|
|
@ -50,7 +50,7 @@ namespace CSVWorld
|
|||
virtual void paint (QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const;
|
||||
|
||||
/// pass a QSize defining height / width of icon. Default is QSize (16,16).
|
||||
void setIconSize (const QSize icon);
|
||||
void setIconSize (const QSize& icon);
|
||||
|
||||
/// offset the horizontal position of the icon from the left edge of the cell. Default is 3 pixels.
|
||||
void setIconLeftOffset (int offset);
|
||||
|
|
|
@ -32,7 +32,7 @@ add_openmw_dir (mwinput
|
|||
add_openmw_dir (mwgui
|
||||
textinput widgets race class birth review windowmanagerimp console dialogue
|
||||
windowbase statswindow messagebox journalwindow charactercreation
|
||||
mapwindow windowpinnablebase tooltips scrollwindow bookwindow list
|
||||
mapwindow windowpinnablebase tooltips scrollwindow bookwindow
|
||||
formatting inventorywindow container hud countdialog tradewindow settingswindow
|
||||
confirmationdialog alchemywindow referenceinterface spellwindow mainmenu quickkeysmenu
|
||||
itemselection spellbuyingwindow loadingscreen levelupdialog waitdialog spellcreationdialog
|
||||
|
@ -40,7 +40,7 @@ add_openmw_dir (mwgui
|
|||
merchantrepair repair soulgemdialog companionwindow bookpage journalviewmodel journalbooks
|
||||
keywordsearch itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview
|
||||
tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog
|
||||
recharge mode videowidget backgroundimage itemwidget screenfader
|
||||
recharge mode videowidget backgroundimage itemwidget screenfader debugwindow
|
||||
)
|
||||
|
||||
add_openmw_dir (mwdialogue
|
||||
|
|
|
@ -127,7 +127,6 @@ static int (*cc_user_info)(char*, char*);
|
|||
static void gdb_info(pid_t pid)
|
||||
{
|
||||
char respfile[64];
|
||||
char cmd_buf[128];
|
||||
FILE *f;
|
||||
int fd;
|
||||
|
||||
|
@ -156,6 +155,7 @@ static void gdb_info(pid_t pid)
|
|||
fclose(f);
|
||||
|
||||
/* Run gdb and print process info. */
|
||||
char cmd_buf[128];
|
||||
snprintf(cmd_buf, sizeof(cmd_buf), "gdb --quiet --batch --command=%s", respfile);
|
||||
printf("Executing: %s\n", cmd_buf);
|
||||
fflush(stdout);
|
||||
|
|
|
@ -62,7 +62,6 @@ void validate(boost::any &v, std::vector<std::string> const &tokens, FallbackMap
|
|||
|
||||
FallbackMap *map = boost::any_cast<FallbackMap>(&v);
|
||||
|
||||
std::map<std::string,std::string>::iterator mapIt;
|
||||
for(std::vector<std::string>::const_iterator it=tokens.begin(); it != tokens.end(); ++it)
|
||||
{
|
||||
int sep = it->find(",");
|
||||
|
@ -76,7 +75,7 @@ void validate(boost::any &v, std::vector<std::string> const &tokens, FallbackMap
|
|||
std::string key(it->substr(0,sep));
|
||||
std::string value(it->substr(sep+1));
|
||||
|
||||
if((mapIt = map->mMap.find(key)) == map->mMap.end())
|
||||
if(map->mMap.find(key) == map->mMap.end())
|
||||
{
|
||||
map->mMap.insert(std::make_pair (key,value));
|
||||
}
|
||||
|
|
|
@ -128,7 +128,8 @@ namespace MWBase
|
|||
OffenseType type, int arg=0) = 0;
|
||||
virtual void reportCrime (const MWWorld::Ptr& ptr, const MWWorld::Ptr& victim,
|
||||
OffenseType type, int arg=0) = 0;
|
||||
virtual void actorAttacked (const MWWorld::Ptr& victim, const MWWorld::Ptr& attacker) = 0;
|
||||
/// @return false if the attack was considered a "friendly hit" and forgiven
|
||||
virtual bool actorAttacked (const MWWorld::Ptr& victim, const MWWorld::Ptr& attacker) = 0;
|
||||
/// Utility to check if taking this item is illegal and calling commitCrime if so
|
||||
virtual void itemTaken (const MWWorld::Ptr& ptr, const MWWorld::Ptr& item, int count) = 0;
|
||||
/// Utility to check if opening (i.e. unlocking) this object is illegal and calling commitCrime if so
|
||||
|
|
|
@ -225,7 +225,6 @@ namespace MWBase
|
|||
|
||||
virtual void showCrosshair(bool show) = 0;
|
||||
virtual bool getSubtitlesEnabled() = 0;
|
||||
virtual void toggleHud() = 0;
|
||||
virtual bool toggleGui() = 0;
|
||||
|
||||
virtual void disallowMouse() = 0;
|
||||
|
@ -338,6 +337,8 @@ namespace MWBase
|
|||
virtual void fadeScreenTo(const int percent, const float time) = 0;
|
||||
/// Darken the screen by \a factor (1.0 = no darkening). Works independently from screen fading.
|
||||
virtual void setScreenFactor (float factor) = 0;
|
||||
|
||||
virtual void toggleDebugWindow() = 0;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -338,11 +338,12 @@ namespace MWClass
|
|||
getCreatureStats(ptr).setAttacked(true);
|
||||
|
||||
// Self defense
|
||||
bool setOnPcHitMe = true; // Note OnPcHitMe is not set for friendly hits.
|
||||
if ((canWalk(ptr) || canFly(ptr) || canSwim(ptr)) // No retaliation for totally static creatures
|
||||
// (they have no movement or attacks anyway)
|
||||
&& !attacker.isEmpty())
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager()->actorAttacked(ptr, attacker);
|
||||
setOnPcHitMe = MWBase::Environment::get().getMechanicsManager()->actorAttacked(ptr, attacker);
|
||||
}
|
||||
|
||||
if(!successful)
|
||||
|
@ -357,7 +358,7 @@ namespace MWClass
|
|||
if(!object.isEmpty())
|
||||
getCreatureStats(ptr).setLastHitObject(object.getClass().getId(object));
|
||||
|
||||
if(!attacker.isEmpty() && attacker.getRefData().getHandle() == "player")
|
||||
if(setOnPcHitMe && !attacker.isEmpty() && attacker.getRefData().getHandle() == "player")
|
||||
{
|
||||
const std::string &script = ptr.get<ESM::Creature>()->mBase->mScript;
|
||||
/* Set the OnPCHitMe script variable. The script is responsible for clearing it. */
|
||||
|
|
|
@ -644,11 +644,13 @@ namespace MWClass
|
|||
|
||||
bool wasDead = getCreatureStats(ptr).isDead();
|
||||
|
||||
// Note OnPcHitMe is not set for friendly hits.
|
||||
bool setOnPcHitMe = true;
|
||||
if (!attacker.isEmpty() && !ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat(attacker))
|
||||
{
|
||||
getCreatureStats(ptr).setAttacked(true);
|
||||
|
||||
MWBase::Environment::get().getMechanicsManager()->actorAttacked(ptr, attacker);
|
||||
setOnPcHitMe = MWBase::Environment::get().getMechanicsManager()->actorAttacked(ptr, attacker);
|
||||
}
|
||||
|
||||
if(!successful)
|
||||
|
@ -663,7 +665,7 @@ namespace MWClass
|
|||
if(!object.isEmpty())
|
||||
getCreatureStats(ptr).setLastHitObject(object.getClass().getId(object));
|
||||
|
||||
if(!attacker.isEmpty() && attacker.getRefData().getHandle() == "player")
|
||||
if(setOnPcHitMe && !attacker.isEmpty() && attacker.getRefData().getHandle() == "player")
|
||||
{
|
||||
const std::string &script = ptr.getClass().getScript(ptr);
|
||||
/* Set the OnPCHitMe script variable. The script is responsible for clearing it. */
|
||||
|
@ -1123,10 +1125,13 @@ namespace MWClass
|
|||
return cast.cast(id);
|
||||
}
|
||||
|
||||
void Npc::skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType) const
|
||||
void Npc::skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor) const
|
||||
{
|
||||
MWMechanics::NpcStats& stats = getNpcStats (ptr);
|
||||
|
||||
if (stats.isWerewolf())
|
||||
return;
|
||||
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref = ptr.get<ESM::NPC>();
|
||||
|
||||
const ESM::Class *class_ =
|
||||
|
@ -1134,7 +1139,7 @@ namespace MWClass
|
|||
ref->mBase->mClass
|
||||
);
|
||||
|
||||
stats.useSkill (skill, *class_, usageType);
|
||||
stats.useSkill (skill, *class_, usageType, extraFactor);
|
||||
}
|
||||
|
||||
float Npc::getArmorRating (const MWWorld::Ptr& ptr) const
|
||||
|
@ -1185,13 +1190,6 @@ namespace MWClass
|
|||
+ shield;
|
||||
}
|
||||
|
||||
|
||||
void Npc::adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const
|
||||
{
|
||||
y = 0;
|
||||
x = 0;
|
||||
}
|
||||
|
||||
void Npc::adjustScale(const MWWorld::Ptr &ptr, float &scale) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::NPC> *ref =
|
||||
|
|
|
@ -136,11 +136,9 @@ namespace MWClass
|
|||
|
||||
virtual void adjustScale (const MWWorld::Ptr &ptr, float &scale) const;
|
||||
|
||||
virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType) const;
|
||||
virtual void skillUsageSucceeded (const MWWorld::Ptr& ptr, int skill, int usageType, float extraFactor=1.f) const;
|
||||
///< Inform actor \a ptr that a skill use has succeeded.
|
||||
|
||||
virtual void adjustRotation(const MWWorld::Ptr& ptr,float& x,float& y,float& z) const;
|
||||
|
||||
virtual bool isEssential (const MWWorld::Ptr& ptr) const;
|
||||
///< Is \a ptr essential? (i.e. may losing \a ptr make the game unwinnable)
|
||||
|
||||
|
|
|
@ -729,10 +729,10 @@ namespace MWDialogue
|
|||
{
|
||||
std::vector<HyperTextToken> result;
|
||||
MyGUI::UString utext(text);
|
||||
size_t pos_begin, pos_end, iteration_pos = 0;
|
||||
size_t pos_end, iteration_pos = 0;
|
||||
for(;;)
|
||||
{
|
||||
pos_begin = utext.find('@', iteration_pos);
|
||||
size_t pos_begin = utext.find('@', iteration_pos);
|
||||
if (pos_begin != std::string::npos)
|
||||
pos_end = utext.find('#', pos_begin);
|
||||
|
||||
|
@ -758,12 +758,12 @@ namespace MWDialogue
|
|||
size_t RemovePseudoAsterisks(std::string& phrase)
|
||||
{
|
||||
size_t pseudoAsterisksCount = 0;
|
||||
const char specialPseudoAsteriskCharacter = 127;
|
||||
|
||||
if( !phrase.empty() )
|
||||
{
|
||||
std::string::reverse_iterator rit = phrase.rbegin();
|
||||
|
||||
const char specialPseudoAsteriskCharacter = 127;
|
||||
while( rit != phrase.rend() && *rit == specialPseudoAsteriskCharacter )
|
||||
{
|
||||
pseudoAsterisksCount++;
|
||||
|
|
|
@ -70,11 +70,6 @@ namespace MWGui
|
|||
|
||||
void BookWindow::clearPages()
|
||||
{
|
||||
for (std::vector<MyGUI::Widget*>::iterator it=mPages.begin();
|
||||
it!=mPages.end(); ++it)
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
}
|
||||
mPages.clear();
|
||||
}
|
||||
|
||||
|
@ -89,25 +84,9 @@ namespace MWGui
|
|||
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref = mBook.get<ESM::Book>();
|
||||
|
||||
BookTextParser parser;
|
||||
std::vector<std::string> results = parser.split(ref->mBase->mText, mLeftPage->getSize().width, mLeftPage->getSize().height);
|
||||
|
||||
int i=0;
|
||||
for (std::vector<std::string>::iterator it=results.begin();
|
||||
it!=results.end(); ++it)
|
||||
{
|
||||
MyGUI::Widget* parent;
|
||||
if (i%2 == 0)
|
||||
parent = mLeftPage;
|
||||
else
|
||||
parent = mRightPage;
|
||||
|
||||
MyGUI::Widget* pageWidget = parent->createWidgetReal<MyGUI::Widget>("", MyGUI::FloatCoord(0.0,0.0,1.0,1.0), MyGUI::Align::Default, "BookPage" + boost::lexical_cast<std::string>(i));
|
||||
pageWidget->setNeedMouseFocus(false);
|
||||
parser.parsePage(*it, pageWidget, mLeftPage->getSize().width);
|
||||
mPages.push_back(pageWidget);
|
||||
++i;
|
||||
}
|
||||
Formatting::BookFormatter formatter;
|
||||
mPages = formatter.markupToWidget(mLeftPage, ref->mBase->mText);
|
||||
formatter.markupToWidget(mRightPage, ref->mBase->mText);
|
||||
|
||||
updatePages();
|
||||
|
||||
|
@ -164,19 +143,6 @@ namespace MWGui
|
|||
mLeftPageNumber->setCaption( boost::lexical_cast<std::string>(mCurrentPage*2 + 1) );
|
||||
mRightPageNumber->setCaption( boost::lexical_cast<std::string>(mCurrentPage*2 + 2) );
|
||||
|
||||
unsigned int i=0;
|
||||
for (std::vector<MyGUI::Widget*>::iterator it = mPages.begin();
|
||||
it != mPages.end(); ++it)
|
||||
{
|
||||
if (mCurrentPage*2 == i || mCurrentPage*2+1 == i)
|
||||
(*it)->setVisible(true);
|
||||
else
|
||||
{
|
||||
(*it)->setVisible(false);
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
//If it is the last page, hide the button "Next Page"
|
||||
if ( (mCurrentPage+1)*2 == mPages.size()
|
||||
|| (mCurrentPage+1)*2 == mPages.size() + 1)
|
||||
|
@ -191,6 +157,27 @@ namespace MWGui
|
|||
} else {
|
||||
mPrevPageButton->setVisible(true);
|
||||
}
|
||||
|
||||
if (mPages.empty())
|
||||
return;
|
||||
|
||||
MyGUI::Widget * paper;
|
||||
|
||||
paper = mLeftPage->getChildAt(0);
|
||||
paper->setCoord(paper->getPosition().left, -mPages[mCurrentPage*2].first,
|
||||
paper->getWidth(), mPages[mCurrentPage*2].second);
|
||||
|
||||
paper = mRightPage->getChildAt(0);
|
||||
if ((mCurrentPage+1)*2 <= mPages.size())
|
||||
{
|
||||
paper->setCoord(paper->getPosition().left, -mPages[mCurrentPage*2+1].first,
|
||||
paper->getWidth(), mPages[mCurrentPage*2+1].second);
|
||||
paper->setVisible(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
paper->setVisible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void BookWindow::adjustButton (Gui::ImageButton* button)
|
||||
|
|
|
@ -34,17 +34,21 @@ namespace MWGui
|
|||
void adjustButton(Gui::ImageButton* button);
|
||||
|
||||
private:
|
||||
typedef std::pair<int, int> Page;
|
||||
typedef std::vector<Page> Pages;
|
||||
|
||||
Gui::ImageButton* mCloseButton;
|
||||
Gui::ImageButton* mTakeButton;
|
||||
Gui::ImageButton* mNextPageButton;
|
||||
Gui::ImageButton* mPrevPageButton;
|
||||
|
||||
MyGUI::TextBox* mLeftPageNumber;
|
||||
MyGUI::TextBox* mRightPageNumber;
|
||||
MyGUI::Widget* mLeftPage;
|
||||
MyGUI::Widget* mRightPage;
|
||||
|
||||
unsigned int mCurrentPage; // 0 is first page
|
||||
std::vector<MyGUI::Widget*> mPages;
|
||||
Pages mPages;
|
||||
|
||||
MWWorld::Ptr mBook;
|
||||
|
||||
|
|
|
@ -277,7 +277,6 @@ namespace MWGui
|
|||
|
||||
InfoBoxDialog::InfoBoxDialog()
|
||||
: WindowModal("openmw_infobox.layout")
|
||||
, mCurrentButton(-1)
|
||||
{
|
||||
getWidget(mTextBox, "TextBox");
|
||||
getWidget(mText, "Text");
|
||||
|
@ -306,7 +305,6 @@ namespace MWGui
|
|||
MyGUI::Gui::getInstance().destroyWidget(*it);
|
||||
}
|
||||
this->mButtons.clear();
|
||||
mCurrentButton = -1;
|
||||
|
||||
// TODO: The buttons should be generated from a template in the layout file, ie. cloning an existing widget
|
||||
MyGUI::Button* button;
|
||||
|
@ -336,11 +334,6 @@ namespace MWGui
|
|||
center();
|
||||
}
|
||||
|
||||
int InfoBoxDialog::getChosenButton() const
|
||||
{
|
||||
return mCurrentButton;
|
||||
}
|
||||
|
||||
void InfoBoxDialog::onButtonClicked(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::vector<MyGUI::Button*>::const_iterator end = mButtons.end();
|
||||
|
@ -349,7 +342,6 @@ namespace MWGui
|
|||
{
|
||||
if (*it == _sender)
|
||||
{
|
||||
mCurrentButton = i;
|
||||
eventButtonSelected(i);
|
||||
return;
|
||||
}
|
||||
|
@ -671,8 +663,6 @@ namespace MWGui
|
|||
// Centre dialog
|
||||
center();
|
||||
|
||||
setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationMenu1", ""));
|
||||
|
||||
getWidget(mSpecialization0, "Specialization0");
|
||||
getWidget(mSpecialization1, "Specialization1");
|
||||
getWidget(mSpecialization2, "Specialization2");
|
||||
|
@ -694,7 +684,6 @@ namespace MWGui
|
|||
|
||||
MyGUI::Button* cancelButton;
|
||||
getWidget(cancelButton, "CancelButton");
|
||||
cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
|
||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSpecializationDialog::onCancelClicked);
|
||||
}
|
||||
|
||||
|
@ -737,8 +726,6 @@ namespace MWGui
|
|||
// Centre dialog
|
||||
center();
|
||||
|
||||
setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sAttributesMenu1", ""));
|
||||
|
||||
for (int i = 0; i < 8; ++i)
|
||||
{
|
||||
Widgets::MWAttributePtr attribute;
|
||||
|
@ -752,7 +739,6 @@ namespace MWGui
|
|||
|
||||
MyGUI::Button* cancelButton;
|
||||
getWidget(cancelButton, "CancelButton");
|
||||
cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
|
||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectAttributeDialog::onCancelClicked);
|
||||
}
|
||||
|
||||
|
@ -788,11 +774,6 @@ namespace MWGui
|
|||
// Centre dialog
|
||||
center();
|
||||
|
||||
setText("LabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSkillsMenu1", ""));
|
||||
setText("CombatLabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationCombat", ""));
|
||||
setText("MagicLabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationMagic", ""));
|
||||
setText("StealthLabelT", MWBase::Environment::get().getWindowManager()->getGameSettingString("sSpecializationStealth", ""));
|
||||
|
||||
for(int i = 0; i < 9; i++)
|
||||
{
|
||||
char theIndex = '0'+i;
|
||||
|
@ -849,7 +830,6 @@ namespace MWGui
|
|||
|
||||
MyGUI::Button* cancelButton;
|
||||
getWidget(cancelButton, "CancelButton");
|
||||
cancelButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sCancel", ""));
|
||||
cancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SelectSkillDialog::onCancelClicked);
|
||||
}
|
||||
|
||||
|
|
|
@ -24,7 +24,6 @@ namespace MWGui
|
|||
void setButtons(ButtonList &buttons);
|
||||
|
||||
virtual void open();
|
||||
int getChosenButton() const;
|
||||
|
||||
// Events
|
||||
typedef MyGUI::delegates::CMultiDelegate1<int> EventHandle_Int;
|
||||
|
@ -41,7 +40,6 @@ namespace MWGui
|
|||
|
||||
void fitToText(MyGUI::TextBox* widget);
|
||||
void layoutVertically(MyGUI::Widget* widget, int margin);
|
||||
int mCurrentButton;
|
||||
MyGUI::Widget* mTextBox;
|
||||
MyGUI::TextBox* mText;
|
||||
MyGUI::Widget* mButtonBar;
|
||||
|
|
|
@ -155,11 +155,6 @@ namespace MWGui
|
|||
mCommandLine->setFontName(fntName);
|
||||
}
|
||||
|
||||
void Console::clearHistory()
|
||||
{
|
||||
mHistory->setCaption("");
|
||||
}
|
||||
|
||||
void Console::print(const std::string &msg)
|
||||
{
|
||||
mHistory->addText(msg);
|
||||
|
|
|
@ -48,8 +48,6 @@ namespace MWGui
|
|||
|
||||
void onResChange(int width, int height);
|
||||
|
||||
void clearHistory();
|
||||
|
||||
// Print a message to the console. Messages may contain color
|
||||
// code, eg. "#FFFFFF this is white".
|
||||
void print(const std::string &msg);
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/widgets/numericeditbox.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
|
||||
|
@ -19,7 +21,7 @@ namespace MWGui
|
|||
|
||||
mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onCancelButtonClicked);
|
||||
mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &CountDialog::onOkButtonClicked);
|
||||
mItemEdit->eventEditTextChange += MyGUI::newDelegate(this, &CountDialog::onEditTextChange);
|
||||
mItemEdit->eventValueChanged += MyGUI::newDelegate(this, &CountDialog::onEditValueChanged);
|
||||
mSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &CountDialog::onSliderMoved);
|
||||
// make sure we read the enter key being pressed to accept multiple items
|
||||
mItemEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &CountDialog::onEnterKeyPressed);
|
||||
|
@ -46,7 +48,10 @@ namespace MWGui
|
|||
MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mItemEdit);
|
||||
|
||||
mSlider->setScrollPosition(maxCount-1);
|
||||
mItemEdit->setCaption(boost::lexical_cast<std::string>(maxCount));
|
||||
|
||||
mItemEdit->setMinValue(1);
|
||||
mItemEdit->setMaxValue(maxCount);
|
||||
mItemEdit->setValue(maxCount);
|
||||
}
|
||||
|
||||
void CountDialog::cancel() //Keeping this here as I don't know if anything else relies on it.
|
||||
|
@ -80,30 +85,13 @@ namespace MWGui
|
|||
setVisible(false);
|
||||
}
|
||||
|
||||
void CountDialog::onEditTextChange(MyGUI::EditBox* _sender)
|
||||
void CountDialog::onEditValueChanged(int value)
|
||||
{
|
||||
if (_sender->getCaption() == "")
|
||||
return;
|
||||
|
||||
unsigned int count;
|
||||
try
|
||||
{
|
||||
count = boost::lexical_cast<unsigned int>(_sender->getCaption());
|
||||
}
|
||||
catch (std::bad_cast&)
|
||||
{
|
||||
count = 1;
|
||||
}
|
||||
if (count > mSlider->getScrollRange())
|
||||
{
|
||||
count = mSlider->getScrollRange();
|
||||
}
|
||||
mSlider->setScrollPosition(count-1);
|
||||
onSliderMoved(mSlider, count-1);
|
||||
mSlider->setScrollPosition(value-1);
|
||||
}
|
||||
|
||||
void CountDialog::onSliderMoved(MyGUI::ScrollBar* _sender, size_t _position)
|
||||
{
|
||||
mItemEdit->setCaption(boost::lexical_cast<std::string>(_position+1));
|
||||
mItemEdit->setValue(_position+1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -3,6 +3,11 @@
|
|||
|
||||
#include "windowbase.hpp"
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
class NumericEditBox;
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class CountDialog : public WindowModal
|
||||
|
@ -22,7 +27,7 @@ namespace MWGui
|
|||
|
||||
private:
|
||||
MyGUI::ScrollBar* mSlider;
|
||||
MyGUI::EditBox* mItemEdit;
|
||||
Gui::NumericEditBox* mItemEdit;
|
||||
MyGUI::TextBox* mItemText;
|
||||
MyGUI::TextBox* mLabelText;
|
||||
MyGUI::Button* mOkButton;
|
||||
|
@ -30,7 +35,7 @@ namespace MWGui
|
|||
|
||||
void onCancelButtonClicked(MyGUI::Widget* _sender);
|
||||
void onOkButtonClicked(MyGUI::Widget* _sender);
|
||||
void onEditTextChange(MyGUI::EditBox* _sender);
|
||||
void onEditValueChanged(int value);
|
||||
void onSliderMoved(MyGUI::ScrollBar* _sender, size_t _position);
|
||||
void onEnterKeyPressed(MyGUI::EditBox* _sender);
|
||||
};
|
||||
|
|
116
apps/openmw/mwgui/debugwindow.cpp
Normal file
116
apps/openmw/mwgui/debugwindow.cpp
Normal file
|
@ -0,0 +1,116 @@
|
|||
#include "debugwindow.hpp"
|
||||
|
||||
|
||||
#include <LinearMath/btQuickprof.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
void bulletDumpRecursive(CProfileIterator* pit, int spacing, std::stringstream& os)
|
||||
{
|
||||
pit->First();
|
||||
if (pit->Is_Done())
|
||||
return;
|
||||
|
||||
float accumulated_time=0,parent_time = pit->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : pit->Get_Current_Parent_Total_Time();
|
||||
int i,j;
|
||||
int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
|
||||
for (i=0;i<spacing;i++) os << ".";
|
||||
os << "----------------------------------\n";
|
||||
for (i=0;i<spacing;i++) os << ".";
|
||||
std::string s = "Profiling: "+
|
||||
std::string(pit->Get_Current_Parent_Name())+" (total running time: "+MyGUI::utility::toString(parent_time,3)+" ms) ---\n";
|
||||
os << s;
|
||||
//float totalTime = 0.f;
|
||||
|
||||
int numChildren = 0;
|
||||
|
||||
for (i = 0; !pit->Is_Done(); i++,pit->Next())
|
||||
{
|
||||
numChildren++;
|
||||
float current_total_time = pit->Get_Current_Total_Time();
|
||||
accumulated_time += current_total_time;
|
||||
float fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
|
||||
|
||||
for (j=0;j<spacing;j++) os << ".";
|
||||
double ms = (current_total_time / (double)frames_since_reset);
|
||||
s = MyGUI::utility::toString(i)+" -- "+pit->Get_Current_Name()+" ("+MyGUI::utility::toString(fraction,2)+" %) :: "+MyGUI::utility::toString(ms,3)+" ms / frame ("+MyGUI::utility::toString(pit->Get_Current_Total_Calls())+" calls)\n";
|
||||
os << s;
|
||||
//totalTime += current_total_time;
|
||||
//recurse into children
|
||||
}
|
||||
|
||||
if (parent_time < accumulated_time)
|
||||
{
|
||||
os << "what's wrong\n";
|
||||
}
|
||||
for (i=0;i<spacing;i++) os << ".";
|
||||
double unaccounted= parent_time > SIMD_EPSILON ? ((parent_time - accumulated_time) / parent_time) * 100 : 0.f;
|
||||
s = "Unaccounted: ("+MyGUI::utility::toString(unaccounted,3)+" %) :: "+MyGUI::utility::toString(parent_time - accumulated_time,3)+" ms\n";
|
||||
os << s;
|
||||
|
||||
for (i=0;i<numChildren;i++)
|
||||
{
|
||||
pit->Enter_Child(i);
|
||||
bulletDumpRecursive(pit, spacing+3, os);
|
||||
pit->Enter_Parent();
|
||||
}
|
||||
}
|
||||
|
||||
void bulletDumpAll(std::stringstream& os)
|
||||
{
|
||||
CProfileIterator* profileIterator = 0;
|
||||
profileIterator = CProfileManager::Get_Iterator();
|
||||
|
||||
bulletDumpRecursive(profileIterator, 0, os);
|
||||
|
||||
CProfileManager::Release_Iterator(profileIterator);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
DebugWindow::DebugWindow()
|
||||
: WindowBase("openmw_debug_window.layout")
|
||||
{
|
||||
getWidget(mTabControl, "TabControl");
|
||||
|
||||
// Ideas for other tabs:
|
||||
// - Texture / compositor texture viewer
|
||||
// - Log viewer
|
||||
// - Material editor
|
||||
// - Shader editor
|
||||
|
||||
MyGUI::TabItem* item = mTabControl->addItem("Physics Profiler");
|
||||
mBulletProfilerEdit = item->createWidgetReal<MyGUI::EditBox>
|
||||
("LogEdit", MyGUI::FloatCoord(0,0,1,1), MyGUI::Align::Stretch);
|
||||
|
||||
MyGUI::IntSize viewSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
mMainWidget->setSize(viewSize);
|
||||
}
|
||||
|
||||
void DebugWindow::onFrame(float dt)
|
||||
{
|
||||
if (!isVisible())
|
||||
return;
|
||||
|
||||
static float timer = 0;
|
||||
timer -= dt;
|
||||
|
||||
if (timer > 0)
|
||||
return;
|
||||
timer = 1;
|
||||
|
||||
std::stringstream stream;
|
||||
bulletDumpAll(stream);
|
||||
|
||||
if (mBulletProfilerEdit->isTextSelection()) // pause updating while user is trying to copy text
|
||||
return;
|
||||
|
||||
size_t previousPos = mBulletProfilerEdit->getVScrollPosition();
|
||||
mBulletProfilerEdit->setCaption(stream.str());
|
||||
mBulletProfilerEdit->setVScrollPosition(std::min(previousPos, mBulletProfilerEdit->getVScrollRange()-1));
|
||||
}
|
||||
|
||||
}
|
24
apps/openmw/mwgui/debugwindow.hpp
Normal file
24
apps/openmw/mwgui/debugwindow.hpp
Normal file
|
@ -0,0 +1,24 @@
|
|||
#ifndef OPENMW_MWGUI_DEBUGWINDOW_H
|
||||
#define OPENMW_MWGUI_DEBUGWINDOW_H
|
||||
|
||||
#include "windowbase.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
class DebugWindow : public WindowBase
|
||||
{
|
||||
public:
|
||||
DebugWindow();
|
||||
|
||||
void onFrame(float dt);
|
||||
|
||||
private:
|
||||
MyGUI::TabControl* mTabControl;
|
||||
|
||||
MyGUI::EditBox* mBulletProfilerEdit;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
|
@ -3,6 +3,8 @@
|
|||
#include <boost/bind.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/widgets/list.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/mechanicsmanager.hpp"
|
||||
|
@ -17,7 +19,6 @@
|
|||
#include "../mwdialogue/dialoguemanagerimp.hpp"
|
||||
|
||||
#include "widgets.hpp"
|
||||
#include "list.hpp"
|
||||
#include "tradewindow.hpp"
|
||||
#include "spellbuyingwindow.hpp"
|
||||
#include "travelwindow.hpp"
|
||||
|
@ -124,10 +125,10 @@ namespace MWGui
|
|||
// We need this copy for when @# hyperlinks are replaced
|
||||
std::string text = mText;
|
||||
|
||||
size_t pos_begin, pos_end;
|
||||
size_t pos_end;
|
||||
for(;;)
|
||||
{
|
||||
pos_begin = text.find('@');
|
||||
size_t pos_begin = text.find('@');
|
||||
if (pos_begin != std::string::npos)
|
||||
pos_end = text.find('#', pos_begin);
|
||||
|
||||
|
@ -561,12 +562,11 @@ namespace MWGui
|
|||
|
||||
MyGUI::Button* byeButton;
|
||||
getWidget(byeButton, "ByeButton");
|
||||
if(MWBase::Environment::get().getDialogueManager()->isInChoice() && !mGoodbye) {
|
||||
byeButton->setEnabled(false);
|
||||
}
|
||||
else {
|
||||
byeButton->setEnabled(true);
|
||||
}
|
||||
bool goodbyeEnabled = !MWBase::Environment::get().getDialogueManager()->isInChoice() || mGoodbye;
|
||||
byeButton->setEnabled(goodbyeEnabled);
|
||||
|
||||
bool topicsEnabled = !MWBase::Environment::get().getDialogueManager()->isInChoice() && !mGoodbye;
|
||||
mTopicsList->setEnabled(topicsEnabled);
|
||||
}
|
||||
|
||||
void DialogueWindow::notifyLinkClicked (TypesetBook::InteractiveId link)
|
||||
|
@ -656,7 +656,6 @@ namespace MWGui
|
|||
{
|
||||
mLinks.push_back(new Goodbye());
|
||||
mGoodbye = true;
|
||||
mTopicsList->setEnabled(false);
|
||||
mEnabled = false;
|
||||
updateHistory();
|
||||
}
|
||||
|
|
|
@ -8,14 +8,14 @@
|
|||
|
||||
#include "keywordsearch.hpp"
|
||||
|
||||
namespace Gui
|
||||
{
|
||||
class MWList;
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
class WindowManager;
|
||||
|
||||
namespace Widgets
|
||||
{
|
||||
class MWList;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -169,7 +169,7 @@ namespace MWGui
|
|||
KeywordSearchT mKeywordSearch;
|
||||
|
||||
BookPage* mHistory;
|
||||
Widgets::MWList* mTopicsList;
|
||||
Gui::MWList* mTopicsList;
|
||||
MyGUI::ScrollBar* mScrollBar;
|
||||
MyGUI::Progress* mDispositionBar;
|
||||
MyGUI::EditBox* mDispositionText;
|
||||
|
|
|
@ -2,401 +2,404 @@
|
|||
|
||||
#include <components/interpreter/defines.hpp>
|
||||
#include <components/misc/resourcehelpers.hpp>
|
||||
#include <components/misc/stringops.hpp>
|
||||
|
||||
#include "../mwscript/interpretercontext.hpp"
|
||||
|
||||
#include <boost/algorithm/string/replace.hpp>
|
||||
#include <boost/algorithm/string/predicate.hpp>
|
||||
#include <boost/algorithm/string/trim.hpp>
|
||||
#include <boost/lexical_cast.hpp>
|
||||
#include <boost/range/adaptor/filtered.hpp>
|
||||
#include <boost/range/algorithm/copy.hpp>
|
||||
#include <OgreUTFString.h>
|
||||
|
||||
#include <OgreUTFString.h>
|
||||
#include <OgreResourceGroupManager.h>
|
||||
|
||||
namespace
|
||||
{
|
||||
int convertFromHex(std::string hex)
|
||||
{
|
||||
int value = 0;
|
||||
|
||||
int a = 0;
|
||||
int b = hex.length() - 1;
|
||||
for (; b >= 0; a++, b--)
|
||||
{
|
||||
if (hex[b] >= '0' && hex[b] <= '9')
|
||||
{
|
||||
value += (hex[b] - '0') * (1 << (a * 4));
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (hex[b])
|
||||
{
|
||||
case 'A':
|
||||
case 'a':
|
||||
value += 10 * (1 << (a * 4));
|
||||
break;
|
||||
|
||||
case 'B':
|
||||
case 'b':
|
||||
value += 11 * (1 << (a * 4));
|
||||
break;
|
||||
|
||||
case 'C':
|
||||
case 'c':
|
||||
value += 12 * (1 << (a * 4));
|
||||
break;
|
||||
|
||||
case 'D':
|
||||
case 'd':
|
||||
value += 13 * (1 << (a * 4));
|
||||
break;
|
||||
|
||||
case 'E':
|
||||
case 'e':
|
||||
value += 14 * (1 << (a * 4));
|
||||
break;
|
||||
|
||||
case 'F':
|
||||
case 'f':
|
||||
value += 15 * (1 << (a * 4));
|
||||
break;
|
||||
|
||||
default:
|
||||
throw std::runtime_error("invalid character in hex number");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
Ogre::UTFString::unicode_char unicodeCharFromChar(char ch)
|
||||
{
|
||||
std::string s;
|
||||
s += ch;
|
||||
Ogre::UTFString string(s);
|
||||
return string.getChar(0);
|
||||
}
|
||||
|
||||
bool is_not_empty(const std::string& s) {
|
||||
std::string temp = s;
|
||||
boost::algorithm::trim(temp);
|
||||
return !temp.empty();
|
||||
}
|
||||
}
|
||||
#include <MyGUI_EditText.h>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
std::vector<std::string> BookTextParser::split(std::string utf8Text, const int width, const int height)
|
||||
namespace Formatting
|
||||
{
|
||||
using Ogre::UTFString;
|
||||
std::vector<std::string> result;
|
||||
|
||||
MWScript::InterpreterContext interpreterContext(NULL, MWWorld::Ptr()); // empty arguments, because there is no locals or actor
|
||||
utf8Text = Interpreter::fixDefinesBook(utf8Text, interpreterContext);
|
||||
|
||||
boost::algorithm::replace_all(utf8Text, "\n", "");
|
||||
boost::algorithm::replace_all(utf8Text, "\r", "");
|
||||
boost::algorithm::replace_all(utf8Text, "<BR>", "\n");
|
||||
boost::algorithm::replace_all(utf8Text, "<P>", "\n\n");
|
||||
|
||||
UTFString text(utf8Text);
|
||||
const int spacing = 48;
|
||||
|
||||
const UTFString::unicode_char LEFT_ANGLE = unicodeCharFromChar('<');
|
||||
const UTFString::unicode_char NEWLINE = unicodeCharFromChar('\n');
|
||||
const UTFString::unicode_char SPACE = unicodeCharFromChar(' ');
|
||||
|
||||
while (!text.empty())
|
||||
/* BookTextParser */
|
||||
BookTextParser::BookTextParser(const std::string & text)
|
||||
: mIndex(0), mText(text), mIgnoreNewlineTags(true), mIgnoreLineEndings(true)
|
||||
{
|
||||
// read in characters until we have exceeded the size, or run out of text
|
||||
int currentWidth = 0;
|
||||
int currentHeight = 0;
|
||||
MWScript::InterpreterContext interpreterContext(NULL, MWWorld::Ptr()); // empty arguments, because there is no locals or actor
|
||||
mText = Interpreter::fixDefinesBook(mText, interpreterContext);
|
||||
|
||||
size_t currentWordStart = 0;
|
||||
size_t index = 0;
|
||||
|
||||
boost::algorithm::replace_all(mText, "\r", "");
|
||||
|
||||
registerTag("br", Event_BrTag);
|
||||
registerTag("p", Event_PTag);
|
||||
registerTag("img", Event_ImgTag);
|
||||
registerTag("div", Event_DivTag);
|
||||
registerTag("font", Event_FontTag);
|
||||
}
|
||||
|
||||
void BookTextParser::registerTag(const std::string & tag, BookTextParser::Events type)
|
||||
{
|
||||
mTagTypes[tag] = type;
|
||||
}
|
||||
|
||||
std::string BookTextParser::getReadyText()
|
||||
{
|
||||
return mReadyText;
|
||||
}
|
||||
|
||||
BookTextParser::Events BookTextParser::next()
|
||||
{
|
||||
while (mIndex < mText.size())
|
||||
{
|
||||
std::string texToTrim = text.asUTF8();
|
||||
boost::algorithm::trim( texToTrim );
|
||||
text = UTFString(texToTrim);
|
||||
}
|
||||
|
||||
|
||||
while (currentHeight <= height - spacing && index < text.size())
|
||||
{
|
||||
const UTFString::unicode_char ch = text.getChar(index);
|
||||
if (ch == LEFT_ANGLE)
|
||||
char ch = mText[mIndex];
|
||||
if (ch == '<')
|
||||
{
|
||||
const size_t tagStart = index + 1;
|
||||
const size_t tagEnd = text.find('>', tagStart);
|
||||
if (tagEnd == UTFString::npos)
|
||||
const size_t tagStart = mIndex + 1;
|
||||
const size_t tagEnd = mText.find('>', tagStart);
|
||||
if (tagEnd == std::string::npos)
|
||||
throw std::runtime_error("BookTextParser Error: Tag is not terminated");
|
||||
const std::string tag = text.substr(tagStart, tagEnd - tagStart).asUTF8();
|
||||
parseTag(mText.substr(tagStart, tagEnd - tagStart));
|
||||
mIndex = tagEnd;
|
||||
|
||||
if (boost::algorithm::starts_with(tag, "IMG"))
|
||||
if (mTagTypes.find(mTag) != mTagTypes.end())
|
||||
{
|
||||
const int h = mHeight;
|
||||
parseImage(tag, false);
|
||||
currentHeight += (mHeight - h);
|
||||
currentWidth = 0;
|
||||
}
|
||||
else if (boost::algorithm::starts_with(tag, "FONT"))
|
||||
{
|
||||
parseFont(tag);
|
||||
if (currentWidth != 0) {
|
||||
currentHeight += currentFontHeight();
|
||||
Events type = mTagTypes.at(mTag);
|
||||
|
||||
if (type == Event_BrTag || type == Event_PTag)
|
||||
{
|
||||
if (!mIgnoreNewlineTags)
|
||||
{
|
||||
if (type == Event_BrTag)
|
||||
mBuffer.push_back('\n');
|
||||
else
|
||||
{
|
||||
mBuffer.append("\n\n");
|
||||
}
|
||||
}
|
||||
mIgnoreLineEndings = true;
|
||||
}
|
||||
currentWidth = 0;
|
||||
}
|
||||
else if (boost::algorithm::starts_with(tag, "DIV"))
|
||||
{
|
||||
parseDiv(tag);
|
||||
if (currentWidth != 0) {
|
||||
currentHeight += currentFontHeight();
|
||||
currentWidth = 0;
|
||||
else
|
||||
flushBuffer();
|
||||
|
||||
if (type == Event_ImgTag)
|
||||
{
|
||||
mIgnoreLineEndings = false;
|
||||
mIgnoreNewlineTags = false;
|
||||
}
|
||||
|
||||
++mIndex;
|
||||
return type;
|
||||
}
|
||||
index = tagEnd;
|
||||
}
|
||||
else if (ch == NEWLINE)
|
||||
{
|
||||
currentHeight += currentFontHeight();
|
||||
currentWidth = 0;
|
||||
currentWordStart = index;
|
||||
}
|
||||
else if (ch == SPACE)
|
||||
{
|
||||
currentWidth += 3; // keep this in sync with the font's SpaceWidth property
|
||||
currentWordStart = index;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentWidth += widthForCharGlyph(ch);
|
||||
if (!mIgnoreLineEndings || ch != '\n')
|
||||
{
|
||||
mBuffer.push_back(ch);
|
||||
mIgnoreLineEndings = false;
|
||||
mIgnoreNewlineTags = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (currentWidth > width)
|
||||
{
|
||||
currentHeight += currentFontHeight();
|
||||
currentWidth = 0;
|
||||
// add size of the current word
|
||||
UTFString word = text.substr(currentWordStart, index - currentWordStart);
|
||||
for (UTFString::const_iterator it = word.begin(), end = word.end(); it != end; ++it)
|
||||
currentWidth += widthForCharGlyph(it.getCharacter());
|
||||
}
|
||||
index += UTFString::_utf16_char_length(ch);
|
||||
++mIndex;
|
||||
}
|
||||
const size_t pageEnd = (currentHeight > height - spacing && currentWordStart != 0)
|
||||
? currentWordStart : index;
|
||||
|
||||
result.push_back(text.substr(0, pageEnd).asUTF8());
|
||||
text.erase(0, pageEnd);
|
||||
}
|
||||
|
||||
std::vector<std::string> nonEmptyPages;
|
||||
boost::copy(result | boost::adaptors::filtered(is_not_empty), std::back_inserter(nonEmptyPages));
|
||||
return nonEmptyPages;
|
||||
}
|
||||
|
||||
float BookTextParser::widthForCharGlyph(unsigned unicodeChar) const
|
||||
{
|
||||
std::string fontName(mTextStyle.mFont == "Default" ? MyGUI::FontManager::getInstance().getDefaultFont() : mTextStyle.mFont);
|
||||
return MyGUI::FontManager::getInstance().getByName(fontName)
|
||||
->getGlyphInfo(unicodeChar)->width;
|
||||
}
|
||||
|
||||
float BookTextParser::currentFontHeight() const
|
||||
{
|
||||
std::string fontName(mTextStyle.mFont == "Default" ? MyGUI::FontManager::getInstance().getDefaultFont() : mTextStyle.mFont);
|
||||
return MyGUI::FontManager::getInstance().getByName(fontName)->getDefaultHeight();
|
||||
}
|
||||
|
||||
MyGUI::IntSize BookTextParser::parsePage(std::string text, MyGUI::Widget* parent, const int width)
|
||||
{
|
||||
MWScript::InterpreterContext interpreterContext(NULL, MWWorld::Ptr()); // empty arguments, because there is no locals or actor
|
||||
text = Interpreter::fixDefinesBook(text, interpreterContext);
|
||||
|
||||
mParent = parent;
|
||||
mWidth = width;
|
||||
mHeight = 0;
|
||||
|
||||
assert(mParent);
|
||||
while (mParent->getChildCount())
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mParent->getChildAt(0));
|
||||
flushBuffer();
|
||||
return Event_EOF;
|
||||
}
|
||||
|
||||
// remove trailing "
|
||||
if (text[text.size()-1] == '\"')
|
||||
text.erase(text.size()-1);
|
||||
|
||||
parseSubText(text);
|
||||
return MyGUI::IntSize(mWidth, mHeight);
|
||||
}
|
||||
|
||||
MyGUI::IntSize BookTextParser::parseScroll(std::string text, MyGUI::Widget* parent, const int width)
|
||||
{
|
||||
MWScript::InterpreterContext interpreterContext(NULL, MWWorld::Ptr()); // empty arguments, because there is no locals or actor
|
||||
text = Interpreter::fixDefinesBook(text, interpreterContext);
|
||||
|
||||
mParent = parent;
|
||||
mWidth = width;
|
||||
mHeight = 0;
|
||||
|
||||
assert(mParent);
|
||||
while (mParent->getChildCount())
|
||||
void BookTextParser::flushBuffer()
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mParent->getChildAt(0));
|
||||
mReadyText = mBuffer;
|
||||
mBuffer.clear();
|
||||
}
|
||||
|
||||
boost::algorithm::replace_all(text, "<BR>", "\n");
|
||||
boost::algorithm::replace_all(text, "<P>", "\n\n");
|
||||
boost::algorithm::trim_left(text);
|
||||
|
||||
// remove trailing "
|
||||
if (text[text.size()-1] == '\"')
|
||||
text.erase(text.size()-1);
|
||||
|
||||
parseSubText(text);
|
||||
return MyGUI::IntSize(mWidth, mHeight);
|
||||
}
|
||||
|
||||
|
||||
void BookTextParser::parseImage(std::string tag, bool createWidget)
|
||||
{
|
||||
int src_start = tag.find("SRC=")+5;
|
||||
|
||||
int width_start = tag.find("WIDTH=")+7;
|
||||
int width = boost::lexical_cast<int>(tag.substr(width_start, tag.find('"', width_start)-width_start));
|
||||
|
||||
int height_start = tag.find("HEIGHT=")+8;
|
||||
int height = boost::lexical_cast<int>(tag.substr(height_start, tag.find('"', height_start)-height_start));
|
||||
|
||||
if (createWidget)
|
||||
const BookTextParser::Attributes & BookTextParser::getAttributes() const
|
||||
{
|
||||
MyGUI::ImageBox* box = mParent->createWidget<MyGUI::ImageBox> ("ImageBox",
|
||||
MyGUI::IntCoord(0, mHeight, width, height), MyGUI::Align::Left | MyGUI::Align::Top,
|
||||
mParent->getName() + boost::lexical_cast<std::string>(mParent->getChildCount()));
|
||||
|
||||
std::string image = Misc::ResourceHelpers::correctBookartPath(tag.substr(src_start, tag.find('"', src_start)-src_start), width, height);
|
||||
box->setImageTexture(image);
|
||||
box->setProperty("NeedMouse", "false");
|
||||
return mAttributes;
|
||||
}
|
||||
|
||||
mWidth = std::max(mWidth, width);
|
||||
mHeight += height;
|
||||
}
|
||||
|
||||
void BookTextParser::parseDiv(std::string tag)
|
||||
{
|
||||
if (tag.find("ALIGN=") == std::string::npos)
|
||||
return;
|
||||
|
||||
int align_start = tag.find("ALIGN=")+7;
|
||||
std::string align = tag.substr(align_start, tag.find('"', align_start)-align_start);
|
||||
if (align == "CENTER")
|
||||
mTextStyle.mTextAlign = MyGUI::Align::HCenter;
|
||||
else if (align == "LEFT")
|
||||
mTextStyle.mTextAlign = MyGUI::Align::Left;
|
||||
}
|
||||
|
||||
void BookTextParser::parseFont(std::string tag)
|
||||
{
|
||||
if (tag.find("COLOR=") != std::string::npos)
|
||||
void BookTextParser::parseTag(std::string tag)
|
||||
{
|
||||
int color_start = tag.find("COLOR=")+7;
|
||||
std::string color = tag.substr(color_start, tag.find('"', color_start)-color_start);
|
||||
size_t tagNameEndPos = tag.find(' ');
|
||||
mTag = tag.substr(0, tagNameEndPos);
|
||||
Misc::StringUtils::toLower(mTag);
|
||||
mAttributes.clear();
|
||||
if (tagNameEndPos == std::string::npos)
|
||||
return;
|
||||
tag.erase(0, tagNameEndPos+1);
|
||||
|
||||
mTextStyle.mColour = MyGUI::Colour(
|
||||
convertFromHex(color.substr(0, 2))/255.0,
|
||||
convertFromHex(color.substr(2, 2))/255.0,
|
||||
convertFromHex(color.substr(4, 2))/255.0);
|
||||
}
|
||||
if (tag.find("FACE=") != std::string::npos)
|
||||
{
|
||||
int face_start = tag.find("FACE=")+6;
|
||||
std::string face = tag.substr(face_start, tag.find('"', face_start)-face_start);
|
||||
|
||||
if (face != "Magic Cards")
|
||||
mTextStyle.mFont = face;
|
||||
}
|
||||
if (tag.find("SIZE=") != std::string::npos)
|
||||
{
|
||||
/// \todo
|
||||
}
|
||||
}
|
||||
|
||||
void BookTextParser::parseSubText(std::string text)
|
||||
{
|
||||
if (text[0] == '<')
|
||||
{
|
||||
const size_t tagStart = 1;
|
||||
const size_t tagEnd = text.find('>', tagStart);
|
||||
if (tagEnd == std::string::npos)
|
||||
throw std::runtime_error("BookTextParser Error: Tag is not terminated");
|
||||
const std::string tag = text.substr(tagStart, tagEnd - tagStart);
|
||||
|
||||
if (boost::algorithm::starts_with(tag, "IMG"))
|
||||
parseImage(tag);
|
||||
if (boost::algorithm::starts_with(tag, "FONT"))
|
||||
parseFont(tag);
|
||||
if (boost::algorithm::starts_with(tag, "DIV"))
|
||||
parseDiv(tag);
|
||||
|
||||
text.erase(0, tagEnd + 1);
|
||||
}
|
||||
|
||||
size_t tagStart = std::string::npos;
|
||||
std::string realText; // real text, without tags
|
||||
for (size_t i = 0; i<text.size(); ++i)
|
||||
{
|
||||
char c = text[i];
|
||||
if (c == '<')
|
||||
while (!tag.empty())
|
||||
{
|
||||
if ((i + 1 < text.size()) && text[i+1] == '/') // ignore closing tags
|
||||
size_t sepPos = tag.find('=');
|
||||
if (sepPos == std::string::npos)
|
||||
return;
|
||||
|
||||
std::string key = tag.substr(0, sepPos);
|
||||
Misc::StringUtils::toLower(key);
|
||||
tag.erase(0, sepPos+1);
|
||||
|
||||
std::string value;
|
||||
|
||||
if (tag.empty())
|
||||
return;
|
||||
|
||||
if (tag[0] == '"')
|
||||
{
|
||||
while (c != '>')
|
||||
{
|
||||
if (i >= text.size())
|
||||
throw std::runtime_error("BookTextParser Error: Tag is not terminated");
|
||||
++i;
|
||||
c = text[i];
|
||||
}
|
||||
continue;
|
||||
size_t quoteEndPos = tag.find('"', 1);
|
||||
if (quoteEndPos == std::string::npos)
|
||||
throw std::runtime_error("BookTextParser Error: Missing end quote in tag");
|
||||
value = tag.substr(1, quoteEndPos-1);
|
||||
tag.erase(0, quoteEndPos+2);
|
||||
}
|
||||
else
|
||||
{
|
||||
tagStart = i;
|
||||
size_t valEndPos = tag.find(' ');
|
||||
if (valEndPos == std::string::npos)
|
||||
{
|
||||
value = tag;
|
||||
tag.erase();
|
||||
}
|
||||
else
|
||||
{
|
||||
value = tag.substr(0, valEndPos);
|
||||
tag.erase(0, valEndPos+1);
|
||||
}
|
||||
}
|
||||
|
||||
mAttributes[key] = value;
|
||||
}
|
||||
}
|
||||
|
||||
/* BookFormatter */
|
||||
Paginator::Pages BookFormatter::markupToWidget(MyGUI::Widget * parent, const std::string & markup, const int pageWidth, const int pageHeight)
|
||||
{
|
||||
Paginator pag(pageWidth, pageHeight);
|
||||
|
||||
while (parent->getChildCount())
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(parent->getChildAt(0));
|
||||
}
|
||||
|
||||
MyGUI::Widget * paper = parent->createWidget<MyGUI::Widget>("Widget", MyGUI::IntCoord(0, 0, pag.getPageWidth(), pag.getPageHeight()), MyGUI::Align::Left | MyGUI::Align::Top);
|
||||
paper->setNeedMouseFocus(false);
|
||||
|
||||
BookTextParser parser(markup);
|
||||
for (;;)
|
||||
{
|
||||
BookTextParser::Events event = parser.next();
|
||||
if (event == BookTextParser::Event_BrTag || event == BookTextParser::Event_PTag)
|
||||
continue;
|
||||
|
||||
std::string plainText = parser.getReadyText();
|
||||
if (!plainText.empty())
|
||||
{
|
||||
// if there's a newline at the end of the box caption, remove it
|
||||
if (plainText[plainText.size()-1] == '\n')
|
||||
plainText.erase(plainText.end()-1);
|
||||
|
||||
#if (MYGUI_VERSION < MYGUI_DEFINE_VERSION(3, 2, 2))
|
||||
// splitting won't be fully functional until 3.2.2 (see TextElement::pageSplit())
|
||||
// hack: prevent newlines at the end of the book possibly creating unnecessary pages
|
||||
if (event == BookTextParser::Event_EOF)
|
||||
{
|
||||
while (plainText.size() && plainText[plainText.size()-1] == '\n')
|
||||
plainText.erase(plainText.end()-1);
|
||||
}
|
||||
#endif
|
||||
|
||||
TextElement elem(paper, pag, mTextStyle, plainText);
|
||||
elem.paginate();
|
||||
}
|
||||
|
||||
if (event == BookTextParser::Event_EOF)
|
||||
break;
|
||||
|
||||
switch (event)
|
||||
{
|
||||
case BookTextParser::Event_ImgTag:
|
||||
{
|
||||
const BookTextParser::Attributes & attr = parser.getAttributes();
|
||||
|
||||
if (attr.find("src") == attr.end() || attr.find("width") == attr.end() || attr.find("height") == attr.end())
|
||||
continue;
|
||||
|
||||
std::string src = attr.at("src");
|
||||
int width = boost::lexical_cast<int>(attr.at("width"));
|
||||
int height = boost::lexical_cast<int>(attr.at("height"));
|
||||
|
||||
ImageElement elem(paper, pag, src, width, height);
|
||||
elem.paginate();
|
||||
break;
|
||||
}
|
||||
case BookTextParser::Event_FontTag:
|
||||
handleFont(parser.getAttributes());
|
||||
break;
|
||||
case BookTextParser::Event_DivTag:
|
||||
handleDiv(parser.getAttributes());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
realText += c;
|
||||
|
||||
// insert last page
|
||||
if (pag.getStartTop() != pag.getCurrentTop())
|
||||
pag << Paginator::Page(pag.getStartTop(), pag.getStartTop() + pag.getPageHeight());
|
||||
|
||||
paper->setSize(paper->getWidth(), pag.getCurrentTop());
|
||||
|
||||
return pag.getPages();
|
||||
}
|
||||
|
||||
MyGUI::EditBox* box = mParent->createWidget<MyGUI::EditBox>("NormalText",
|
||||
MyGUI::IntCoord(0, mHeight, mWidth, 24), MyGUI::Align::Left | MyGUI::Align::Top,
|
||||
mParent->getName() + boost::lexical_cast<std::string>(mParent->getChildCount()));
|
||||
box->setProperty("Static", "true");
|
||||
box->setProperty("MultiLine", "true");
|
||||
box->setProperty("WordWrap", "true");
|
||||
box->setProperty("NeedMouse", "false");
|
||||
box->setMaxTextLength(realText.size());
|
||||
box->setTextAlign(mTextStyle.mTextAlign);
|
||||
box->setTextColour(mTextStyle.mColour);
|
||||
box->setFontName(mTextStyle.mFont);
|
||||
box->setCaption(MyGUI::TextIterator::toTagsString(realText));
|
||||
box->setSize(box->getSize().width, box->getTextSize().height);
|
||||
mHeight += box->getTextSize().height;
|
||||
|
||||
if (tagStart != std::string::npos)
|
||||
Paginator::Pages BookFormatter::markupToWidget(MyGUI::Widget * parent, const std::string & markup)
|
||||
{
|
||||
parseSubText(text.substr(tagStart, text.size()));
|
||||
return markupToWidget(parent, markup, parent->getWidth(), parent->getHeight());
|
||||
}
|
||||
|
||||
void BookFormatter::handleDiv(const BookTextParser::Attributes & attr)
|
||||
{
|
||||
if (attr.find("align") == attr.end())
|
||||
return;
|
||||
|
||||
std::string align = attr.at("align");
|
||||
|
||||
if (Misc::StringUtils::ciEqual(align, "center"))
|
||||
mTextStyle.mTextAlign = MyGUI::Align::HCenter;
|
||||
else if (Misc::StringUtils::ciEqual(align, "left"))
|
||||
mTextStyle.mTextAlign = MyGUI::Align::Left;
|
||||
}
|
||||
|
||||
void BookFormatter::handleFont(const BookTextParser::Attributes & attr)
|
||||
{
|
||||
if (attr.find("color") != attr.end())
|
||||
{
|
||||
int color;
|
||||
std::stringstream ss;
|
||||
ss << attr.at("color");
|
||||
ss >> std::hex >> color;
|
||||
|
||||
mTextStyle.mColour = MyGUI::Colour(
|
||||
(color>>16 & 0xFF) / 255.f,
|
||||
(color>>8 & 0xFF) / 255.f,
|
||||
(color & 0xFF) / 255.f);
|
||||
}
|
||||
if (attr.find("face") != attr.end())
|
||||
{
|
||||
std::string face = attr.at("face");
|
||||
|
||||
if (face != "Magic Cards")
|
||||
mTextStyle.mFont = face;
|
||||
}
|
||||
if (attr.find("size") != attr.end())
|
||||
{
|
||||
/// \todo
|
||||
}
|
||||
}
|
||||
|
||||
/* GraphicElement */
|
||||
GraphicElement::GraphicElement(MyGUI::Widget * parent, Paginator & pag)
|
||||
: mParent(parent), mPaginator(pag)
|
||||
{
|
||||
}
|
||||
|
||||
void GraphicElement::paginate()
|
||||
{
|
||||
int newTop = mPaginator.getCurrentTop() + getHeight();
|
||||
while (newTop-mPaginator.getStartTop() > mPaginator.getPageHeight())
|
||||
{
|
||||
int newStartTop = pageSplit();
|
||||
mPaginator << Paginator::Page(mPaginator.getStartTop(), newStartTop);
|
||||
mPaginator.setStartTop(newStartTop);
|
||||
}
|
||||
|
||||
mPaginator.setCurrentTop(newTop);
|
||||
}
|
||||
|
||||
int GraphicElement::pageSplit()
|
||||
{
|
||||
return mPaginator.getStartTop() + mPaginator.getPageHeight();
|
||||
}
|
||||
|
||||
/* TextElement */
|
||||
TextElement::TextElement(MyGUI::Widget * parent, Paginator & pag,
|
||||
const TextStyle & style, const std::string & text)
|
||||
: GraphicElement(parent, pag),
|
||||
mStyle(style)
|
||||
{
|
||||
MyGUI::EditBox* box = parent->createWidget<MyGUI::EditBox>("NormalText",
|
||||
MyGUI::IntCoord(0, pag.getCurrentTop(), pag.getPageWidth(), 0), MyGUI::Align::Left | MyGUI::Align::Top,
|
||||
parent->getName() + boost::lexical_cast<std::string>(parent->getChildCount()));
|
||||
box->setProperty("Static", "true");
|
||||
box->setProperty("MultiLine", "true");
|
||||
box->setProperty("WordWrap", "true");
|
||||
box->setProperty("NeedMouse", "false");
|
||||
box->setMaxTextLength(text.size());
|
||||
box->setTextAlign(mStyle.mTextAlign);
|
||||
box->setTextColour(mStyle.mColour);
|
||||
box->setFontName(mStyle.mFont);
|
||||
box->setCaption(MyGUI::TextIterator::toTagsString(text));
|
||||
box->setSize(box->getSize().width, box->getTextSize().height);
|
||||
mEditBox = box;
|
||||
}
|
||||
|
||||
int TextElement::currentFontHeight() const
|
||||
{
|
||||
std::string fontName(mStyle.mFont == "Default" ? MyGUI::FontManager::getInstance().getDefaultFont() : mStyle.mFont);
|
||||
return MyGUI::FontManager::getInstance().getByName(fontName)->getDefaultHeight();
|
||||
}
|
||||
|
||||
int TextElement::getHeight()
|
||||
{
|
||||
return mEditBox->getTextSize().height;
|
||||
}
|
||||
|
||||
int TextElement::pageSplit()
|
||||
{
|
||||
// split lines
|
||||
const int lineHeight = currentFontHeight();
|
||||
unsigned int lastLine = (mPaginator.getStartTop() + mPaginator.getPageHeight() - mPaginator.getCurrentTop()) / lineHeight;
|
||||
int ret = mPaginator.getCurrentTop() + lastLine * lineHeight;
|
||||
|
||||
// first empty lines that would go to the next page should be ignored
|
||||
// unfortunately, getLineInfo method won't be available until 3.2.2
|
||||
#if (MYGUI_VERSION >= MYGUI_DEFINE_VERSION(3, 2, 2))
|
||||
const MyGUI::VectorLineInfo & lines = mEditBox->getSubWidgetText()->castType<MyGUI::EditText>()->getLineInfo();
|
||||
for (unsigned int i = lastLine; i < lines.size(); ++i)
|
||||
{
|
||||
if (lines[i].width == 0)
|
||||
ret += lineHeight;
|
||||
else
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* ImageElement */
|
||||
ImageElement::ImageElement(MyGUI::Widget * parent, Paginator & pag,
|
||||
const std::string & src, int width, int height)
|
||||
: GraphicElement(parent, pag),
|
||||
mImageHeight(height)
|
||||
{
|
||||
mImageBox = parent->createWidget<MyGUI::ImageBox> ("ImageBox",
|
||||
MyGUI::IntCoord(0, pag.getCurrentTop(), width, mImageHeight), MyGUI::Align::Left | MyGUI::Align::Top,
|
||||
parent->getName() + boost::lexical_cast<std::string>(parent->getChildCount()));
|
||||
|
||||
std::string image = Misc::ResourceHelpers::correctBookartPath(src, width, mImageHeight);
|
||||
mImageBox->setImageTexture(image);
|
||||
mImageBox->setProperty("NeedMouse", "false");
|
||||
}
|
||||
|
||||
int ImageElement::getHeight()
|
||||
{
|
||||
return mImageHeight;
|
||||
}
|
||||
|
||||
int ImageElement::pageSplit()
|
||||
{
|
||||
// if the image is larger than the page, fall back to the default pageSplit implementation
|
||||
if (mImageHeight > mPaginator.getPageHeight())
|
||||
return GraphicElement::pageSplit();
|
||||
return mPaginator.getCurrentTop();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,66 +2,150 @@
|
|||
#define MWGUI_FORMATTING_H
|
||||
|
||||
#include <MyGUI.h>
|
||||
#include <map>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
struct TextStyle
|
||||
namespace Formatting
|
||||
{
|
||||
TextStyle() :
|
||||
mColour(0,0,0)
|
||||
, mFont("Default")
|
||||
, mTextSize(16)
|
||||
, mTextAlign(MyGUI::Align::Left | MyGUI::Align::Top)
|
||||
struct TextStyle
|
||||
{
|
||||
}
|
||||
TextStyle() :
|
||||
mColour(0,0,0)
|
||||
, mFont("Default")
|
||||
, mTextSize(16)
|
||||
, mTextAlign(MyGUI::Align::Left | MyGUI::Align::Top)
|
||||
{
|
||||
}
|
||||
|
||||
MyGUI::Colour mColour;
|
||||
std::string mFont;
|
||||
int mTextSize;
|
||||
MyGUI::Align mTextAlign;
|
||||
};
|
||||
MyGUI::Colour mColour;
|
||||
std::string mFont;
|
||||
int mTextSize;
|
||||
MyGUI::Align mTextAlign;
|
||||
};
|
||||
|
||||
/// \brief utilities for parsing book/scroll text as mygui widgets
|
||||
class BookTextParser
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* Parse markup as MyGUI widgets
|
||||
* @param markup to parse
|
||||
* @param parent for the created widgets
|
||||
* @param maximum width
|
||||
* @return size of the created widgets
|
||||
*/
|
||||
MyGUI::IntSize parsePage(std::string text, MyGUI::Widget* parent, const int width);
|
||||
|
||||
/**
|
||||
* Parse markup as MyGUI widgets
|
||||
* @param markup to parse
|
||||
* @param parent for the created widgets
|
||||
* @param maximum width
|
||||
* @return size of the created widgets
|
||||
*/
|
||||
MyGUI::IntSize parseScroll(std::string text, MyGUI::Widget* parent, const int width);
|
||||
class BookTextParser
|
||||
{
|
||||
public:
|
||||
typedef std::map<std::string, std::string> Attributes;
|
||||
enum Events
|
||||
{
|
||||
Event_None = -2,
|
||||
Event_EOF = -1,
|
||||
Event_BrTag,
|
||||
Event_PTag,
|
||||
Event_ImgTag,
|
||||
Event_DivTag,
|
||||
Event_FontTag
|
||||
};
|
||||
|
||||
/**
|
||||
* Split the specified text into pieces that fit in the area specified by width and height parameters
|
||||
*/
|
||||
std::vector<std::string> split(std::string text, const int width, const int height);
|
||||
BookTextParser(const std::string & text);
|
||||
void registerTag(const std::string & tag, Events type);
|
||||
std::string getReadyText();
|
||||
|
||||
protected:
|
||||
float widthForCharGlyph(unsigned unicodeChar) const;
|
||||
float currentFontHeight() const;
|
||||
void parseSubText(std::string text);
|
||||
Events next();
|
||||
void flushBuffer();
|
||||
const Attributes & getAttributes() const;
|
||||
void parseTag(std::string tag);
|
||||
|
||||
void parseImage(std::string tag, bool createWidget=true);
|
||||
void parseDiv(std::string tag);
|
||||
void parseFont(std::string tag);
|
||||
private:
|
||||
MyGUI::Widget* mParent;
|
||||
int mWidth; // maximum width
|
||||
int mHeight; // current height
|
||||
TextStyle mTextStyle;
|
||||
};
|
||||
private:
|
||||
size_t mIndex;
|
||||
std::string mText;
|
||||
std::string mReadyText;
|
||||
|
||||
bool mIgnoreNewlineTags;
|
||||
bool mIgnoreLineEndings;
|
||||
Attributes mAttributes;
|
||||
std::string mTag;
|
||||
std::map<std::string, Events> mTagTypes;
|
||||
std::string mBuffer;
|
||||
};
|
||||
|
||||
class Paginator
|
||||
{
|
||||
public:
|
||||
typedef std::pair<int, int> Page;
|
||||
typedef std::vector<Page> Pages;
|
||||
|
||||
Paginator(int pageWidth, int pageHeight)
|
||||
: mStartTop(0), mCurrentTop(0),
|
||||
mPageWidth(pageWidth), mPageHeight(pageHeight)
|
||||
{
|
||||
}
|
||||
|
||||
int getStartTop() const { return mStartTop; }
|
||||
int getCurrentTop() const { return mCurrentTop; }
|
||||
int getPageWidth() const { return mPageWidth; }
|
||||
int getPageHeight() const { return mPageHeight; }
|
||||
Pages getPages() const { return mPages; }
|
||||
|
||||
void setStartTop(int top) { mStartTop = top; }
|
||||
void setCurrentTop(int top) { mCurrentTop = top; }
|
||||
|
||||
Paginator & operator<<(const Page & page)
|
||||
{
|
||||
mPages.push_back(page);
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
int mStartTop, mCurrentTop;
|
||||
int mPageWidth, mPageHeight;
|
||||
Pages mPages;
|
||||
};
|
||||
|
||||
/// \brief utilities for parsing book/scroll text as mygui widgets
|
||||
class BookFormatter
|
||||
{
|
||||
public:
|
||||
Paginator::Pages markupToWidget(MyGUI::Widget * parent, const std::string & markup, const int pageWidth, const int pageHeight);
|
||||
Paginator::Pages markupToWidget(MyGUI::Widget * parent, const std::string & markup);
|
||||
|
||||
protected:
|
||||
void handleImg(const BookTextParser::Attributes & attr);
|
||||
void handleDiv(const BookTextParser::Attributes & attr);
|
||||
void handleFont(const BookTextParser::Attributes & attr);
|
||||
private:
|
||||
TextStyle mTextStyle;
|
||||
};
|
||||
|
||||
class GraphicElement
|
||||
{
|
||||
public:
|
||||
GraphicElement(MyGUI::Widget * parent, Paginator & pag);
|
||||
virtual int getHeight() = 0;
|
||||
virtual void paginate();
|
||||
virtual int pageSplit();
|
||||
|
||||
protected:
|
||||
MyGUI::Widget * mParent;
|
||||
Paginator & mPaginator;
|
||||
};
|
||||
|
||||
class TextElement : public GraphicElement
|
||||
{
|
||||
public:
|
||||
TextElement(MyGUI::Widget * parent, Paginator & pag, const TextStyle & style, const std::string & text);
|
||||
virtual int getHeight();
|
||||
virtual int pageSplit();
|
||||
private:
|
||||
int currentFontHeight() const;
|
||||
TextStyle mStyle;
|
||||
MyGUI::EditBox * mEditBox;
|
||||
};
|
||||
|
||||
class ImageElement : public GraphicElement
|
||||
{
|
||||
public:
|
||||
ImageElement(MyGUI::Widget * parent, Paginator & pag, const std::string & src, int width, int height);
|
||||
virtual int getHeight();
|
||||
virtual int pageSplit();
|
||||
|
||||
private:
|
||||
int mImageHeight;
|
||||
MyGUI::ImageBox * mImageBox;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
|
|
@ -278,14 +278,14 @@ namespace MWGui
|
|||
if (item.mType == ItemStack::Type_Barter)
|
||||
{
|
||||
// this was an item borrowed to us by the merchant
|
||||
MWBase::Environment::get().getWindowManager()->getTradeWindow()->returnItem(mSelectedItem, count);
|
||||
mTradeModel->returnItemBorrowedToUs(mSelectedItem, count);
|
||||
MWBase::Environment::get().getWindowManager()->getTradeWindow()->returnItem(mSelectedItem, count);
|
||||
}
|
||||
else
|
||||
{
|
||||
// borrow item to the merchant
|
||||
MWBase::Environment::get().getWindowManager()->getTradeWindow()->borrowItem(mSelectedItem, count);
|
||||
mTradeModel->borrowItemFromUs(mSelectedItem, count);
|
||||
MWBase::Environment::get().getWindowManager()->getTradeWindow()->borrowItem(mSelectedItem, count);
|
||||
}
|
||||
|
||||
mItemView->update();
|
||||
|
|
|
@ -36,7 +36,8 @@ namespace MWGui
|
|||
Misc::StringUtils::toLower(currentGMSTID);
|
||||
|
||||
// Don't bother checking this GMST if it's not a sMagicBound* one.
|
||||
if (currentGMSTID.find("smagicbound") != 0)
|
||||
const std::string& toFind = "smagicbound";
|
||||
if (currentGMSTID.compare(0, toFind.length(), toFind) != 0)
|
||||
continue;
|
||||
|
||||
// All sMagicBound* GMST's should be of type string
|
||||
|
|
|
@ -113,10 +113,10 @@ struct JournalViewModelImpl : JournalViewModel
|
|||
|
||||
utf8text = getText ();
|
||||
|
||||
size_t pos_begin, pos_end;
|
||||
size_t pos_end = 0;
|
||||
for(;;)
|
||||
{
|
||||
pos_begin = utf8text.find('@');
|
||||
size_t pos_begin = utf8text.find('@');
|
||||
if (pos_begin != std::string::npos)
|
||||
pos_end = utf8text.find('#', pos_begin);
|
||||
|
||||
|
@ -223,15 +223,6 @@ struct JournalViewModelImpl : JournalViewModel
|
|||
}
|
||||
}
|
||||
|
||||
void visitQuestName (QuestId questId, boost::function <void (Utf8Span)> visitor) const
|
||||
{
|
||||
MWDialogue::Quest const * quest = reinterpret_cast <MWDialogue::Quest const *> (questId);
|
||||
|
||||
std::string name = quest->getName ();
|
||||
|
||||
visitor (toUtf8Span (name));
|
||||
}
|
||||
|
||||
template <typename iterator_t>
|
||||
struct JournalEntryImpl : BaseEntry <iterator_t, JournalEntry>
|
||||
{
|
||||
|
@ -301,11 +292,6 @@ struct JournalViewModelImpl : JournalViewModel
|
|||
}
|
||||
}
|
||||
|
||||
void visitTopics (boost::function <void (TopicId, Utf8Span)> visitor) const
|
||||
{
|
||||
throw std::runtime_error ("not implemented");
|
||||
}
|
||||
|
||||
void visitTopicName (TopicId topicId, boost::function <void (Utf8Span)> visitor) const
|
||||
{
|
||||
MWDialogue::Topic const & topic = * reinterpret_cast <MWDialogue::Topic const *> (topicId);
|
||||
|
|
|
@ -67,9 +67,6 @@ namespace MWGui
|
|||
/// returns true if their are no journal entries to display
|
||||
virtual bool isEmpty () const = 0;
|
||||
|
||||
/// provides access to the name of the quest with the specified identifier
|
||||
virtual void visitQuestName (TopicId topicId, boost::function <void (Utf8Span)> visitor) const = 0;
|
||||
|
||||
/// walks the active and optionally completed, quests providing the name
|
||||
virtual void visitQuestNames (bool active_only, boost::function <void (const std::string&)> visitor) const = 0;
|
||||
|
||||
|
|
|
@ -4,7 +4,6 @@
|
|||
#include "../mwbase/soundmanager.hpp"
|
||||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/journal.hpp"
|
||||
#include "list.hpp"
|
||||
|
||||
#include <sstream>
|
||||
#include <set>
|
||||
|
@ -16,12 +15,12 @@
|
|||
#include "boost/lexical_cast.hpp"
|
||||
|
||||
#include <components/widgets/imagebutton.hpp>
|
||||
#include <components/widgets/list.hpp>
|
||||
|
||||
#include "bookpage.hpp"
|
||||
#include "windowbase.hpp"
|
||||
#include "journalviewmodel.hpp"
|
||||
#include "journalbooks.hpp"
|
||||
#include "list.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
@ -111,10 +110,10 @@ namespace
|
|||
adviseButtonClick (ShowAllBTN, &JournalWindowImpl::notifyShowAll );
|
||||
adviseButtonClick (ShowActiveBTN, &JournalWindowImpl::notifyShowActive);
|
||||
|
||||
MWGui::Widgets::MWList* list = getWidget<MWGui::Widgets::MWList>(QuestsList);
|
||||
Gui::MWList* list = getWidget<Gui::MWList>(QuestsList);
|
||||
list->eventItemSelected += MyGUI::newDelegate(this, &JournalWindowImpl::notifyQuestClicked);
|
||||
|
||||
MWGui::Widgets::MWList* topicsList = getWidget<MWGui::Widgets::MWList>(TopicsList);
|
||||
Gui::MWList* topicsList = getWidget<Gui::MWList>(TopicsList);
|
||||
topicsList->eventItemSelected += MyGUI::newDelegate(this, &JournalWindowImpl::notifyTopicSelected);
|
||||
|
||||
{
|
||||
|
@ -394,25 +393,13 @@ namespace
|
|||
popBook ();
|
||||
}
|
||||
|
||||
void showList (char const * listId, char const * pageId, Book book)
|
||||
{
|
||||
std::pair <int, int> size = book->getSize ();
|
||||
|
||||
getPage (pageId)->showPage (book, 0);
|
||||
|
||||
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
|
||||
getWidget <MyGUI::ScrollView> (listId)->setVisibleVScroll(false);
|
||||
getWidget <MyGUI::ScrollView> (listId)->setCanvasSize (size.first, size.second);
|
||||
getWidget <MyGUI::ScrollView> (listId)->setVisibleVScroll(true);
|
||||
}
|
||||
|
||||
void notifyIndexLinkClicked (MWGui::TypesetBook::InteractiveId character)
|
||||
{
|
||||
setVisible (LeftTopicIndex, false);
|
||||
setVisible (RightTopicIndex, false);
|
||||
setVisible (TopicsList, true);
|
||||
|
||||
MWGui::Widgets::MWList* list = getWidget<MWGui::Widgets::MWList>(TopicsList);
|
||||
Gui::MWList* list = getWidget<Gui::MWList>(TopicsList);
|
||||
list->clear();
|
||||
|
||||
AddNamesToList add(list);
|
||||
|
@ -435,9 +422,9 @@ namespace
|
|||
|
||||
struct AddNamesToList
|
||||
{
|
||||
AddNamesToList(MWGui::Widgets::MWList* list) : mList(list) {}
|
||||
AddNamesToList(Gui::MWList* list) : mList(list) {}
|
||||
|
||||
MWGui::Widgets::MWList* mList;
|
||||
Gui::MWList* mList;
|
||||
void operator () (const std::string& name)
|
||||
{
|
||||
mList->addItem(name);
|
||||
|
@ -455,7 +442,7 @@ namespace
|
|||
setVisible (ShowAllBTN, !mAllQuests);
|
||||
setVisible (ShowActiveBTN, mAllQuests);
|
||||
|
||||
MWGui::Widgets::MWList* list = getWidget<MWGui::Widgets::MWList>(QuestsList);
|
||||
Gui::MWList* list = getWidget<Gui::MWList>(QuestsList);
|
||||
list->clear();
|
||||
|
||||
AddNamesToList add(list);
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
#include "../mwbase/windowmanager.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/fallback.hpp"
|
||||
|
@ -139,7 +140,7 @@ namespace MWGui
|
|||
// Vanilla uses thief.dds for custom classes.
|
||||
// Choosing Stealth specialization and Speed/Agility as attributes, if possible. Otherwise fall back to first class found.
|
||||
MWWorld::SharedIterator<ESM::Class> it = world->getStore().get<ESM::Class>().begin();
|
||||
for(; it != world->getStore().get<ESM::Class>().end(); it++)
|
||||
for(; it != world->getStore().get<ESM::Class>().end(); ++it)
|
||||
{
|
||||
if(it->mData.mIsPlayable && it->mData.mSpecialization == 2 && it->mData.mAttribute[0] == 4 && it->mData.mAttribute[1] == 3)
|
||||
break;
|
||||
|
@ -191,6 +192,9 @@ namespace MWGui
|
|||
setAttributeValues();
|
||||
|
||||
center();
|
||||
|
||||
// Play LevelUp Music
|
||||
MWBase::Environment::get().getSoundManager()->streamMusic("Special/MW_Triumph.mp3");
|
||||
}
|
||||
|
||||
void LevelupDialog::onOkButtonClicked(MyGUI::Widget* sender)
|
||||
|
|
|
@ -1,169 +0,0 @@
|
|||
#include "list.hpp"
|
||||
|
||||
#include <MyGUI_Gui.h>
|
||||
#include <MyGUI_Button.h>
|
||||
#include <MyGUI_ImageBox.h>
|
||||
#include <MyGUI_ScrollBar.h>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
||||
namespace Widgets
|
||||
{
|
||||
|
||||
MWList::MWList() :
|
||||
mClient(0)
|
||||
, mScrollView(0)
|
||||
, mItemHeight(0)
|
||||
{
|
||||
}
|
||||
|
||||
void MWList::initialiseOverride()
|
||||
{
|
||||
Base::initialiseOverride();
|
||||
|
||||
assignWidget(mClient, "Client");
|
||||
if (mClient == 0)
|
||||
mClient = this;
|
||||
|
||||
mScrollView = mClient->createWidgetReal<MyGUI::ScrollView>(
|
||||
"MW_ScrollView", MyGUI::FloatCoord(0.0, 0.0, 1.0, 1.0),
|
||||
MyGUI::Align::Top | MyGUI::Align::Left | MyGUI::Align::Stretch, getName() + "_ScrollView");
|
||||
}
|
||||
|
||||
void MWList::addItem(const std::string& name)
|
||||
{
|
||||
mItems.push_back(name);
|
||||
}
|
||||
|
||||
void MWList::addSeparator()
|
||||
{
|
||||
mItems.push_back("");
|
||||
}
|
||||
|
||||
void MWList::adjustSize()
|
||||
{
|
||||
redraw();
|
||||
}
|
||||
|
||||
void MWList::redraw(bool scrollbarShown)
|
||||
{
|
||||
const int _scrollBarWidth = 20; // fetch this from skin?
|
||||
const int scrollBarWidth = scrollbarShown ? _scrollBarWidth : 0;
|
||||
const int spacing = 3;
|
||||
size_t viewPosition = -mScrollView->getViewOffset().top;
|
||||
|
||||
while (mScrollView->getChildCount())
|
||||
{
|
||||
MyGUI::Gui::getInstance().destroyWidget(mScrollView->getChildAt(0));
|
||||
}
|
||||
|
||||
mItemHeight = 0;
|
||||
int i=0;
|
||||
for (std::vector<std::string>::const_iterator it=mItems.begin();
|
||||
it!=mItems.end(); ++it)
|
||||
{
|
||||
if (*it != "")
|
||||
{
|
||||
if (mListItemSkin.empty())
|
||||
throw std::runtime_error("MWList needs a ListItemSkin property");
|
||||
MyGUI::Button* button = mScrollView->createWidget<MyGUI::Button>(
|
||||
mListItemSkin, MyGUI::IntCoord(0, mItemHeight, mScrollView->getSize().width - scrollBarWidth - 2, 24),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top, getName() + "_item_" + (*it));
|
||||
button->setCaption((*it));
|
||||
button->getSubWidgetText()->setWordWrap(true);
|
||||
button->getSubWidgetText()->setTextAlign(MyGUI::Align::Left);
|
||||
button->eventMouseWheel += MyGUI::newDelegate(this, &MWList::onMouseWheel);
|
||||
button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWList::onItemSelected);
|
||||
|
||||
int height = button->getTextSize().height;
|
||||
button->setSize(MyGUI::IntSize(button->getSize().width, height));
|
||||
button->setUserData(i);
|
||||
|
||||
mItemHeight += height + spacing;
|
||||
}
|
||||
else
|
||||
{
|
||||
MyGUI::ImageBox* separator = mScrollView->createWidget<MyGUI::ImageBox>("MW_HLine",
|
||||
MyGUI::IntCoord(2, mItemHeight, mScrollView->getWidth() - scrollBarWidth - 4, 18),
|
||||
MyGUI::Align::Left | MyGUI::Align::Top | MyGUI::Align::HStretch);
|
||||
separator->setNeedMouseFocus(false);
|
||||
|
||||
mItemHeight += 18 + spacing;
|
||||
}
|
||||
++i;
|
||||
}
|
||||
|
||||
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
|
||||
mScrollView->setVisibleVScroll(false);
|
||||
mScrollView->setCanvasSize(mClient->getSize().width, std::max(mItemHeight, mClient->getSize().height));
|
||||
mScrollView->setVisibleVScroll(true);
|
||||
|
||||
if (!scrollbarShown && mItemHeight > mClient->getSize().height)
|
||||
redraw(true);
|
||||
|
||||
size_t viewRange = mScrollView->getCanvasSize().height;
|
||||
if(viewPosition > viewRange)
|
||||
viewPosition = viewRange;
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, viewPosition * -1));
|
||||
}
|
||||
|
||||
void MWList::setPropertyOverride(const std::string &_key, const std::string &_value)
|
||||
{
|
||||
if (_key == "ListItemSkin")
|
||||
mListItemSkin = _value;
|
||||
else
|
||||
Base::setPropertyOverride(_key, _value);
|
||||
}
|
||||
|
||||
bool MWList::hasItem(const std::string& name)
|
||||
{
|
||||
return (std::find(mItems.begin(), mItems.end(), name) != mItems.end());
|
||||
}
|
||||
|
||||
unsigned int MWList::getItemCount()
|
||||
{
|
||||
return mItems.size();
|
||||
}
|
||||
|
||||
std::string MWList::getItemNameAt(unsigned int at)
|
||||
{
|
||||
assert(at < mItems.size() && "List item out of bounds");
|
||||
return mItems[at];
|
||||
}
|
||||
|
||||
void MWList::removeItem(const std::string& name)
|
||||
{
|
||||
assert( std::find(mItems.begin(), mItems.end(), name) != mItems.end() );
|
||||
mItems.erase( std::find(mItems.begin(), mItems.end(), name) );
|
||||
}
|
||||
|
||||
void MWList::clear()
|
||||
{
|
||||
mItems.clear();
|
||||
}
|
||||
|
||||
void MWList::onMouseWheel(MyGUI::Widget* _sender, int _rel)
|
||||
{
|
||||
//NB view offset is negative
|
||||
if (mScrollView->getViewOffset().top + _rel*0.3 > 0)
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, 0));
|
||||
else
|
||||
mScrollView->setViewOffset(MyGUI::IntPoint(0, mScrollView->getViewOffset().top + _rel*0.3));
|
||||
}
|
||||
|
||||
void MWList::onItemSelected(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string name = _sender->castType<MyGUI::Button>()->getCaption();
|
||||
int id = *_sender->getUserData<int>();
|
||||
eventItemSelected(name, id);
|
||||
eventWidgetSelected(_sender);
|
||||
}
|
||||
|
||||
MyGUI::Widget* MWList::getItemWidget(const std::string& name)
|
||||
{
|
||||
return mScrollView->findWidget (getName() + "_item_" + name);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,74 +0,0 @@
|
|||
#ifndef MWGUI_LIST_HPP
|
||||
#define MWGUI_LIST_HPP
|
||||
|
||||
#include <MyGUI_ScrollView.h>
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
namespace Widgets
|
||||
{
|
||||
/**
|
||||
* \brief a very simple list widget that supports word-wrapping entries
|
||||
* \note if the width or height of the list changes, you must call adjustSize() method
|
||||
*/
|
||||
class MWList : public MyGUI::Widget
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(MWList)
|
||||
public:
|
||||
MWList();
|
||||
|
||||
typedef MyGUI::delegates::CMultiDelegate2<const std::string&, int> EventHandle_StringInt;
|
||||
typedef MyGUI::delegates::CMultiDelegate1<MyGUI::Widget*> EventHandle_Widget;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(std::string itemName, int index)
|
||||
*/
|
||||
EventHandle_StringInt eventItemSelected;
|
||||
|
||||
/**
|
||||
* Event: Item selected with the mouse.
|
||||
* signature: void method(MyGUI::Widget* sender)
|
||||
*/
|
||||
EventHandle_Widget eventWidgetSelected;
|
||||
|
||||
|
||||
/**
|
||||
* Call after the size of the list changed, or items were inserted/removed
|
||||
*/
|
||||
void adjustSize();
|
||||
|
||||
void addItem(const std::string& name);
|
||||
void addSeparator(); ///< add a seperator between the current and the next item.
|
||||
void removeItem(const std::string& name);
|
||||
bool hasItem(const std::string& name);
|
||||
unsigned int getItemCount();
|
||||
std::string getItemNameAt(unsigned int at); ///< \attention if there are separators, this method will return "" at the place where the separator is
|
||||
void clear();
|
||||
|
||||
MyGUI::Widget* getItemWidget(const std::string& name);
|
||||
///< get widget for an item name, useful to set up tooltip
|
||||
|
||||
virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
|
||||
|
||||
protected:
|
||||
void initialiseOverride();
|
||||
|
||||
void redraw(bool scrollbarShown = false);
|
||||
|
||||
void onMouseWheel(MyGUI::Widget* _sender, int _rel);
|
||||
void onItemSelected(MyGUI::Widget* _sender);
|
||||
|
||||
private:
|
||||
MyGUI::ScrollView* mScrollView;
|
||||
MyGUI::Widget* mClient;
|
||||
std::string mListItemSkin;
|
||||
|
||||
std::vector<std::string> mItems;
|
||||
|
||||
int mItemHeight; // height of all items
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
|
@ -26,15 +26,55 @@ namespace
|
|||
|
||||
const int cellSize = 8192;
|
||||
|
||||
enum WidgetDepth
|
||||
enum LocalMapWidgetDepth
|
||||
{
|
||||
CompassLayer = 0,
|
||||
MarkerAboveFogLayer = 1,
|
||||
FogLayer = 2,
|
||||
MarkerLayer = 3,
|
||||
MapLayer = 4
|
||||
Local_CompassLayer = 0,
|
||||
Local_MarkerAboveFogLayer = 1,
|
||||
Local_FogLayer = 2,
|
||||
Local_MarkerLayer = 3,
|
||||
Local_MapLayer = 4
|
||||
};
|
||||
|
||||
enum GlobalMapWidgetDepth
|
||||
{
|
||||
Global_CompassLayer = 0,
|
||||
Global_MarkerLayer = 1,
|
||||
Global_ExploreOverlayLayer = 2,
|
||||
Global_MapLayer = 3
|
||||
};
|
||||
|
||||
|
||||
/// @brief A widget that changes its color when hovered.
|
||||
class MarkerWidget: public MyGUI::Widget
|
||||
{
|
||||
MYGUI_RTTI_DERIVED(MarkerWidget)
|
||||
|
||||
public:
|
||||
void setNormalColour(const MyGUI::Colour& colour)
|
||||
{
|
||||
mNormalColour = colour;
|
||||
setColour(colour);
|
||||
}
|
||||
|
||||
void setHoverColour(const MyGUI::Colour& colour)
|
||||
{
|
||||
mHoverColour = colour;
|
||||
}
|
||||
|
||||
private:
|
||||
MyGUI::Colour mNormalColour;
|
||||
MyGUI::Colour mHoverColour;
|
||||
|
||||
void onMouseLostFocus(MyGUI::Widget* _new)
|
||||
{
|
||||
setColour(mNormalColour);
|
||||
}
|
||||
|
||||
void onMouseSetFocus(MyGUI::Widget* _old)
|
||||
{
|
||||
setColour(mHoverColour);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
|
@ -140,7 +180,7 @@ namespace MWGui
|
|||
mLocalMap = widget;
|
||||
mCompass = compass;
|
||||
|
||||
mCompass->setDepth(CompassLayer);
|
||||
mCompass->setDepth(Local_CompassLayer);
|
||||
mCompass->setNeedMouseFocus(false);
|
||||
|
||||
// create 3x3 map widgets, 512x512 each, holding a 1024x1024 texture each
|
||||
|
@ -151,12 +191,12 @@ namespace MWGui
|
|||
MyGUI::ImageBox* map = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
|
||||
MyGUI::IntCoord(mx*widgetSize, my*widgetSize, widgetSize, widgetSize),
|
||||
MyGUI::Align::Top | MyGUI::Align::Left);
|
||||
map->setDepth(MapLayer);
|
||||
map->setDepth(Local_MapLayer);
|
||||
|
||||
MyGUI::ImageBox* fog = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
|
||||
MyGUI::IntCoord(mx*widgetSize, my*widgetSize, widgetSize, widgetSize),
|
||||
MyGUI::Align::Top | MyGUI::Align::Left);
|
||||
fog->setDepth(FogLayer);
|
||||
fog->setDepth(Local_FogLayer);
|
||||
|
||||
map->setNeedMouseFocus(false);
|
||||
fog->setNeedMouseFocus(false);
|
||||
|
@ -273,16 +313,17 @@ namespace MWGui
|
|||
MyGUI::IntCoord widgetCoord(widgetPos.left - 4,
|
||||
widgetPos.top - 4,
|
||||
8, 8);
|
||||
MyGUI::Button* markerWidget = mLocalMap->createWidget<MyGUI::Button>("ButtonImage",
|
||||
MarkerWidget* markerWidget = mLocalMap->createWidget<MarkerWidget>("MarkerButton",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setDepth(MarkerAboveFogLayer);
|
||||
markerWidget->setImageResource("DoorMarker");
|
||||
markerWidget->setDepth(Local_MarkerAboveFogLayer);
|
||||
markerWidget->setUserString("ToolTipType", "Layout");
|
||||
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
|
||||
markerWidget->setUserString("Caption_TextOneLine", MyGUI::TextIterator::toTagsString(marker.mNote));
|
||||
markerWidget->setColour(MyGUI::Colour(1.0,0.3,0.3));
|
||||
markerWidget->setNormalColour(MyGUI::Colour(1.0,0.3,0.3));
|
||||
markerWidget->setHoverColour(MyGUI::Colour(1.0,0.5,0.5));
|
||||
markerWidget->setUserData(marker);
|
||||
markerWidget->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &LocalMapBase::onCustomMarkerDoubleClicked);
|
||||
markerWidget->setNeedMouseFocus(true);
|
||||
customMarkerCreated(markerWidget);
|
||||
mCustomMarkerWidgets.push_back(markerWidget);
|
||||
}
|
||||
redraw();
|
||||
|
@ -357,16 +398,19 @@ namespace MWGui
|
|||
widgetPos.top - 4,
|
||||
8, 8);
|
||||
++counter;
|
||||
MyGUI::Button* markerWidget = mLocalMap->createWidget<MyGUI::Button>("ButtonImage",
|
||||
MarkerWidget* markerWidget = mLocalMap->createWidget<MarkerWidget>("MarkerButton",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setDepth(MarkerLayer);
|
||||
markerWidget->setImageResource("DoorMarker");
|
||||
markerWidget->setNormalColour(MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal}")));
|
||||
markerWidget->setHoverColour(MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal_over}")));
|
||||
markerWidget->setDepth(Local_MarkerLayer);
|
||||
markerWidget->setNeedMouseFocus(true);
|
||||
markerWidget->setUserString("ToolTipType", "Layout");
|
||||
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
|
||||
markerWidget->setUserString("Caption_TextOneLine", marker.name);
|
||||
// Used by tooltips to not show the tooltip if marker is hidden by fog of war
|
||||
markerWidget->setUserString("IsMarker", "true");
|
||||
markerWidget->setUserData(markerPos);
|
||||
doorMarkerCreated(markerWidget);
|
||||
|
||||
mDoorMarkerWidgets.push_back(markerWidget);
|
||||
}
|
||||
|
@ -458,7 +502,7 @@ namespace MWGui
|
|||
++counter;
|
||||
MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setDepth(MarkerAboveFogLayer);
|
||||
markerWidget->setDepth(Local_MarkerAboveFogLayer);
|
||||
markerWidget->setImageTexture(markerTexture);
|
||||
markerWidget->setUserString("IsMarker", "true");
|
||||
markerWidget->setUserData(markerPos);
|
||||
|
@ -503,7 +547,7 @@ namespace MWGui
|
|||
8, 8);
|
||||
MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setDepth(MarkerAboveFogLayer);
|
||||
markerWidget->setDepth(Local_MarkerAboveFogLayer);
|
||||
markerWidget->setImageTexture("textures\\menu_map_smark.dds");
|
||||
markerWidget->setUserString("IsMarker", "true");
|
||||
markerWidget->setUserData(markerPos);
|
||||
|
@ -523,7 +567,18 @@ namespace MWGui
|
|||
, mGlobalMap(0)
|
||||
, mGlobalMapRender(0)
|
||||
, mEditNoteDialog()
|
||||
, mEventBoxGlobal(NULL)
|
||||
, mEventBoxLocal(NULL)
|
||||
, mGlobalMapImage(NULL)
|
||||
, mGlobalMapOverlay(NULL)
|
||||
{
|
||||
static bool registered = false;
|
||||
if (!registered)
|
||||
{
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MarkerWidget>("Widget");
|
||||
registered = true;
|
||||
}
|
||||
|
||||
mEditNoteDialog.setVisible(false);
|
||||
mEditNoteDialog.eventOkClicked += MyGUI::newDelegate(this, &MapWindow::onNoteEditOk);
|
||||
mEditNoteDialog.eventDeleteClicked += MyGUI::newDelegate(this, &MapWindow::onNoteEditDelete);
|
||||
|
@ -537,6 +592,11 @@ namespace MWGui
|
|||
getWidget(mPlayerArrowLocal, "CompassLocal");
|
||||
getWidget(mPlayerArrowGlobal, "CompassGlobal");
|
||||
|
||||
mPlayerArrowGlobal->setDepth(Global_CompassLayer);
|
||||
mPlayerArrowGlobal->setNeedMouseFocus(false);
|
||||
mGlobalMapImage->setDepth(Global_MapLayer);
|
||||
mGlobalMapOverlay->setDepth(Global_ExploreOverlayLayer);
|
||||
|
||||
mLastScrollWindowCoordinates = mLocalMap->getCoord();
|
||||
mLocalMap->eventChangeCoord += MyGUI::newDelegate(this, &MapWindow::onChangeScrollWindowCoord);
|
||||
|
||||
|
@ -549,6 +609,8 @@ namespace MWGui
|
|||
getWidget(mEventBoxGlobal, "EventBoxGlobal");
|
||||
mEventBoxGlobal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
|
||||
mEventBoxGlobal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
mEventBoxGlobal->setDepth(Global_ExploreOverlayLayer);
|
||||
|
||||
getWidget(mEventBoxLocal, "EventBoxLocal");
|
||||
mEventBoxLocal->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
|
||||
mEventBoxLocal->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
|
@ -672,34 +734,32 @@ namespace MWGui
|
|||
|
||||
void MapWindow::addVisitedLocation(const std::string& name, int x, int y)
|
||||
{
|
||||
float worldX, worldY;
|
||||
mGlobalMapRender->cellTopLeftCornerToImageSpace (x, y, worldX, worldY);
|
||||
|
||||
MyGUI::IntCoord widgetCoord(
|
||||
worldX * mGlobalMapRender->getWidth()+6,
|
||||
worldY * mGlobalMapRender->getHeight()+6,
|
||||
12, 12);
|
||||
|
||||
static int _counter=0;
|
||||
MyGUI::Button* markerWidget = mGlobalMapOverlay->createWidget<MyGUI::Button>("ButtonImage",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setImageResource("DoorMarker");
|
||||
markerWidget->setUserString("ToolTipType", "Layout");
|
||||
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
|
||||
markerWidget->setUserString("Caption_TextOneLine", name);
|
||||
++_counter;
|
||||
|
||||
markerWidget = mEventBoxGlobal->createWidget<MyGUI::Button>("",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setNeedMouseFocus (true);
|
||||
markerWidget->setUserString("ToolTipType", "Layout");
|
||||
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
|
||||
markerWidget->setUserString("Caption_TextOneLine", name);
|
||||
|
||||
CellId cell;
|
||||
cell.first = x;
|
||||
cell.second = y;
|
||||
mMarkers.push_back(cell);
|
||||
if (mMarkers.insert(cell).second)
|
||||
{
|
||||
float worldX, worldY;
|
||||
mGlobalMapRender->cellTopLeftCornerToImageSpace (x, y, worldX, worldY);
|
||||
|
||||
int markerSize = 12;
|
||||
int offset = mGlobalMapRender->getCellSize()/2 - markerSize/2;
|
||||
MyGUI::IntCoord widgetCoord(
|
||||
worldX * mGlobalMapRender->getWidth()+offset,
|
||||
worldY * mGlobalMapRender->getHeight()+offset,
|
||||
markerSize, markerSize);
|
||||
|
||||
MyGUI::Widget* markerWidget = mGlobalMap->createWidget<MyGUI::Widget>("MarkerButton",
|
||||
widgetCoord, MyGUI::Align::Default);
|
||||
markerWidget->setNeedMouseFocus(true);
|
||||
markerWidget->setColour(MyGUI::Colour::parse(MyGUI::LanguageManager::getInstance().replaceTags("#{fontcolour=normal}")));
|
||||
markerWidget->setUserString("ToolTipType", "Layout");
|
||||
markerWidget->setUserString("ToolTipLayout", "TextToolTipOneLine");
|
||||
markerWidget->setUserString("Caption_TextOneLine", name);
|
||||
markerWidget->setDepth(Global_MarkerLayer);
|
||||
markerWidget->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
|
||||
markerWidget->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
}
|
||||
}
|
||||
|
||||
void MapWindow::cellExplored(int x, int y)
|
||||
|
@ -827,8 +887,6 @@ namespace MWGui
|
|||
|
||||
while (mEventBoxGlobal->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(mEventBoxGlobal->getChildAt(0));
|
||||
while (mGlobalMapOverlay->getChildCount())
|
||||
MyGUI::Gui::getInstance().destroyWidget(mGlobalMapOverlay->getChildAt(0));
|
||||
}
|
||||
|
||||
void MapWindow::write(ESM::ESMWriter &writer, Loading::Listener& progress)
|
||||
|
@ -853,7 +911,7 @@ namespace MWGui
|
|||
|
||||
mGlobalMapRender->read(map);
|
||||
|
||||
for (std::vector<ESM::GlobalMap::CellId>::iterator it = map.mMarkers.begin(); it != map.mMarkers.end(); ++it)
|
||||
for (std::set<ESM::GlobalMap::CellId>::iterator it = map.mMarkers.begin(); it != map.mMarkers.end(); ++it)
|
||||
{
|
||||
const ESM::Cell* cell = MWBase::Environment::get().getWorld()->getStore().get<ESM::Cell>().search(it->first, it->second);
|
||||
if (cell && !cell->mName.empty())
|
||||
|
@ -871,6 +929,19 @@ namespace MWGui
|
|||
(*it)->setVisible(alpha == 1);
|
||||
}
|
||||
|
||||
void MapWindow::customMarkerCreated(MyGUI::Widget *marker)
|
||||
{
|
||||
marker->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
|
||||
marker->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
marker->eventMouseButtonDoubleClick += MyGUI::newDelegate(this, &MapWindow::onCustomMarkerDoubleClicked);
|
||||
}
|
||||
|
||||
void MapWindow::doorMarkerCreated(MyGUI::Widget *marker)
|
||||
{
|
||||
marker->eventMouseDrag += MyGUI::newDelegate(this, &MapWindow::onMouseDrag);
|
||||
marker->eventMouseButtonPressed += MyGUI::newDelegate(this, &MapWindow::onDragStart);
|
||||
}
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
EditNoteDialog::EditNoteDialog()
|
||||
|
|
|
@ -119,7 +119,8 @@ namespace MWGui
|
|||
virtual void notifyPlayerUpdate() {}
|
||||
virtual void notifyMapChanged() {}
|
||||
|
||||
virtual void onCustomMarkerDoubleClicked(MyGUI::Widget* sender) {}
|
||||
virtual void customMarkerCreated(MyGUI::Widget* marker) {}
|
||||
virtual void doorMarkerCreated(MyGUI::Widget* marker) {}
|
||||
|
||||
void updateMagicMarkers();
|
||||
void addDetectionMarkers(int type);
|
||||
|
@ -199,6 +200,7 @@ namespace MWGui
|
|||
void onMouseDrag(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onWorldButtonClicked(MyGUI::Widget* _sender);
|
||||
void onMapDoubleClicked(MyGUI::Widget* sender);
|
||||
void onCustomMarkerDoubleClicked(MyGUI::Widget* sender);
|
||||
void onNoteEditOk();
|
||||
void onNoteEditDelete();
|
||||
void onNoteEditDeleteConfirm();
|
||||
|
@ -219,7 +221,7 @@ namespace MWGui
|
|||
|
||||
// Markers on global map
|
||||
typedef std::pair<int, int> CellId;
|
||||
std::vector<CellId> mMarkers;
|
||||
std::set<CellId> mMarkers;
|
||||
|
||||
// Cells that should be explored in the next frame (i.e. their map revealed on the global map)
|
||||
// We can't do this immediately, because the map update is not immediate either (see mNeedMapUpdate in scene.cpp)
|
||||
|
@ -235,7 +237,9 @@ namespace MWGui
|
|||
|
||||
virtual void onPinToggled();
|
||||
virtual void onTitleDoubleClicked();
|
||||
virtual void onCustomMarkerDoubleClicked(MyGUI::Widget* sender);
|
||||
|
||||
virtual void doorMarkerCreated(MyGUI::Widget* marker);
|
||||
virtual void customMarkerCreated(MyGUI::Widget *marker);
|
||||
|
||||
virtual void notifyPlayerUpdate();
|
||||
|
||||
|
|
|
@ -139,11 +139,6 @@ namespace MWGui
|
|||
return false;
|
||||
}
|
||||
|
||||
void MessageBoxManager::setMessageBoxSpeed (int speed)
|
||||
{
|
||||
mMessageBoxSpeed = speed;
|
||||
}
|
||||
|
||||
int MessageBoxManager::readPressedButton ()
|
||||
{
|
||||
int pressed = mLastButtonPressed;
|
||||
|
@ -218,7 +213,6 @@ namespace MWGui
|
|||
MyGUI::IntSize gameWindowSize = MyGUI::RenderManager::getInstance().getViewSize();
|
||||
|
||||
int biggestButtonWidth = 0;
|
||||
int buttonWidth = 0;
|
||||
int buttonsWidth = 0;
|
||||
int buttonsHeight = 0;
|
||||
int buttonHeight = 0;
|
||||
|
@ -241,7 +235,7 @@ namespace MWGui
|
|||
if (buttonsWidth != 0)
|
||||
buttonsWidth += buttonLeftPadding;
|
||||
|
||||
buttonWidth = button->getTextSize().width + 2*buttonPadding;
|
||||
int buttonWidth = button->getTextSize().width + 2*buttonPadding;
|
||||
buttonsWidth += buttonWidth;
|
||||
|
||||
buttonHeight = button->getTextSize().height + 2*buttonPadding;
|
||||
|
|
|
@ -34,7 +34,6 @@ namespace MWGui
|
|||
void clear();
|
||||
|
||||
bool removeMessageBox (MessageBox *msgbox);
|
||||
void setMessageBoxSpeed (int speed);
|
||||
|
||||
int readPressedButton ();
|
||||
|
||||
|
|
|
@ -393,7 +393,6 @@ namespace MWGui
|
|||
if (mCurrentRaceId.empty())
|
||||
return;
|
||||
|
||||
Widgets::MWSpellPtr spellPowerWidget;
|
||||
const int lineHeight = 18;
|
||||
MyGUI::IntCoord coord(0, 0, mSpellPowerList->getWidth(), 18);
|
||||
|
||||
|
@ -405,7 +404,7 @@ namespace MWGui
|
|||
for (int i = 0; it != end; ++it)
|
||||
{
|
||||
const std::string &spellpower = *it;
|
||||
spellPowerWidget = mSpellPowerList->createWidget<Widgets::MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("SpellPower") + boost::lexical_cast<std::string>(i));
|
||||
Widgets::MWSpellPtr spellPowerWidget = mSpellPowerList->createWidget<Widgets::MWSpell>("MW_StatName", coord, MyGUI::Align::Default, std::string("SpellPower") + boost::lexical_cast<std::string>(i));
|
||||
spellPowerWidget->setSpellId(spellpower);
|
||||
spellPowerWidget->setUserString("ToolTipType", "Spell");
|
||||
spellPowerWidget->setUserString("Spell", spellpower);
|
||||
|
|
|
@ -322,7 +322,8 @@ namespace MWGui
|
|||
if (i == pos)
|
||||
mCurrentSlot = &*it;
|
||||
}
|
||||
assert(mCurrentSlot && "Can't find selected slot");
|
||||
if (!mCurrentSlot)
|
||||
throw std::runtime_error("Can't find selected slot");
|
||||
|
||||
std::stringstream text;
|
||||
time_t time = mCurrentSlot->mTimeStamp;
|
||||
|
|
|
@ -54,8 +54,9 @@ namespace MWGui
|
|||
|
||||
MWWorld::LiveCellRef<ESM::Book> *ref = mScroll.get<ESM::Book>();
|
||||
|
||||
BookTextParser parser;
|
||||
MyGUI::IntSize size = parser.parseScroll(ref->mBase->mText, mTextView, 390);
|
||||
Formatting::BookFormatter formatter;
|
||||
formatter.markupToWidget(mTextView, ref->mBase->mText, 390, mTextView->getHeight());
|
||||
MyGUI::IntSize size = mTextView->getChildAt(0)->getSize();
|
||||
|
||||
// Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden
|
||||
mTextView->setVisibleVScroll(false);
|
||||
|
|
|
@ -362,8 +362,7 @@ namespace MWGui
|
|||
|
||||
void SettingsWindow::onShaderModeToggled(MyGUI::Widget* _sender)
|
||||
{
|
||||
std::string val = _sender->castType<MyGUI::Button>()->getCaption();
|
||||
val = hlslGlsl();
|
||||
std::string val = hlslGlsl();
|
||||
|
||||
_sender->castType<MyGUI::Button>()->setCaption(val);
|
||||
|
||||
|
|
|
@ -39,6 +39,7 @@ namespace MWGui
|
|||
EditEffectDialog::EditEffectDialog()
|
||||
: WindowModal("openmw_edit_effect.layout")
|
||||
, mEditing(false)
|
||||
, mMagicEffect(NULL)
|
||||
{
|
||||
getWidget(mCancelButton, "CancelButton");
|
||||
getWidget(mOkButton, "OkButton");
|
||||
|
@ -181,7 +182,7 @@ namespace MWGui
|
|||
{
|
||||
mAreaBox->setPosition(mAreaBox->getPosition().left, curY);
|
||||
mAreaBox->setVisible (true);
|
||||
curY += mAreaBox->getSize().height;
|
||||
//curY += mAreaBox->getSize().height;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -522,7 +523,7 @@ namespace MWGui
|
|||
updateEffectsView ();
|
||||
}
|
||||
|
||||
void EffectEditorBase::setWidgets (Widgets::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView)
|
||||
void EffectEditorBase::setWidgets (Gui::MWList *availableEffectsList, MyGUI::ScrollView *usedEffectsView)
|
||||
{
|
||||
mAvailableEffectsList = availableEffectsList;
|
||||
mUsedEffectsView = usedEffectsView;
|
||||
|
|
|
@ -1,9 +1,10 @@
|
|||
#ifndef MWGUI_SPELLCREATION_H
|
||||
#define MWGUI_SPELLCREATION_H
|
||||
|
||||
#include <components/widgets/list.hpp>
|
||||
|
||||
#include "windowbase.hpp"
|
||||
#include "referenceinterface.hpp"
|
||||
#include "list.hpp"
|
||||
#include "widgets.hpp"
|
||||
|
||||
namespace MWGui
|
||||
|
@ -97,7 +98,7 @@ namespace MWGui
|
|||
protected:
|
||||
std::map<int, short> mButtonMapping; // maps button ID to effect ID
|
||||
|
||||
Widgets::MWList* mAvailableEffectsList;
|
||||
Gui::MWList* mAvailableEffectsList;
|
||||
MyGUI::ScrollView* mUsedEffectsView;
|
||||
|
||||
EditEffectDialog mAddEffectDialog;
|
||||
|
@ -124,7 +125,7 @@ namespace MWGui
|
|||
void updateEffectsView();
|
||||
|
||||
void startEditing();
|
||||
void setWidgets (Widgets::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView);
|
||||
void setWidgets (Gui::MWList* availableEffectsList, MyGUI::ScrollView* usedEffectsView);
|
||||
|
||||
virtual void notifyEffectsChanged () {}
|
||||
|
||||
|
@ -157,8 +158,6 @@ namespace MWGui
|
|||
MyGUI::Button* mCancelButton;
|
||||
MyGUI::TextBox* mPriceLabel;
|
||||
|
||||
Widgets::MWEffectList* mUsedEffectsList;
|
||||
|
||||
ESM::Spell mSpell;
|
||||
|
||||
};
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
#include <components/widgets/numericeditbox.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
@ -86,7 +88,7 @@ namespace MWGui
|
|||
mDecreaseButton->eventMouseButtonPressed += MyGUI::newDelegate(this, &TradeWindow::onDecreaseButtonPressed);
|
||||
mDecreaseButton->eventMouseButtonReleased += MyGUI::newDelegate(this, &TradeWindow::onBalanceButtonReleased);
|
||||
|
||||
mTotalBalance->eventEditTextChange += MyGUI::newDelegate(this, &TradeWindow::onBalanceEdited);
|
||||
mTotalBalance->eventValueChanged += MyGUI::newDelegate(this, &TradeWindow::onBalanceValueChanged);
|
||||
|
||||
setCoord(400, 0, 400, 300);
|
||||
}
|
||||
|
@ -324,12 +326,12 @@ namespace MWGui
|
|||
const MWMechanics::CreatureStats &sellerStats = mPtr.getClass().getCreatureStats(mPtr);
|
||||
const MWMechanics::CreatureStats &playerStats = player.getClass().getCreatureStats(player);
|
||||
|
||||
float a1 = std::min(player.getClass().getSkill(player, ESM::Skill::Mercantile), 100);
|
||||
float b1 = std::min(0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float c1 = std::min(0.2f * playerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
float d1 = std::min(mPtr.getClass().getSkill(mPtr, ESM::Skill::Mercantile), 100);
|
||||
float e1 = std::min(0.1f * sellerStats.getAttribute(ESM::Attribute::Luck).getModified(), 10.f);
|
||||
float f1 = std::min(0.2f * sellerStats.getAttribute(ESM::Attribute::Personality).getModified(), 10.f);
|
||||
float a1 = player.getClass().getSkill(player, ESM::Skill::Mercantile);
|
||||
float b1 = 0.1f * playerStats.getAttribute(ESM::Attribute::Luck).getModified();
|
||||
float c1 = 0.2f * playerStats.getAttribute(ESM::Attribute::Personality).getModified();
|
||||
float d1 = mPtr.getClass().getSkill(mPtr, ESM::Skill::Mercantile);
|
||||
float e1 = 0.1f * sellerStats.getAttribute(ESM::Attribute::Luck).getModified();
|
||||
float f1 = 0.2f * sellerStats.getAttribute(ESM::Attribute::Personality).getModified();
|
||||
|
||||
float pcTerm = (clampedDisposition - 50 + a1 + b1 + c1) * playerStats.getFatigueTerm();
|
||||
float npcTerm = (d1 + e1 + f1) * sellerStats.getFatigueTerm();
|
||||
|
@ -352,7 +354,15 @@ namespace MWGui
|
|||
}
|
||||
|
||||
//skill use!
|
||||
player.getClass().skillUsageSucceeded(player, ESM::Skill::Mercantile, 0);
|
||||
float skillGain = 0.f;
|
||||
int finalPrice = std::abs(mCurrentBalance);
|
||||
int initialMerchantOffer = std::abs(mCurrentMerchantOffer);
|
||||
if (!buying && (finalPrice > initialMerchantOffer) && finalPrice > 0)
|
||||
skillGain = int(100 * (finalPrice - initialMerchantOffer) / float(finalPrice));
|
||||
else if (buying && (finalPrice < initialMerchantOffer) && initialMerchantOffer > 0)
|
||||
skillGain = int(100 * (initialMerchantOffer - finalPrice) / float(initialMerchantOffer));
|
||||
|
||||
player.getClass().skillUsageSucceeded(player, ESM::Skill::Mercantile, 0, skillGain);
|
||||
}
|
||||
|
||||
int iBarterSuccessDisposition = gmst.find("iBarterSuccessDisposition")->getInt();
|
||||
|
@ -425,21 +435,14 @@ namespace MWGui
|
|||
MyGUI::ControllerManager::getInstance().removeItem(_sender);
|
||||
}
|
||||
|
||||
void TradeWindow::onBalanceEdited(MyGUI::EditBox *_sender)
|
||||
void TradeWindow::onBalanceValueChanged(int value)
|
||||
{
|
||||
try
|
||||
{
|
||||
unsigned int count = boost::lexical_cast<unsigned int>(_sender->getCaption());
|
||||
mCurrentBalance = count * (mCurrentBalance >= 0 ? 1 : -1);
|
||||
updateLabels();
|
||||
}
|
||||
catch (std::bad_cast&)
|
||||
{
|
||||
if (_sender->getCaption().empty())
|
||||
mTotalBalance->setCaption("0");
|
||||
else
|
||||
mTotalBalance->setCaption(boost::lexical_cast<std::string>(std::abs(mCurrentBalance)));
|
||||
}
|
||||
// Entering a "-" sign inverts the buying/selling state
|
||||
mCurrentBalance = (mCurrentBalance >= 0 ? 1 : -1) * value;
|
||||
updateLabels();
|
||||
|
||||
if (value != std::abs(value))
|
||||
mTotalBalance->setValue(std::abs(value));
|
||||
}
|
||||
|
||||
void TradeWindow::onIncreaseButtonTriggered()
|
||||
|
@ -463,41 +466,52 @@ namespace MWGui
|
|||
|
||||
mPlayerGold->setCaptionWithReplacing("#{sYourGold} " + boost::lexical_cast<std::string>(playerGold));
|
||||
|
||||
std::string balanceCaption;
|
||||
if (mCurrentBalance > 0)
|
||||
{
|
||||
mTotalBalanceLabel->setCaptionWithReplacing("#{sTotalSold}");
|
||||
balanceCaption = boost::lexical_cast<std::string>(mCurrentBalance);
|
||||
}
|
||||
else
|
||||
{
|
||||
mTotalBalanceLabel->setCaptionWithReplacing("#{sTotalCost}");
|
||||
balanceCaption = boost::lexical_cast<std::string>(-mCurrentBalance);
|
||||
}
|
||||
if (balanceCaption != mTotalBalance->getCaption().asUTF8()) // Don't reset text cursor if text doesn't need to be changed
|
||||
mTotalBalance->setCaption(balanceCaption);
|
||||
|
||||
mTotalBalance->setValue(std::abs(mCurrentBalance));
|
||||
|
||||
mMerchantGold->setCaptionWithReplacing("#{sSellerGold} " + boost::lexical_cast<std::string>(getMerchantGold()));
|
||||
}
|
||||
|
||||
void TradeWindow::updateOffer()
|
||||
{
|
||||
TradeItemModel* playerTradeModel = MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getTradeModel();
|
||||
|
||||
int merchantOffer = 0;
|
||||
|
||||
std::vector<ItemStack> playerBorrowed = playerTradeModel->getItemsBorrowedToUs();
|
||||
for (std::vector<ItemStack>::const_iterator it = playerBorrowed.begin(); it != playerBorrowed.end(); ++it)
|
||||
{
|
||||
merchantOffer -= MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(it->mBase, it->mCount), true);
|
||||
}
|
||||
|
||||
std::vector<ItemStack> merchantBorrowed = mTradeModel->getItemsBorrowedToUs();
|
||||
for (std::vector<ItemStack>::const_iterator it = merchantBorrowed.begin(); it != merchantBorrowed.end(); ++it)
|
||||
{
|
||||
merchantOffer += MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(it->mBase, it->mCount), false);
|
||||
}
|
||||
|
||||
int diff = merchantOffer - mCurrentMerchantOffer;
|
||||
mCurrentMerchantOffer = merchantOffer;
|
||||
mCurrentBalance += diff;
|
||||
updateLabels();
|
||||
}
|
||||
|
||||
void TradeWindow::sellToNpc(const MWWorld::Ptr& item, int count, bool boughtItem)
|
||||
{
|
||||
int diff = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(item, count), boughtItem);
|
||||
|
||||
mCurrentBalance += diff;
|
||||
mCurrentMerchantOffer += diff;
|
||||
|
||||
updateLabels();
|
||||
updateOffer();
|
||||
}
|
||||
|
||||
void TradeWindow::buyFromNpc(const MWWorld::Ptr& item, int count, bool soldItem)
|
||||
{
|
||||
int diff = MWBase::Environment::get().getMechanicsManager()->getBarterOffer(mPtr, getEffectiveValue(item, count), !soldItem);
|
||||
|
||||
mCurrentBalance -= diff;
|
||||
mCurrentMerchantOffer -= diff;
|
||||
|
||||
updateLabels();
|
||||
updateOffer();
|
||||
}
|
||||
|
||||
void TradeWindow::onReferenceUnavailable()
|
||||
|
|
|
@ -3,10 +3,9 @@
|
|||
|
||||
#include "container.hpp"
|
||||
|
||||
namespace MyGUI
|
||||
namespace Gui
|
||||
{
|
||||
class Gui;
|
||||
class Widget;
|
||||
class NumericEditBox;
|
||||
}
|
||||
|
||||
namespace MWGui
|
||||
|
@ -54,7 +53,7 @@ namespace MWGui
|
|||
MyGUI::Button* mIncreaseButton;
|
||||
MyGUI::Button* mDecreaseButton;
|
||||
MyGUI::TextBox* mTotalBalanceLabel;
|
||||
MyGUI::EditBox* mTotalBalance;
|
||||
Gui::NumericEditBox* mTotalBalance;
|
||||
|
||||
MyGUI::Widget* mBottomPane;
|
||||
|
||||
|
@ -72,6 +71,8 @@ namespace MWGui
|
|||
void sellToNpc(const MWWorld::Ptr& item, int count, bool boughtItem); ///< only used for adjusting the gold balance
|
||||
void buyFromNpc(const MWWorld::Ptr& item, int count, bool soldItem); ///< only used for adjusting the gold balance
|
||||
|
||||
void updateOffer();
|
||||
|
||||
void onItemSelected (int index);
|
||||
void sellItem (MyGUI::Widget* sender, int count);
|
||||
|
||||
|
@ -82,7 +83,7 @@ namespace MWGui
|
|||
void onIncreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onDecreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onBalanceButtonReleased(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id);
|
||||
void onBalanceEdited(MyGUI::EditBox* _sender);
|
||||
void onBalanceValueChanged(int value);
|
||||
void onRepeatClick(MyGUI::Widget* widget, MyGUI::ControllerItem* controller);
|
||||
|
||||
void addRepeatController(MyGUI::Widget* widget);
|
||||
|
|
|
@ -225,11 +225,10 @@ namespace MWGui
|
|||
const ESM::Spell *spell = store.get<ESM::Spell>().search(mId);
|
||||
MYGUI_ASSERT(spell, "spell with id '" << mId << "' not found");
|
||||
|
||||
MWSpellEffectPtr effect = NULL;
|
||||
std::vector<ESM::ENAMstruct>::const_iterator end = spell->mEffects.mList.end();
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = spell->mEffects.mList.begin(); it != end; ++it)
|
||||
{
|
||||
effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
|
||||
MWSpellEffectPtr effect = creator->createWidget<MWSpellEffect>("MW_EffectImage", coord, MyGUI::Align::Default);
|
||||
SpellEffectParams params;
|
||||
params.mEffectID = it->mEffectID;
|
||||
params.mSkill = it->mSkill;
|
||||
|
@ -565,22 +564,6 @@ namespace MWGui
|
|||
}
|
||||
}
|
||||
|
||||
void MWScrollBar::setEnableRepeat(bool enable)
|
||||
{
|
||||
mEnableRepeat = enable;
|
||||
}
|
||||
|
||||
bool MWScrollBar::getEnableRepeat()
|
||||
{
|
||||
return mEnableRepeat;
|
||||
}
|
||||
|
||||
void MWScrollBar::getRepeat(float &trigger, float &step)
|
||||
{
|
||||
trigger = mRepeatTriggerTime;
|
||||
step = mRepeatStepTime;
|
||||
}
|
||||
|
||||
void MWScrollBar::setRepeat(float trigger, float step)
|
||||
{
|
||||
mRepeatTriggerTime = trigger;
|
||||
|
|
|
@ -307,9 +307,6 @@ namespace MWGui
|
|||
MWScrollBar();
|
||||
virtual ~MWScrollBar();
|
||||
|
||||
void setEnableRepeat(bool enable);
|
||||
bool getEnableRepeat();
|
||||
void getRepeat(float &trigger, float &step);
|
||||
void setRepeat(float trigger, float step);
|
||||
|
||||
protected:
|
||||
|
|
|
@ -76,6 +76,8 @@ void WindowModal::close()
|
|||
NoDrop::NoDrop(DragAndDrop *drag, MyGUI::Widget *widget)
|
||||
: mDrag(drag), mWidget(widget), mTransparent(false)
|
||||
{
|
||||
if (!mWidget)
|
||||
throw std::runtime_error("NoDrop needs a non-NULL widget!");
|
||||
}
|
||||
|
||||
void NoDrop::onFrame(float dt)
|
||||
|
|
|
@ -18,7 +18,8 @@
|
|||
|
||||
#include <components/fontloader/fontloader.hpp>
|
||||
|
||||
#include <components/widgets/box.hpp>
|
||||
#include <components/widgets/widgets.hpp>
|
||||
#include <components/widgets/tags.hpp>
|
||||
|
||||
#include "../mwbase/inputmanager.hpp"
|
||||
#include "../mwbase/statemanager.hpp"
|
||||
|
@ -71,6 +72,7 @@
|
|||
#include "backgroundimage.hpp"
|
||||
#include "itemwidget.hpp"
|
||||
#include "screenfader.hpp"
|
||||
#include "debugwindow.hpp"
|
||||
|
||||
namespace MWGui
|
||||
{
|
||||
|
@ -119,6 +121,7 @@ namespace MWGui
|
|||
, mVideoBackground(NULL)
|
||||
, mVideoWidget(NULL)
|
||||
, mScreenFader(NULL)
|
||||
, mDebugWindow(NULL)
|
||||
, mTranslationDataStorage (translationDataStorage)
|
||||
, mCharGen(NULL)
|
||||
, mInputBlocker(NULL)
|
||||
|
@ -164,13 +167,6 @@ namespace MWGui
|
|||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWEffectList>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWSpellEffect>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWDynamicStat>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWList>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::HBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::VBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedTextBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedEditBox>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::AutoSizedButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<Gui::ImageButton>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::ExposedWindow>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Widgets::MWScrollBar>("Widget");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<VideoWidget>("Widget");
|
||||
|
@ -178,6 +174,7 @@ namespace MWGui
|
|||
BookPage::registerMyGUIComponents ();
|
||||
ItemView::registerComponents();
|
||||
ItemWidget::registerComponents();
|
||||
Gui::registerAllWidgets();
|
||||
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Controllers::ControllerRepeatEvent>("Controller");
|
||||
MyGUI::FactoryManager::getInstance().registerFactory<MWGui::Controllers::ControllerFollowMouse>("Controller");
|
||||
|
@ -271,6 +268,7 @@ namespace MWGui
|
|||
mCompanionWindow = new CompanionWindow(mDragAndDrop, mMessageBoxManager);
|
||||
trackWindow(mCompanionWindow, "companion");
|
||||
mScreenFader = new ScreenFader();
|
||||
mDebugWindow = new DebugWindow();
|
||||
|
||||
mInputBlocker = MyGUI::Gui::getInstance().createWidget<MyGUI::Widget>("",0,0,w,h,MyGUI::Align::Stretch,"Overlay");
|
||||
|
||||
|
@ -362,6 +360,7 @@ namespace MWGui
|
|||
delete mRecharge;
|
||||
delete mCompanionWindow;
|
||||
delete mScreenFader;
|
||||
delete mDebugWindow;
|
||||
|
||||
cleanupGarbage();
|
||||
|
||||
|
@ -864,6 +863,8 @@ namespace MWGui
|
|||
mCompanionWindow->onFrame();
|
||||
|
||||
mScreenFader->update(frameDuration);
|
||||
|
||||
mDebugWindow->onFrame(frameDuration);
|
||||
}
|
||||
|
||||
void WindowManager::changeCell(MWWorld::CellStore* cell)
|
||||
|
@ -991,50 +992,13 @@ namespace MWGui
|
|||
std::string tokenToFind = "sCell=";
|
||||
size_t tokenLength = tokenToFind.length();
|
||||
|
||||
std::string fontcolour = "fontcolour=";
|
||||
size_t fontcolourLength = fontcolour.length();
|
||||
|
||||
std::string fontcolourhtml = "fontcolourhtml=";
|
||||
size_t fontcolourhtmlLength = fontcolourhtml.length();
|
||||
|
||||
if (tag.compare(0, tokenLength, tokenToFind) == 0)
|
||||
{
|
||||
_result = mTranslationDataStorage.translateCellName(tag.substr(tokenLength));
|
||||
}
|
||||
else if (tag.compare(0, fontcolourLength, fontcolour) == 0)
|
||||
else if (Gui::replaceTag(tag, _result, mFallbackMap))
|
||||
{
|
||||
std::string fallbackName = "FontColor_color_" + tag.substr(fontcolourLength);
|
||||
std::map<std::string, std::string>::const_iterator it = mFallbackMap.find(fallbackName);
|
||||
if (it == mFallbackMap.end())
|
||||
throw std::runtime_error("Unknown fallback name: " + fallbackName);
|
||||
std::string str = it->second;
|
||||
|
||||
std::string ret[3];
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0;i<str.length();++i){
|
||||
if(str[i]==',') j++;
|
||||
else if (str[i] != ' ') ret[j]+=str[i];
|
||||
}
|
||||
MyGUI::Colour col (MyGUI::utility::parseInt(ret[0])/255.f,MyGUI::utility::parseInt(ret[1])/255.f,MyGUI::utility::parseInt(ret[2])/255.f);
|
||||
_result = col.print();
|
||||
}
|
||||
else if (tag.compare(0, fontcolourhtmlLength, fontcolourhtml) == 0)
|
||||
{
|
||||
std::string fallbackName = "FontColor_color_" + tag.substr(fontcolourhtmlLength);
|
||||
std::map<std::string, std::string>::const_iterator it = mFallbackMap.find(fallbackName);
|
||||
if (it == mFallbackMap.end())
|
||||
throw std::runtime_error("Unknown fallback name: " + fallbackName);
|
||||
std::string str = it->second;
|
||||
|
||||
std::string ret[3];
|
||||
unsigned int j=0;
|
||||
for(unsigned int i=0;i<str.length();++i){
|
||||
if(str[i]==',') j++;
|
||||
else if (str[i] != ' ') ret[j]+=str[i];
|
||||
}
|
||||
std::stringstream html;
|
||||
html << "#" << std::hex << MyGUI::utility::parseInt(ret[0]) << MyGUI::utility::parseInt(ret[1]) << MyGUI::utility::parseInt(ret[2]);
|
||||
_result = html.str();
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1390,12 +1354,6 @@ namespace MWGui
|
|||
return mSubtitlesEnabled;
|
||||
}
|
||||
|
||||
void WindowManager::toggleHud ()
|
||||
{
|
||||
mHudEnabled = !mHudEnabled;
|
||||
mHud->setVisible (mHudEnabled);
|
||||
}
|
||||
|
||||
bool WindowManager::toggleGui()
|
||||
{
|
||||
mGuiEnabled = !mGuiEnabled;
|
||||
|
@ -1711,7 +1669,7 @@ namespace MWGui
|
|||
|
||||
WindowModal* WindowManager::getCurrentModal() const
|
||||
{
|
||||
if(mCurrentModals.size() > 0)
|
||||
if(!mCurrentModals.empty())
|
||||
return mCurrentModals.top();
|
||||
else
|
||||
return NULL;
|
||||
|
@ -1721,7 +1679,7 @@ namespace MWGui
|
|||
{
|
||||
// Only remove the top if it matches the current pointer. A lot of things hide their visibility before showing it,
|
||||
//so just popping the top would cause massive issues.
|
||||
if(mCurrentModals.size() > 0)
|
||||
if(!mCurrentModals.empty())
|
||||
if(input == mCurrentModals.top())
|
||||
mCurrentModals.pop();
|
||||
}
|
||||
|
@ -1797,4 +1755,9 @@ namespace MWGui
|
|||
SDL_free(text);
|
||||
}
|
||||
|
||||
void WindowManager::toggleDebugWindow()
|
||||
{
|
||||
mDebugWindow->setVisible(!mDebugWindow->isVisible());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -89,6 +89,7 @@ namespace MWGui
|
|||
class VideoWidget;
|
||||
class WindowModal;
|
||||
class ScreenFader;
|
||||
class DebugWindow;
|
||||
|
||||
class WindowManager : public MWBase::WindowManager
|
||||
{
|
||||
|
@ -222,7 +223,6 @@ namespace MWGui
|
|||
|
||||
virtual void showCrosshair(bool show);
|
||||
virtual bool getSubtitlesEnabled();
|
||||
virtual void toggleHud();
|
||||
|
||||
/// Turn visibility of *all* GUI elements on or off (HUD and all windows, except the console)
|
||||
virtual bool toggleGui();
|
||||
|
@ -334,6 +334,8 @@ namespace MWGui
|
|||
/// Darken the screen by \a factor (1.0 = no darkening). Works independently from screen fading.
|
||||
virtual void setScreenFactor (float factor);
|
||||
|
||||
virtual void toggleDebugWindow();
|
||||
|
||||
private:
|
||||
bool mConsoleOnlyScripts;
|
||||
|
||||
|
@ -387,6 +389,7 @@ namespace MWGui
|
|||
MyGUI::ImageBox* mVideoBackground;
|
||||
VideoWidget* mVideoWidget;
|
||||
ScreenFader* mScreenFader;
|
||||
DebugWindow* mDebugWindow;
|
||||
|
||||
Translation::Storage& mTranslationDataStorage;
|
||||
Cursor* mSoftwareCursor;
|
||||
|
|
|
@ -279,6 +279,9 @@ namespace MWInput
|
|||
case A_ToggleHUD:
|
||||
MWBase::Environment::get().getWindowManager()->toggleGui();
|
||||
break;
|
||||
case A_ToggleDebug:
|
||||
MWBase::Environment::get().getWindowManager()->toggleDebugWindow();
|
||||
break;
|
||||
case A_QuickSave:
|
||||
quickSave();
|
||||
break;
|
||||
|
@ -902,6 +905,7 @@ namespace MWInput
|
|||
defaultKeyBindings[A_QuickKey10] = SDL_SCANCODE_0;
|
||||
defaultKeyBindings[A_Screenshot] = SDL_SCANCODE_F12;
|
||||
defaultKeyBindings[A_ToggleHUD] = SDL_SCANCODE_F11;
|
||||
defaultKeyBindings[A_ToggleDebug] = SDL_SCANCODE_F10;
|
||||
defaultKeyBindings[A_AlwaysRun] = SDL_SCANCODE_CAPSLOCK;
|
||||
defaultKeyBindings[A_QuickSave] = SDL_SCANCODE_F5;
|
||||
defaultKeyBindings[A_QuickLoad] = SDL_SCANCODE_F9;
|
||||
|
|
|
@ -259,6 +259,8 @@ namespace MWInput
|
|||
|
||||
A_ToggleHUD,
|
||||
|
||||
A_ToggleDebug,
|
||||
|
||||
A_Last // Marker for the last item
|
||||
};
|
||||
};
|
||||
|
|
|
@ -275,7 +275,7 @@ namespace MWMechanics
|
|||
void Actors::engageCombat (const MWWorld::Ptr& actor1, const MWWorld::Ptr& actor2, bool againstPlayer)
|
||||
{
|
||||
CreatureStats& creatureStats = actor1.getClass().getCreatureStats(actor1);
|
||||
|
||||
|
||||
if (actor2.getClass().getCreatureStats(actor2).isDead()
|
||||
|| actor1.getClass().getCreatureStats(actor1).isDead())
|
||||
return;
|
||||
|
@ -296,7 +296,7 @@ namespace MWMechanics
|
|||
|
||||
bool aggressive;
|
||||
|
||||
if (againstPlayer)
|
||||
if (againstPlayer)
|
||||
{
|
||||
// followers with high fight should not engage in combat with the player (e.g. bm_bear_black_summon)
|
||||
const std::list<MWWorld::Ptr>& followers = getActorsFollowing(actor2);
|
||||
|
@ -323,8 +323,9 @@ namespace MWMechanics
|
|||
for (std::list<MWWorld::Ptr>::const_iterator it = followers.begin(); it != followers.end(); ++it)
|
||||
{
|
||||
// need to check both ways since player doesn't use AI packages
|
||||
if (creatureStats2.getAiSequence().isInCombat(*it)
|
||||
if ((creatureStats2.getAiSequence().isInCombat(*it)
|
||||
|| it->getClass().getCreatureStats(*it).getAiSequence().isInCombat(actor2))
|
||||
&& !creatureStats.getAiSequence().isInCombat(*it))
|
||||
aggressive = true;
|
||||
}
|
||||
|
||||
|
@ -337,6 +338,9 @@ namespace MWMechanics
|
|||
if (followTarget.isEmpty())
|
||||
continue;
|
||||
|
||||
if (creatureStats.getAiSequence().isInCombat(followTarget))
|
||||
continue;
|
||||
|
||||
// need to check both ways since player doesn't use AI packages
|
||||
if (creatureStats2.getAiSequence().isInCombat(followTarget)
|
||||
|| followTarget.getClass().getCreatureStats(followTarget).getAiSequence().isInCombat(actor2))
|
||||
|
@ -466,13 +470,13 @@ namespace MWMechanics
|
|||
return;
|
||||
|
||||
MWMechanics::CreatureStats& stats = ptr.getClass().getCreatureStats (ptr);
|
||||
const MWWorld::Store<ESM::GameSetting>& settings = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
int endurance = stats.getAttribute (ESM::Attribute::Endurance).getModified ();
|
||||
|
||||
// restore fatigue
|
||||
float fFatigueReturnBase = settings.find("fFatigueReturnBase")->getFloat ();
|
||||
float fFatigueReturnMult = settings.find("fFatigueReturnMult")->getFloat ();
|
||||
const MWWorld::Store<ESM::GameSetting>& settings = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
static const float fFatigueReturnBase = settings.find("fFatigueReturnBase")->getFloat ();
|
||||
static const float fFatigueReturnMult = settings.find("fFatigueReturnMult")->getFloat ();
|
||||
|
||||
float x = fFatigueReturnBase + fFatigueReturnMult * endurance;
|
||||
|
||||
|
@ -1099,7 +1103,7 @@ namespace MWMechanics
|
|||
void Actors::update (float duration, bool paused)
|
||||
{
|
||||
if(!paused)
|
||||
{
|
||||
{
|
||||
static float timerUpdateAITargets = 0;
|
||||
|
||||
// target lists get updated once every 1.0 sec
|
||||
|
@ -1175,14 +1179,26 @@ namespace MWMechanics
|
|||
iter->second->updateContinuousVfx();
|
||||
|
||||
// Animation/movement update
|
||||
CharacterController* playerCharacter = NULL;
|
||||
for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
|
||||
{
|
||||
if (iter->first.getClass().getCreatureStats(iter->first).getMagicEffects().get(
|
||||
ESM::MagicEffect::Paralyze).getMagnitude() > 0)
|
||||
iter->second->skipAnim();
|
||||
|
||||
// Handle player last, in case a cell transition occurs by casting a teleportation spell
|
||||
// (would invalidate the iterator)
|
||||
if (iter->first.getCellRef().getRefId() == "player")
|
||||
{
|
||||
playerCharacter = iter->second;
|
||||
continue;
|
||||
}
|
||||
iter->second->update(duration);
|
||||
}
|
||||
|
||||
if (playerCharacter)
|
||||
playerCharacter->update(duration);
|
||||
|
||||
for(PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
|
||||
{
|
||||
const MWWorld::Class &cls = iter->first.getClass();
|
||||
|
@ -1207,26 +1223,27 @@ namespace MWMechanics
|
|||
// check if we still have any player enemies to switch music
|
||||
static bool isBattleMusic = false;
|
||||
|
||||
if (isBattleMusic && hostilesCount == 0)
|
||||
if (isBattleMusic && hostilesCount == 0 && !(player.getClass().getCreatureStats(player).isDead() &&
|
||||
MWBase::Environment::get().getSoundManager()->isMusicPlaying()))
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playPlaylist(std::string("Explore"));
|
||||
isBattleMusic = false;
|
||||
}
|
||||
else if (!isBattleMusic && hostilesCount > 0)
|
||||
else if (!isBattleMusic && hostilesCount > 0)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playPlaylist(std::string("Battle"));
|
||||
isBattleMusic = true;
|
||||
}
|
||||
|
||||
static float sneakTimer = 0.f; // times update of sneak icon
|
||||
static float sneakSkillTimer = 0.f; // times sneak skill progress from "avoid notice"
|
||||
|
||||
// if player is in sneak state see if anyone detects him
|
||||
if (player.getClass().getCreatureStats(player).getMovementFlag(MWMechanics::CreatureStats::Flag_Sneak))
|
||||
{
|
||||
static float sneakSkillTimer = 0.f; // times sneak skill progress from "avoid notice"
|
||||
|
||||
const MWWorld::ESMStore& esmStore = MWBase::Environment::get().getWorld()->getStore();
|
||||
const int radius = esmStore.get<ESM::GameSetting>().find("fSneakUseDist")->getInt();
|
||||
bool detected = false;
|
||||
|
||||
static float fSneakUseDelay = esmStore.get<ESM::GameSetting>().find("fSneakUseDelay")->getFloat();
|
||||
|
||||
|
@ -1238,6 +1255,8 @@ namespace MWMechanics
|
|||
// Set when an NPC is within line of sight and distance, but is still unaware. Used for skill progress.
|
||||
bool avoidedNotice = false;
|
||||
|
||||
bool detected = false;
|
||||
|
||||
for (PtrControllerMap::iterator iter(mActors.begin()); iter != mActors.end(); ++iter)
|
||||
{
|
||||
if (iter->first == player) // not the player
|
||||
|
@ -1405,7 +1424,7 @@ namespace MWMechanics
|
|||
std::list<MWWorld::Ptr> Actors::getActorsFollowing(const MWWorld::Ptr& actor)
|
||||
{
|
||||
std::list<MWWorld::Ptr> list;
|
||||
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();iter++)
|
||||
for(PtrControllerMap::iterator iter(mActors.begin());iter != mActors.end();++iter)
|
||||
{
|
||||
const MWWorld::Class &cls = iter->first.getClass();
|
||||
CreatureStats &stats = cls.getCreatureStats(iter->first);
|
||||
|
@ -1437,7 +1456,7 @@ namespace MWMechanics
|
|||
getObjectsInRange(position,
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fAlarmRadius")->getFloat(),
|
||||
neighbors); //only care about those within the alarm disance
|
||||
for(std::vector<MWWorld::Ptr>::iterator iter(neighbors.begin());iter != neighbors.end();iter++)
|
||||
for(std::vector<MWWorld::Ptr>::iterator iter(neighbors.begin());iter != neighbors.end();++iter)
|
||||
{
|
||||
const MWWorld::Class &cls = iter->getClass();
|
||||
CreatureStats &stats = cls.getCreatureStats(*iter);
|
||||
|
|
|
@ -35,8 +35,6 @@ namespace MWMechanics
|
|||
|
||||
private:
|
||||
std::string mObjectId;
|
||||
int mCellX;
|
||||
int mCellY;
|
||||
};
|
||||
}
|
||||
#endif // GAME_MWMECHANICS_AIACTIVATE_H
|
||||
|
|
|
@ -64,7 +64,7 @@ bool MWMechanics::AiAvoidDoor::execute (const MWWorld::Ptr& actor,float duration
|
|||
// Make all nearby actors also avoid the door
|
||||
std::vector<MWWorld::Ptr> actors;
|
||||
MWBase::Environment::get().getMechanicsManager()->getActorsInRange(Ogre::Vector3(pos.pos[0],pos.pos[1],pos.pos[2]),100,actors);
|
||||
for(std::vector<MWWorld::Ptr>::iterator it = actors.begin(); it != actors.end(); it++) {
|
||||
for(std::vector<MWWorld::Ptr>::iterator it = actors.begin(); it != actors.end(); ++it) {
|
||||
if(*it != MWBase::Environment::get().getWorld()->getPlayerPtr()) { //Not the player
|
||||
MWMechanics::AiSequence& seq = it->getClass().getCreatureStats(*it).getAiSequence();
|
||||
if(seq.getTypeId() != MWMechanics::AiPackage::TypeIdAvoidDoor) { //Only add it once
|
||||
|
|
|
@ -301,18 +301,20 @@ namespace MWMechanics
|
|||
if (!target.isEmpty() && target.getClass().getCreatureStats(target).getAttribute(effect.mAttribute).getModified() <= 0)
|
||||
return 0.f;
|
||||
{
|
||||
const float attributePriorities[ESM::Attribute::Length] = {
|
||||
1.f, // Strength
|
||||
0.5, // Intelligence
|
||||
0.6, // Willpower
|
||||
0.7, // Agility
|
||||
0.5, // Speed
|
||||
0.8, // Endurance
|
||||
0.7, // Personality
|
||||
0.3 // Luck
|
||||
};
|
||||
if (effect.mAttribute >= 0 && effect.mAttribute < ESM::Attribute::Length)
|
||||
{
|
||||
const float attributePriorities[ESM::Attribute::Length] = {
|
||||
1.f, // Strength
|
||||
0.5, // Intelligence
|
||||
0.6, // Willpower
|
||||
0.7, // Agility
|
||||
0.5, // Speed
|
||||
0.8, // Endurance
|
||||
0.7, // Personality
|
||||
0.3 // Luck
|
||||
};
|
||||
rating *= attributePriorities[effect.mAttribute];
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -54,6 +54,7 @@ namespace MWMechanics
|
|||
, mCellY(std::numeric_limits<int>::max())
|
||||
, mCellId(escort->mCellId)
|
||||
, mRemainingDuration(escort->mRemainingDuration)
|
||||
, mMaxDist(450)
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -91,7 +92,11 @@ namespace MWMechanics
|
|||
|
||||
if(distanceBetweenResult <= mMaxDist * mMaxDist)
|
||||
{
|
||||
if(pathTo(actor,ESM::Pathgrid::Point(mX,mY,mZ),duration)) //Returns true on path complete
|
||||
ESM::Pathgrid::Point point(mX,mY,mZ);
|
||||
point.mAutogenerated = 0;
|
||||
point.mConnectionNum = 0;
|
||||
point.mUnknown = 0;
|
||||
if(pathTo(actor,point,duration)) //Returns true on path complete
|
||||
return true;
|
||||
mMaxDist = 450;
|
||||
}
|
||||
|
|
|
@ -50,11 +50,6 @@ bool MWMechanics::AiFollow::execute (const MWWorld::Ptr& actor,float duration)
|
|||
)
|
||||
return true; //Target doesn't exist
|
||||
|
||||
// Only the player can be actively followed. AiFollow packages with targets other than the player
|
||||
// are only used for defining combat alliances, since NPCs will defend whoever they are following or being followed by.
|
||||
if (target != MWBase::Environment::get().getWorld()->getPlayerPtr())
|
||||
return false;
|
||||
|
||||
actor.getClass().getCreatureStats(actor).setDrawState(DrawState_Nothing);
|
||||
|
||||
ESM::Position pos = actor.getRefData().getPosition(); //position of the actor
|
||||
|
|
|
@ -69,7 +69,6 @@ namespace MWMechanics
|
|||
PathFinder mPathFinder;
|
||||
ObstacleCheck mObstacleCheck;
|
||||
|
||||
float mDoorCheckDuration;
|
||||
float mTimer;
|
||||
float mStuckTimer;
|
||||
|
||||
|
|
|
@ -41,8 +41,6 @@ namespace MWMechanics
|
|||
private:
|
||||
|
||||
int mTargetActorId; // The actor to pursue
|
||||
int mCellX;
|
||||
int mCellY;
|
||||
};
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -31,9 +31,11 @@ void AiSequence::copy (const AiSequence& sequence)
|
|||
|
||||
AiSequence::AiSequence() : mDone (false), mLastAiPackage(-1) {}
|
||||
|
||||
AiSequence::AiSequence (const AiSequence& sequence) : mDone (false)
|
||||
AiSequence::AiSequence (const AiSequence& sequence)
|
||||
{
|
||||
copy (sequence);
|
||||
mDone = sequence.mDone;
|
||||
mLastAiPackage = sequence.mLastAiPackage;
|
||||
}
|
||||
|
||||
AiSequence& AiSequence::operator= (const AiSequence& sequence)
|
||||
|
@ -43,6 +45,7 @@ AiSequence& AiSequence::operator= (const AiSequence& sequence)
|
|||
clear();
|
||||
copy (sequence);
|
||||
mDone = sequence.mDone;
|
||||
mLastAiPackage = sequence.mLastAiPackage;
|
||||
}
|
||||
|
||||
return *this;
|
||||
|
@ -120,33 +123,6 @@ bool AiSequence::isInCombat(const MWWorld::Ptr &actor) const
|
|||
return false;
|
||||
}
|
||||
|
||||
bool AiSequence::canAddTarget(const ESM::Position& actorPos, float distToTarget) const
|
||||
{
|
||||
bool firstCombatFound = false;
|
||||
MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
|
||||
|
||||
for(std::list<AiPackage*>::const_iterator it = mPackages.begin(); it != mPackages.end(); ++it)
|
||||
{
|
||||
if ((*it)->getTypeId() == AiPackage::TypeIdCombat)
|
||||
{
|
||||
firstCombatFound = true;
|
||||
|
||||
const AiCombat *combat = static_cast<const AiCombat *>(*it);
|
||||
if (combat->getTarget() != player ) return false; // only 1 non-player target allowed
|
||||
else
|
||||
{
|
||||
// add new target only if current target (player) is farther
|
||||
const ESM::Position &targetPos = combat->getTarget().getRefData().getPosition();
|
||||
|
||||
float distToCurrTarget = (Ogre::Vector3(targetPos.pos) - Ogre::Vector3(actorPos.pos)).length();
|
||||
return (distToCurrTarget > distToTarget);
|
||||
}
|
||||
}
|
||||
else if (firstCombatFound) break; // assumes combat packages go one-by-one in packages list
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void AiSequence::stopCombat()
|
||||
{
|
||||
while (getTypeId() == AiPackage::TypeIdCombat)
|
||||
|
@ -295,11 +271,6 @@ void AiSequence::stack (const AiPackage& package, const MWWorld::Ptr& actor)
|
|||
mPackages.push_front (package.clone());
|
||||
}
|
||||
|
||||
void AiSequence::queue (const AiPackage& package)
|
||||
{
|
||||
mPackages.push_back (package.clone());
|
||||
}
|
||||
|
||||
AiPackage* MWMechanics::AiSequence::getActivePackage()
|
||||
{
|
||||
if(mPackages.empty())
|
||||
|
|
|
@ -98,10 +98,6 @@ namespace MWMechanics
|
|||
@param actor The actor that owns this AiSequence **/
|
||||
void stack (const AiPackage& package, const MWWorld::Ptr& actor);
|
||||
|
||||
/// Add \a package to the end of the sequence
|
||||
/** Executed after all other packages have been completed **/
|
||||
void queue (const AiPackage& package);
|
||||
|
||||
/// Return the current active package.
|
||||
/** If there is no active package, it will throw an exception **/
|
||||
AiPackage* getActivePackage();
|
||||
|
|
|
@ -686,16 +686,15 @@ namespace MWMechanics
|
|||
}
|
||||
|
||||
AiWander::AiWander (const ESM::AiSequence::AiWander* wander)
|
||||
: mDistance(wander->mData.mDistance)
|
||||
, mDuration(wander->mData.mDuration)
|
||||
, mStartTime(MWWorld::TimeStamp(wander->mStartTime))
|
||||
, mTimeOfDay(wander->mData.mTimeOfDay)
|
||||
, mRepeat(wander->mData.mShouldRepeat)
|
||||
{
|
||||
mDistance = wander->mData.mDistance;
|
||||
mDuration = wander->mData.mDuration;
|
||||
mStartTime = MWWorld::TimeStamp(wander->mStartTime);
|
||||
mTimeOfDay = wander->mData.mTimeOfDay;
|
||||
for (int i=0; i<8; ++i)
|
||||
mIdle.push_back(wander->mData.mIdle[i]);
|
||||
|
||||
mRepeat = wander->mData.mShouldRepeat;
|
||||
|
||||
init();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,6 +27,11 @@
|
|||
#include "creaturestats.hpp"
|
||||
#include "npcstats.hpp"
|
||||
|
||||
MWMechanics::Alchemy::Alchemy()
|
||||
: mValue(0)
|
||||
{
|
||||
}
|
||||
|
||||
std::set<MWMechanics::EffectKey> MWMechanics::Alchemy::listEffects() const
|
||||
{
|
||||
std::map<EffectKey, int> effects;
|
||||
|
|
|
@ -22,6 +22,8 @@ namespace MWMechanics
|
|||
{
|
||||
public:
|
||||
|
||||
Alchemy();
|
||||
|
||||
typedef std::vector<MWWorld::Ptr> TToolsContainer;
|
||||
typedef TToolsContainer::const_iterator TToolsIterator;
|
||||
|
||||
|
|
|
@ -220,7 +220,7 @@ namespace MWMechanics
|
|||
if (spell->mData.mFlags & ESM::Spell::F_Always)
|
||||
return 100.f;
|
||||
|
||||
float skillTerm;
|
||||
float skillTerm = 0;
|
||||
if (effectiveSchool != -1)
|
||||
skillTerm = 2.f * actorSkills[mapSchoolToSkill(effectiveSchool)];
|
||||
else
|
||||
|
|
|
@ -1611,7 +1611,7 @@ void CharacterController::update(float duration)
|
|||
if(mMovementAnimationControlled && mPtr.getClass().isActor())
|
||||
world->queueMovement(mPtr, moved);
|
||||
}
|
||||
else if (mAnimation)
|
||||
else
|
||||
mAnimation->updateEffects(duration);
|
||||
mSkipAnim = false;
|
||||
|
||||
|
@ -1703,6 +1703,10 @@ bool CharacterController::kill()
|
|||
mIdleState = CharState_None;
|
||||
mCurrentIdle.clear();
|
||||
|
||||
// Play Death Music if it was the player dying
|
||||
if(mPtr.getRefData().getHandle()=="player")
|
||||
MWBase::Environment::get().getSoundManager()->streamMusic("Special/MW_Death.mp3");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -193,13 +193,11 @@ namespace MWMechanics
|
|||
return;
|
||||
}
|
||||
|
||||
float damage = 0.0f;
|
||||
|
||||
float fDamageStrengthBase = gmst.find("fDamageStrengthBase")->getFloat();
|
||||
float fDamageStrengthMult = gmst.find("fDamageStrengthMult")->getFloat();
|
||||
|
||||
const unsigned char* attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
|
||||
damage = attack[0] + ((attack[1]-attack[0])*attackerStats.getAttackStrength()); // Bow/crossbow damage
|
||||
float damage = attack[0] + ((attack[1]-attack[0])*attackerStats.getAttackStrength()); // Bow/crossbow damage
|
||||
if (weapon != projectile)
|
||||
{
|
||||
// Arrow/bolt damage
|
||||
|
|
|
@ -120,11 +120,6 @@ namespace MWMechanics
|
|||
return mSpells;
|
||||
}
|
||||
|
||||
void CreatureStats::setSpells(const Spells &spells)
|
||||
{
|
||||
mSpells = spells;
|
||||
}
|
||||
|
||||
ActiveSpells &CreatureStats::getActiveSpells()
|
||||
{
|
||||
return mActiveSpells;
|
||||
|
@ -200,11 +195,6 @@ namespace MWMechanics
|
|||
mLevel = level;
|
||||
}
|
||||
|
||||
void CreatureStats::setActiveSpells(const ActiveSpells &active)
|
||||
{
|
||||
mActiveSpells = active;
|
||||
}
|
||||
|
||||
void CreatureStats::modifyMagicEffects(const MagicEffects &effects)
|
||||
{
|
||||
if (effects.get(ESM::MagicEffect::FortifyMaximumMagicka).getModifier()
|
||||
|
@ -536,7 +526,6 @@ namespace MWMechanics
|
|||
|
||||
mLastRestock = MWWorld::TimeStamp(state.mTradeTime);
|
||||
mGoldPool = state.mGoldPool;
|
||||
mFallHeight = state.mFallHeight;
|
||||
|
||||
mDead = state.mDead;
|
||||
mDied = state.mDied;
|
||||
|
|
|
@ -40,7 +40,6 @@ namespace MWMechanics
|
|||
bool mTalkedTo;
|
||||
bool mAlarmed;
|
||||
bool mAttacked;
|
||||
bool mHostile;
|
||||
bool mAttackingOrSpell;
|
||||
bool mKnockdown;
|
||||
bool mKnockdownOneFrame;
|
||||
|
@ -138,10 +137,6 @@ namespace MWMechanics
|
|||
|
||||
void setDynamic (int index, const DynamicStat<float> &value);
|
||||
|
||||
void setSpells(const Spells &spells);
|
||||
|
||||
void setActiveSpells(const ActiveSpells &active);
|
||||
|
||||
/// Set Modifier for each magic effect according to \a effects. Does not touch Base values.
|
||||
void modifyMagicEffects(const MagicEffects &effects);
|
||||
|
||||
|
|
|
@ -166,16 +166,15 @@ namespace MWMechanics
|
|||
|
||||
float enchantmentCost = 0;
|
||||
int effectsLeftCnt = mEffects.size();
|
||||
float baseCost, magnitudeCost, areaCost;
|
||||
int magMin, magMax, area;
|
||||
for (std::vector<ESM::ENAMstruct>::const_iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
||||
{
|
||||
baseCost = (store.get<ESM::MagicEffect>().find(it->mEffectID))->mData.mBaseCost;
|
||||
float baseCost = (store.get<ESM::MagicEffect>().find(it->mEffectID))->mData.mBaseCost;
|
||||
// To reflect vanilla behavior
|
||||
magMin = (it->mMagnMin == 0) ? 1 : it->mMagnMin;
|
||||
magMax = (it->mMagnMax == 0) ? 1 : it->mMagnMax;
|
||||
area = (it->mArea == 0) ? 1 : it->mArea;
|
||||
int magMin = (it->mMagnMin == 0) ? 1 : it->mMagnMin;
|
||||
int magMax = (it->mMagnMax == 0) ? 1 : it->mMagnMax;
|
||||
int area = (it->mArea == 0) ? 1 : it->mArea;
|
||||
|
||||
float magnitudeCost = 0;
|
||||
if (mCastStyle == ESM::Enchantment::ConstantEffect)
|
||||
{
|
||||
magnitudeCost = (magMin + magMax) * baseCost * 2.5;
|
||||
|
@ -187,7 +186,7 @@ namespace MWMechanics
|
|||
magnitudeCost *= 1.5;
|
||||
}
|
||||
|
||||
areaCost = area * 0.025 * baseCost;
|
||||
float areaCost = area * 0.025 * baseCost;
|
||||
if (it->mRange == ESM::RT_Target)
|
||||
areaCost *= 1.5;
|
||||
|
||||
|
|
|
@ -566,11 +566,14 @@ namespace MWMechanics
|
|||
MWWorld::LiveCellRef<ESM::NPC>* player = playerPtr.get<ESM::NPC>();
|
||||
const MWMechanics::NpcStats &playerStats = playerPtr.getClass().getNpcStats(playerPtr);
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
static const float fDispRaceMod = gmst.find("fDispRaceMod")->getFloat();
|
||||
if (Misc::StringUtils::ciEqual(npc->mBase->mRace, player->mBase->mRace))
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispRaceMod")->getFloat();
|
||||
x += fDispRaceMod;
|
||||
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispPersonalityMult")->getFloat()
|
||||
* (playerStats.getAttribute(ESM::Attribute::Personality).getModified() - MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispPersonalityBase")->getFloat());
|
||||
static const float fDispPersonalityMult = gmst.find("fDispPersonalityMult")->getFloat();
|
||||
static const float fDispPersonalityBase = gmst.find("fDispPersonalityBase")->getFloat();
|
||||
x += fDispPersonalityMult * (playerStats.getAttribute(ESM::Attribute::Personality).getModified() - fDispPersonalityBase);
|
||||
|
||||
float reaction = 0;
|
||||
int rank = 0;
|
||||
|
@ -606,16 +609,23 @@ namespace MWMechanics
|
|||
reaction = 0;
|
||||
rank = 0;
|
||||
}
|
||||
x += (MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispFactionRankMult")->getFloat() * rank
|
||||
+ MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispFactionRankBase")->getFloat())
|
||||
* MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispFactionMod")->getFloat() * reaction;
|
||||
|
||||
x -= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispCrimeMod")->getFloat() * playerStats.getBounty();
|
||||
static const float fDispFactionRankMult = gmst.find("fDispFactionRankMult")->getFloat();
|
||||
static const float fDispFactionRankBase = gmst.find("fDispFactionRankBase")->getFloat();
|
||||
static const float fDispFactionMod = gmst.find("fDispFactionMod")->getFloat();
|
||||
x += (fDispFactionRankMult * rank
|
||||
+ fDispFactionRankBase)
|
||||
* fDispFactionMod * reaction;
|
||||
|
||||
static const float fDispCrimeMod = gmst.find("fDispCrimeMod")->getFloat();
|
||||
static const float fDispDiseaseMod = gmst.find("fDispDiseaseMod")->getFloat();
|
||||
x -= fDispCrimeMod * playerStats.getBounty();
|
||||
if (playerStats.hasCommonDisease() || playerStats.hasBlightDisease())
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispDiseaseMod")->getFloat();
|
||||
x += fDispDiseaseMod;
|
||||
|
||||
static const float fDispWeaponDrawn = gmst.find("fDispWeaponDrawn")->getFloat();
|
||||
if (playerStats.getDrawState() == MWMechanics::DrawState_Weapon)
|
||||
x += MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find("fDispWeaponDrawn")->getFloat();
|
||||
x += fDispWeaponDrawn;
|
||||
|
||||
x += ptr.getClass().getCreatureStats(ptr).getMagicEffects().get(ESM::MagicEffect::Charm).getMagnitude();
|
||||
|
||||
|
@ -1111,10 +1121,10 @@ namespace MWMechanics
|
|||
}
|
||||
}
|
||||
|
||||
void MechanicsManager::actorAttacked(const MWWorld::Ptr &ptr, const MWWorld::Ptr &attacker)
|
||||
bool MechanicsManager::actorAttacked(const MWWorld::Ptr &ptr, const MWWorld::Ptr &attacker)
|
||||
{
|
||||
if (ptr == MWBase::Environment::get().getWorld()->getPlayerPtr())
|
||||
return;
|
||||
return false;
|
||||
|
||||
std::list<MWWorld::Ptr> followers = getActorsFollowing(attacker);
|
||||
if (std::find(followers.begin(), followers.end(), ptr) != followers.end())
|
||||
|
@ -1124,13 +1134,25 @@ namespace MWMechanics
|
|||
if (ptr.getClass().getCreatureStats(ptr).getFriendlyHits() < 4)
|
||||
{
|
||||
MWBase::Environment::get().getDialogueManager()->say(ptr, "hit");
|
||||
return;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Attacking an NPC that is already in combat with any other NPC is not a crime
|
||||
AiSequence& seq = ptr.getClass().getCreatureStats(ptr).getAiSequence();
|
||||
bool isFightingNpc = false;
|
||||
for (std::list<AiPackage*>::const_iterator it = seq.begin(); it != seq.end(); ++it)
|
||||
{
|
||||
if ((*it)->getTypeId() == AiPackage::TypeIdCombat)
|
||||
{
|
||||
MWWorld::Ptr target = static_cast<AiCombat*>(*it)->getTarget();
|
||||
if (!target.isEmpty() && target.getClass().isNpc())
|
||||
isFightingNpc = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Attacking peaceful NPCs is a crime
|
||||
if (ptr.getClass().isNpc() && !attacker.isEmpty() && !ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat(attacker)
|
||||
&& !isAggressive(ptr, attacker))
|
||||
&& !isAggressive(ptr, attacker) && !isFightingNpc)
|
||||
commitCrime(attacker, ptr, MWBase::MechanicsManager::OT_Assault);
|
||||
|
||||
if (!attacker.isEmpty() && (attacker.getClass().getCreatureStats(attacker).getAiSequence().isInCombat(ptr)
|
||||
|
@ -1141,6 +1163,8 @@ namespace MWMechanics
|
|||
// Note: accidental or collateral damage attacks are ignored.
|
||||
startCombat(ptr, attacker);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MechanicsManager::awarenessCheck(const MWWorld::Ptr &ptr, const MWWorld::Ptr &observer)
|
||||
|
|
|
@ -120,7 +120,8 @@ namespace MWMechanics
|
|||
OffenseType type, int arg=0);
|
||||
virtual void reportCrime (const MWWorld::Ptr& ptr, const MWWorld::Ptr& victim,
|
||||
OffenseType type, int arg=0);
|
||||
virtual void actorAttacked (const MWWorld::Ptr& victim, const MWWorld::Ptr& attacker);
|
||||
/// @return false if the attack was considered a "friendly hit" and forgiven
|
||||
virtual bool actorAttacked (const MWWorld::Ptr& victim, const MWWorld::Ptr& attacker);
|
||||
/// Utility to check if taking this item is illegal and calling commitCrime if so
|
||||
virtual void itemTaken (const MWWorld::Ptr& ptr, const MWWorld::Ptr& item, int count);
|
||||
/// Utility to check if opening (i.e. unlocking) this object is illegal and calling commitCrime if so
|
||||
|
|
|
@ -107,7 +107,7 @@ bool MWMechanics::NpcStats::isSameFaction (const NpcStats& npcStats) const
|
|||
}
|
||||
|
||||
float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& class_, int usageType,
|
||||
int level) const
|
||||
int level, float extraFactor) const
|
||||
{
|
||||
if (level<0)
|
||||
level = static_cast<int> (getSkill (skillIndex).getBase());
|
||||
|
@ -131,6 +131,8 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
return 0;
|
||||
}
|
||||
|
||||
skillFactor *= extraFactor;
|
||||
|
||||
const MWWorld::Store<ESM::GameSetting> &gmst =
|
||||
MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
||||
|
||||
|
@ -167,7 +169,7 @@ float MWMechanics::NpcStats::getSkillGain (int skillIndex, const ESM::Class& cla
|
|||
return 1.0 / ((level+1) * (1.0/skillFactor) * typeFactor * specialisationFactor);
|
||||
}
|
||||
|
||||
void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_, int usageType)
|
||||
void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_, int usageType, float extraFactor)
|
||||
{
|
||||
// Don't increase skills as a werewolf
|
||||
if(mIsWerewolf)
|
||||
|
@ -175,7 +177,7 @@ void MWMechanics::NpcStats::useSkill (int skillIndex, const ESM::Class& class_,
|
|||
|
||||
MWMechanics::SkillValue& value = getSkill (skillIndex);
|
||||
|
||||
value.setProgress(value.getProgress() + getSkillGain (skillIndex, class_, usageType));
|
||||
value.setProgress(value.getProgress() + getSkillGain (skillIndex, class_, usageType, -1, extraFactor));
|
||||
|
||||
if (value.getProgress()>=1)
|
||||
{
|
||||
|
|
|
@ -81,12 +81,12 @@ namespace MWMechanics
|
|||
///< Do *this and \a npcStats share a faction?
|
||||
|
||||
float getSkillGain (int skillIndex, const ESM::Class& class_, int usageType = -1,
|
||||
int level = -1) const;
|
||||
int level = -1, float extraFactor=1.f) const;
|
||||
///< \param usageType: Usage specific factor, specified in the respective skill record;
|
||||
/// -1: use a factor of 1.0 instead.
|
||||
/// \param level Level to base calculation on; -1: use current level.
|
||||
|
||||
void useSkill (int skillIndex, const ESM::Class& class_, int usageType = -1);
|
||||
void useSkill (int skillIndex, const ESM::Class& class_, int usageType = -1, float extraFactor=1.f);
|
||||
///< Increase skill by usage.
|
||||
|
||||
void increaseSkill (int skillIndex, const ESM::Class& class_, bool preserveProgress);
|
||||
|
|
|
@ -283,13 +283,6 @@ namespace MWMechanics
|
|||
return Ogre::Radian(Ogre::Math::ACos(directionY / directionResult) * sgn(Ogre::Math::ASin(directionX / directionResult))).valueDegrees();
|
||||
}
|
||||
|
||||
// Used by AiCombat, use Euclidean distance
|
||||
float PathFinder::getDistToNext(float x, float y, float z)
|
||||
{
|
||||
ESM::Pathgrid::Point nextPoint = *mPath.begin();
|
||||
return distance(nextPoint, x, y, z);
|
||||
}
|
||||
|
||||
bool PathFinder::checkWaypoint(float x, float y, float z)
|
||||
{
|
||||
if(mPath.empty())
|
||||
|
|
|
@ -47,8 +47,6 @@ namespace MWMechanics
|
|||
|
||||
float getZAngleToNext(float x, float y) const;
|
||||
|
||||
float getDistToNext(float x, float y, float z);
|
||||
|
||||
bool isPathConstructed() const
|
||||
{
|
||||
return mIsPathConstructed;
|
||||
|
|
|
@ -521,7 +521,7 @@ float Animation::getVelocity(const std::string &groupname) const
|
|||
{
|
||||
/* Look in reverse; last-inserted source has priority. */
|
||||
AnimSourceList::const_reverse_iterator animsrc(mAnimSources.rbegin());
|
||||
for(;animsrc != mAnimSources.rend();animsrc++)
|
||||
for(;animsrc != mAnimSources.rend();++animsrc)
|
||||
{
|
||||
const NifOgre::TextKeyMap &keys = (*animsrc)->mTextKeys;
|
||||
if(findGroupStart(keys, groupname) != keys.end())
|
||||
|
@ -831,8 +831,7 @@ void Animation::handleTextKey(AnimState &state, const std::string &groupname, co
|
|||
|
||||
void Animation::changeGroups(const std::string &groupname, int groups)
|
||||
{
|
||||
AnimStateMap::iterator stateiter = mStates.begin();
|
||||
stateiter = mStates.find(groupname);
|
||||
AnimStateMap::iterator stateiter = mStates.find(groupname);
|
||||
if(stateiter != mStates.end())
|
||||
{
|
||||
if(stateiter->second.mGroups != groups)
|
||||
|
|
|
@ -26,7 +26,6 @@ namespace MWRender
|
|||
mNearest(30.f),
|
||||
mFurthest(800.f),
|
||||
mIsNearest(false),
|
||||
mIsFurthest(false),
|
||||
mHeight(128.f),
|
||||
mCameraDistance(300.f),
|
||||
mDistanceAdjusted(false),
|
||||
|
@ -292,7 +291,6 @@ namespace MWRender
|
|||
if(mFirstPersonView && !mPreviewMode && !mVanity.enabled)
|
||||
return;
|
||||
|
||||
mIsFurthest = false;
|
||||
mIsNearest = false;
|
||||
|
||||
Ogre::Vector3 v(0.f, 0.f, dist);
|
||||
|
@ -301,7 +299,6 @@ namespace MWRender
|
|||
}
|
||||
if (v.z >= mFurthest) {
|
||||
v.z = mFurthest;
|
||||
mIsFurthest = true;
|
||||
} else if (!override && v.z < 10.f) {
|
||||
v.z = 10.f;
|
||||
} else if (override && v.z <= mNearest) {
|
||||
|
@ -389,9 +386,4 @@ namespace MWRender
|
|||
{
|
||||
return mIsNearest;
|
||||
}
|
||||
|
||||
bool Camera::isFurthest()
|
||||
{
|
||||
return mIsFurthest;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -36,7 +36,6 @@ namespace MWRender
|
|||
float mNearest;
|
||||
float mFurthest;
|
||||
bool mIsNearest;
|
||||
bool mIsFurthest;
|
||||
|
||||
struct {
|
||||
bool enabled, allowed;
|
||||
|
@ -118,8 +117,6 @@ namespace MWRender
|
|||
bool isVanityOrPreviewModeEnabled();
|
||||
|
||||
bool isNearest();
|
||||
|
||||
bool isFurthest();
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -281,9 +281,9 @@ namespace MWRender
|
|||
RaceSelectionPreview::RaceSelectionPreview()
|
||||
: CharacterPreview(MWBase::Environment::get().getWorld()->getPlayerPtr(),
|
||||
512, 512, "CharacterHeadPreview", Ogre::Vector3(0, 6, -35), Ogre::Vector3(0,125,0))
|
||||
, mBase (*mCharacter.get<ESM::NPC>()->mBase)
|
||||
, mRef(&mBase)
|
||||
{
|
||||
mBase = *mCharacter.get<ESM::NPC>()->mBase;
|
||||
mCharacter = MWWorld::Ptr(&mRef, NULL);
|
||||
}
|
||||
|
||||
|
|
|
@ -150,7 +150,7 @@ void CreatureWeaponAnimation::updatePart(NifOgre::ObjectScenePtr& scene, int slo
|
|||
}
|
||||
|
||||
std::vector<Ogre::Controller<Ogre::Real> >::iterator ctrl(scene->mControllers.begin());
|
||||
for(;ctrl != scene->mControllers.end();ctrl++)
|
||||
for(;ctrl != scene->mControllers.end();++ctrl)
|
||||
{
|
||||
if(ctrl->getSource().isNull())
|
||||
{
|
||||
|
|
|
@ -29,6 +29,7 @@ namespace MWRender
|
|||
, mWidth(0)
|
||||
, mHeight(0)
|
||||
{
|
||||
mCellSize = Settings::Manager::getInt("global map cell size", "Map");
|
||||
}
|
||||
|
||||
GlobalMap::~GlobalMap()
|
||||
|
@ -57,9 +58,8 @@ namespace MWRender
|
|||
mMaxY = it->getGridY();
|
||||
}
|
||||
|
||||
int cellSize = 24;
|
||||
mWidth = cellSize*(mMaxX-mMinX+1);
|
||||
mHeight = cellSize*(mMaxY-mMinY+1);
|
||||
mWidth = mCellSize*(mMaxX-mMinX+1);
|
||||
mHeight = mCellSize*(mMaxY-mMinY+1);
|
||||
|
||||
loadingListener->loadingOn();
|
||||
loadingListener->setLabel("Creating map");
|
||||
|
@ -90,29 +90,29 @@ namespace MWRender
|
|||
land->loadData(mask);
|
||||
}
|
||||
|
||||
for (int cellY=0; cellY<cellSize; ++cellY)
|
||||
for (int cellY=0; cellY<mCellSize; ++cellY)
|
||||
{
|
||||
for (int cellX=0; cellX<cellSize; ++cellX)
|
||||
for (int cellX=0; cellX<mCellSize; ++cellX)
|
||||
{
|
||||
int vertexX = float(cellX)/float(cellSize) * ESM::Land::LAND_SIZE;
|
||||
int vertexY = float(cellY)/float(cellSize) * ESM::Land::LAND_SIZE;
|
||||
int vertexX = float(cellX)/float(mCellSize) * ESM::Land::LAND_SIZE;
|
||||
int vertexY = float(cellY)/float(mCellSize) * ESM::Land::LAND_SIZE;
|
||||
|
||||
|
||||
int texelX = (x-mMinX) * cellSize + cellX;
|
||||
int texelY = (mHeight-1) - ((y-mMinY) * cellSize + cellY);
|
||||
int texelX = (x-mMinX) * mCellSize + cellX;
|
||||
int texelY = (mHeight-1) - ((y-mMinY) * mCellSize + cellY);
|
||||
|
||||
unsigned char r,g,b;
|
||||
|
||||
if (land)
|
||||
{
|
||||
const float landHeight = land->mLandData->mHeights[vertexY * ESM::Land::LAND_SIZE + vertexX];
|
||||
const float mountainHeight = 15000.f;
|
||||
const float hillHeight = 2500.f;
|
||||
|
||||
if (landHeight >= 0)
|
||||
{
|
||||
const float hillHeight = 2500.f;
|
||||
if (landHeight >= hillHeight)
|
||||
{
|
||||
const float mountainHeight = 15000.f;
|
||||
float factor = std::min(1.f, float(landHeight-hillHeight)/mountainHeight);
|
||||
r = (hillColour.r * (1-factor) + mountainColour.r * factor) * 255;
|
||||
g = (hillColour.g * (1-factor) + mountainColour.g * factor) * 255;
|
||||
|
@ -197,11 +197,9 @@ namespace MWRender
|
|||
|
||||
void GlobalMap::exploreCell(int cellX, int cellY)
|
||||
{
|
||||
const int size = 24;
|
||||
|
||||
float originX = (cellX - mMinX) * size;
|
||||
float originX = (cellX - mMinX) * mCellSize;
|
||||
// NB y + 1, because we want the top left corner, not bottom left where the origin of the cell is
|
||||
float originY = mHeight - (cellY+1 - mMinY) * size;
|
||||
float originY = mHeight - (cellY+1 - mMinY) * mCellSize;
|
||||
|
||||
if (cellX > mMaxX || cellX < mMinX || cellY > mMaxY || cellY < mMinY)
|
||||
return;
|
||||
|
@ -213,17 +211,17 @@ namespace MWRender
|
|||
{
|
||||
mOverlayTexture->load();
|
||||
mOverlayTexture->getBuffer()->blit(localMapTexture->getBuffer(), Ogre::Image::Box(0,0,512,512),
|
||||
Ogre::Image::Box(originX,originY,originX+size,originY+size));
|
||||
Ogre::Image::Box(originX,originY,originX+mCellSize,originY+mCellSize));
|
||||
|
||||
Ogre::Image backup;
|
||||
std::vector<Ogre::uchar> data;
|
||||
data.resize(size*size*4, 0);
|
||||
backup.loadDynamicImage(&data[0], size, size, Ogre::PF_A8B8G8R8);
|
||||
data.resize(mCellSize*mCellSize*4, 0);
|
||||
backup.loadDynamicImage(&data[0], mCellSize, mCellSize, Ogre::PF_A8B8G8R8);
|
||||
|
||||
localMapTexture->getBuffer()->blitToMemory(Ogre::Image::Box(0,0,512,512), backup.getPixelBox());
|
||||
|
||||
for (int x=0; x<size; ++x)
|
||||
for (int y=0; y<size; ++y)
|
||||
for (int x=0; x<mCellSize; ++x)
|
||||
for (int y=0; y<mCellSize; ++y)
|
||||
{
|
||||
assert (originX+x < mOverlayImage.getWidth());
|
||||
assert (originY+y < mOverlayImage.getHeight());
|
||||
|
@ -292,7 +290,7 @@ namespace MWRender
|
|||
// If cell bounds of the currently loaded content and the loaded savegame do not match,
|
||||
// we need to resize source/dest boxes to accommodate
|
||||
// This means nonexisting cells will be dropped silently
|
||||
int cellImageSizeDst = 24;
|
||||
int cellImageSizeDst = mCellSize;
|
||||
|
||||
// Completely off-screen? -> no need to blit anything
|
||||
if (bounds.mMaxX < mMinX
|
||||
|
@ -326,7 +324,8 @@ namespace MWRender
|
|||
mOverlayTexture->getBuffer()->blit(tex->getBuffer(), srcBox, destBox);
|
||||
|
||||
if (srcBox.left == destBox.left && srcBox.right == destBox.right
|
||||
&& srcBox.top == destBox.top && srcBox.bottom == destBox.bottom)
|
||||
&& srcBox.top == destBox.top && srcBox.bottom == destBox.bottom
|
||||
&& int(image.getWidth()) == mWidth && int(image.getHeight()) == mHeight)
|
||||
mOverlayImage = image;
|
||||
else
|
||||
mOverlayTexture->convertToImage(mOverlayImage);
|
||||
|
|
|
@ -26,8 +26,10 @@ namespace MWRender
|
|||
|
||||
void render(Loading::Listener* loadingListener);
|
||||
|
||||
int getWidth() { return mWidth; }
|
||||
int getHeight() { return mHeight; }
|
||||
int getWidth() const { return mWidth; }
|
||||
int getHeight() const { return mHeight; }
|
||||
|
||||
int getCellSize() const { return mCellSize; }
|
||||
|
||||
void worldPosToImageSpace(float x, float z, float& imageX, float& imageY);
|
||||
|
||||
|
@ -46,6 +48,8 @@ namespace MWRender
|
|||
private:
|
||||
std::string mCacheDir;
|
||||
|
||||
int mCellSize;
|
||||
|
||||
std::vector< std::pair<int,int> > mExploredCells;
|
||||
|
||||
Ogre::TexturePtr mOverlayTexture;
|
||||
|
|
|
@ -410,15 +410,18 @@ void NpcAnimation::updateParts()
|
|||
// Remember body parts so we only have to search through the store once for each race/gender/viewmode combination
|
||||
static std::map< std::pair<std::string,int>,std::vector<const ESM::BodyPart*> > sRaceMapping;
|
||||
|
||||
static const int Flag_Female = 1<<0;
|
||||
static const int Flag_FirstPerson = 1<<1;
|
||||
|
||||
bool isWerewolf = (mNpcType == Type_Werewolf);
|
||||
int flags = (isWerewolf ? -1 : 0);
|
||||
if(!mNpc->isMale())
|
||||
{
|
||||
static const int Flag_Female = 1<<0;
|
||||
flags |= Flag_Female;
|
||||
}
|
||||
if(mViewMode == VM_FirstPerson)
|
||||
{
|
||||
static const int Flag_FirstPerson = 1<<1;
|
||||
flags |= Flag_FirstPerson;
|
||||
}
|
||||
|
||||
std::string race = (isWerewolf ? "werewolf" : Misc::StringUtils::lowerCase(mNpc->mRace));
|
||||
std::pair<std::string, int> thisCombination = std::make_pair(race, flags);
|
||||
|
@ -604,7 +607,7 @@ Ogre::Vector3 NpcAnimation::runAnimation(float timepassed)
|
|||
if (mObjectParts[i].isNull())
|
||||
continue;
|
||||
std::vector<Ogre::Controller<Ogre::Real> >::iterator ctrl(mObjectParts[i]->mControllers.begin());
|
||||
for(;ctrl != mObjectParts[i]->mControllers.end();ctrl++)
|
||||
for(;ctrl != mObjectParts[i]->mControllers.end();++ctrl)
|
||||
ctrl->update();
|
||||
|
||||
Ogre::Entity *ent = mObjectParts[i]->mSkelBase;
|
||||
|
@ -678,7 +681,7 @@ bool NpcAnimation::addOrReplaceIndividualPart(ESM::PartReferenceType type, int g
|
|||
}
|
||||
|
||||
std::vector<Ogre::Controller<Ogre::Real> >::iterator ctrl(mObjectParts[type]->mControllers.begin());
|
||||
for(;ctrl != mObjectParts[type]->mControllers.end();ctrl++)
|
||||
for(;ctrl != mObjectParts[type]->mControllers.end();++ctrl)
|
||||
{
|
||||
if(ctrl->getSource().isNull())
|
||||
{
|
||||
|
@ -715,7 +718,7 @@ void NpcAnimation::addPartGroup(int group, int priority, const std::vector<ESM::
|
|||
|
||||
const char *ext = (mViewMode == VM_FirstPerson) ? ".1st" : "";
|
||||
std::vector<ESM::PartReference>::const_iterator part(parts.begin());
|
||||
for(;part != parts.end();part++)
|
||||
for(;part != parts.end();++part)
|
||||
{
|
||||
const ESM::BodyPart *bodypart = 0;
|
||||
if(!mNpc->isMale() && !part->mFemale.empty())
|
||||
|
|
|
@ -574,24 +574,6 @@ void RenderingManager::configureAmbient(MWWorld::CellStore &mCell)
|
|||
sunEnable(false);
|
||||
}
|
||||
}
|
||||
// Switch through lighting modes.
|
||||
|
||||
void RenderingManager::toggleLight()
|
||||
{
|
||||
if (mAmbientMode==2)
|
||||
mAmbientMode = 0;
|
||||
else
|
||||
++mAmbientMode;
|
||||
|
||||
switch (mAmbientMode)
|
||||
{
|
||||
case 0: std::cout << "Setting lights to normal\n"; break;
|
||||
case 1: std::cout << "Turning the lights up\n"; break;
|
||||
case 2: std::cout << "Turning the lights to full\n"; break;
|
||||
}
|
||||
|
||||
setAmbientMode();
|
||||
}
|
||||
|
||||
void RenderingManager::setSunColour(const Ogre::ColourValue& colour)
|
||||
{
|
||||
|
@ -695,11 +677,6 @@ void RenderingManager::enableLights(bool sun)
|
|||
sunEnable(sun);
|
||||
}
|
||||
|
||||
Shadows* RenderingManager::getShadows()
|
||||
{
|
||||
return mShadows;
|
||||
}
|
||||
|
||||
void RenderingManager::notifyWorldSpaceChanged()
|
||||
{
|
||||
mEffectManager->clear();
|
||||
|
|
|
@ -93,7 +93,6 @@ public:
|
|||
|
||||
MWRender::Camera* getCamera() const;
|
||||
|
||||
void toggleLight();
|
||||
bool toggleRenderMode(int mode);
|
||||
|
||||
void removeCell (MWWorld::CellStore *store);
|
||||
|
@ -157,8 +156,6 @@ public:
|
|||
|
||||
float getTerrainHeightAt (Ogre::Vector3 worldPos);
|
||||
|
||||
Shadows* getShadows();
|
||||
|
||||
void notifyWorldSpaceChanged();
|
||||
|
||||
void getTriangleBatchCount(unsigned int &triangles, unsigned int &batches);
|
||||
|
|
|
@ -41,6 +41,9 @@ public:
|
|||
void updateEmitterPtr (const MWWorld::Ptr& old, const MWWorld::Ptr& ptr);
|
||||
|
||||
private:
|
||||
RippleSimulation(const RippleSimulation&);
|
||||
RippleSimulation& operator=(const RippleSimulation&);
|
||||
|
||||
std::vector<Emitter> mEmitters;
|
||||
|
||||
Ogre::RenderTexture* mRenderTargets[4];
|
||||
|
|
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Reference in a new issue